OTJ Update

OTJ update
Partitions update
Adventures overhaul
Custom borders
This commit is contained in:
cajun
2024-05-16 00:56:30 -05:00
parent 9739e6ff44
commit 1a8ec9edf3
188 changed files with 3627 additions and 1158 deletions

View File

@@ -477,7 +477,7 @@ card field:
name: card number
save value: false
script: card_number() + "/" + card_count()
sort script: rarity_sort() + card.card_number
sort script: rarity_partition_sort() + card_number_mom()
card list visible: true
card list column: 10
card list width: 50
@@ -540,7 +540,9 @@ card field:
save value: false
show statistics: false
script:
if set.automatic_card_numbers then
if set.automatic_card_numbers and set.automatic_copyright then
set.copyright + " " + card.card_number
else if set.automatic_card_numbers then
combined_editor(field1: card.copyright, separator: " ", field2: card.card_number)
else
forward_editor(field: card.copyright)
@@ -605,6 +607,48 @@ card field:
default: card_color(casting_cost: card.casting_cost_2, type: card.super_type_2, rules_text: card.rule_text_2, watermark: card.watermark_2, card_name: card.name_2, default: "colorless")
show statistics: false
description: The frame of a card
card field:
type: multiple choice
name: card color 3
icon: stats/color.png
empty choice: colorless
choice: white
choice: blue
choice: black
choice: red
choice:
name: green
line below: true
choice: artifact
choice: land
choice: multicolor
choice:
name: hybrid
enabled: { card_color_color_count(card.card_color_3) >= 2 }
line below: true
choice:
name: horizontal
enabled: { card_color_color_count(card.card_color_3) >= 2 }
type: radio
choice:
name: vertical
enabled: { card_color_color_count(card.card_color_3) >= 2 }
type: radio
choice:
name: radial
enabled: { card_color_color_count(card.card_color_3) >= 2 }
type: radio
choice:
name: overlay
enabled: { card_color_color_count(card.card_color_3) == 2 and chosen(choice:"hybrid",card.card_color_3) }
type: radio
choice:
name: reversed
enabled: { card_color_color_count(card.card_color_3) >= 2 and not chosen(choice:"overlay",card.card_color_3) }
script: card_color_filter(value)
default: card_color(casting_cost: card.casting_cost_3, type: card.super_type_3, rules_text: card.rule_text_3, watermark: card.watermark_3, card_name: card.name_3, default: "colorless")
show statistics: false
description: The frame of a card
card field:
type: text
name: name 2
@@ -1134,6 +1178,27 @@ card field:
show statistics: false
multi line: true
description: The nineteenth level text for the card
card field:
type: text
name: level 20 text
script: text_filter(input: value, card_name: if set.alias_as_cardname and card.alias != "" then card.alias else card.name, margin_code:"lv20")
show statistics: false
multi line: true
description: The twentieth level text for the card
card field:
type: text
name: level 21 text
script: text_filter(input: value, card_name: if set.alias_as_cardname and card.alias != "" then card.alias else card.name, margin_code:"lv21")
show statistics: false
multi line: true
description: The twenty-first level text for the card
card field:
type: text
name: level 22 text
script: text_filter(input: value, card_name: if set.alias_as_cardname and card.alias != "" then card.alias else card.name, margin_code:"lv22")
show statistics: false
multi line: true
description: The twenty-second level text for the card
card field:
type: text
name: level 5
@@ -1336,6 +1401,69 @@ card field:
script: special_text2()
save value: true
description: Full text for exporting.
card field:
type: choice
name: partition select
show statistics: false
choice:
name: before normal
choice: 0
choice: 1
choice: 2
choice: 3
choice: 4
choice: 5
choice: 6
choice: 7
choice: 8
choice: 9
choice: A
choice:
name: after normal, main set
choice: B
choice: C
choice: D
choice: E
choice: F
choice: G
choice: H
choice: I
choice: J
choice: K
choice: L
choice: M
choice:
name: after main set
choice: N
choice: O
choice: P
choice: Q
choice: R
choice: S
choice: T
choice: U
choice: V
choice: W
choice: X
choice: Y
choice: Z
choice:
name: help
choice: This is the partition selecter
choice: You can use this to sort cards in different sublayers
choice: 0-9 go before the main count, like face commanders
choice: A is the main count
choice: B-M go after, but still count in the set total
choice: N-Z go over the set total, like #301/300
choice: You can change the flip point in the Set tab if you need to
choice: with option "Last main partition", which defaults to M
initial: A
description: The partition index for card sorting.
card field:
type: text
name: partition
script: partition_index()
save value: false
card field:
type: text
name: time modified