diff --git a/data/magic-blends.mse-include/new-blends b/data/magic-blends.mse-include/new-blends index 29e824248..9bd4f8e9e 100644 --- a/data/magic-blends.mse-include/new-blends +++ b/data/magic-blends.mse-include/new-blends @@ -864,8 +864,8 @@ color_background := { else "radial" # Determine background (allows styles to hook something else here) - color_combination() -} + color_combination(folder:folder) +}@(folder: "") color_combination := { # The base hybrid, without the outer frame blended over it @@ -873,72 +873,72 @@ color_combination := { # Put a frame around it? if land and not colored_lands then masked_blend( - mask: "multicolor_blend_{type}.png", + mask: "{folder}multicolor_blend_{type}.png", dark: land_template("c"), light: base, ) else if land and multi and mask_multi_land_with_color() then masked_blend( - mask: "hybrid_blend_{type}.png", + mask: "{folder}hybrid_blend_{type}.png", dark: base, light: land_template("m"), ) else if multi and artifact then masked_blend( - mask: "artifact_blend_{type}.png", + mask: "{folder}artifact_blend_{type}.png", dark: template("a"), light: masked_blend( - mask: "multicolor_blend_{type}.png", + mask: "{folder}multicolor_blend_{type}.png", dark: template("m"), light: base ) ) else if multi then masked_blend( - mask: "multicolor_blend_{type}.png", + mask: "{folder}multicolor_blend_{type}.png", dark: template("m"), light: base, ) else if artifact and color_count > 1 and mask_hybrid_with_land() then masked_blend( - mask: "artifact_blend_{type}.png", + mask: "{folder}artifact_blend_{type}.png", dark: template("a"), light: masked_blend( - mask: "multicolor_blend_{type}.png", + mask: "{folder}multicolor_blend_{type}.png", dark: template("c"), light: base ) ) else if artifact and color_count > 1 and mask_hybrid_with_gold() then masked_blend( - mask: "artifact_blend_{type}.png", + mask: "{folder}artifact_blend_{type}.png", dark: template("a"), light: masked_blend( - mask: "multicolor_blend_{type}.png", + mask: "{folder}multicolor_blend_{type}.png", dark: template("m"), light: base ) ) else if artifact then masked_blend( - mask: "artifact_blend_{type}.png", + mask: "{folder}artifact_blend_{type}.png", dark: template("a"), light: base, ) else if color_count > 1 and mask_hybrid_with_land() then masked_blend( - mask: "hybrid_blend_{type}.png", + mask: "{folder}hybrid_blend_{type}.png", dark: land_template("c"), light: base, ) else if color_count > 1 and mask_hybrid_with_gold() then masked_blend( - mask: "hybrid_blend_{type}.png", + mask: "{folder}hybrid_blend_{type}.png", dark: land_template("m"), light: base, ) else base -} +}@(folder: "") ######################################################################## # Specific types diff --git a/data/magic-booster-mini.mse-style/style b/data/magic-booster-mini.mse-style/style index 572cf7ed0..6aa0facbd 100644 --- a/data/magic-booster-mini.mse-style/style +++ b/data/magic-booster-mini.mse-style/style @@ -346,6 +346,7 @@ extra card field: extra card field: type: text name: small name + multi line: true extra card field: type: text name: age diff --git a/data/magic-booster.mse-style/style b/data/magic-booster.mse-style/style index e957b8e03..85c160a93 100644 --- a/data/magic-booster.mse-style/style +++ b/data/magic-booster.mse-style/style @@ -346,6 +346,7 @@ extra card field: extra card field: type: text name: small name + multi line: true extra card field: type: text name: age diff --git a/data/magic-comicbookguy.mse-style/style b/data/magic-comicbookguy.mse-style/style index bfe339d04..d8afb28b4 100644 --- a/data/magic-comicbookguy.mse-style/style +++ b/data/magic-comicbookguy.mse-style/style @@ -287,7 +287,7 @@ card style: width: 120 height: 10 z index: 2 - alignment: bottom right shrink-overflow + alignment: bottom right font: name: MatrixBoldSmallCaps size: 7 diff --git a/data/magic-lackeyccg.mse-export-template/export-template b/data/magic-lackeyccg.mse-export-template/export-template index 915141343..5700dd247 100644 --- a/data/magic-lackeyccg.mse-export-template/export-template +++ b/data/magic-lackeyccg.mse-export-template/export-template @@ -693,6 +693,6 @@ script: else if contains(card.shape, match:"leveler") then write_leveler() else write_normal() } - write_cards := to_text(for each card in sort_list(cards, order_by: {card.card_number}) do write_card()) + write_cards := to_text(for each card in cards do write_card()) write_images := if options.export_images then for each card in sort_list(cards, order_by: {card.card_number}) do write_image_file(card, directory: "{to_lower(options.set_code)}", file:"{if contains(card.super_type, match:"Token") or contains(card.super_type, match:"Emblem") or contains(card.shape, match:"token") or contains(card.shape, match:"emblem") or card_name() == "Morph" or card_name() == "Manifest" then options.set_code+corrected_card_number() else corrected_card_number()}{if other_face() and not contains(options.dfc_options, match:"Both faces") then "a" else if is_backface() then "b" else ""}{if card.rarity == "special" then "s" else ""}.jpg", width: image_export_width(), height: image_export_height()) to_string("Name Set ImageFile Color Cost ConvertedCost Type Power Toughness Rarity Script Text\n"+last_replace(write_cards)) diff --git a/data/magic-m15-adventure.mse-style/style b/data/magic-m15-adventure.mse-style/style index f4a7453d7..4fdc639c1 100644 --- a/data/magic-m15-adventure.mse-style/style +++ b/data/magic-m15-adventure.mse-style/style @@ -520,10 +520,10 @@ card style: z index: 2 padding left: 6 padding right: 4 - line height hard: 1.2 + line height hard: {if is_modal(card.rule_text_2) then 0.9 else 1.2 } line height line: 1.5 line height soft: 0.9 - line height hard max: 1.3 + line height hard max: {if is_modal(card.rule_text_2) then 1.0 else 1.3 } line height line max: 1.6 watermark: left: { if is_reversed() then (if is_spot() then 30 else 20) else if is_spot() then 195 else 188} @@ -587,7 +587,7 @@ card style: width: {if set.automatic_copyright then 0 else 140} height: 10 z index: 2 - alignment: middle right shrink-overflow + alignment: middle right font: name: Matrix size: 7 diff --git a/data/magic-m15-augment.mse-style/style b/data/magic-m15-augment.mse-style/style index c632c8128..38bd60fac 100644 --- a/data/magic-m15-augment.mse-style/style +++ b/data/magic-m15-augment.mse-style/style @@ -225,7 +225,7 @@ card style: top: 300 width: 17 height: 17 - z index: 1 + z index: 2 render style: image visible: { has_identity() } image: { card_identity() } diff --git a/data/magic-m15-black.mse-style/acard.jpg b/data/magic-m15-black.mse-style/acard.jpg new file mode 100644 index 000000000..50796e2b5 Binary files /dev/null and b/data/magic-m15-black.mse-style/acard.jpg differ diff --git a/data/magic-m15-black.mse-style/apt.png b/data/magic-m15-black.mse-style/apt.png new file mode 100644 index 000000000..486ba0c8f Binary files /dev/null and b/data/magic-m15-black.mse-style/apt.png differ diff --git a/data/magic-m15-black.mse-style/artifact_blend_card.png b/data/magic-m15-black.mse-style/artifact_blend_card.png new file mode 100644 index 000000000..c6f8fb9da Binary files /dev/null and b/data/magic-m15-black.mse-style/artifact_blend_card.png differ diff --git a/data/magic-m15-black.mse-style/artifact_blend_identity.png b/data/magic-m15-black.mse-style/artifact_blend_identity.png new file mode 100644 index 000000000..aa9aeeec0 Binary files /dev/null and b/data/magic-m15-black.mse-style/artifact_blend_identity.png differ diff --git a/data/magic-m15-black.mse-style/artifact_blend_pt.png b/data/magic-m15-black.mse-style/artifact_blend_pt.png new file mode 100644 index 000000000..45eb6f3b1 Binary files /dev/null and b/data/magic-m15-black.mse-style/artifact_blend_pt.png differ diff --git a/data/magic-m15-black.mse-style/artifact_blend_stamp.png b/data/magic-m15-black.mse-style/artifact_blend_stamp.png new file mode 100644 index 000000000..857df552a Binary files /dev/null and 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a/data/magic-m15-black.mse-style/blpt.png b/data/magic-m15-black.mse-style/blpt.png new file mode 100644 index 000000000..9533e18fa Binary files /dev/null and b/data/magic-m15-black.mse-style/blpt.png differ diff --git a/data/magic-m15-black.mse-style/blstamp.jpg b/data/magic-m15-black.mse-style/blstamp.jpg new file mode 100644 index 000000000..750f0c39d Binary files /dev/null and b/data/magic-m15-black.mse-style/blstamp.jpg differ diff --git a/data/magic-m15-black.mse-style/border_mask.png b/data/magic-m15-black.mse-style/border_mask.png new file mode 100644 index 000000000..4a53f2699 Binary files /dev/null and b/data/magic-m15-black.mse-style/border_mask.png differ diff --git a/data/magic-m15-black.mse-style/bpt.png b/data/magic-m15-black.mse-style/bpt.png new file mode 100644 index 000000000..73cf87e5c Binary files /dev/null and b/data/magic-m15-black.mse-style/bpt.png differ diff --git a/data/magic-m15-black.mse-style/bstamp.jpg b/data/magic-m15-black.mse-style/bstamp.jpg new file mode 100644 index 000000000..125f0498a Binary files /dev/null and b/data/magic-m15-black.mse-style/bstamp.jpg differ diff --git a/data/magic-m15-black.mse-style/build.bat b/data/magic-m15-black.mse-style/build.bat new file mode 100644 index 000000000..ea3687d15 --- /dev/null +++ b/data/magic-m15-black.mse-style/build.bat @@ -0,0 +1,7 @@ +cd .. + +cd .. + +mse --create-installer magic-m15.mse-style magic.mse-game magic-blends.mse-include magic-mana-small.mse-symbol-font magic-mana-large.mse-symbol-font magic-watermarks.mse-include magic-default-image.mse-include magic-identity-new.mse-include + +ren "magic-m15.mse-installer" "Magic - M15 Style.mse-installer" \ No newline at end of file diff --git a/data/magic-m15-black.mse-style/card-sample.png b/data/magic-m15-black.mse-style/card-sample.png new file mode 100644 index 000000000..2f582140e Binary files /dev/null and b/data/magic-m15-black.mse-style/card-sample.png differ diff --git a/data/magic-m15-black.mse-style/ccard.jpg 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files /dev/null and b/data/magic-m15-black.mse-style/multicolor_blend_stamp.png differ diff --git a/data/magic-m15-black.mse-style/rcard.jpg b/data/magic-m15-black.mse-style/rcard.jpg new file mode 100644 index 000000000..5fdcf1e69 Binary files /dev/null and b/data/magic-m15-black.mse-style/rcard.jpg differ diff --git a/data/magic-m15-black.mse-style/rlcard.jpg b/data/magic-m15-black.mse-style/rlcard.jpg new file mode 100644 index 000000000..12ca973b0 Binary files /dev/null and b/data/magic-m15-black.mse-style/rlcard.jpg differ diff --git a/data/magic-m15-black.mse-style/rlpt.png b/data/magic-m15-black.mse-style/rlpt.png new file mode 100644 index 000000000..b0309a924 Binary files /dev/null and b/data/magic-m15-black.mse-style/rlpt.png differ diff --git a/data/magic-m15-black.mse-style/rlstamp.jpg b/data/magic-m15-black.mse-style/rlstamp.jpg new file mode 100644 index 000000000..74e305943 Binary files /dev/null and b/data/magic-m15-black.mse-style/rlstamp.jpg differ diff --git a/data/magic-m15-black.mse-style/rpt.png b/data/magic-m15-black.mse-style/rpt.png new file mode 100644 index 000000000..f8be17649 Binary files /dev/null and b/data/magic-m15-black.mse-style/rpt.png differ diff --git a/data/magic-m15-black.mse-style/rstamp.jpg b/data/magic-m15-black.mse-style/rstamp.jpg new file mode 100644 index 000000000..10f236751 Binary files /dev/null and b/data/magic-m15-black.mse-style/rstamp.jpg differ diff --git a/data/magic-m15-black.mse-style/style b/data/magic-m15-black.mse-style/style new file mode 100644 index 000000000..a179351c8 --- /dev/null +++ b/data/magic-m15-black.mse-style/style @@ -0,0 +1,493 @@ +mse version: 2.0.0 +game: magic +short name: M15 Black Promo +full name: M15 Sleek +icon: card-sample.png +installer group: magic/m15 style/normal cards +position hint: 001 + +version: 2015-12-20 +depends on: + package: magic.mse-game + version: 2014-06-25 +depends on: + package: magic-default-image.mse-include + version: 2007-09-23 +depends on: + package: magic-watermarks.mse-include + version: 2007-09-23 +depends on: + package: magic-identity-new.mse-include + version: 2012-01-22 +depends on: + package: magic-mana-large.mse-symbol-font + version: 2007-09-23 +depends on: + package: magic-mana-small.mse-symbol-font + version: 2007-09-23 + +card width: 375 +card height: 523 +card dpi: 150 +############################################################## Extra scripts +init script: + # Load scripts for image box + include file: /magic-default-image.mse-include/scripts + + # Should hybrids have a grey name? + mask_hybrid_with_land := { styling.grey_hybrid_name } + + #Should multicolor lands with basic land types have a colored name? + mask_multi_land_with_color := { styling.colored_multicolor_land_name } + + template_prefix := [card: "" pt: "" stamp: "" identity: "/magic-identity-new.mse-include/"] + template_suffix := [card: "card.jpg" pt: "pt.png", stamp: "stamp.jpg" identity: "identity.png"] + template := { template_prefix[type] + input + template_suffix[type] } + land_template := { template_prefix[type] + (if input == "a" then "c" else input) + "l" + template_suffix[type] } + # Use land templates for previews because they show more contrast + hybrid_previews := "land,hybrid" + + # Use the normal tap symbol + mana_t := { + if styling.tap_symbol == "old" then "old" + else if styling.tap_symbol == "diagonal T" then "older" + else "new" + } + + # Use guild mana symbols? + guild_mana := { styling.use_guild_mana_symbols } + + # Is the card a promo card? + is_promo := { styling.promo } + has_identity := { styling.color_indicator_dot } + chop_top := {if styling.chop_top == "" then 0 else if comma_count(styling.chop_top) == "," or comma_count(styling.chop_top) == ",," then split_text(match:",", styling.chop_top).0 else styling.chop_top} + chop_bot := {if comma_count(styling.chop_top) == ",," then split_text(match:",", styling.chop_top).1 else if styling.chop_bottom == "" then 0 else styling.chop_bottom} + custom_watermark_a := {if styling.card_watermark == "" or not contains(styling.card_watermark, match:".png") then "/magic-watermarks.mse-include/planeswalker.png" else "/magic-watermarks.mse-include/" + styling.card_watermark} +############################################################## Set info fields +set info style: + symbol: + variation: + name: invertedcommon + border radius: 0.10 + fill type: solid + fill color: rgb(255,255,255) + border color: rgb(0,0,0) +############################################################## Extra style options +styling field: + type: text + name: chop top + description: Shrinks the textbox X pixels from the top OR shrinks "top,bottom," +styling field: + type: text + name: chop bottom + description: Shrinks the textbox X pixels from the bottom. +styling field: + type: text + name: popout image style + description: The styling instructions for the popout image field, formatted as "left,top,width,height,". The text MUST end with a comma. +styling field: + type: text + name: card watermark + description: Filename in magic-watermarks to use for standalone card watermark +styling field: + type: boolean + name: color indicator dot + description: Use the color indicator dot for this card. + initial: no +styling field: + type: boolean + name: grey hybrid name + description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. +styling field: + type: boolean + name: colored multicolor land name + description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. +styling field: + type: boolean + name: use guild mana symbols + description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. + initial: no +styling field: + type: choice + name: tap symbol + description: What tap and untap symbols should be used on cards? + initial: modern + choice: modern + choice: old + choice: diagonal T +styling field: + type: package choice + name: text box mana symbols + match: magic-mana-*.mse-symbol-font + initial: magic-mana-small.mse-symbol-font +styling field: + type: choice + name: center text + description: When to center text (short text only means only on one-line cards with no flavor text) + choice: always + choice: short text only + choice: never + initial: never +styling field: + type: boolean + name: promo + description: Is this card a promo card, with the "P" rarity? + initial: no +styling field: + type: boolean + name: inverted common symbol + description: Should the common rarity symbol be inverted, like in Coldsnap? + initial: no +styling field: + type: package choice + name: overlay + description: Should there be an overlay applied, such as foil? + match: magic-overlay-*.mse-include + required: false +styling style: + use guild mana symbols: + choice images: + yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png + no: /magic-mana-small.mse-symbol-font/mana_rg.png + tap symbol: + render style: both + choice images: + modern: /magic-mana-large.mse-symbol-font/mana_t.png + old: /magic-mana-large.mse-symbol-font/mana_t_old.png + diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png + center text: + render style: both + choice images: + always: /magic.mse-game/icons/center-all-text.png + short text only: /magic.mse-game/icons/center-short-text.png + never: /magic.mse-game/icons/center-no-text.png + inverted common symbol: + choice images: + no: { symbol_variation(symbol: set.symbol, variation: "common") } + yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } +############################################################## Card fields +card style: + ############################# Background stuff + border color: + left: 0 + top : 0 + width: 375 + height: 523 + radius: 18 + left width: 17 + right width: 17 + top width: 17 + bottom width: 18 + z index: 4 + mask: border_mask.png + card color: + left: 0 + top: 0 + width: 375 + height: 523 + z index: 0 + render style: image + popup style: in place + image: { card_background() } + mask: corner_mask.jpg + ############################# Name line + name: + left: { if card.card_symbol=="none" then 32 else 50 } + top: 30 + right: { 341 - card_style.casting_cost.content_width } + height: 23 + alignment: bottom shrink-overflow + padding bottom: 0 + z index: 1 + font: + name: Beleren Bold + size: 16 + color: rgb(140,140,140) + casting cost: + right: 346 + top: 29 + width: { max(30, card_style.casting_cost.content_width) + 5 } + height: 23 + alignment: middle right + font: + name: MPlantin + size: 15 + symbol font: + name: magic-mana-large + size: 15 + alignment: middle right + always symbol: true + z index: 2 + padding top: 0 + card symbol: + left: {if card.card_symbol=="none" then 20 else 30} + top: 29 + height: 20 + width: 14 + z index: 1 + render style: image + choice images: + tombstone: tombstone.png + ############################# Image + image: + left: 29 + top: 60 + width: 316 + height: 231 + z index: 1 + default: {default_image(card.card_color)} + mainframe image: + left: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).0 else "0"} + top: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).1 else "0"} + width: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).2 else "0"} + height: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).3 else "0"} + z index: 8 + ############################# Card type + indicator: + left: 31 + top: 300 + width: 17 + height: 17 + z index: 2 + render style: image + visible: { has_identity() } + image: { card_identity() } + type: + left: { if has_identity() then "52" else "32" } + top: 296 + width: { (if has_identity() then "290" else "310") - max(22,card_style.rarity.content_width) } + height: 20 + alignment: top shrink-overflow + z index: 1 + padding top: 2 + font: + name: Beleren Bold + size: 13 + color: rgb(140,140,140) + separator color: red + rarity: + right: 344 + top: 297 + width: 44 + height: 22 + z index: 2 + render style: image + alignment: middle right + choice images: + # Images based on the set symbol + basic land: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") + common: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") + uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") + rare: script: symbol_variation(symbol: set.symbol, variation: "rare") + mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") + special: script: symbol_variation(symbol: set.symbol, variation: "special") + ############################# Text box + text: + left: 29 + top : { 327 - (-chop_top()) } + width: 314 + bottom: { 481 - chop_bot()} + font: + name: MPlantin + italic name: MPlantin-Italic + size: 14 + scale down to: 6 + color: rgb(140,140,140) + symbol font: + name: { styling.text_box_mana_symbols } + size: 14 + alignment: + script: + if (styling.center_text == "short text only" and + not contains(match:"\n", card.rule_text) and + card.flavor_text == "" and + card_style.text.content_lines <= 2) or + styling.center_text == "always" + then "middle center" + else "middle left" + z index: 2 + padding left: 6 + padding right: 4 + line height hard: 1.2 + line height line: 1.5 + line height soft: 0.9 + line height hard max: 1.3 + line height line max: 1.6 + watermark: + left: 19 + top: 330 + width: 334 + height: 152 + z index: 1 + render style: image + popup style: in place + alignment: middle center + include file: /magic-watermarks.mse-include/watermarks + ############################# PT + pt: + z index: 2 + left: 286 + top: 469 + width: 60 + height: 28 + alignment: center middle shrink-overflow + font: + name: Beleren Bold + size: 16 + color: rgb(140,140,140) + separator color: red + ############################# Card sorting / numbering + set code: + left: 24 + top: 498 + width: 40 + height: 10 + z index: 1 + font: + name: Relay-Medium + size: 7 + color: white + weight: bold + ############################# Copyright stuff + illustrator: + left: { 44 + card_style.set_code.content_width } + top: 497.5 + width: 200 + height: 10 + z index: 1 + font: + name: Beleren Small Caps Bold + size: 7.25 + color: white + copyright: + right: 350 + top: { if card.pt != "" then 500 else 488 } + width: 140 + height: 10 + z index: 2 + alignment: middle right shrink-overflow + font: + name: Matrix + size: 7 + color: white + weight: bold +############################################################## Extra card fields +extra card field: + type: text + name: card code + save value: false + script: + if set.automatic_card_numbers then + forward_editor(prefix: card_number_m15() + "/" + card_count_m15() + " " + rarity_code() + " ", field: card.card_code_text) + else + combined_editor(field1: card.custom_card_number, separator: " " + rarity_code() + " ", field2: card.card_code_text) +extra card field: + type: choice + name: artist arrow + editable: false + save value: false + choice: white +extra card field: + type: choice + name: pt box + script: card.card_color + editable: false + save value: false +extra card field: + type: choice + name: stamp + script: card.card_color + editable: false + save value: false +extra card field: + type: choice + name: foil stamp + choice: stamp + save value: false + editable: false +extra card field: + type: choice + name: foil layer + choice: foil + save value: false + editable: false +extra card field: + type: text + name: vorthos box + save value: true + editable: true + description: Where they put mtgstory.com on story spotlights. +extra card style: + card code: + left: 24 + top: 488 + width: 120 + height: 10 + z index: 1 + font: + name: Relay-Medium + size: 7 + color: white + weight: bold + artist arrow: + left: { 28 + card_style.set_code.content_width } + top: 500 + width: 12 + height: 7 + z index: 1 + render style: image + image: artist_arrow.png + pt box: + left: 273 + top: 466 + width: 81 + height: 42 + z index: 1 + visible: { card.pt != "" } + render style: image + image: { card_ptbox() } + stamp: + left: 165 + top: 472 + width: 46 + height: 26 + z index: 1 + visible: { is_rare() } + render style: image + image: { card_stamp() } + foil stamp: + left: 165 + top: 472 + width: 46 + height: 26 + z index: 1 + visible: { is_rare() } + render style: image + image: foil_stamp.png + foil layer: + left: 0 + top : 0 + width: 375 + height: 523 + z index: 3 + render style: image + image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} + mask: { if is_rare() then "foil_mask_rare.png" else "foil_mask.png" } + vorthos box: + right: { if card.pt != "" then 275 else 350 } + top: 488 + left: 210 + height: 10 + z index: 3 + alignment: middle right + font: + name: Relay-Medium + size: 7 + color: white + weight: bold \ No newline at end of file diff --git a/data/magic-m15-black.mse-style/tombstone.png b/data/magic-m15-black.mse-style/tombstone.png new file mode 100644 index 000000000..d5508a6d3 Binary files /dev/null and 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+depends on: + package: magic-mainframe-extras.mse-include + version: 2018-01-01 +depends on: + package: magic-mana-small.mse-symbol-font + version: 2007-09-23 card width: 375 card height: 523 card dpi: 150 ################################# -##### Beta blank by CompleteIndie +##### Blank from CardConjurer init script: + max_len := 16 + max_hei := 19 + # theoretically make the code expandable to bigger boards + + # base images + white := to_image("walls.png") + black := to_image("base.png") + + # template blending + template_prefix := [card: "", grid:"grid/" wall:"wall_texture/" light:"wall_texture/" dark:"wall_texture/" ] + template_suffix := [card: "card.png" grid:"grid.png" wall:"wall.png" light:"light.png" dark:"dark.png" ] + template := { template_prefix[type] + input + template_suffix[type] } + land_template := { template_prefix[type] + (if input == "a" then "c" else input) + template_suffix[type] } + + grid_background := { color_background(type:"grid", base_hybrid:card_hybrid) } + walls_background := { color_background(type:"wall", base_hybrid:card_hybrid) } + light_background := { color_background(type:"light", base_hybrid:card_hybrid) } + dark_background := { color_background(type:"dark", base_hybrid:card_hybrid) } + + # keep the normal filter for the Undercity text + base_filter := text_filter + # bold room names text_filter := text_filter + + remove_tag@(tag: "\\1\\2" + match:"^([^\n]+)(\n|[ ][ ])(.*)$" + replace:"\\1\\2\\3" ) + + # styling stuff card_shape := {"token"} shrink_name := {if styling.shrink_name_text != "" then to_int(styling.shrink_name_text) else 0 } note_cleaner := replace@(match:"\\+", replace:"") num_cleaner := replace@(match:"[0-9]", replace:"") - max_level := { - notes := "1,2,2,3,3,3,4," - if styling.room_notation != "" then - notes := note_cleaner(styling.room_notation) - if contains(notes, match:"7") then 7 - else if contains(notes, match:"6") then 6 - else if contains(notes, match:"5") then 5 - else if contains(notes, match:"4") then 4 - else 3 + font_size := {if styling.font_size != "" then styling.font_size else 12} + font_color := {if styling.advanced_scripts == "preview" then "white" else "black"} + custom_sym := { + c_folder := if contains(styling.arrow_replacement_folder, match:"/") then styling.arrow_replacement_folder else "" + if input == "1" then + if contains(styling.custom_symbol_one, match:".png") then "/magic-mainframe-extras.mse-include/"+c_folder+styling.custom_symbol_one + else "lock.png" + else if input == "2" then + if contains(styling.custom_symbol_two, match:".png") then "/magic-mainframe-extras.mse-include/"+c_folder+styling.custom_symbol_two + else "key.png" + else if c_folder != "" + then "/magic-mainframe-extras.mse-include/" + c_folder + input + else input } - level_counts := { - notes := "1,2,2,3,3,3,4," - if styling.room_notation != "" then - notes := note_cleaner(styling.room_notation) - saga_lore_count(split_text(replace(notes, match:",[^,]+$", replace:","), match:",")) - } - double_counts := { - notes := "" - if styling.double_rooms != "" then - notes := note_cleaner(styling.double_rooms) - saga_lore_count(split_text(replace(notes, match:",[^,]+$", replace:","), match:",")) - } - plus_check := { - counts := double_counts() - if counts[input] > check then box_height(input+1) else 0 - } - box_width := { - rooms := level_counts()[input] - if input >= max_level()-1 then 0 - else if box > rooms then 0 - else 310 / rooms - } - ##pad_sum := { - ## sum := 0 - ## splits := split_text(styling.pad_levels, match:",") - ## for x from 0 to length(splits)-1 do - ## sum := sum + to_int(splits[x]) - ## sum - ##} - box_height := { - counts := level_counts() - h := 370 - end_float := 0 - avg_float := 0 - pad_float := 0 - output := 0 - ##pad := to_int(pull_comma_array(styling.pad_levels, cell:input)) - ##if input == max_level()-2 then - ## pad := pad - to_int(pull_comma_array(styling.pad_levels, cell:input+1)) - ##else if input == max_level()-1 then - ## pad := -pad_sum() - map := [0:0, 1: 35, 2:75, 3:95] - for x from 0 to length(counts)-1 do - ( - h := h - map[min(3, counts[x])] - ) - ##if h >= pad_sum() then ( - ## h := h - pad - ## pad_float := pad - ##) - if h >= 19 then - ( - h := h-19 - end_float := 19 - ) - levels := max_level() - if h < 0 then levels := levels - 2 - avg_float := h / levels - if input == max_level()-1 then - output := map[min(3, counts[input])] + end_float + max(0,avg_float) - else if input == 0 then - output := map[min(3, counts[input])] + max(0,avg_float) - else - output := map[min(3, counts[input])] + avg_float - output - } - - pick_a_lane := { - counts := level_counts() - pluses := double_counts() - out_lane := counts[input] - in_lane := counts[input+1] - plus := pluses[input] - if out_lane == 1 then - if in_lane == 1 then "lanes/onelane.png" - else if in_lane == 2 then "lanes/twolane.png" - else if in_lane == 3 then "lanes/threelane.png" - else "lanes/onelane.png" - else if out_lane == 2 then - if plus > 0 then "lanes/halflane.png" - else if in_lane == 3 then "lanes/fourlane.png" - else "lanes/twolane.png" - else if out_lane == 3 then - if plus == 1 then "lanes/splitlane.png" - else if plus == 2 then "lanes/thirdlane.png" - else if in_lane == 2 then "lanes/fourlane.png" - else "lanes/threelane.png" - else "lanes/onelane.png" - } - pick_a_wall := { - rooms := counts := level_counts()[input] - if rooms == 3 then "lanes/twowall.png" - else if rooms == 2 then "lanes/onewall.png" - else "lanes/nowall.png" - } - font_size := {if styling.font_size != "" then styling.font_size else 11} mana_t := { if styling.tap_symbol == "old" then "old" else if styling.tap_symbol == "diagonal T" then "older" @@ -142,30 +81,759 @@ init script: # Use guild mana symbols? guild_mana := { styling.use_guild_mana_symbols } transfer_levels := {false} + + # lines on level N, L0 and L8 use the real level + line_lanes := { + line := min(max(1, input), max_level()) + min(max(1,to_int(pull_comma_array(styling.room_counts, cell:line-1, end:false))),3) + } + # max number of levels determined by room count + max_level := {min(7,max(3, length(filter_text(styling.room_counts, match:"[0-9]"))))} + # simplify our common crop script + wall_crop := {crop(input, height:387, width:327, offset_x:x, offset_y:offset)}@(x:0) + # line height for a level + line_height := { + if input == 0 + then 0 + else( + given := max(min(pull_comma_array(styling.room_heights, cell:input-1), 15), 2) + bump := excess_height()[input-1] + 20*(max(min(given+bump, 15), 2)) + ) + # 20 px per block; between 2 and 15 blocks, using room heights and excess height script to redistribute remainder + } + # line height for a level and all the levels above it + line_offset := { + off := for x from 1 to input do line_height(x) + to_int(off) + } + # total room height in our style option + given_height := { + nums := split_text(replace(styling.room_heights, match:",$", replace:""), match:",") + val := for x from 0 to length(nums)-1 do min(15,max(2,to_int(nums[x]))) + miss := max_level() - length(nums) + if miss > 0 then val := val + 2*miss + val + } + # distribute any remaining of the 19 block height + excess_height := { + exc := 19 - given_height() + if exc == 0 then [0,0,0,0,0,0,0,0] else ( + ml := max_level() + one_off := 0 + back_off := 0 + per := to_int(exc / ml) + per2 := to_int(exc / (ml-1)) + if per2 > per then + one_off := -1 + if per2 > per then + per := per2 + rem := exc - per*ml - one_off + bump := for x from 1 to 8 do [per+(if x == ml then rem+back_off else if x == 1 then one_off else 0)] + bump + ) + } + # starting x coord of the dungeon + max_start := {if styling.reminder_box then 95 else 70} + # placement of room textboxes + # array of where walls are placed in a lane + span_array := { + if input == 0 then input := 1 + if input > max_level() then input := max_level() + # default numbers + lanes := line_lanes(input) + array := default_w[lanes] + # if widths are edited + if not use_fast() and styling["level_"+input+"_custom_widths"] != "" then ( + shift := split_text(styling["level_"+input+"_custom_widths"]+",,,,", match:",") + # width of room 1 + l1 := to_int(if shift[0] != "" then shift[0] else array[1]) + # width of room 2 + l2 := to_int(if shift[1] != "" then shift[1] else array[2]) + array := [0, l1, min(l1+l2,max_len), max_len] + ) else ( + array := [0, array[0]+array[1], array[0]+array[1]+array[2], max_len] + ) + array + } + default_w := [ + [0, 0, 0, 0], + [0, 16, 0, 0], + [0, 8, 8, 0], + [0, 5, 6, 5] + ] + long_box := { + if y < 2 or y > max_level() + then false + else contains(styling["level_"+y+"_long_rooms"], match:to_string(x)) + } + dead_box := { + if y > max_level()+1 + then false + else (contains(styling["level_"+(y)+"_dead_ends"], match:to_string(x))) + } + box_x := { + span := span_array(y) + if x >= length(span) or span[x-1] == 16 then 0 else 20*span[x-1]+29 + } + box_y := { + if y == 1 then max_start() + else max_start()+line_offset(y-1) + } + box_w := { + if y > max_level() then 0 else ( + maxy := y + if text and styling["level_"+(y+1)+"_long_rooms"] or else "" != "" then maxy := box_max_y(x:x, y:y) + blocks := max_len + for n from y to maxy do ( + span := span_array(n) + blocks := min(blocks, span[x] - span[x-1]) + "filler" + ) + max(0,20*blocks-3) + ) + }@(text:true) + box_max_y := { + multi := 1 + maxi := for n from y+1 to 7 do ( + if not long_box(x:x, y:n) then multi := 0; + multi + ) + y+maxi + } + box_h := { + multi := 1 + if long_box(x:x, y:y) then multi := 0 + h := for n from y to 7 do ( + if n > y and not long_box(x:x, y:n) then multi := 0 + if multi == 0 then n := 7 + multi*line_height(n) + ) + h + } + # the default arrow directions + arrow_to_room := { + span := span_array(y) + span2 := span_array(y+1) + interface := sort_list(join_arrays(a1:span, a2:span2), remove_duplicates:true) + if x >= length(interface) + then 0 + else ( + point := 0.5*(interface[x]+interface[x-1]) + if point >= span2[2] + then 3 + else if point >= span2[1] + then 2 + else 1 + ) + } + arrow_direction := { + x := arrow_to_room(x:x, y:y) + if not styling.arrows + then "none" + else if long_box(x:x, y:y+1) + then "none" ## Oubliette room + else if dead_box(x:x, y:y) + then "none" # this is a dead end, don't show an arrow + else if dead_box(x:x, y:y+1) + then "updown" # the next room is a dead end, allow back out + else "down" + } + door_direction := { + lanes := line_lanes(y) + if not styling.arrows then "none" + else if x == 4 then # right wall arrow out + if lanes == 1 and contains(styling["level_"+y+"_exits"], match:"2") then "right" + else if lanes == 2 and contains(styling["level_"+y+"_exits"], match:"3") then "right" + else if lanes == 3 and contains(styling["level_"+y+"_exits"], match:"4") then "right" + else "none" + else if not contains(styling["level_"+y+"_exits"], match:x) then "none" + else if x == 1 then "left" + else if x > line_lanes(y) then "right" + else if styling["level_"+y+"_dead_ends"] != "" then ( + ldead := dead_box(x:x-1, y:y) + rdead := dead_box(x:x, y:y) + if ldead == rdead then "leftright" + else if ldead then "right" + else "left" + ) + else "leftright" + } + dir_map := [ + [168, -10, -10, -10, -10], + [88, 248, -10, -10, -10], + [64, 168, 272, -10, -10], + [58, 138, 198, 278, -10] + ] + arrow_x := { + arr := sort_list(join_arrays(a1:span_array(y), a2:span_array(y+1)), remove_duplicates:true) + if y >= max_level() or x >= length(arr) + then 0 + else if use_fast() then ( + openings := length(arr)-1 + dir_map[openings-1][x-1]+10 + ) + else ((arr[x-1]+arr[x])*10)+18+door_offset(x:x, y:y) + } + arrow_y := { + max_start() + line_offset(y) - 10 + } + door_x := { + if y > max_level() or door_direction(x:x, y:y) == "none" + then 0 + else ( + lanes := line_lanes(y) + span := span_array(y) + if x == 4 then 20*max_len + 17 + else if x > lanes then 0 + else span[x-1]*20 + 17 + ) + } + door_y := { + arrow_y(y:y-1) + (0.5*line_height(y)) + } + + + # make sure span_arrays are min length 3, fill extras with max len + walls_image_slow := { + s := "" + lanes := dungeon_lanes(s:s) + walls := dungeon_walls(s:s) + dungeon := masked_blend(dark:walls, light:white, mask:lanes) + + if styling.advanced_scripts == "yes" then ( + # change the dark blue to white + open_mask := recolor_image(dungeon, color:rgb(180,0,0)) + # make pure bw version of image + pure_mask := recolor_image(dungeon, color:rgb(100,255,0)) + # shadows on white + shad := masked_blend(dark:white, light:black, mask:open_mask) + # dungeon over shadows + dungeon := masked_blend(dark:shad, light:dungeon, mask:pure_mask) + # color the dungeon + dungeon := masked_blend(dark:black, light:walls_background(card.card_color), mask:pure_mask) + # apply highlight/shadow + if s == "" then dungeon := add_texture(dungeon, lanes:lanes, walls:walls) + # and finally mask for transparency + dungeon := set_mask(image:dungeon, mask:open_mask) + ) + + dungeon + } + add_texture := { + highlight_mask := masked_blend(dark:masked_blend(dark:white, light:"new_masks/light_lines.png", mask:lanes), light:white, mask:walls) + shadow_mask := masked_blend(dark:masked_blend(dark:white, light:"new_masks/dark_lines.png", mask:lanes), light:white, mask:walls) + dungeon := masked_blend(light:dungeon, dark:light_background(card.card_color), mask:highlight_mask) + dungeon := masked_blend(light:dungeon, dark:dark_background(card.card_color), mask:shadow_mask) + dungeon + } + # make horizontal mask + dungeon_lanes := { + ml := max_level() + lanes := add_level_lanes(img:black, line:0, s:s) + if ml >= 1 then lanes := add_level_lanes(img:lanes, line:1, s:s) + if ml >= 2 then lanes := add_level_lanes(img:lanes, line:2, s:s) + if ml >= 3 then lanes := add_level_lanes(img:lanes, line:3, s:s) + if ml >= 4 then lanes := add_level_lanes(img:lanes, line:4, s:s) + if ml >= 5 then lanes := add_level_lanes(img:lanes, line:5, s:s) + if ml >= 6 then lanes := add_level_lanes(img:lanes, line:6, s:s) + if ml >= 7 then lanes := add_level_lanes(img:lanes, line:7, s:s) + lanes + } + add_level_lanes := { + ml := max_level() + walls := sort_list(join_arrays(a1:span_array(line), a2:span_array(line+1)), remove_duplicates:true) + len := length(walls) + y := 380-line_offset(line) + baseline := wall_crop("new_masks/"+s+"lane.png", offset:y) + img := masked_blend(dark:img, light:white, mask:baseline) + # skip dead ends, open oubliettes, open doors on rest + if len >= 2 and not contains(styling["level_"+line+"_dead_ends"], match:"1") then + if line > 0 and ml <= 6 and contains(styling["level_"+(line+1)+"_long_rooms"], match:"1") + then img := add_long_room(img:img, x:1, y:line, e:walls[1], s:s) + else img := add_door(img:img, x:1, y:line, c:0.5*(walls[0]+walls[1]), s:s, w:(walls[1]-walls[0])) + if len >= 3 and not contains(styling["level_"+line+"_dead_ends"], match:"2") then + if line > 0 and ml <= 6 and contains(styling["level_"+(line+1)+"_long_rooms"], match:"2") + then img := add_long_room(img:img, x:2, y:line, e:walls[2], s:s) + else img := add_door(img:img, x:2, y:line, c:0.5*(walls[1]+walls[2]), s:s, w:(walls[2]-walls[1])) + if len >= 4 and not contains(styling["level_"+line+"_dead_ends"], match:"3") then + if line > 0 and ml <= 6 and contains(styling["level_"+(line+1)+"_long_rooms"], match:"3") + then img := add_long_room(img:img, x:3, y:line, e:walls[3], s:s) + else img := add_door(img:img, x:3, y:line, c:0.5*(walls[2]+walls[3]), s:s, w:(walls[3]-walls[2])) + if len >= 5 and not contains(styling["level_"+line+"_dead_ends"], match:"4") then + if line > 0 and ml <= 6 and contains(styling["level_"+(line+1)+"_long_rooms"], match:"4") + then img := add_long_room(img:img, x:4, y:line, e:walls[4], s:s) + else img := add_door(img:img, x:4, y:line, c:0.5*(walls[3]+walls[4]), s:s, w:(walls[4]-walls[3])) + if len >= 6 and not contains(styling["level_"+line+"_dead_ends"], match:"5") then + if line > 0 and ml <= 6 and contains(styling["level_"+(line+1)+"_long_rooms"], match:"5") + then img := add_long_room(img:img, x:5, y:line, e:walls[5], s:s) + else img := add_door(img:img, x:5, y:line, c:0.5*(walls[4]+walls[5]), s:s, w:(walls[5]-walls[4])) + img + } + add_long_room := { + blocks := to_string(round_up(box_w(x:x, y:y, text:false)/20)) + x:= 20*(max_len - e) + out := img + if blocks > 0 then ( + mask_img := wall_crop("new_masks/"+s+"lane_mask_"+blocks+".png", offset:380-line_offset(y), x:x) + lane_img := wall_crop("new_masks/"+s+"lane_"+blocks+".png", offset:380-line_offset(y), x:x) + out := masked_blend(dark:img, light:lane_img, mask:mask_img) + ) + out + } + door_offset := { + if y == 0 or styling["level_"+y+"_door_offsets"] == "" then 0 else to_int(pull_comma_array(styling["level_"+y+"_door_offsets"], cell:x-1, end:false, default:0)) + } + add_door := { + x := 20*(max_len - c)-22-door_offset(x:x, y:y) + le := if w == 1 then "_mini" else if w == 2 then "_short" else "" + mask_img := wall_crop("new_masks/"+s+"door"+le+"_mask.png", offset:380-line_offset(y), x:x) + door_img := wall_crop("new_masks/"+s+"door"+le+".png", offset:380-line_offset(y), x:x) + masked_blend(dark:img, light:door_img, mask:mask_img) + } + # make vertical mask + dungeon_walls := { + ml := max_level() + walls := add_level_walls(img:black, line:1, s:s) + if ml >= 2 then walls := add_level_walls(img:walls, line:2, s:s) + if ml >= 3 then walls := add_level_walls(img:walls, line:3, s:s) + if ml >= 4 then walls := add_level_walls(img:walls, line:4, s:s) + if ml >= 5 then walls := add_level_walls(img:walls, line:5, s:s) + if ml >= 6 then walls := add_level_walls(img:walls, line:6, s:s) + if ml >= 7 then walls := add_level_walls(img:walls, line:7, s:s) + walls + } + add_level_walls := { + walls := sort_list(span_array(line), remove_duplicates:true) + blocks := to_string(line_height(line) / 20) + exits := if line == 0 or line > max_level() then 0 else styling["level_"+line+"_exits"] + wall := "new_masks/"+s+"wall_"+blocks+".png" + door := "new_masks/"+s+"wall_"+blocks+"o.png" + len := length(walls) + y := 380-line_offset(line) + if len > 0 then ( + x := 320 - 20*walls[0] + slug := if contains(exits, match:"1") then door else wall + mask_img := wall_crop(slug, offset:y, x:x) + img := masked_blend(dark:img, light:white, mask:mask_img) + ) + if len > 1 then ( + x := 320 - 20*walls[1] + slug := if contains(exits, match:"2") then door else wall + mask_img := wall_crop(slug, offset:y, x:x) + img := masked_blend(dark:img, light:white, mask:mask_img) + ) + if len > 2 then ( + x := 320 - 20*walls[2] + slug := if contains(exits, match:"3") then door else wall + mask_img := wall_crop(slug, offset:y, x:x) + img := masked_blend(dark:img, light:white, mask:mask_img) + ) + if len > 3 then ( + x := 320 - 20*walls[3] + slug := if contains(exits, match:"4") then door else wall + mask_img := wall_crop(slug, offset:y, x:x) + img := masked_blend(dark:img, light:white, mask:mask_img) + ) + img + } + + use_fast := {styling.advanced_scripts == "no"} + walls_image := {if use_fast() then walls_image_fast(input) else walls_image_slow(input)} + walls_image_split := { + ## for loop doesn't work or images :( + ml := max_level() + folder := if input == "shadow/" then "shadow/" else "" + walls := black + lanes := lane_mask(folder, img:black, line:to_int(0)) + lanes := lane_mask(folder, img:lanes, line:to_int(1)) + if ml >= 1 then lanes := lane_mask(folder, img:lanes, line:2) + if ml >= 2 then lanes := lane_mask(folder, img:lanes, line:3) + if ml >= 3 then lanes := lane_mask(folder, img:lanes, line:4) + if ml >= 4 then lanes := lane_mask(folder, img:lanes, line:5) + if ml >= 5 then lanes := lane_mask(folder, img:lanes, line:6) + if ml >= 6 then lanes := lane_mask(folder, img:lanes, line:7) + if ml >= 7 then lanes := lane_mask(folder, img:lanes, line:8) + if ml >= 1 then walls := wall_mask(folder, img:walls, line:1) + if ml >= 2 then walls := wall_mask(folder, img:walls, line:2) + if ml >= 3 then walls := wall_mask(folder, img:walls, line:3) + if ml >= 4 then walls := wall_mask(folder, img:walls, line:4) + if ml >= 5 then walls := wall_mask(folder, img:walls, line:5) + if ml >= 6 then walls := wall_mask(folder, img:walls, line:6) + if ml >= 7 then walls := wall_mask(folder, img:walls, line:7) + if ml >= 1 then walls := door_mask(folder, img:walls, line:1) + if ml >= 2 then walls := door_mask(folder, img:walls, line:2) + if ml >= 3 then walls := door_mask(folder, img:walls, line:3) + if ml >= 4 then walls := door_mask(folder, img:walls, line:4) + if ml >= 5 then walls := door_mask(folder, img:walls, line:5) + if ml >= 6 then walls := door_mask(folder, img:walls, line:6) + if ml >= 7 then walls := door_mask(folder, img:walls, line:7) + if ml >= 0 then lanes := dead_mask(folder, img:lanes, line:0) + if ml >= 1 then lanes := dead_mask(folder, img:lanes, line:1) + if ml >= 2 then lanes := dead_mask(folder, img:lanes, line:2) + if ml >= 3 then lanes := dead_mask(folder, img:lanes, line:3) + if ml >= 4 then lanes := dead_mask(folder, img:lanes, line:4) + if ml >= 5 then lanes := dead_mask(folder, img:lanes, line:5) + if ml >= 6 then lanes := dead_mask(folder, img:lanes, line:6) + if ml >= 7 then lanes := dead_mask(folder, img:lanes, line:7) + + dungeon := masked_blend(dark:walls, light:white, mask:lanes) + dungeon_img := black + + if input != "shadow/" then ( + dungeon_img := masked_blend(dark:black, light:walls_background(card.card_color), mask:dungeon) + dungeon_img := add_texture(dungeon:dungeon_img, lanes:lanes, walls:walls) + ) + dungeon_img := set_mask(image:dungeon_img, mask:dungeon) + + [dungeon_img, dungeon, walls, lanes] + } + walls_image_fast := { + walls_image_split(input)[cell] + }@(cell:0) + unique_elements := { + e1 := [] + e2 := [] + e1 := e1 + for x from 0 to length(of)-1 do if ar_position(of:of[x], in:from) == -1 then [of[x]] + } + dead_mask := { + lanes := line_lanes(line) + next := line_lanes(line+1) + base := lane_mask_base[lanes][next] + rooms := sort_list(break_text(styling["level_"+line+"_dead_ends"], match:"[0-9]")) + longs := if line > 1 and line < 7 then break_text(styling["level_"+(line+1)+"_long_rooms"], match:"[0-9]") else ["no"] + rooms := unique_elements(of:rooms, from:longs) + tail := for x from 0 to length(rooms)-1 do ( + if rooms[x] == "1" and ar_position(of:"1", in:longs) == -1 + then "e1" + else if rooms[x] == "2" and base > 1 + then "e2" + else if rooms[x] == "3" and base > 2 + then "e3" + else if rooms[x] == "4" and base > 3 + then "e4" + else "" + ) + file := input + "lane_masks/" + base + tail + ".png" + if tail == "" or tail == nil + then img + else masked_blend(dark:img, light:"walls.png" mask:wall_crop(file, offset:380-line_offset(line))) + } + lane_mask := { + lanes := line_lanes(line) + next := line_lanes(line+1) + base := lane_mask_base[lanes][next] + file := input+"lane_masks/"+base + if line > 0 and line < 7 and lanes > 1 and lanes == next then file := file + long_map(long_lanes(line)) + mask_img := wall_crop(file+".png", offset:380-line_offset(line)) + masked_blend(dark:img, light:"walls.png", mask:mask_img) + } + wall_mask := { + base := line_lanes(line) + blocks := line_height(line) / 20 + if line > max_level() then blocks := line_height(line-1) / 20 + mask_img := wall_crop(input+"wall_masks/"+base+"_"+blocks+".png", offset:380-line_offset(line)) + masked_blend(dark:img, light:"walls.png", mask:mask_img) + } + door_mask := { + exits := sort_text(filter_text(styling["level_"+line+"_exits"], match:"[0-9]")) + verify := line_lanes(line) + "_" + exits + off := 380 - line_offset(line) + (0.5*line_height(line)) - 20 + if door_check(verify) or else false + then masked_blend(dark:img, light:"base.png", mask:wall_crop(input+"door_masks/"+verify+".png", offset:off)) + else img + } + + long_lanes := { + if input > 7 then 0 else ( + line := to_int(input)+1 + long := sort_list(break_text(styling["level_"+line+"_long_rooms"], match:"[123]"), remove_duplicates:true) + len := length(long) + if len == 0 then "0" else for x from 0 to length(long)-1 do long[x] + ) + } + lane_mask_base := [ + [""], + ["", "1", "2", "3"], + ["", "2", "2", "4"], + ["", "3", "4", "3"] + ] + long_map := { + [ + "": "", + "0": "", + "1": "d1", + "2": "d2", + "3": "d3", + "12": "d1d2", + "13": "d1d3", + "23": "d2d3", + "123": "d1d2d3" + ][input] + } + + door_check := { + [ + "1_1": true, + "1_2": true, + "1_12": true, + "2_1": true, + "2_2": true, + "2_3": true, + "2_12": true, + "2_13": true, + "2_23": true, + "2_123": true, + "3_1": true, + "3_2": true, + "3_3": true, + "3_4": true, + "3_12": true, + "3_13": true, + "3_14": true, + "3_23": true, + "3_24": true, + "3_34": true, + "3_123": true, + "3_124": true, + "3_134": true, + "3_234": true, + "3_1234": true + ][input] + } + ############################################################## Set info fields -styling field: - type: text - name: room notation - description: Code to generate a dungeon setup. See dropdown below for instructions -styling field: - type: text - name: double rooms - description: The levels to have a double-height room on. styling field: type: choice - name: notation help - choice: List rooms in a comma-separated list. Default 1,2,2,3,3,3,4, - choice: List the level number equal to the number of rooms on the level - choice: So default is 1 room, 2 rooms, 3 rooms, 1 room in four levels - choice: First and last are max 1 room, others are max 3 rooms, max 7 levels total - choice: For double size rooms, list the levels in the double rooms style - choice: Listing it once puts it on second, twice on middle and third rows - choice: The next row needs to be the same number of rooms or it will glitch - choice: Currently it can't do first row doubles or triple rooms, may be a future feature + name: Click here for help! + choice: Click here for help! + choice: Room counts - + choice: Put the number of rooms in each level, separated by commas, "1,2,3,1" + choice: Room heights - + choice: Room heights try to automate but can be modified + choice: Put the number of blocks each level is, with commas, "5,5,4,5," + choice: Or leave a spot blank to keep the default number. 19 blocks total. + choice: If the maze doesn't reach the bottom, make sure this ends in a comma + choice: Long rooms - + choice: List room numbers to make them continations of the room above. "12" + choice: These can be as long as you want. Level above has to be the same number of rooms. + choice: Exits - + choice: These open vertical doors in that level of the dungeon in the numbered wall + choice: The left border is 1, next wall is 2, and so on + choice: So to make a two room level connect, type "2" here +styling field: + type: text + name: room counts + description: The number of rooms on each level, 1, 2, or 3. +styling field: + type: text + name: room heights + description: The height in blocks of each level. Min 2, max 15, total 19. +styling field: + type: boolean + name: reminder box + initial: no + description: Move the dungeon to make room for reminder text, like The Undercity? styling field: type: text name: font size - description: Font size for the rooms. Default is 11. + description: Font size for the rooms. Default is 12. +styling field: + type: boolean + name: custom floor + initial: no + description: Upload a custom image to replace the default floor. Clickable on the outside edges of the border walls. +styling field: + type: boolean + name: show grid + description: Show the dungeon gridlines? +styling field: + type: text + name: level 2 long rooms + description: Make these rooms continue from the last level, like Oubliette. +styling field: + type: text + name: level 3 long rooms + description: Make these rooms continue from the last level, like Oubliette. +styling field: + type: text + name: level 4 long rooms + description: Make these rooms continue from the last level, like Oubliette. +styling field: + type: text + name: level 5 long rooms + description: Make these rooms continue from the last level, like Oubliette. +styling field: + type: text + name: level 6 long rooms + description: Make these rooms continue from the last level, like Oubliette. +styling field: + type: text + name: level 7 long rooms + description: Make these rooms continue from the last level, like Oubliette. +styling field: + type: info + name: Dead Ends + description: Dead Ends +styling field: + type: text + name: level 0 dead ends + description: List of doors out of this level to close, eg "12" +styling field: + type: text + name: level 1 dead ends + description: List of doors out of this level to close, eg "12" +styling field: + type: text + name: level 2 dead ends + description: List of doors out of this level to close, eg "12" +styling field: + type: text + name: level 3 dead ends + description: List of doors out of this level to close, eg "12" +styling field: + type: text + name: level 4 dead ends + description: List of doors out of this level to close, eg "12" +styling field: + type: text + name: level 5 dead ends + description: List of doors out of this level to close, eg "12" +styling field: + type: text + name: level 6 dead ends + description: List of doors out of this level to close, eg "12" +styling field: + type: text + name: level 7 dead ends + description: List of doors out of this level to close, eg "12" +styling field: + type: info + name: Exits + description: Exits +styling field: + type: text + name: level 1 exits + description: Walls to put vertical doors on. +styling field: + type: text + name: level 2 exits + description: Walls to put vertical doors on. +styling field: + type: text + name: level 3 exits + description: Walls to put vertical doors on. +styling field: + type: text + name: level 4 exits + description: Walls to put vertical doors on. +styling field: + type: text + name: level 5 exits + description: Walls to put vertical doors on. +styling field: + type: text + name: level 6 exits + description: Walls to put vertical doors on. +styling field: + type: text + name: level 7 exits + description: Walls to put vertical doors on. +styling field: + type: text + name: arrow replacement folder + description: Change the arrows to use arrows from this folder magic-mainframe-extras. named arrowU.png for U, D, UD, L, R, and LR +styling field: + type: text + name: custom symbol one + description: Use this image in magic-mainframe-extras as custom symbol one +styling field: + type: text + name: custom symbol two + description: Use this image in magic-mainframe-extras as custom symbol two +styling field: + type: boolean + name: arrows + description: Use arrows between rooms +styling field: + type: choice + name: advanced help + choice: These options below may cause editing the template to be slower + choice: Use the setting below to toggle if they apply or not + choice: Preview mode gives a faster black and white version + choice: You can fill in the numbers and then turn it on after + choice: Custom widths - + choice: Set rooms in a level's width, separated by commas, "10,6," + choice: Door offsets - + choice: Move door openings on a level X pixels right, separated by commas, "10,0,-10" + choice: Negative numbers move left +styling field: + type: choice + name: advanced scripts + choice: no + choice: preview + choice: yes + description: Toggle Custom Widths and Door Offsets +styling field: + type: text + name: level 1 custom widths + description: Make rooms a different number of blocks wide, for example "10,6," for a double sized room +styling field: + type: text + name: level 2 custom widths + description: Make rooms a different number of blocks wide, for example "10,6," for a double sized room +styling field: + type: text + name: level 3 custom widths + description: Make rooms a different number of blocks wide, for example "10,6," for a double sized room +styling field: + type: text + name: level 4 custom widths + description: Make rooms a different number of blocks wide, for example "10,6," for a double sized room +styling field: + type: text + name: level 5 custom widths + description: Make rooms a different number of blocks wide, for example "10,6," for a double sized room +styling field: + type: text + name: level 6 custom widths + description: Make rooms a different number of blocks wide, for example "10,6," for a double sized room +styling field: + type: text + name: level 7 custom widths + description: Make rooms a different number of blocks wide, for example "10,6," for a double sized room +styling field: + type: info + name: Door offsets + description: Door offsets +styling field: + type: text + name: level 1 door offsets + description: Move doors X pixels right (use negative for left). A block is 20px +styling field: + type: text + name: level 2 door offsets + description: Move doors X pixels right (use negative for left). A block is 20px +styling field: + type: text + name: level 3 door offsets + description: Move doors X pixels right (use negative for left). A block is 20px +styling field: + type: text + name: level 4 door offsets + description: Move doors X pixels right (use negative for left). A block is 20px +styling field: + type: text + name: level 5 door offsets + description: Move doors X pixels right (use negative for left). A block is 20px +styling field: + type: text + name: level 6 door offsets + description: Move doors X pixels right (use negative for left). A block is 20px +styling field: + type: text + name: level 7 door offsets + description: Move doors X pixels right (use negative for left). A block is 20px styling field: type: boolean name: remove from autocount @@ -198,7 +866,13 @@ styling field: choice: modern choice: old choice: diagonal T - +styling style: + advanced scripts: + render style: both + choice images: + no: bool_no.png + preview: preview.png + yes: bool_yes.png ############################################################## Card fields card style: border color: @@ -213,430 +887,549 @@ card style: bottom width: 18 z index: 4 mask: border_mask.png + card color: + left: 0 + top: 0 + width: 375 + height: 523 + z index: 0 + render style: image + popup style: in place + image: {card_background()} name: left: 30 - top: 26 + top: 24 width: 315 height: {28 - (0.5 * shrink_name())} alignment: middle center padding bottom: -2 - padding top: 2 + padding top: 3 z index: 5 font: name: Beleren Small Caps Bold size: { 17 - shrink_name()} color: rgb(222,222,222) ############################# Image + image: + left: 22 + top: {max_start()-5} + width: {if styling.custom_floor then 331 else 0} + height: 391 + z index: 0 ############################# Textboxes rule text: - left: 33 - top: 79 - width: 310 - height: {box_height(0)} + left: {box_x(x:1, y:1)} + top: {box_y(x:1, y:1)} + width: {box_w(x:1, y:1)} + height: {box_h(x:1, y:1)} font: name: MPlantin italic name: MPlantin-Italic size: {font_size()} scale down to: 6 - color: black + color: {font_color()} symbol font: name: { styling.text_box_mana_symbols } size: {font_size()} scale down to: 6 alignment: middle center - z index: 2 - padding top: 2 + z index: 5 + padding top: 3 padding bottom: 2 - padding left: 4 - padding right: 6 + padding left: 5 + padding right: 5 line height hard: 0.9 line height line: 0.9 line height soft: 0.9 line height hard max: 0.9 line height line max: 0.9 level 1 text: - left: 33 - top: {card_style.rule_text.bottom} - width: {box_width(1, box:1)} - height: {box_height(1)} + left: {box_x(x:2, y:1)} + top: {box_y(x:2, y:1)} + width: {box_w(x:2, y:1)} + height: {box_h(x:2, y:1)} font: name: MPlantin italic name: MPlantin-Italic size: {font_size()} scale down to: 6 - color: black + color: {font_color()} symbol font: name: { styling.text_box_mana_symbols } size: {font_size()} scale down to: 6 alignment: middle center - z index: 2 - padding left: 4 - padding right: 6 + z index: 5 + padding left: 5 + padding right: 5 line height hard: 0.9 line height line: 0.9 line height soft: 0.9 line height hard max: 0.9 line height line max: 0.9 level 2 text: - left: {card_style.level_1_text.right} - top: {card_style.rule_text.bottom} - width: {box_width(1, box:2)} - height: {box_height(1)+plus_check(1, check:0)} + left: {box_x(x:3, y:1)} + top: {box_y(x:3, y:1)} + width: {box_w(x:3, y:1)} + height: {box_h(x:3, y:1)} font: name: MPlantin italic name: MPlantin-Italic size: {font_size()} scale down to: 6 - color: black + color: {font_color()} symbol font: name: { styling.text_box_mana_symbols } size: {font_size()} scale down to: 6 alignment: middle center - z index: 2 - padding top: 2 + z index: 5 + padding top: 3 padding bottom: 2 - padding left: 4 - padding right: 6 + padding left: 5 + padding right: 5 line height hard: 0.9 line height line: 0.9 line height soft: 0.9 line height hard max: 0.9 line height line max: 0.9 level 3 text: - left: {card_style.level_2_text.right} - top: {card_style.rule_text.bottom} - width: {box_width(1, box:3)} - height: {box_height(1)+plus_check(1, check:1)} + left: {box_x(x:1, y:2)} + top: {box_y(x:1, y:2)} + width: {box_w(x:1, y:2)} + height: {box_h(x:1, y:2)} font: name: MPlantin italic name: MPlantin-Italic size: {font_size()} scale down to: 6 - color: black + color: {font_color()} symbol font: name: { styling.text_box_mana_symbols } size: {font_size()} scale down to: 6 alignment: middle center - z index: 2 - padding top: 2 + z index: 5 + padding top: 3 padding bottom: 2 - padding left: 4 - padding right: 6 + padding left: 5 + padding right: 5 line height hard: 0.9 line height line: 0.9 line height soft: 0.9 line height hard max: 0.9 line height line max: 0.9 level 4 text: - left: 33 - top: {card_style.level_1_text.bottom} - width: {box_width(2, box:1)} - height: {box_height(2)} + left: {box_x(x:2, y:2)} + top: {box_y(x:2, y:2)} + width: {box_w(x:2, y:2)} + height: {box_h(x:2, y:2)} font: name: MPlantin italic name: MPlantin-Italic size: {font_size()} scale down to: 6 - color: black + color: {font_color()} symbol font: name: { styling.text_box_mana_symbols } size: {font_size()} scale down to: 6 alignment: middle center - z index: 2 - padding top: 2 + z index: 5 + padding top: 3 padding bottom: 2 - padding left: 4 - padding right: 6 + padding left: 5 + padding right: 5 line height hard: 0.9 line height line: 0.9 line height soft: 0.9 line height hard max: 0.9 line height line max: 0.9 level 5 text: - left: {card_style.level_4_text.right} - top: {card_style.level_1_text.bottom} - width: {box_width(2, box:2)} - height: {box_height(2)-plus_check(1, check:0)+plus_check(2, check:0)} + left: {box_x(x:3, y:2)} + top: {box_y(x:3, y:2)} + width: {box_w(x:3, y:2)} + height: {box_h(x:3, y:2)} font: name: MPlantin italic name: MPlantin-Italic size: {font_size()} scale down to: 6 - color: black + color: {font_color()} symbol font: name: { styling.text_box_mana_symbols } size: {font_size()} scale down to: 6 alignment: middle center - z index: 2 - padding top: 2 + z index: 5 + padding top: 3 padding bottom: 2 - padding left: 4 - padding right: 6 + padding left: 5 + padding right: 5 line height hard: 0.9 line height line: 0.9 line height soft: 0.9 line height hard max: 0.9 line height line max: 0.9 level 6 text: - left: {card_style.level_5_text.right} - top: {card_style.level_1_text.bottom} - width: {box_width(2, box:3)} - height: {box_height(2)-plus_check(1, check:1)+plus_check(2, check:1)} + left: {box_x(x:1, y:3)} + top: {box_y(x:1, y:3)} + width: {box_w(x:1, y:3)} + height: {box_h(x:1, y:3)} font: name: MPlantin italic name: MPlantin-Italic size: {font_size()} scale down to: 6 - color: black + color: {font_color()} symbol font: name: { styling.text_box_mana_symbols } size: {font_size()} scale down to: 6 alignment: middle center - z index: 2 - padding top: 2 + z index: 5 + padding top: 3 padding bottom: 2 - padding left: 4 - padding right: 6 + padding left: 5 + padding right: 5 line height hard: 0.9 line height line: 0.9 line height soft: 0.9 line height hard max: 0.9 line height line max: 0.9 level 7 text: - left: 33 - top: {card_style.level_4_text.bottom} - width: {box_width(3, box:1)} - height: {box_height(3)} + left: {box_x(x:2, y:3)} + top: {box_y(x:2, y:3)} + width: {box_w(x:2, y:3)} + height: {box_h(x:2, y:3)} font: name: MPlantin italic name: MPlantin-Italic size: {font_size()} scale down to: 6 - color: black + color: {font_color()} symbol font: name: { styling.text_box_mana_symbols } size: {font_size()} scale down to: 6 alignment: middle center - z index: 2 - padding top: 2 + z index: 5 + padding top: 3 padding bottom: 2 - padding left: 4 - padding right: 6 + padding left: 5 + padding right: 5 line height hard: 0.9 line height line: 0.9 line height soft: 0.9 line height hard max: 0.9 line height line max: 0.9 level 8 text: - left: {card_style.level_7_text.right} - top: {card_style.level_4_text.bottom} - width: {box_width(3, box:2)} - height: {box_height(3)-plus_check(2, check:0)+plus_check(3, check:0)} + left: {box_x(x:3, y:3)} + top: {box_y(x:3, y:3)} + width: {box_w(x:3, y:3)} + height: {box_h(x:3, y:3)} font: name: MPlantin italic name: MPlantin-Italic size: {font_size()} scale down to: 6 - color: black + color: {font_color()} symbol font: name: { styling.text_box_mana_symbols } size: {font_size()} scale down to: 6 alignment: middle center - z index: 2 - padding top: 2 + z index: 5 + padding top: 3 padding bottom: 2 - padding left: 4 - padding right: 6 + padding left: 5 + padding right: 5 line height hard: 0.9 line height line: 0.9 line height soft: 0.9 line height hard max: 0.9 line height line max: 0.9 level 9 text: - left: {card_style.level_8_text.right} - top: {card_style.level_4_text.bottom} - width: {box_width(3, box:3)} - height: {box_height(3)-plus_check(2, check:1)+plus_check(3, check:1)} + left: {box_x(x:1, y:4)} + top: {box_y(x:1, y:4)} + width: {box_w(x:1, y:4)} + height: {box_h(x:1, y:4)} font: name: MPlantin italic name: MPlantin-Italic size: {font_size()} scale down to: 6 - color: black + color: {font_color()} symbol font: name: { styling.text_box_mana_symbols } size: {font_size()} scale down to: 6 alignment: middle center - z index: 2 - padding top: 2 + z index: 5 + padding top: 3 padding bottom: 2 - padding left: 4 - padding right: 6 + padding left: 5 + padding right: 5 line height hard: 0.9 line height line: 0.9 line height soft: 0.9 line height hard max: 0.9 line height line max: 0.9 level 10 text: - left: 33 - top: {card_style.level_7_text.bottom} - width: {box_width(4, box:1)} - height: {box_height(4)} + left: {box_x(x:2, y:4)} + top: {box_y(x:2, y:4)} + width: {box_w(x:2, y:4)} + height: {box_h(x:2, y:4)} font: name: MPlantin italic name: MPlantin-Italic size: {font_size()} scale down to: 6 - color: black + color: {font_color()} symbol font: name: { styling.text_box_mana_symbols } size: {font_size()} scale down to: 6 alignment: middle center - z index: 2 - padding top: 2 + z index: 5 + padding top: 3 padding bottom: 2 - padding left: 4 - padding right: 6 + padding left: 5 + padding right: 5 line height hard: 0.9 line height line: 0.9 line height soft: 0.9 line height hard max: 0.9 line height line max: 0.9 level 11 text: - left: {card_style.level_10_text.right} - top: {card_style.level_7_text.bottom} - width: {box_width(4, box:2)} - height: {box_height(4)-plus_check(3, check:0)+plus_check(4, check:0)} + left: {box_x(x:3, y:4)} + top: {box_y(x:3, y:4)} + width: {box_w(x:3, y:4)} + height: {box_h(x:3, y:4)} font: name: MPlantin italic name: MPlantin-Italic size: {font_size()} scale down to: 6 - color: black + color: {font_color()} symbol font: name: { styling.text_box_mana_symbols } size: {font_size()} scale down to: 6 alignment: middle center - z index: 2 - padding top: 2 + z index: 5 + padding top: 3 padding bottom: 2 - padding left: 4 - padding right: 6 + padding left: 5 + padding right: 5 line height hard: 0.9 line height line: 0.9 line height soft: 0.9 line height hard max: 0.9 line height line max: 0.9 level 12 text: - left: {card_style.level_11_text.right} - top: {card_style.level_7_text.bottom} - width: {box_width(4, box:3)} - height: {box_height(4)-plus_check(3, check:1)+plus_check(4, check:1)} + left: {box_x(x:1, y:5)} + top: {box_y(x:1, y:5)} + width: {box_w(x:1, y:5)} + height: {box_h(x:1, y:5)} font: name: MPlantin italic name: MPlantin-Italic size: {font_size()} scale down to: 6 - color: black + color: {font_color()} symbol font: name: { styling.text_box_mana_symbols } size: {font_size()} scale down to: 6 alignment: middle center - z index: 2 - padding top: 2 + z index: 5 + padding top: 3 padding bottom: 2 - padding left: 4 - padding right: 6 + padding left: 5 + padding right: 5 line height hard: 0.9 line height line: 0.9 line height soft: 0.9 line height hard max: 0.9 line height line max: 0.9 level 13 text: - left: 33 - top: {card_style.level_10_text.bottom} - width: {box_width(5, box:1)} - height: {box_height(5)} + left: {box_x(x:2, y:5)} + top: {box_y(x:2, y:5)} + width: {box_w(x:2, y:5)} + height: {box_h(x:2, y:5)} font: name: MPlantin italic name: MPlantin-Italic size: {font_size()} scale down to: 6 - color: black + color: {font_color()} symbol font: name: { styling.text_box_mana_symbols } size: {font_size()} scale down to: 6 alignment: middle center - z index: 2 - padding top: 2 + z index: 5 + padding top: 3 padding bottom: 2 - padding left: 4 - padding right: 6 + padding left: 5 + padding right: 5 line height hard: 0.9 line height line: 0.9 line height soft: 0.9 line height hard max: 0.9 line height line max: 0.9 level 14 text: - left: {card_style.level_13_text.right} - top: {card_style.level_10_text.bottom} - width: {box_width(5, box:2)} - height: {box_height(5)-plus_check(4, check:0)+plus_check(5, check:0)} + left: {box_x(x:3, y:5)} + top: {box_y(x:3, y:5)} + width: {box_w(x:3, y:5)} + height: {box_h(x:3, y:5)} font: name: MPlantin italic name: MPlantin-Italic size: {font_size()} scale down to: 6 - color: black + color: {font_color()} symbol font: name: { styling.text_box_mana_symbols } size: {font_size()} scale down to: 6 alignment: middle center - z index: 2 - padding top: 2 + z index: 5 + padding top: 3 padding bottom: 2 - padding left: 4 - padding right: 6 + padding left: 5 + padding right: 5 line height hard: 0.9 line height line: 0.9 line height soft: 0.9 line height hard max: 0.9 line height line max: 0.9 level 15 text: - left: {card_style.level_14_text.right} - top: {card_style.level_10_text.bottom} - width: {box_width(5, box:3)} - height: {box_height(5)-plus_check(4, check:1)+plus_check(5, check:1)} + left: {box_x(x:1, y:6)} + top: {box_y(x:1, y:6)} + width: {box_w(x:1, y:6)} + height: {box_h(x:1, y:6)} font: name: MPlantin italic name: MPlantin-Italic size: {font_size()} scale down to: 6 - color: black + color: {font_color()} symbol font: name: { styling.text_box_mana_symbols } size: {font_size()} scale down to: 6 alignment: middle center - z index: 2 - padding top: 2 + z index: 5 + padding top: 3 padding bottom: 2 - padding left: 4 - padding right: 6 + padding left: 5 + padding right: 5 + line height hard: 0.9 + line height line: 0.9 + line height soft: 0.9 + line height hard max: 0.9 + line height line max: 0.9 + level 16 text: + left: {box_x(x:2, y:6)} + top: {box_y(x:2, y:6)} + width: {box_w(x:2, y:6)} + height: {box_h(x:2, y:6)} + font: + name: MPlantin + italic name: MPlantin-Italic + size: {font_size()} + scale down to: 6 + color: {font_color()} + symbol font: + name: { styling.text_box_mana_symbols } + size: {font_size()} + scale down to: 6 + alignment: middle center + z index: 5 + padding top: 3 + padding bottom: 2 + padding left: 5 + padding right: 5 + line height hard: 0.9 + line height line: 0.9 + line height soft: 0.9 + line height hard max: 0.9 + line height line max: 0.9 + level 17 text: + left: {box_x(x:3, y:6)} + top: {box_y(x:3, y:6)} + width: {box_w(x:3, y:6)} + height: {box_h(x:3, y:6)} + font: + name: MPlantin + italic name: MPlantin-Italic + size: {font_size()} + scale down to: 6 + color: {font_color()} + symbol font: + name: { styling.text_box_mana_symbols } + size: {font_size()} + scale down to: 6 + alignment: middle center + z index: 5 + padding top: 3 + padding bottom: 2 + padding left: 5 + padding right: 5 + line height hard: 0.9 + line height line: 0.9 + line height soft: 0.9 + line height hard max: 0.9 + line height line max: 0.9 + level 18 text: + left: {box_x(x:1, y:7)} + top: {box_y(x:1, y:7)} + width: {box_w(x:1, y:7)} + height: {box_h(x:1, y:7)} + font: + name: MPlantin + italic name: MPlantin-Italic + size: {font_size()} + scale down to: 6 + color: {font_color()} + symbol font: + name: { styling.text_box_mana_symbols } + size: {font_size()} + scale down to: 6 + alignment: middle center + z index: 5 + padding top: 3 + padding bottom: 2 + padding left: 5 + padding right: 5 + line height hard: 0.9 + line height line: 0.9 + line height soft: 0.9 + line height hard max: 0.9 + line height line max: 0.9 + level 19 text: + left: {box_x(x:2, y:7)} + top: {box_y(x:2, y:7)} + width: {box_w(x:2, y:7)} + height: {box_h(x:2, y:7)} + font: + name: MPlantin + italic name: MPlantin-Italic + size: {font_size()} + scale down to: 6 + color: {font_color()} + symbol font: + name: { styling.text_box_mana_symbols } + size: {font_size()} + scale down to: 6 + alignment: middle center + z index: 5 + padding top: 3 + padding bottom: 2 + padding left: 5 + padding right: 5 line height hard: 0.9 line height line: 0.9 line height soft: 0.9 @@ -644,26 +1437,26 @@ card style: line height line max: 0.9 rule text 2: - left: 33 - bottom: 448 - width: 310 - height: {box_height(max_level()-1)} + left: {box_x(x:3, y:7)} + top: {box_y(x:3, y:7)} + width: {box_w(x:3, y:7)} + height: {box_h(x:3, y:7)} font: name: MPlantin italic name: MPlantin-Italic size: {font_size()} scale down to: 6 - color: black + color: {font_color()} symbol font: name: { styling.text_box_mana_symbols } size: {font_size()} scale down to: 6 alignment: middle center - z index: 2 - padding top: 2 + z index: 5 + padding top: 3 padding bottom: 2 - padding left: 4 - padding right: 6 + padding left: 5 + padding right: 5 line height hard: 0.9 line height line: 0.9 line height soft: 0.9 @@ -683,6 +1476,16 @@ card style: color: white weight: bold ############################# Copyright stuff + illustrator: + left: { 44 + card_style.set_code.content_width } + top: 497.5 + width: 200 + height: 10 + z index: 4 + font: + name: Beleren Small Caps Bold + size: 7.25 + color: white copyright: right: 350 top: { if card.pt != "" then 500 else 488 } @@ -707,68 +1510,27 @@ extra card field: else combined_editor(field1: card.custom_card_number, separator: " " + rarity_code() + " ", field2: card.card_code_text) extra card field: - type: choice - name: hwall 1 - editable: false - save value: false - choice: wall + type: text + name: reminder + multi line: true + editable: true + save value: true + script: base_filter(input: value, card_name: if set.alias_as_cardname and card.alias != "" then card.alias else card.name, margin_code:"reminder") extra card field: type: choice - name: hwall 2 + name: walls editable: false save value: false - choice: wall + script: card.card_color extra card field: type: choice - name: hwall 3 + name: texture editable: false save value: false - choice: wall + choice: texture extra card field: type: choice - name: hwall 4 - editable: false - save value: false - choice: wall -extra card field: - type: choice - name: hwall 5 - editable: false - save value: false - choice: wall -extra card field: - type: choice - name: hwall 6 - editable: false - save value: false - choice: wall -extra card field: - type: choice - name: vwall 1 - editable: false - save value: false - choice: wall -extra card field: - type: choice - name: vwall 2 - editable: false - save value: false - choice: wall -extra card field: - type: choice - name: vwall 3 - editable: false - save value: false - choice: wall -extra card field: - type: choice - name: vwall 4 - editable: false - save value: false - choice: wall -extra card field: - type: choice - name: vwall 5 + name: shadows editable: false save value: false choice: wall @@ -781,10 +1543,835 @@ extra card field: show statistics: false extra card field: type: choice - name: border + name: artist arrow editable: false save value: false - choice: border + choice: white +extra card field: + type: choice + name: grid + editable: false + save value: false + script: card.card_color +extra card field: + type: choice + name: floor + editable: false + save value: false + choice: floor + +extra card field: + type: choice + name: arrow 11 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:1, x:1) +extra card field: + type: choice + name: arrow 12 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:1, x:2) +extra card field: + type: choice + name: arrow 13 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:1, x:3) +extra card field: + type: choice + name: arrow 14 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:1, x:4) +extra card field: + type: choice + name: arrow 15 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:1, x:5) +extra card field: + type: choice + name: wall arrow 11 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:1, x:1) +extra card field: + type: choice + name: wall arrow 12 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:1, x:2) +extra card field: + type: choice + name: wall arrow 13 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:1, x:3) +extra card field: + type: choice + name: wall arrow 14 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:1, x:4) +extra card field: + type: choice + name: arrow 21 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:2, x:1) +extra card field: + type: choice + name: arrow 22 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:2, x:2) +extra card field: + type: choice + name: arrow 23 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:2, x:3) +extra card field: + type: choice + name: arrow 24 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:2, x:4) +extra card field: + type: choice + name: arrow 25 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:2, x:5) +extra card field: + type: choice + name: wall arrow 21 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:2, x:1) +extra card field: + type: choice + name: wall arrow 22 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:2, x:2) +extra card field: + type: choice + name: wall arrow 23 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:2, x:3) +extra card field: + type: choice + name: wall arrow 24 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:2, x:4) +extra card field: + type: choice + name: arrow 31 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:3, x:1) +extra card field: + type: choice + name: arrow 32 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:3, x:2) +extra card field: + type: choice + name: arrow 33 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:3, x:3) +extra card field: + type: choice + name: arrow 34 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:3, x:4) +extra card field: + type: choice + name: arrow 35 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:3, x:5) +extra card field: + type: choice + name: wall arrow 31 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:3, x:1) +extra card field: + type: choice + name: wall arrow 32 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:3, x:2) +extra card field: + type: choice + name: wall arrow 33 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:3, x:3) +extra card field: + type: choice + name: wall arrow 34 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:3, x:4) +extra card field: + type: choice + name: arrow 41 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:4, x:1) +extra card field: + type: choice + name: arrow 42 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:4, x:2) +extra card field: + type: choice + name: arrow 43 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:4, x:3) +extra card field: + type: choice + name: arrow 44 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:4, x:4) +extra card field: + type: choice + name: arrow 45 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:4, x:5) +extra card field: + type: choice + name: wall arrow 41 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:4, x:1) +extra card field: + type: choice + name: wall arrow 42 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:4, x:2) +extra card field: + type: choice + name: wall arrow 43 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:4, x:3) +extra card field: + type: choice + name: wall arrow 44 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:4, x:4) +extra card field: + type: choice + name: arrow 51 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:5, x:1) +extra card field: + type: choice + name: arrow 52 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:5, x:2) +extra card field: + type: choice + name: arrow 53 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:5, x:3) +extra card field: + type: choice + name: arrow 54 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:5, x:4) +extra card field: + type: choice + name: arrow 55 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:5, x:5) +extra card field: + type: choice + name: wall arrow 51 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:5, x:1) +extra card field: + type: choice + name: wall arrow 52 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:5, x:2) +extra card field: + type: choice + name: wall arrow 53 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:5, x:3) +extra card field: + type: choice + name: wall arrow 54 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:5, x:4) +extra card field: + type: choice + name: arrow 61 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:6, x:1) +extra card field: + type: choice + name: arrow 62 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:6, x:2) +extra card field: + type: choice + name: arrow 63 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:6, x:3) +extra card field: + type: choice + name: arrow 64 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:6, x:4) +extra card field: + type: choice + name: arrow 65 + editable: true + save value: true + choice: none + choice: up + choice: down + choice: updown + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: arrow_direction(y:6, x:5) +extra card field: + type: choice + name: wall arrow 61 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:6, x:1) +extra card field: + type: choice + name: wall arrow 62 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:6, x:2) +extra card field: + type: choice + name: wall arrow 63 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:6, x:3) +extra card field: + type: choice + name: wall arrow 64 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:6, x:4) +extra card field: + type: choice + name: wall arrow 71 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:7, x:1) +extra card field: + type: choice + name: wall arrow 72 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:7, x:2) +extra card field: + type: choice + name: wall arrow 73 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:7, x:3) +extra card field: + type: choice + name: wall arrow 74 + editable: true + save value: true + choice: none + choice: left + choice: right + choice: leftright + choice: lock + choice: key + choice: custom symbol 1 + choice: custom symbol 2 + default: door_direction(y:7, x:4) extra card style: card code: left: 24 @@ -797,6 +2384,37 @@ extra card style: size: 7 color: white weight: bold + reminder: + left: 24 + top: 62 + width: {if styling.reminder_box then 327 else 0} + height: 27 + z index: 3 + font: + name: MPlantin + italic name: MPlantin-Italic + size: {font_size()} + scale down to: 6 + color: black + symbol font: + name: { styling.text_box_mana_symbols } + size: {font_size()} + scale down to: 6 + alignment: middle center + z index: 2 + line height hard: 0.9 + line height line: 0.9 + line height soft: 0.9 + line height hard max: 0.9 + line height line max: 0.9 + artist arrow: + left: { 28 + card_style.set_code.content_width } + top: 500 + width: {if styling.custom_floor then 12 else 0} + height: 7 + z index: 4 + render style: image + image: artist_arrow.png auto copyright: right: 350 top: { if card.pt != "" then 500 else 488 } @@ -810,107 +2428,1080 @@ extra card style: size: 7 color: white weight: bold - border: - left: 0 - top: 0 - width: 375 - height: 523 + grid: + left: 22 + top: {max_start()-5} + width: 331 + height: 391 + z index: 1 + render style: image + image: {grid_background()} + mask: {if styling.show_grid then "" else "gridmask.png"} + floor: + left: 22 + top: {max_start()-5} + width: {if styling.custom_floor then 0 else 331} + height: 391 z index: 0 render style: image - image: card.png - hwall 1: - left: 31 - top: {card_style.rule_text.bottom-4} - width: 312 - height: 9 + image: grid/floor.png + walls: + left: 24 + top: {max_start()-3} + width: 327 + height: 387 render style: image - image: {pick_a_lane(0)} - z index: 3 - hwall 2: - left: 31 - top: {card_style.level_1_text.bottom-4} - width: 312 - height: 9 + image: {walls_image("")} + z index: 4 + shadows: + left: 24 + top: {max_start()-3} + width: 327 + height: 387 render style: image - image: {pick_a_lane(1)} + image: {if use_fast() then walls_image("shadow/") else "corners.png"} z index: 3 - hwall 3: - left: 31 - top: {card_style.level_4_text.bottom-4} - width: 312 - height: 9 + arrow 11: + left: {arrow_x(x:1, y:1)} + top: {arrow_y(x:1, y:1)} + width: {if arrow_x(x:1, y:1) == 0 then 0 else 20} + height: 20 render style: image - image: {pick_a_lane(2)} - z index: 3 - visible: {max_level() >= 4} - hwall 4: - left: 31 - top: {card_style.level_7_text.bottom-4} - width: 312 - height: 9 + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 12: + left: {arrow_x(x:2, y:1)} + top: {arrow_y(x:2, y:1)} + width: {if arrow_x(x:2, y:1) == 0 then 0 else 20} + height: 20 render style: image - image: {pick_a_lane(3)} - z index: 3 - visible: {max_level() >= 5} - hwall 5: - left: 31 - top: {card_style.level_10_text.bottom-4} - width: 312 - height: 9 + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 13: + left: {arrow_x(x:3, y:1)} + top: {arrow_y(x:3, y:1)} + width: {if arrow_x(x:3, y:1) == 0 then 0 else 20} + height: 20 render style: image - image: {pick_a_lane(4)} - z index: 3 - visible: {max_level() >= 6} - hwall 6: - left: 31 - top: {card_style.level_13_text.bottom-4} - width: 312 - height: 9 + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 14: + left: {arrow_x(x:4, y:1)} + top: {arrow_y(x:4, y:1)} + width: {if arrow_x(x:4, y:1) == 0 then 0 else 20} + height: 20 render style: image - image: {pick_a_lane(5)} - z index: 3 - visible: {max_level() >= 7} - vwall 1: - left: 31 - top: {card_style.rule_text.bottom} - width: 312 - height: {box_height(1)} + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 15: + left: {arrow_x(x:5, y:1)} + top: {arrow_y(x:5, y:1)} + width: {if arrow_x(x:5, y:1) == 0 then 0 else 20} + height: 20 render style: image - image: {pick_a_wall(1)} - z index: 3 - vwall 2: - left: 31 - top: {card_style.level_1_text.bottom+3} - width: 312 - height: {card_style.level_4_text.height} + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 11: + left: {door_x(x:1, y:1)} + top: {door_y(x:1, y:1)} + width: {if door_x(x:1, y:1) == 0 then 0 else 20} + height: 20 render style: image - image: {pick_a_wall(2)} - z index: 3 - visible: {max_level() >= 4} - vwall 3: - left: 31 - top: {card_style.level_4_text.bottom+3} - width: 312 - height: {card_style.level_7_text.height} + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 12: + left: {door_x(x:2, y:1)} + top: {door_y(x:2, y:1)} + width: {if door_x(x:2, y:1) == 0 then 0 else 20} + height: 20 render style: image - image: {pick_a_wall(3)} - z index: 3 - visible: {max_level() >= 5} - vwall 4: - left: 31 - top: {card_style.level_7_text.bottom} - width: 312 - height: {box_height(4)} + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 13: + left: {door_x(x:3, y:1)} + top: {door_y(x:3, y:1)} + width: {if door_x(x:3, y:1) == 0 then 0 else 20} + height: 20 render style: image - image: {pick_a_wall(4)} - z index: 3 - visible: {max_level() >= 6} - vwall 5: - left: 31 - top: {card_style.level_10_text.bottom} - width: 312 - height: {box_height(5)} + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 14: + left: {door_x(x:4, y:1)} + top: {door_y(x:4, y:1)} + width: {if door_x(x:4, y:1) == 0 then 0 else 20} + height: 20 render style: image - image: {pick_a_wall(5)} - z index: 3 - visible: {max_level() >= 7} + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 21: + left: {arrow_x(x:1, y:2)} + top: {arrow_y(x:1, y:2)} + width: {if arrow_x(x:1, y:2) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 22: + left: {arrow_x(x:2, y:2)} + top: {arrow_y(x:2, y:2)} + width: {if arrow_x(x:2, y:2) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 23: + left: {arrow_x(x:3, y:2)} + top: {arrow_y(x:3, y:2)} + width: {if arrow_x(x:3, y:2) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 24: + left: {arrow_x(x:4, y:2)} + top: {arrow_y(x:4, y:2)} + width: {if arrow_x(x:4, y:2) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 25: + left: {arrow_x(x:5, y:2)} + top: {arrow_y(x:5, y:2)} + width: {if arrow_x(x:5, y:2) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 21: + left: {door_x(x:1, y:2)} + top: {door_y(x:1, y:2)} + width: {if door_x(x:1, y:2) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 22: + left: {door_x(x:2, y:2)} + top: {door_y(x:2, y:2)} + width: {if door_x(x:2, y:2) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 23: + left: {door_x(x:3, y:2)} + top: {door_y(x:3, y:2)} + width: {if door_x(x:3, y:2) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 24: + left: {door_x(x:4, y:2)} + top: {door_y(x:4, y:2)} + width: {if door_x(x:4, y:2) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 31: + left: {arrow_x(x:1, y:3)} + top: {arrow_y(x:1, y:3)} + width: {if arrow_x(x:1, y:3) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 32: + left: {arrow_x(x:2, y:3)} + top: {arrow_y(x:2, y:3)} + width: {if arrow_x(x:2, y:3) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 33: + left: {arrow_x(x:3, y:3)} + top: {arrow_y(x:3, y:3)} + width: {if arrow_x(x:3, y:3) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 34: + left: {arrow_x(x:4, y:3)} + top: {arrow_y(x:4, y:3)} + width: {if arrow_x(x:4, y:3) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 35: + left: {arrow_x(x:5, y:3)} + top: {arrow_y(x:5, y:3)} + width: {if arrow_x(x:5, y:3) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 31: + left: {door_x(x:1, y:3)} + top: {door_y(x:1, y:3)} + width: {if door_x(x:1, y:3) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 32: + left: {door_x(x:2, y:3)} + top: {door_y(x:2, y:3)} + width: {if door_x(x:2, y:3) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 33: + left: {door_x(x:3, y:3)} + top: {door_y(x:3, y:3)} + width: {if door_x(x:3, y:3) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 34: + left: {door_x(x:4, y:3)} + top: {door_y(x:4, y:3)} + width: {if door_x(x:4, y:3) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 41: + left: {arrow_x(x:1, y:4)} + top: {arrow_y(x:1, y:4)} + width: {if arrow_x(x:1, y:4) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 42: + left: {arrow_x(x:2, y:4)} + top: {arrow_y(x:2, y:4)} + width: {if arrow_x(x:2, y:4) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 43: + left: {arrow_x(x:3, y:4)} + top: {arrow_y(x:3, y:4)} + width: {if arrow_x(x:3, y:4) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 44: + left: {arrow_x(x:4, y:4)} + top: {arrow_y(x:4, y:4)} + width: {if arrow_x(x:4, y:4) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 45: + left: {arrow_x(x:5, y:4)} + top: {arrow_y(x:5, y:4)} + width: {if arrow_x(x:5, y:4) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 41: + left: {door_x(x:1, y:4)} + top: {door_y(x:1, y:4)} + width: {if door_x(x:1, y:4) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 42: + left: {door_x(x:2, y:4)} + top: {door_y(x:2, y:4)} + width: {if door_x(x:2, y:4) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 43: + left: {door_x(x:3, y:4)} + top: {door_y(x:3, y:4)} + width: {if door_x(x:3, y:4) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 44: + left: {door_x(x:4, y:4)} + top: {door_y(x:4, y:4)} + width: {if door_x(x:4, y:4) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 51: + left: {arrow_x(x:1, y:5)} + top: {arrow_y(x:1, y:5)} + width: {if arrow_x(x:1, y:5) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 52: + left: {arrow_x(x:2, y:5)} + top: {arrow_y(x:2, y:5)} + width: {if arrow_x(x:2, y:5) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 53: + left: {arrow_x(x:3, y:5)} + top: {arrow_y(x:3, y:5)} + width: {if arrow_x(x:3, y:5) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 54: + left: {arrow_x(x:4, y:5)} + top: {arrow_y(x:4, y:5)} + width: {if arrow_x(x:4, y:5) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 55: + left: {arrow_x(x:5, y:5)} + top: {arrow_y(x:5, y:5)} + width: {if arrow_x(x:5, y:5) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 51: + left: {door_x(x:1, y:5)} + top: {door_y(x:1, y:5)} + width: {if door_x(x:1, y:5) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 52: + left: {door_x(x:2, y:5)} + top: {door_y(x:2, y:5)} + width: {if door_x(x:2, y:5) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 53: + left: {door_x(x:3, y:5)} + top: {door_y(x:3, y:5)} + width: {if door_x(x:3, y:5) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 54: + left: {door_x(x:4, y:5)} + top: {door_y(x:4, y:5)} + width: {if door_x(x:4, y:5) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 61: + left: {arrow_x(x:1, y:6)} + top: {arrow_y(x:1, y:6)} + width: {if arrow_x(x:1, y:6) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 62: + left: {arrow_x(x:2, y:6)} + top: {arrow_y(x:2, y:6)} + width: {if arrow_x(x:2, y:6) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 63: + left: {arrow_x(x:3, y:6)} + top: {arrow_y(x:3, y:6)} + width: {if arrow_x(x:3, y:6) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 64: + left: {arrow_x(x:4, y:6)} + top: {arrow_y(x:4, y:6)} + width: {if arrow_x(x:4, y:6) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + arrow 65: + left: {arrow_x(x:5, y:6)} + top: {arrow_y(x:5, y:6)} + width: {if arrow_x(x:5, y:6) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 61: + left: {door_x(x:1, y:6)} + top: {door_y(x:1, y:6)} + width: {if door_x(x:1, y:6) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 62: + left: {door_x(x:2, y:6)} + top: {door_y(x:2, y:6)} + width: {if door_x(x:2, y:6) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 63: + left: {door_x(x:3, y:6)} + top: {door_y(x:3, y:6)} + width: {if door_x(x:3, y:6) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 64: + left: {door_x(x:4, y:6)} + top: {door_y(x:4, y:6)} + width: {if door_x(x:4, y:6) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 71: + left: {door_x(x:1, y:7)} + top: {door_y(x:1, y:7)} + width: {if door_x(x:1, y:7) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 72: + left: {door_x(x:2, y:7)} + top: {door_y(x:2, y:7)} + width: {if door_x(x:2, y:7) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 73: + left: {door_x(x:3, y:7)} + top: {door_y(x:3, y:7)} + width: {if door_x(x:3, y:7) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} + wall arrow 74: + left: {door_x(x:4, y:7)} + top: {door_y(x:4, y:7)} + width: {if door_x(x:4, y:7) == 0 then 0 else 20} + height: 20 + render style: image + z index: 6 + choice images: + up: {custom_sym("arrowU.png")} + down: {custom_sym("arrowD.png")} + updown: {custom_sym("arrowUD.png")} + left: {custom_sym("arrowL.png")} + right: {custom_sym("arrowR.png")} + leftright: {custom_sym("arrowLR.png")} + lock: {custom_sym("lock.png")} + key: {custom_sym("key.png")} + custom_symbol_1: {custom_sym("1")} + custom_symbol_2: {custom_sym("2")} diff --git a/data/magic-m15-dungeons.mse-style/test.png b/data/magic-m15-dungeons.mse-style/test.png new file mode 100644 index 000000000..b3ae0fbb7 Binary files /dev/null and b/data/magic-m15-dungeons.mse-style/test.png differ diff --git a/data/magic-m15-dungeons.mse-style/ucard.png b/data/magic-m15-dungeons.mse-style/ucard.png new file mode 100644 index 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files /dev/null and b/data/magic-m15-dungeons.mse-style/wcard.png differ diff --git a/data/magic-m15-extra-udelude.mse-style/game_scripts b/data/magic-m15-extra-udelude.mse-style/game_scripts index db27327c6..366b488fd 100644 --- a/data/magic-m15-extra-udelude.mse-style/game_scripts +++ b/data/magic-m15-extra-udelude.mse-style/game_scripts @@ -32,26 +32,26 @@ # Names of colors color_name := { - if input = "W" then "white" - else if input = "U" then "blue" - else if input = "B" then "black" - else if input = "R" then "red" - else if input = "G" then "green" - else if input = "P" then "purple" - else if input = "K" then "pink" - else if input = "L" then "yellow" - else if input = "O" then "orange" - else if input = "E" then "brown" + if input == "W" then "white" + else if input == "U" then "blue" + else if input == "B" then "black" + else if input == "R" then "red" + else if input == "G" then "green" + else if input == "P" then "purple" + else if input == "K" then "pink" + else if input == "L" then "yellow" + else if input == "O" then "orange" + else if input == "E" then "brown" else "" } color_names_6 := { color_name(colors.0) + ", " + color_name(colors.1) + ", " + color_name(colors.2) + ", " + color_name(colors.3) + ", " + color_name(colors.4) + ", " + color_name(colors.5) } color_names_7 := { color_name(colors.0) + ", " + color_name(colors.1) + ", " + color_name(colors.2) + ", " + color_name(colors.3) + ", " + color_name(colors.4) + ", " + color_name(colors.5) + ", " + color_name(colors.6) } - # color based on mana cost, input = a mana cost + # color based on mana cost, input == a mana cost color_filter := sort_text@(order: "") color_filterS := sort_text@(order: "") mana_to_color := { count := number_of_items(in: colors) - if hybrid == "" and snow = "" and contains(type, match:"Artifact") then + if hybrid == "" and snow == "" and contains(type, match:"Artifact") then # not a hybrid, not snow costed, but artifact if count == 0 then "colorless" else if count == 1 then color_names_1() + ", artifact" @@ -152,7 +152,7 @@ if text != "" then ( if contains(text, match: "all colors") then ( colors := "WUBRGP" - if land = "land" then land_multicolor() + if land == "land" then land_multicolor() else mana_to_color(hybrid: "") ) else ( colors := "" @@ -166,11 +166,11 @@ if contains(text, match: "yellow") then colors := colors + "L" if contains(text, match: "orange") then colors := colors + "O" if contains(text, match: "brown") then colors := colors + "E" - if land = "land" then land_multicolor() + if land == "land" then land_multicolor() else mana_to_color(hybrid: "") ) - ) - ) + ) else "" + ) else "" } card_color := { @@ -211,52 +211,52 @@ # normal/token, color, shifted, split hybrid_color_pair_sort := { colors := sort_text(casting_cost, order: "") - if colors = "WU" then "HA" - else if colors = "UB" then "HB" - else if colors = "BR" then "HC" - else if colors = "RG" then "HD" - else if colors = "WG" then "HE" - else if colors = "WB" then "HF" - else if colors = "UR" then "HG" - else if colors = "BG" then "HH" - else if colors = "WR" then "HI" - else if colors = "UG" then "HJ" - else if colors = "WP" then "HJAA" - else if colors = "UP" then "HJAB" - else if colors = "BP" then "HJAC" - else if colors = "RP" then "HJAD" - else if colors = "GP" then "HJAE" - else if colors = "WK" then "HJBA" - else if colors = "UK" then "HJBB" - else if colors = "BK" then "HJBC" - else if colors = "RK" then "HJBD" - else if colors = "GK" then "HJBE" - else if colors = "PLOEK" then "HJBF" + if colors == "WU" then "HA" + else if colors == "UB" then "HB" + else if colors == "BR" then "HC" + else if colors == "RG" then "HD" + else if colors == "WG" then "HE" + else if colors == "WB" then "HF" + else if colors == "UR" then "HG" + else if colors == "BG" then "HH" + else if colors == "WR" then "HI" + else if colors == "UG" then "HJ" + else if colors == "WP" then "HJAA" + else if colors == "UP" then "HJAB" + else if colors == "BP" then "HJAC" + else if colors == "RP" then "HJAD" + else if colors == "GP" then "HJAE" + else if colors == "WK" then "HJBA" + else if colors == "UK" then "HJBB" + else if colors == "BK" then "HJBC" + else if colors == "RK" then "HJBD" + else if colors == "GK" then "HJBE" + else if colors == "PLOEK" then "HJBF" else "HK" } multi_color_pair_sort := { colors := sort_text(casting_cost, order: "") - if colors = "WU" then "GA" - else if colors = "UB" then "GB" - else if colors = "BR" then "GC" - else if colors = "RG" then "GD" - else if colors = "WG" then "GE" - else if colors = "WB" then "GF" - else if colors = "UR" then "GG" - else if colors = "BG" then "GH" - else if colors = "WR" then "GI" - else if colors = "UG" then "GJ" - else if colors = "WP" then "GJAA" - else if colors = "UP" then "GJAB" - else if colors = "BP" then "GJAC" - else if colors = "RP" then "GJAD" - else if colors = "GP" then "GJAE" - else if colors = "WK" then "GJBA" - else if colors = "UK" then "GJBB" - else if colors = "BK" then "GJBC" - else if colors = "RK" then "GJBD" - else if colors = "GK" then "GJBE" - else if colors = "PLOEK" then "GJBF" + if colors == "WU" then "GA" + else if colors == "UB" then "GB" + else if colors == "BR" then "GC" + else if colors == "RG" then "GD" + else if colors == "WG" then "GE" + else if colors == "WB" then "GF" + else if colors == "UR" then "GG" + else if colors == "BG" then "GH" + else if colors == "WR" then "GI" + else if colors == "UG" then "GJ" + else if colors == "WP" then "GJAA" + else if colors == "UP" then "GJAB" + else if colors == "BP" then "GJAC" + else if colors == "RP" then "GJAD" + else if colors == "GP" then "GJAE" + else if colors == "WK" then "GJBA" + else if colors == "UK" then "GJBB" + else if colors == "BK" then "GJBC" + else if colors == "RK" then "GJBD" + else if colors == "GK" then "GJBE" + else if colors == "PLOEK" then "GJBF" else if contains(card.casting_cost, match:"/") then "GL" else "GK" } @@ -464,7 +464,9 @@ else if card.rarity == "rare" then "R" else if card.rarity == "mythic rare" then "M" else if card.rarity == "special" then "S" - else if card.rarity == "basic land" then "L" } + else if card.rarity == "basic land" then "L" + else "M" + } # Assigns default type symbols. Is modified for structure symbols. typesymbol_for := diff --git a/data/magic-m15-extra.mse-style/bar.png b/data/magic-m15-extra.mse-style/bar.png new file mode 100644 index 000000000..31bfc8b29 Binary files /dev/null and b/data/magic-m15-extra.mse-style/bar.png differ diff --git a/data/magic-m15-extra.mse-style/game_scripts b/data/magic-m15-extra.mse-style/game_scripts index cbcc816da..3e6a4b837 100644 --- a/data/magic-m15-extra.mse-style/game_scripts +++ b/data/magic-m15-extra.mse-style/game_scripts @@ -39,23 +39,23 @@ # Names of colors color_name := { - if input = "W" then "white" - else if input = "U" then "blue" - else if input = "B" then "black" - else if input = "R" then "red" - else if input = "G" then "green" - else if input = "P" then "purple" - else if input = "K" then "pink" + if input == "W" then "white" + else if input == "U" then "blue" + else if input == "B" then "black" + else if input == "R" then "red" + else if input == "G" then "green" + else if input == "P" then "purple" + else if input == "K" then "pink" else "" } color_names_6 := { color_name(colors.0) + ", " + color_name(colors.1) + ", " + color_name(colors.2) + ", " + color_name(colors.3) + ", " + color_name(colors.4) + ", " + color_name(colors.5) } color_names_7 := { color_name(colors.0) + ", " + color_name(colors.1) + ", " + color_name(colors.2) + ", " + color_name(colors.3) + ", " + color_name(colors.4) + ", " + color_name(colors.5) + ", " + color_name(colors.6) } - # color based on mana cost, input = a mana cost + # color based on mana cost, input == a mana cost color_filter := sort_text@(order: "") color_filterS := sort_text@(order: "") mana_to_color := { count := number_of_items(in: colors) - if hybrid == "" and snow = "" and contains(type, match:"Artifact") then + if hybrid == "" and snow == "" and contains(type, match:"Artifact") then # not a hybrid, not snow costed, but artifact if count == 0 then "colorless" else if count == 1 then color_names_1() + ", artifact" @@ -156,7 +156,7 @@ if text != "" then ( if contains(text, match: "all colors") then ( colors := "WUBRGP" - if land = "land" then land_multicolor() + if land == "land" then land_multicolor() else mana_to_color(hybrid: "") ) else ( colors := "" @@ -167,11 +167,11 @@ if contains(text, match: "green") then colors := colors + "G" if contains(text, match: "purple") then colors := colors + "P" if contains(text, match: "pink") then colors := colors + "K" - if land = "land" then land_multicolor() + if land == "land" then land_multicolor() else mana_to_color(hybrid: "") ) - ) - ) + )else "" + )else "" } card_color := { @@ -213,53 +213,53 @@ hybrid_color_pair_sort := { colors := sort_text(casting_cost, order: "") if not set.sort_hybrid_in_pairs then "HK" - else if colors = "WU" then "HA" - else if colors = "UB" then "HB" - else if colors = "BR" then "HC" - else if colors = "RG" then "HD" - else if colors = "WG" then "HE" - else if colors = "WB" then "HF" - else if colors = "UR" then "HG" - else if colors = "BG" then "HH" - else if colors = "WR" then "HI" - else if colors = "UG" then "HJ" - else if colors = "WP" then "HJAA" - else if colors = "UP" then "HJAB" - else if colors = "BP" then "HJAC" - else if colors = "RP" then "HJAD" - else if colors = "GP" then "HJAE" - else if colors = "WK" then "HJBA" - else if colors = "UK" then "HJBB" - else if colors = "BK" then "HJBC" - else if colors = "RK" then "HJBD" - else if colors = "GK" then "HJBE" - else if colors = "PK" then "HJBF" + else if colors == "WU" then "HA" + else if colors == "UB" then "HB" + else if colors == "BR" then "HC" + else if colors == "RG" then "HD" + else if colors == "WG" then "HE" + else if colors == "WB" then "HF" + else if colors == "UR" then "HG" + else if colors == "BG" then "HH" + else if colors == "WR" then "HI" + else if colors == "UG" then "HJ" + else if colors == "WP" then "HJAA" + else if colors == "UP" then "HJAB" + else if colors == "BP" then "HJAC" + else if colors == "RP" then "HJAD" + else if colors == "GP" then "HJAE" + else if colors == "WK" then "HJBA" + else if colors == "UK" then "HJBB" + else if colors == "BK" then "HJBC" + else if colors == "RK" then "HJBD" + else if colors == "GK" then "HJBE" + else if colors == "PK" then "HJBF" else "HK" } multi_color_pair_sort := { colors := sort_text(casting_cost, order: "") if not set.sort_multicolor_in_pairs then "GK" - else if colors = "WU" then "GA" - else if colors = "UB" then "GB" - else if colors = "BR" then "GC" - else if colors = "RG" then "GD" - else if colors = "WG" then "GE" - else if colors = "WB" then "GF" - else if colors = "UR" then "GG" - else if colors = "BG" then "GH" - else if colors = "WR" then "GI" - else if colors = "UG" then "GJ" - else if colors = "WP" then "GJAA" - else if colors = "UP" then "GJAB" - else if colors = "BP" then "GJAC" - else if colors = "RP" then "GJAD" - else if colors = "GP" then "GJAE" - else if colors = "WK" then "GJBA" - else if colors = "UK" then "GJBB" - else if colors = "BK" then "GJBC" - else if colors = "RK" then "GJBD" - else if colors = "GK" then "GJBE" - else if colors = "PK" then "GJBF" + else if colors == "WU" then "GA" + else if colors == "UB" then "GB" + else if colors == "BR" then "GC" + else if colors == "RG" then "GD" + else if colors == "WG" then "GE" + else if colors == "WB" then "GF" + else if colors == "UR" then "GG" + else if colors == "BG" then "GH" + else if colors == "WR" then "GI" + else if colors == "UG" then "GJ" + else if colors == "WP" then "GJAA" + else if colors == "UP" then "GJAB" + else if colors == "BP" then "GJAC" + else if colors == "RP" then "GJAD" + else if colors == "GP" then "GJAE" + else if colors == "WK" then "GJBA" + else if colors == "UK" then "GJBB" + else if colors == "BK" then "GJBC" + else if colors == "RK" then "GJBD" + else if colors == "GK" then "GJBE" + else if colors == "PK" then "GJBF" else if contains(card.casting_cost, match:"/") then "GL" else "GK" } @@ -436,7 +436,7 @@ { if set.mark_errors then check_spelling( language: language().spellcheck_code, - extra_dictionary: "/magic.mse-game/magic-words", + extra_dictionary: "/magic.mse-game/dictionary/magic-words", extra_match: additional_text_words ) else input @@ -464,7 +464,9 @@ else if card.rarity == "rare" then "R" else if card.rarity == "mythic rare" then "M" else if card.rarity == "special" then "S" - else if card.rarity == "basic land" then "L" } + else if card.rarity == "basic land" then "L" + else "M" + } # Assigns default type symbols. Is modified for structure symbols. typesymbol_for := diff --git a/data/magic-m15-extra.mse-style/style b/data/magic-m15-extra.mse-style/style index b358ff03f..36656ac31 100644 --- a/data/magic-m15-extra.mse-style/style +++ b/data/magic-m15-extra.mse-style/style @@ -482,8 +482,8 @@ card style: visible: {not set.automatic_copyright} alignment: middle right shrink-overflow font: - name: Matrix - size: 7 + name: MPlantin + size: 6.5 color: white weight: bold ############################################################## Extra card fields @@ -866,8 +866,8 @@ extra card style: alignment: middle right shrink-overflow visible: {set.automatic_copyright} font: - name: Matrix - size: 7 + name: MPlantin + size: 6.5 color: white weight: bold flavor bar: diff --git a/data/magic-m15-future-planeswalker.mse-style/acard.jpg b/data/magic-m15-future-planeswalker.mse-style/acard.jpg new file mode 100644 index 000000000..ce599af47 Binary files /dev/null and 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b/data/magic-m15-future-planeswalker.mse-style/rltypeline.png new file mode 100644 index 000000000..e5b01a63a Binary files /dev/null and b/data/magic-m15-future-planeswalker.mse-style/rltypeline.png differ diff --git a/data/magic-m15-future-planeswalker.mse-style/rtypeline.png b/data/magic-m15-future-planeswalker.mse-style/rtypeline.png new file mode 100644 index 000000000..6f816b041 Binary files /dev/null and b/data/magic-m15-future-planeswalker.mse-style/rtypeline.png differ diff --git a/data/magic-m15-future-planeswalker.mse-style/style b/data/magic-m15-future-planeswalker.mse-style/style index 8ad7ca8c0..6980c8716 100644 --- a/data/magic-m15-future-planeswalker.mse-style/style +++ b/data/magic-m15-future-planeswalker.mse-style/style @@ -175,6 +175,9 @@ init script: } has_identity := { styling.color_indicator_dot } is_unsorted := {styling.remove_from_autocount} + is_hybrid := {contains(card.card_color, match:"hybrid")} + is_legend := { styling.legendary_symbol } + use_evobar := {card.alias != ""} ############################################################## Set info fields set info style: symbol: @@ -313,6 +316,7 @@ card style: size: { if styling.beleren then "16" else "18" } color: script: + if is_hybrid() then "black" else if styling.grey_hybrid_name and contains(card.card_color, match:"land") and contains(card.card_color, match:"horizontal") or contains(card.card_color, match:"radial") or @@ -332,6 +336,19 @@ card style: contains(card.card_color, match:"green") then rgb(255,255,255) else rgb(0,0,0) ) else font_color(card.card_color) + alias: + right: 353 + top: 67 + width: {max(50, card_style.alias.content_width)} + height: 20 + alignment: right shrink-overflow + padding bottom: 0 + z index: 3 + font: + name: Matrix + size: 10 + style: italic + color: black casting cost: left: 4 top: 39 @@ -379,7 +396,7 @@ card style: left: 32 top: 44 width: 327 - height: 310 + height: 250 z index: 1 mask: /magic-m15-future.mse-style/mask_image.png ############################# Card type @@ -396,6 +413,7 @@ card style: size: { if styling.beleren then "12" else "14" } color: script: + if is_hybrid() then "black" else if styling.grey_hybrid_name and contains(card.card_color, match:"land") and contains(card.card_color, match:"horizontal") or contains(card.card_color, match:"radial") or @@ -447,13 +465,14 @@ card style: height: 135 font: name: MPlantin - size: 14 - size: 14 + size: 12 + size: 12 scale down to: 6 color: black + weight: bold symbol font: name: { styling.text_box_mana_symbols } - size: 14 + size: 12 paragraph height: 46 alignment: script: @@ -466,8 +485,8 @@ card style: else "middle left" z index: 4 mask: text_mask.png - padding left: 6 - padding right: 4 + padding left: 0 + padding right: 0 padding bottom: 2 line height hard: 1.2 line height line: 1.5 @@ -555,6 +574,7 @@ card style: name: Beleren Small Caps Bold size: 7.5 color: white + weight: bold copyright: right: 350 top : { if card.loyalty != "" then 495 else 488 } @@ -567,6 +587,7 @@ card style: name: Matrix size: 7 color: white + weight: bold ############################################################## Extra card fields extra card field: type: choice @@ -607,7 +628,7 @@ extra card field: extra card field: type: choice name: typeline - script: card.card_color + script: if is_hybrid() then "colorless, land" else card.card_color editable: false save value: false extra card field: @@ -649,6 +670,18 @@ extra card field: forward_editor(prefix: card_number_m15() + "/" + card_count_m15() + " " + rarity_code() + " ", field: card.card_code_text) else combined_editor(field1: card.custom_card_number, separator: " " + rarity_code() + " ", field2: card.card_code_text) +extra card field: + type: choice + name: evobar + choice: evo + save value: false + editable: false +extra card field: + type: choice + name: evobar tip + choice: evo + save value: false + editable: false extra card field: type: choice name: future node @@ -680,6 +713,13 @@ extra card field: save value: false editable: false show statistics: false +extra card field: + type: choice + name: legend symbol + default: "none" + choice: none + choice: legend + description: the legend symbol for this card. extra card style: card code: left: 24 @@ -859,4 +899,32 @@ extra card style: font: name: Matrix size: 7 - color: white \ No newline at end of file + color: white + legend symbol: + left: 19 + top: 296 + width: 29 + height: 29 + z index: 6 + alignment: middle right + render style: image + choice images: + legend: legend.png + evobar: + right: 358 + top: 65 + width: {card_style.alias.content_width} + height: 27 + z index: 2 + render style: image + image: evobar.png + visible: {use_evobar()} + evobar tip: + right: {358 - card_style.alias.content_width} + top: 65 + width: 36 + height: 27 + z index: 2 + render style: image + image: evobar_flip.png + visible: {use_evobar()} \ No newline at end of file diff --git a/data/magic-m15-future-planeswalker.mse-style/style - backup b/data/magic-m15-future-planeswalker.mse-style/style - backup new file mode 100644 index 000000000..f710f0be0 --- /dev/null +++ b/data/magic-m15-future-planeswalker.mse-style/style - backup @@ -0,0 +1,885 @@ +mse version: 2.0.0 +game: magic +short name: M15 Futurewalk +full name: Future Planeswalkers +installer group: magic/Future/planeswalkers +icon: card-sample.png +position hint: 074 + +version: 2018-02-08 +depends on: + package: magic.mse-game + version: 2008-06-02 +depends on: + package: magic-watermarks.mse-include + version: 2007-09-23 +depends on: + package: magic-future-common.mse-include + version: 2008-05-21 +depends on: + package: magic-mana-small.mse-symbol-font + version: 2007-09-23 +depends on: + package: magic-mana-future.mse-symbol-font + version: 2007-09-23 +depends on: + package: magic-m15-future.mse-style + version: 2014-02-22 + +card width: 375 +card height: 523 +card dpi: 150 +#By: Pichoro +#Images by Spiderboy4, Buttock1234, and Artfreakwiu +#M15 update by Cajun +############################################################## Extra scripts +init script: + mask_hybrid_with_land := { styling.grey_hybrid_name } + + mask_multi_land_with_color := { styling.colored_multicolor_land_name } + + template_suffix := [card: "card.jpg", pt: "pt.png", textbox: "textbox.png", typeline: "typeline.png", stamp: "stamp.jpg"] + template := { "/magic-m15-future.mse-style/" + input + template_suffix[type] } + land_template := { "/magic-m15-future.mse-style/" + (if input == "a" then "c" else input) + "l" + template_suffix[type] } + + # Use the normal tap symbol + mana_t := { + if styling.tap_symbol == "old" then "old" + else if styling.tap_symbol == "diagonal T" then "older" + else "new" + } + + # Use guild mana symbols? + guild_mana := { styling.use_guild_mana_symbols } + + colorless_color := { + if card.card_color=="white" then "w" + else if card.card_color=="blue" then "u" + else if card.card_color=="black" then "b" + else if card.card_color=="red" then "r" + else if card.card_color=="green" then "g" + else "c" + } + + font_colors_white := { input == "b" or input == "bl" or input == "u" or input == "ul" or input == "r" or input == "rl" or input == "g" or input == "gl" } + + font_white := { + hybrid := chosen(choice:"hybrid") + artifact := chosen(choice:"artifact") + colors := sort_text( order: "(wubrg)" + , (if chosen(choice:"white") then "w") + + (if chosen(choice:"blue") then "u") + + (if chosen(choice:"black") then "b") + + (if chosen(choice:"red") then "r") + + (if chosen(choice:"green") then "g")) + + (if artifact then "a") + font_colors_white( + if chosen(choice:"land") and chosen(choice:"white") then "wl" + else if chosen(choice:"land") and chosen(choice:"blue") then "ul" + else if chosen(choice:"land") and chosen(choice:"black") then "bl" + else if chosen(choice:"land") and chosen(choice:"red") then "rl" + else if chosen(choice:"land") and chosen(choice:"green") then "gl" + else if chosen(choice:"land") then "l" + else if input == "artifact, multicolor" then "a" + else if chosen(choice:"multicolor") then "m" + else if artifact and not hybrid then "a" + else if colors == "" then "c" + else colors[ + font_color_positions[ + if chosen(choice:"horizontal") then "horizontal" + else if chosen(choice:"vertical") then "vertical" + else if chosen(choice:"overlay") then "overlay" + else "radial" + ][number_of_items(in: colors)] + ] + ) + } + + color_combination := { + # The base hybrid, without the outer frame blended over it + base := base_hybrid[shape][color_count]() + + # Put a frame around it? + if land and not colored_lands then + masked_blend( + mask: "/magic-m15-future.mse-style/multicolor_blend_{type}.png", + dark: land_template("c"), + light: base, + ) + else if land and multi and mask_multi_land_with_color() then + masked_blend( + mask: "/magic-m15-future.mse-style/hybrid_blend_{type}.png", + dark: base, + light: land_template("m"), + ) + else if multi and artifact then + masked_blend( + mask: "/magic-m15-future.mse-style/artifact_blend_{type}.png", + dark: template("a"), + light: masked_blend( + mask: "/magic-m15-future.mse-style/multicolor_blend_{type}.png", + dark: template("m"), + light: base + ) + ) + else if multi then + masked_blend( + mask: "/magic-m15-future.mse-style/multicolor_blend_{type}.png", + dark: template("m"), + light: base, + ) + else if artifact then + masked_blend( + mask: "/magic-m15-future.mse-style/artifact_blend_{type}.png", + dark: template("a"), + light: base, + ) + else if color_count > 1 and mask_hybrid_with_land() then + masked_blend( + mask: "/magic-m15-future.mse-style/hybrid_blend_{type}.png", + dark: land_template("c"), + light: base, + ) + else base + } + + paintbrush_color:= { if contains(card.card_color, match:"land") then "white" + else if contains(card.card_color, match:"artifact") or contains(card.card_color, match:"multicolor") or contains(card.card_color, match:"white") then "black" + else "white" + } + typesymbol_color:= { if contains(card.card_color, match:"artifact") then "black" + else if contains(card.card_color, match:"land") and contains(card.card_color, match:"multicolor") and styling.colored_multicolor_land_name then "black" + else if contains(card.card_color, match:"multicolor") then ( + if card.card_color=="multicolor" then "black" + else if not contains(card.card_color, match:"white") then "white" + else if contains(card.card_color, match:"red") or contains(card.card_color, match:"green") then "white" + else "black" + ) else if card.card_color == "white" then "black" + else if contains(card.card_color, match:"land") then ( + if contains(card.card_color, match:"green") then "white" + else if contains(card.card_color, match:"red") then "white" + else if contains(card.card_color, match:"black") then "white" + else if contains(card.card_color, match:"blue") then "white" + else "black" + ) else if card.card_color == "colorless" then "black" + else "white" + } + + card_shape := { if styling.shifted_sorting then "shifted planeswalker" else "planeswalker" } + + # Loyalty cost arrows + loyalty_image := { + if contains(input, match: "+") then "loyalty up" + else if contains(input, match: "-") then "loyalty down" + else "loyalty naught" + } + has_identity := { styling.color_indicator_dot } + is_unsorted := {styling.remove_from_autocount} + is_hybrid := {contains(card.card_color, match:"hybrid")} +############################################################## Set info fields +set info style: + symbol: + variation: + name: invertedcommon + border radius: 0.10 + fill type: solid + fill color: rgb(255,255,255) + border color: rgb(0,0,0) +############################################################## Extra style options +styling field: + type: boolean + name: original symbols + description: Should these cards use the original type symbol? + initial: no +styling field: + type: boolean + name: beleren + description: Should these cards use Beleren or the original font? + initial: yes +styling field: + type: boolean + name: shifted sorting + description: Should this style of card sort as a shifted card (after other cards of that color)? + initial: no +styling field: + type: boolean + name: use holofoil stamps + description: Change to no to disable rare holofoil stamps +styling field: + type: boolean + name: remove from autocount + description: Removes the automatic card number for specific cards, to allow for overcounted cards like in Planeswalker Decks. + initial: no +styling field: + type: boolean + name: grey hybrid name + description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. +styling field: + type: boolean + name: colored multicolor land name + description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. +styling field: + type: boolean + name: use guild mana symbols + description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. + initial: no +styling field: + type: choice + name: tap symbol + description: What tap and untap symbols should be used on cards? + initial: modern + choice: modern + choice: old + choice: diagonal T +styling field: + type: package choice + name: text box mana symbols + match: magic-mana-*.mse-symbol-font + initial: magic-mana-small.mse-symbol-font +styling field: + type: choice + name: center text + description: When to center text (short text only means only on one-line cards with no flavor text) + choice: always + choice: short text only + choice: never + initial: never +styling field: + type: package choice + name: overlay + description: Should there be an overlay applied, such as foil? + match: magic-overlay-*.mse-include + required: false +styling field: + type: boolean + name: inverted common symbol + description: Should the common rarity symbol be inverted, like in Coldsnap? + initial: no +styling style: + use guild mana symbols: + choice images: + yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png + no: /magic-mana-small.mse-symbol-font/mana_rg.png + tap symbol: + render style: both + choice images: + modern: /magic-mana-small.mse-symbol-font/mana_t.png + old: /magic-mana-small.mse-symbol-font/mana_t_old.png + diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png + center text: + render style: both + choice images: + always: /magic.mse-game/icons/center-all-text.png + short text only: /magic.mse-game/icons/center-short-text.png + never: /magic.mse-game/icons/center-no-text.png + inverted common symbol: + choice images: + no: { symbol_variation(symbol: set.symbol, variation: "common") } + yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } +############################################################## Card fields +card style: + ############################# Background stuff + border color: + left: 0 + top : 0 + width: 375 + height: 523 + radius: 18 + left width: 17 + right width: 17 + top width: 17 + bottom width: 18 + mask: /magic-m15-future.mse-style/bordermask.png + z index: 3 + card color: + left: 0 + top: 0 + width: 375 + height: 523 + z index: 0 + render style: image + popup style: in place + image: { card_background() } + ############################# Name line + name: + left: { if card.card_symbol=="none" then 73 else 88 } + top : 30 + width: { if card.card_symbol=="none" then 269 else 254 } + height: 26 + alignment: middle shrink-overflow + padding bottom: 0 + z index: 4 + font: + name: { if styling.beleren then "Beleren" else "Matrix" } + size: { if styling.beleren then "16" else "18" } + color: + script: + if is_hybrid() then "black" else + if styling.grey_hybrid_name and contains(card.card_color, match:"land") and + contains(card.card_color, match:"horizontal") or + contains(card.card_color, match:"radial") or + contains(card.card_color, match:"vertical") and + not contains(card.card_color, match:"multicolor") then rgb(0,0,0) + else if contains(card.card_color, match:"land") and + contains(card.card_color, match:"multicolor") and + contains(card.card_color, match:"black") and + styling.colored_multicolor_land_name then rgb(255,255,255) + else if contains(card.card_color, match:"land") and + contains(card.card_color, match:"multicolor") then rgb(0,0,0) + else if styling.grey_hybrid_name and contains(card.card_color, match:"hybrid") then rgb(0,0,0) + else if contains(card.card_color, match:"artifact") then ( + if contains(card.card_color, match:"blue") or + contains(card.card_color, match:"black") or + contains(card.card_color, match:"red") or + contains(card.card_color, match:"green") then rgb(255,255,255) + else rgb(0,0,0) + ) else font_color(card.card_color) + casting cost: + left: 4 + top: 39 + height: 254 + width: 82 + alignment: top left + direction: vertical + symbol font: + name: magic-mana-future + size: 22 + scale down to: 22 + alignment: bottom right + always symbol: true + z index: 4 + padding top: 0 + mask: /magic-m15-future.mse-style/costmask.png + card symbol: + left: {if card.card_symbol=="none" then 50 else 67} + top : 31 + height: 20 + width: 14 + z index: 5 + render style: image + choice images: + tombstone: /magic-m15-future.mse-style/tombstone.png + type symbol: + left: 24 + top: 24 + width: 21 + height: 20 + z index: 4 + render style: image + choice images: + + artifact: { if styling.original_symbols then "/magic-future-common.mse-include/artifact_" + typesymbol_color(value) + ".png" } + creature: { if styling.original_symbols then "/magic-future-common.mse-include/creature_" + typesymbol_color(value) + ".png" } + enchantment: { if styling.original_symbols then "/magic-future-common.mse-include/enchantment_" + typesymbol_color(value) + ".png" } + instant: { if styling.original_symbols then "/magic-future-common.mse-include/instant_" + typesymbol_color(value) + ".png"} + land: { if styling.original_symbols then "/magic-future-common.mse-include/land_" + typesymbol_color(value) + ".png" } + multitype: { if styling.original_symbols then "/magic-future-common.mse-include/multitype_" + typesymbol_color(value) + ".png" } + sorcery: { if styling.original_symbols then "/magic-future-common.mse-include/sorcery_" + typesymbol_color(value) + ".png" } + planeswalker: { if styling.original_symbols then "/magic-future-common.mse-include/planeswalker_" + typesymbol_color(value) + ".png" } + ############################# Image + image: + left: 32 + top: 44 + width: 327 + height: 250 + z index: 1 + mask: /magic-m15-future.mse-style/mask_image.png + ############################# Card type + type: + left: 49 + top : 300 + width: { 300 - max(21,card_style.rarity.content_width) } + height: 20 + alignment: middle shrink-overflow + z index: 4 + padding top: 2 + font: + name: { if styling.beleren then "Beleren" else "Matrix" } + size: { if styling.beleren then "12" else "14" } + color: + script: + if is_hybrid() then "black" else + if styling.grey_hybrid_name and contains(card.card_color, match:"land") and + contains(card.card_color, match:"horizontal") or + contains(card.card_color, match:"radial") or + contains(card.card_color, match:"vertical") and + not contains(card.card_color, match:"multicolor") then rgb(0,0,0) + else if contains(card.card_color, match:"land") and + contains(card.card_color, match:"multicolor") and + contains(card.card_color, match:"black") and + styling.colored_multicolor_land_name then rgb(255,255,255) + else if contains(card.card_color, match:"land") and + contains(card.card_color, match:"multicolor") then rgb(0,0,0) + else if styling.grey_hybrid_name and contains(card.card_color, match:"hybrid") then rgb(0,0,0) + else if contains(card.card_color, match:"artifact") then ( + if contains(card.card_color, match:"blue") or + contains(card.card_color, match:"black") or + contains(card.card_color, match:"red") or + contains(card.card_color, match:"green") then rgb(255,255,255) + else rgb(0,0,0) + ) else font_color(card.card_color) + separator color: rgb(128,128,128) + rarity: + right: 353 + top : 303 + width: 22 + height: 22 + z index: 4 + alignment: middle right + render style: image + choice images: + # Images based on the set symbol + basic land: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") + common: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") + uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") + rare: script: symbol_variation(symbol: set.symbol, variation: "rare") + mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") + special: script: symbol_variation(symbol: set.symbol, variation: "special") + masterpiece: script: symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare") + ############################# Text box + text: + left: 66 + top : 330 + width: 276 + height: 135 + font: + name: MPlantin + size: 12 + size: 12 + scale down to: 6 + color: black + weight: bold + symbol font: + name: { styling.text_box_mana_symbols } + size: 12 + paragraph height: 46 + alignment: + script: + if (styling.center_text == "short text only" and + not contains(match:"\n", card.rule_text) and + card.flavor_text == "" and + card_style.text.content_lines <= 2) or + styling.center_text == "always" + then "middle center" + else "middle left" + z index: 4 + mask: text_mask.png + padding left: 0 + padding right: 0 + padding bottom: 2 + line height hard: 1.2 + line height line: 1.5 + line height soft: 0.9 + line height hard max: 1.3 + line height line max: 1.6 + watermark: + left: 127 + top : 321 + width: 132 + height: 152 + z index: 3 + render style: image + alignment: middle center + include file: /magic-watermarks.mse-include/watermarks + ############################# Loyalty + loyalty: + z index: 5 + left: 307 + top: 460 + width: 13.16 + height: 34.63 + alignment: center middle + font: + name: { if styling.beleren then "Beleren Bold" else "MatrixBoldSmallCaps" } + size: { if styling.beleren then 14 else 16 } + weight: bold + color: rgb(255,255,255) + loyalty cost 1: + z index: 5 + left: { if card.loyalty_cost_1 == "0" then 33 else 32 } + top: 334 + width: 13.16 + height: 34.63 + alignment: center middle + font: + name: { if styling.beleren then "Beleren Bold" else "MPlantin" } + size: { if styling.beleren then 12 else 11 } + weight: bold + color: rgb(255,255,255) + loyalty cost 2: + z index: 5 + left: { if card.loyalty_cost_2 == "0" then 33 else 32 } + top: 381 + width: 13.16 + height: 34.63 + alignment: center middle + font: + name: { if styling.beleren then "Beleren Bold" else "MPlantin" } + size: { if styling.beleren then 12 else 11 } + weight: bold + color: rgb(255,255,255) + loyalty cost 3: + z index: 5 + left: { if card.loyalty_cost_3 == "0" then 33 else 32 } + top: 426 + width: 13.16 + height: 34.63 + alignment: center middle + font: + name: { if styling.beleren then "Beleren Bold" else "MPlantin" } + size: { if styling.beleren then 12 else 11 } + weight: bold + color: rgb(255,255,255) + ############################# Card sorting / numbering + set code: + left: 24 + top: 498 + width: 40 + height: 10 + z index: 4 + font: + name: Relay-Medium + size: 7 + color: white + weight: bold + ############################# Copyright stuff + illustrator: + left: { 44 + card_style.set_code.content_width } + top : 497.5 + width: 200 + height: 10 + z index: 4 + font: + name: Beleren Small Caps Bold + size: 7.5 + color: white + weight: bold + copyright: + right: 350 + top : { if card.loyalty != "" then 495 else 488 } + width: 140 + height: 10 + visible: {not set.automatic_copyright} + alignment: bottom right + z index: 4 + font: + name: Matrix + size: 7 + color: white + weight: bold +############################################################## Extra card fields +extra card field: + type: choice + name: loyalty box + save value: false + editable: false + choice: loyalty +extra card field: + type: choice + name: loyalty cost box 1 + save value: false + editable: false + script: loyalty_image(card.loyalty_cost_1) +extra card field: + type: choice + name: loyalty cost box 2 + editable: false + script: loyalty_image(card.loyalty_cost_2) + save value: false +extra card field: + type: choice + name: loyalty cost box 3 + editable: false + script: loyalty_image(card.loyalty_cost_3) + save value: false +extra card field: + type: choice + name: textbox + script: card.card_color + editable: false + save value: false +extra card field: + type: choice + name: foil layer + choice: foil + save value: false + editable: false +extra card field: + type: choice + name: typeline + script: if is_hybrid() then "colorless, land" else card.card_color + editable: false + save value: false +extra card field: + type: choice + name: stamp + script: card.card_color + editable: false + save value: false +extra card field: + type: text + name: colon 1 + editable: false + script: ":" + save value: false +extra card field: + type: text + name: colon 2 + editable: false + script: ":" + save value: false +extra card field: + type: text + name: colon 3 + editable: false + script: ":" + save value: false +extra card field: + type: choice + name: artist arrow + choice: artist arrow + editable: false + save value: false +extra card field: + type: text + name: card code + save value: false + script: + if set.automatic_card_numbers and not styling.remove_from_autocount then + forward_editor(prefix: card_number_m15() + "/" + card_count_m15() + " " + rarity_code() + " ", field: card.card_code_text) + else + combined_editor(field1: card.custom_card_number, separator: " " + rarity_code() + " ", field2: card.card_code_text) +extra card field: + type: choice + name: future node + default: typesymbol_type(type: card.super_type) + card list visible: false + show statistics: false + choice: artifact + choice: creature + choice: enchantment + choice: fortress + choice: instant + choice: land + choice: multitype + choice: planeswalker + choice: sorcery + choice: aetherprint + choice: none + description: The card type symbol for this card +extra card field: + type: choice + name: foil stamp + choice: stamp + save value: false + editable: false +extra card field: + type: text + name: auto copyright + script: set.copyright + save value: false + editable: false + show statistics: false +extra card field: + type: choice + name: legend symbol + default: "none" + choice: none + choice: legend + description: the legend symbol for this card. +extra card style: + card code: + left: 24 + top: 488 + width: 120 + height: 10 + z index: 4 + font: + name: Relay-Medium + size: 7 + color: white + weight: bold + textbox: + left: 23 + top: 320 + width: 335 + height: 152 + render style: image + popup style: in place + image: { card_textbox() } + z index: 2 + typeline: + left: 18 + top: 17 + width: 339 + height: 464 + render style: image + popup style: in place + image: { card_typeline() } + z index: 3 + artist arrow: + left: { 28 + card_style.set_code.content_width } + top : 500 + width: 12 + height: 7 + z index: 4 + render style: image + image: artist_arrow.png + foil layer: + left: 0 + top : 0 + width: 375 + height: 523 + z index: 6 + render style: image + image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} + loyalty box: + right: 343 + top: 457 + width: 60 + height: 38 + z index: 4 + render style: image + visible: { card.loyalty !="" } + choice images: + loyalty: loyalty.png + loyalty cost box 1: + left: 18 + top: 332 + width: 42 + height: 40 + z index: 4 + render style: image + visible: { card.loyalty_cost_1 !="" } + choice images: + loyalty up: loyaltyup.png + loyalty down: loyaltydown.png + loyalty naught: loyaltynaught.png + loyalty cost box 2: + left: 18 + top: 379 + width: 42 + height: 40 + z index: 4 + render style: image + visible: { card.loyalty_cost_2 !="" } + choice images: + loyalty up: loyaltyup.png + loyalty down: loyaltydown.png + loyalty naught: loyaltynaught.png + loyalty cost box 3: + left: 18 + top: 424 + width: 42 + height: 40 + z index: 4 + render style: image + visible: { card.loyalty_cost_3 !="" } + choice images: + loyalty up: loyaltyup.png + loyalty down: loyaltydown.png + loyalty naught: loyaltynaught.png + colon 1: + left: 59 + top: 346 + width: 5 + height: 10 + z index: 4 + font: + name: MPlantin + size: 15 + scale down to: 15 + color: rgb(0,0,0) + alignment: middle center + visible: { card.loyalty_cost_1 !="" } + colon 2: + left: 59 + top: 392 + width: 5 + height: 10 + z index: 4 + font: + name: MPlantin + size: 15 + scale down to: 15 + color: rgb(0,0,0) + alignment: middle center + visible: { card.loyalty_cost_2 !="" } + colon 3: + left: 59 + top: 437 + width: 5 + height: 10 + z index: 4 + font: + name: MPlantin + size: 15 + scale down to: 15 + color: rgb(0,0,0) + alignment: middle center + visible: { card.loyalty_cost_3 !="" } + future node: + left: { if styling.original_symbols then 0 else 19 } + top: { if styling.original_symbols then 0 else 18 } + width: { if styling.original_symbols then 0 else 30 } + height: { if styling.original_symbols then 0 else 30 } + z index: 4 + render style: image + choice images: + artifact: artifact.png + creature: creature.png + enchantment: enchantment.png + fortress: fortress.png + instant: instant.png + land: land.png + multitype: multitype.png + sorcery: sorcery.png + planeswalker: planeswalker.png + aetherprint: aetherprint.png + stamp: + left: 170 + top: 472 + width: 36.5 + height: 22.5 + z index: 3 + visible: { is_rare() and styling.use_holofoil_stamps } + render style: image + mask: futurestampmask.png + image: { card_stamp() } + foil stamp: + left: 170 + top: 475 + width: 36.5 + height: 22.5 + z index: 4 + visible: { is_rare() and styling.use_holofoil_stamps } + render style: image + image: foil_stamp.png + auto copyright: + right: 350 + top : { if card.loyalty != "" then 495 else 488 } + width: 140 + height: 10 + visible: {set.automatic_copyright} + alignment: bottom right + z index: 4 + font: + name: Matrix + size: 7 + color: white + legend symbol: + left: 19 + top: 296 + width: 29 + height: 29 + z index: 6 + alignment: middle right + render style: image + choice images: + legend: legend.png diff --git a/data/magic-m15-future-planeswalker.mse-style/ucard.jpg b/data/magic-m15-future-planeswalker.mse-style/ucard.jpg new file mode 100644 index 000000000..749109fcf Binary files /dev/null and b/data/magic-m15-future-planeswalker.mse-style/ucard.jpg differ diff --git a/data/magic-m15-future-planeswalker.mse-style/ulcard.jpg b/data/magic-m15-future-planeswalker.mse-style/ulcard.jpg new file mode 100644 index 000000000..12b0d1d3a Binary files /dev/null and b/data/magic-m15-future-planeswalker.mse-style/ulcard.jpg differ diff --git a/data/magic-m15-future-planeswalker.mse-style/ultypeline.png b/data/magic-m15-future-planeswalker.mse-style/ultypeline.png new file mode 100644 index 000000000..6bb583926 Binary files /dev/null and b/data/magic-m15-future-planeswalker.mse-style/ultypeline.png differ diff --git a/data/magic-m15-future-planeswalker.mse-style/wcard.jpg b/data/magic-m15-future-planeswalker.mse-style/wcard.jpg new file mode 100644 index 000000000..974d8caf2 Binary files /dev/null and b/data/magic-m15-future-planeswalker.mse-style/wcard.jpg differ diff --git a/data/magic-m15-future-planeswalker.mse-style/wlcard.jpg b/data/magic-m15-future-planeswalker.mse-style/wlcard.jpg new file mode 100644 index 000000000..625046190 Binary files /dev/null and b/data/magic-m15-future-planeswalker.mse-style/wlcard.jpg differ diff --git a/data/magic-m15-future-planeswalker.mse-style/wltypeline.png b/data/magic-m15-future-planeswalker.mse-style/wltypeline.png new file mode 100644 index 000000000..4b73046d3 Binary files /dev/null and b/data/magic-m15-future-planeswalker.mse-style/wltypeline.png differ diff --git a/data/magic-m15-future-planeswalker.mse-style/wtypeline.png b/data/magic-m15-future-planeswalker.mse-style/wtypeline.png new file mode 100644 index 000000000..1a7994caf Binary files /dev/null and b/data/magic-m15-future-planeswalker.mse-style/wtypeline.png differ diff --git a/data/magic-m15-future.mse-style/mask_image_short.png b/data/magic-m15-future.mse-style/mask_image_short.png new file mode 100644 index 000000000..5e7687943 Binary files /dev/null and b/data/magic-m15-future.mse-style/mask_image_short.png differ diff --git a/data/magic-m15-future.mse-style/style b/data/magic-m15-future.mse-style/style index 5352cfa70..75f995765 100644 --- a/data/magic-m15-future.mse-style/style +++ b/data/magic-m15-future.mse-style/style @@ -332,10 +332,10 @@ card style: planeswalker: { if styling.original_symbols then "/magic-future-common.mse-include/planeswalker_" + typesymbol_color(value) + ".png" } ############################# Image image: - left: 32 + left: 30 top: 44 - width: 327 - height: 310 + width: 328 + height: 309 z index: 1 mask: mask_image.png ############################# Card type diff --git a/data/magic-m15-godzilla.mse-style/style b/data/magic-m15-godzilla.mse-style/style index 8fe9f824a..e8d9eb5b6 100644 --- a/data/magic-m15-godzilla.mse-style/style +++ b/data/magic-m15-godzilla.mse-style/style @@ -99,7 +99,29 @@ init script: ancestral_mana := { styling.ancestral_mana_symbols } has_identity := { styling.color_indicator_dot } is_unsorted := {styling.remove_from_autocount} + use_main_rarity := { contains(set.mainframe_rarity_name, match: ".png")} + un_png := replace@(match:".png", replace: "") + alt_rarity := {styling.alt_rarity_color != ""} + alt_rarity_color := { + string := "83,67,53:177,150,131:0,0,0:0,0,0:0.07:" + if match(styling.alt_rarity_color, match:":$") then string := styling.alt_rarity_color + colons := length(filter_text(string, match:":")) + output := split_text(string, match:",|:") + splits := split_text(string, match:":") + if colons == 4 + then output := split_text(string+"0.07:", match:",|:") + if colons == 3 + then output := split_text(string+splits[2]+"0.07:", match:",|:") + else if colons == 2 + then output := split_text(string+"0,0,0:0,0,0:0.07:", match:",|:") + else if colons == 1 + then output := split_text(string+splits[0]+":0,0,0:0,0,0:0.07:", match:",|:") + + output + } + alt_symbol := {symbol_variation(symbol:set.symbol, border_radius: alt_rarity_color().12, fill_type: "linear gradient", fill_color_1: rgb(alt_rarity_color().0, alt_rarity_color().1, alt_rarity_color().2), fill_color_2: rgb(alt_rarity_color().3, alt_rarity_color().4, alt_rarity_color().5), border_color_1: rgb(alt_rarity_color().6, alt_rarity_color().7, alt_rarity_color().8), border_color_2: rgb(alt_rarity_color().9, alt_rarity_color().10, alt_rarity_color().11), center_x:0.5, center_y:0.5, end_x:1, end_y:1)} + ############################################################## Set info fields set info style: symbol: @@ -136,6 +158,10 @@ styling field: type: text name: shrink typeline text description: Shrinks the typeline's font size +styling field: + type: text + name: alt rarity color + description: Use a custom color for the rarity symbol. Formatted as "R1,G1,B1:R2,G2,B2:..." 1 and 2 are fill color, 3 and 4 border color styling field: type: text name: flavor bar offset @@ -378,17 +404,40 @@ card style: # Images based on the set symbol basic land: script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png" + else if alt_rarity() then alt_symbol() + else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") else symbol_variation(symbol: set.symbol, variation: "common") common: script: - if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png" + else if alt_rarity() then alt_symbol() + else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") else symbol_variation(symbol: set.symbol, variation: "common") - uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") - rare: script: symbol_variation(symbol: set.symbol, variation: "rare") - mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") - special: script: symbol_variation(symbol: set.symbol, variation: "special") - masterpiece: script: symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare") + uncommon: + script: + if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "u.png" + else if alt_rarity() then alt_symbol() + else symbol_variation(symbol: set.symbol, variation: "uncommon") + rare: + script: + if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "r.png" + else if alt_rarity() then alt_symbol() + else symbol_variation(symbol: set.symbol, variation: "rare") + mythic rare: + script: + if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "m.png" + else if alt_rarity() then alt_symbol() + else symbol_variation(symbol: set.symbol, variation: "mythic rare") + special: + script: + if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "s.png" + else if alt_rarity() then alt_symbol() + else symbol_variation(symbol: set.symbol, variation: "special") + masterpiece: + script: + if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "mp.png" + else symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare") ############################# Text box text: left: 29 diff --git a/data/magic-m15-imageupload.mse-style/acard.png b/data/magic-m15-imageupload.mse-style/acard.png new file mode 100644 index 000000000..d8f2d8dfd Binary files /dev/null and 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100644 index 000000000..3a7e80420 Binary files /dev/null and b/data/magic-m15-imageupload.mse-style/multicolor_blend_card2.png differ diff --git a/data/magic-m15-imageupload.mse-style/rcard.png b/data/magic-m15-imageupload.mse-style/rcard.png new file mode 100644 index 000000000..b3b044920 Binary files /dev/null and b/data/magic-m15-imageupload.mse-style/rcard.png differ diff --git a/data/magic-m15-imageupload.mse-style/rcard2.png b/data/magic-m15-imageupload.mse-style/rcard2.png new file mode 100644 index 000000000..7ec6d76bc Binary files /dev/null and b/data/magic-m15-imageupload.mse-style/rcard2.png differ diff --git a/data/magic-m15-imageupload.mse-style/style b/data/magic-m15-imageupload.mse-style/style new file mode 100644 index 000000000..fbcfac41c --- /dev/null +++ b/data/magic-m15-imageupload.mse-style/style @@ -0,0 +1,166 @@ +mse version: 2.0.0 +game: magic +short name: Image Only +full name: Image Upload +icon: card-sample.png +installer group: magic/m15 style/normal cards +position hint: 900 + +version: 2018-02-08 +depends on: + package: magic.mse-game + version: 2014-06-25 +depends on: + package: magic-default-image.mse-include + version: 2007-09-23 +depends on: + package: magic-watermarks.mse-include + version: 2007-09-23 +depends on: + package: magic-identity-new.mse-include + version: 2012-01-22 +depends on: + package: magic-mana-large.mse-symbol-font + version: 2007-09-23 +depends on: + package: magic-mana-small.mse-symbol-font + version: 2007-09-23 + +card width: 375 +card height: 523 +card dpi: 150 +############################################################## Extra scripts +init script: + # Load scripts for image box + include file: /magic-default-image.mse-include/scripts + + # Should hybrids have a grey name? + mask_hybrid_with_land := { styling.grey_hybrid_name } + + #Should multicolor lands with basic land types have a colored name? + + template_prefix := [card: "" card2: "" pt: ""] + template_suffix := [card: "card.png" card2: "card2.png" pt: "pt.png"] + template := { template_prefix[type] + input + template_suffix[type] } + # Use land templates for previews because they show more contrast + hybrid_previews := "land,hybrid" + + card_background2 := { color_background(type:"card2", base_hybrid:card_hybrid) } + + # Use the normal tap symbol + mana_t := { + if styling.tap_symbol == "old" then "old" + else if styling.tap_symbol == "diagonal T" then "older" + else "new" + } + + # Use guild mana symbols? + guild_mana := { styling.use_guild_mana_symbols } + + # Is the card a promo card? + is_promo := { styling.promo } + + is_stamped := { styling.holofoil_stamps } + template := { input + "{type}.png" } + land_template := { input + "{type}.png" } + is_unsorted := {styling.remove_from_autocount} + +############################################################## Set info fields +############################################################## Extra style options +styling field: + type: boolean + name: holofoil stamps + description: Toggles the holofoil stamp +styling field: + type: boolean + name: black names + description: Uses a black font for the card name. + initial: no +styling field: + type: boolean + name: remove from autocount + description: Removes the automatic card number for specific cards, to allow for overcounted cards like in Planeswalker Decks. + initial: no +styling field: + type: boolean + name: grey hybrid name + description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. +styling field: + type: boolean + name: colored multicolor land name + description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. +styling field: + type: boolean + name: use guild mana symbols + description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. + initial: no +styling field: + type: choice + name: tap symbol + description: What tap and untap symbols should be used on cards? + initial: modern + choice: modern + choice: old + choice: diagonal T +styling field: + type: package choice + name: text box mana symbols + match: magic-mana-*.mse-symbol-font + initial: magic-mana-small.mse-symbol-font +styling field: + type: choice + name: center text + description: When to center text (short text only means only on one-line cards with no flavor text) + choice: always + choice: short text only + choice: never + initial: never +styling field: + type: boolean + name: promo + description: Is this card a promo card, with the "P" rarity? + initial: no +styling field: + type: boolean + name: inverted common symbol + description: Should the common rarity symbol be inverted, like in Coldsnap? + initial: no +styling field: + type: package choice + name: overlay + description: Should there be an overlay applied, such as foil? + match: magic-overlay-*.mse-include + required: false +styling style: + use guild mana symbols: + choice images: + yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png + no: /magic-mana-small.mse-symbol-font/mana_rg.png + tap symbol: + render style: both + choice images: + modern: /magic-mana-large.mse-symbol-font/mana_t.png + old: /magic-mana-large.mse-symbol-font/mana_t_old.png + diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png + center text: + render style: both + choice images: + always: /magic.mse-game/icons/center-all-text.png + short text only: /magic.mse-game/icons/center-short-text.png + never: /magic.mse-game/icons/center-no-text.png + inverted common symbol: + choice images: + no: { symbol_variation(symbol: set.symbol, variation: "common") } + yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } +############################################################## Card fields +card style: + ############################# Image + image: + left: 0 + top: 0 + width: 375 + height: 523 + z index: 0 + default: {default_image(card.card_color)} + mask: { if is_stamped() then "image_mask_rare.png" else "image_mask.png" } +############################################################## Extra card fields diff --git a/data/magic-m15-imageupload.mse-style/ucard.png b/data/magic-m15-imageupload.mse-style/ucard.png new file mode 100644 index 000000000..1369273b0 Binary files /dev/null and b/data/magic-m15-imageupload.mse-style/ucard.png differ diff --git a/data/magic-m15-imageupload.mse-style/ucard2.png b/data/magic-m15-imageupload.mse-style/ucard2.png new file mode 100644 index 000000000..1a5c4efa5 Binary files /dev/null and b/data/magic-m15-imageupload.mse-style/ucard2.png differ diff --git a/data/magic-m15-imageupload.mse-style/wcard.png b/data/magic-m15-imageupload.mse-style/wcard.png new file mode 100644 index 000000000..bf0b6391e Binary files /dev/null and b/data/magic-m15-imageupload.mse-style/wcard.png differ diff --git a/data/magic-m15-imageupload.mse-style/wcard2.png b/data/magic-m15-imageupload.mse-style/wcard2.png new file mode 100644 index 000000000..3a09caca1 Binary files /dev/null and b/data/magic-m15-imageupload.mse-style/wcard2.png differ diff --git a/data/magic-m15-outlaws-planeswalker.mse-style/style b/data/magic-m15-outlaws-planeswalker.mse-style/style index d7504dde3..fb351aee9 100644 --- a/data/magic-m15-outlaws-planeswalker.mse-style/style +++ b/data/magic-m15-outlaws-planeswalker.mse-style/style @@ -88,7 +88,7 @@ init script: replace@(match:"\n", replace:"")+ filter_text@(match:"\n") - text_size := { 14 -(if styling.separated_text_size = "" then 0 else if contains(styling.separated_text_size, match: ".5") then to_int(split_text(match:".5", styling.separated_text_size).0) else styling.separated_text_size) } + text_size := { 14 -(if styling.separated_text_size == "" then 0 else if contains(styling.separated_text_size, match: ".5") then to_int(split_text(match:".5", styling.separated_text_size).0) else styling.separated_text_size) } level_three := { contains(styling.use_separate_textboxes, match: "three") } level_four := { contains(styling.use_separate_textboxes, match: "four") } level_two := { contains(styling.use_separate_textboxes, match: "two") } @@ -312,7 +312,7 @@ card style: color: rgba(0,0,0,0) separator color: red rarity: - right: 202 + right: {188 + 0.5*(card_style.rarity.content_width)} top: 476 width: 44 height: 22 @@ -577,7 +577,7 @@ extra card field: save value: false editable: false show statistics: false -extra card field +extra card field: type: text name: replace type editable: false diff --git a/data/magic-m15-outlaws-tokens.mse-style/style b/data/magic-m15-outlaws-tokens.mse-style/style index 26ab51d21..cd4a55342 100644 --- a/data/magic-m15-outlaws-tokens.mse-style/style +++ b/data/magic-m15-outlaws-tokens.mse-style/style @@ -263,7 +263,7 @@ card style: color: rgba(0,0,0,0) separator color: red rarity: - right: 202 + right: {188 + 0.5*(card_style.rarity.content_width)} top: 476 width: 44 height: 22 diff --git a/data/magic-m15-outlaws.mse-style/style b/data/magic-m15-outlaws.mse-style/style index 07b03ec6c..be3857021 100644 --- a/data/magic-m15-outlaws.mse-style/style +++ b/data/magic-m15-outlaws.mse-style/style @@ -262,7 +262,7 @@ card style: color: rgba(0,0,0,0) separator color: red rarity: - right: 202 + right: {188 + 0.5*(card_style.rarity.content_width)} top: 476 width: 44 height: 22 @@ -433,17 +433,18 @@ extra card field: editable: false save value: false choice: backboard -extra card field: - type: text - name: bounty - editable: true - save value: true extra card field: type: choice name: target editable: false save value: false choice: target +extra card field: + type: text + name: bounty + editable: true + save value: true + extra card style: card code: left: 24 diff --git a/data/magic-m15-promo-dka.mse-style/style b/data/magic-m15-promo-dka.mse-style/style index 226ff1bac..e72552034 100644 --- a/data/magic-m15-promo-dka.mse-style/style +++ b/data/magic-m15-promo-dka.mse-style/style @@ -61,6 +61,9 @@ init script: is_promo := { styling.promo } has_identity := { styling.color_indicator_dot } is_unsorted := {styling.remove_from_autocount} + chop_top := {if comma_count(styling.chop_text) == ",," then split_text(match:",", styling.chop_text).0 else "0"} + chop_bot := {if comma_count(styling.chop_text) == ",," then split_text(match:",", styling.chop_text).1 else "0"} + ############################################################## Set info fields set info style: symbol: @@ -71,6 +74,10 @@ set info style: fill color: rgb(255,255,255) border color: rgb(0,0,0) ############################################################## Extra style options +styling field: + type: text + name: chop text + description: Shrinks the textbox, formatted as "top,bottom". This must end in a comma. styling field: type: boolean name: color indicator dot @@ -279,9 +286,9 @@ card style: ############################# Text box text: left: 29 - top: 359 + top: {359 - (-chop_top()) } width: 314 - height: 122 + bottom: { 481 - chop_bot() } font: name: MPlantin italic name: MPlantin-Italic diff --git a/data/magic-m15-showcase-monster-manual.mse-style/style b/data/magic-m15-showcase-monster-manual.mse-style/style index b7e68f168..94d18095c 100644 --- a/data/magic-m15-showcase-monster-manual.mse-style/style +++ b/data/magic-m15-showcase-monster-manual.mse-style/style @@ -469,10 +469,10 @@ card style: height: 10 z index: 2 visible: {not set.automatic_copyright} - alignment: middle right shrink-overflow + alignment: middle right font: - name: Matrix - size: 7 + name: MPlantin + size: 6.5 color: white weight: bold ############################################################## Extra card fields @@ -606,11 +606,11 @@ extra card style: width: 140 height: 10 z index: 2 - alignment: middle right shrink-overflow + alignment: middle right visible: {set.automatic_copyright} font: - name: Matrix - size: 7 + name: MPlantin + size: 6.5 color: white weight: bold flavor bar: diff --git a/data/magic-m15-showcase-strixhaven-jp.mse-style/style b/data/magic-m15-showcase-strixhaven-jp.mse-style/style index ed751f3b5..6783c8dfc 100644 --- a/data/magic-m15-showcase-strixhaven-jp.mse-style/style +++ b/data/magic-m15-showcase-strixhaven-jp.mse-style/style @@ -243,6 +243,8 @@ init script: use_main_rarity := { contains(set.mainframe_rarity_name, match: ".png")} un_png := replace@(match:".png", replace: "") jp_name_length := {card_style.name.content_height * length(card.name)} + shown_cr := {if set.automatic_copyright then set.copyright != "" else card.copyright != ""} + use_vorthos := {true} ############################################################## Set info fields set info style: symbol: @@ -270,6 +272,10 @@ styling field: type: text name: shrink typeline text description: Shrinks type X pixels +styling field: + type: text + name: popout image style + description: The styling instructions for the popout image field, formatted as "left,top,width,height,". The text MUST end with a comma. styling field: type: boolean name: use holofoil stamps @@ -426,6 +432,13 @@ card style: z index: -1 default: {default_image(card.card_color)} mask: image_mask.png + mainframe image: + left: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).0 else "0"} + top: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).1 else "0"} + width: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).2 else "0"} + height: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).3 else "0"} + z index: 8 + ############################# Card type indicator: left: 28 @@ -575,7 +588,7 @@ card style: height: 10 z index: 2 visible: {not set.automatic_copyright} - alignment: middle right shrink-overflow + alignment: middle right font: name: Matrix size: 7 @@ -674,6 +687,13 @@ extra card field: type: text name: jp name script: forward_editor(field: card.name) +extra card field: + type: text + name: vorthos box + save value: true + editable: true + description: Where they put mtgstory.com on story spotlights. + extra card style: card code: left: 24 @@ -787,7 +807,7 @@ extra card style: width: 140 height: 10 z index: 2 - alignment: middle right shrink-overflow + alignment: middle right visible: {set.automatic_copyright} font: name: Matrix @@ -821,3 +841,15 @@ extra card style: line height soft: 0.9 line height hard max: {if is_modal(card.rule_text) then 1.0 else 1.3 } line height line max: 1.6 + vorthos box: + right: { if card.pt != "" then 275 else 350 } + top: {if card.pt == "" and shown_cr() then 502 else 488} + width: { 70 } + height: {if use_vorthos() then 10 else 0} + z index: 3 + alignment: middle right + font: + name: Relay-Medium + size: 7 + color: white + weight: bold diff --git a/data/magic-m15-token-invention.mse-style/acard.png b/data/magic-m15-token-invention.mse-style/acard.png new file mode 100644 index 000000000..b0f8baac7 Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/acard.png differ diff --git a/data/magic-m15-token-invention.mse-style/artifact_blend_card.png b/data/magic-m15-token-invention.mse-style/artifact_blend_card.png new file mode 100644 index 000000000..ca57b01d4 Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/artifact_blend_card.png differ diff --git a/data/magic-m15-token-invention.mse-style/artifact_blend_identity.png b/data/magic-m15-token-invention.mse-style/artifact_blend_identity.png new file mode 100644 index 000000000..aa9aeeec0 Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/artifact_blend_identity.png differ diff --git a/data/magic-m15-token-invention.mse-style/artifact_blend_pt.png b/data/magic-m15-token-invention.mse-style/artifact_blend_pt.png new file mode 100644 index 000000000..45eb6f3b1 Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/artifact_blend_pt.png differ diff --git a/data/magic-m15-token-invention.mse-style/artifact_blend_stamp.png b/data/magic-m15-token-invention.mse-style/artifact_blend_stamp.png new file mode 100644 index 000000000..857df552a Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/artifact_blend_stamp.png differ diff --git a/data/magic-m15-token-invention.mse-style/artist_arrow.png b/data/magic-m15-token-invention.mse-style/artist_arrow.png new file mode 100644 index 000000000..ea39aa438 Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/artist_arrow.png differ diff --git a/data/magic-m15-token-invention.mse-style/bcard.png b/data/magic-m15-token-invention.mse-style/bcard.png new file mode 100644 index 000000000..821b49d52 Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/bcard.png differ diff --git a/data/magic-m15-token-invention.mse-style/border_mask.png b/data/magic-m15-token-invention.mse-style/border_mask.png new file mode 100644 index 000000000..4a53f2699 Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/border_mask.png differ diff --git a/data/magic-m15-token-invention.mse-style/build.bat b/data/magic-m15-token-invention.mse-style/build.bat new file mode 100644 index 000000000..18f75f711 --- /dev/null +++ b/data/magic-m15-token-invention.mse-style/build.bat @@ -0,0 +1,7 @@ +cd .. + +cd .. + +mse --create-installer magic-m15-devoid.mse-style magic.mse-game magic-blends.mse-include magic-mana-small.mse-symbol-font magic-mana-large.mse-symbol-font magic-watermarks.mse-include magic-default-image.mse-include magic-identity-new.mse-include + +ren "magic-m15-devoid.mse-installer" "Magic - M15 Devoid.mse-installer" \ No newline at end of file diff --git a/data/magic-m15-token-invention.mse-style/card-sample.png b/data/magic-m15-token-invention.mse-style/card-sample.png new file mode 100644 index 000000000..058bdc295 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b/data/magic-m15-token-invention.mse-style/image_mask_inv.png new file mode 100644 index 000000000..ab08f270a Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/image_mask_inv.png differ diff --git a/data/magic-m15-token-invention.mse-style/image_mask_inv1.png b/data/magic-m15-token-invention.mse-style/image_mask_inv1.png new file mode 100644 index 000000000..72ec29131 Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/image_mask_inv1.png differ diff --git a/data/magic-m15-token-invention.mse-style/mcard.png b/data/magic-m15-token-invention.mse-style/mcard.png new file mode 100644 index 000000000..b05b12b6d Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/mcard.png differ diff --git a/data/magic-m15-token-invention.mse-style/multicolor_blend_card.png b/data/magic-m15-token-invention.mse-style/multicolor_blend_card.png new file mode 100644 index 000000000..8d27bf8dc Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/multicolor_blend_card.png differ diff --git a/data/magic-m15-token-invention.mse-style/multicolor_blend_identity.png b/data/magic-m15-token-invention.mse-style/multicolor_blend_identity.png new file mode 100644 index 000000000..aa9aeeec0 Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/multicolor_blend_identity.png differ diff --git a/data/magic-m15-token-invention.mse-style/multicolor_blend_pt.png b/data/magic-m15-token-invention.mse-style/multicolor_blend_pt.png new file mode 100644 index 000000000..b209ddfbf Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/multicolor_blend_pt.png differ diff --git a/data/magic-m15-token-invention.mse-style/multicolor_blend_stamp.png b/data/magic-m15-token-invention.mse-style/multicolor_blend_stamp.png new file mode 100644 index 000000000..bb0de72d6 Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/multicolor_blend_stamp.png differ diff --git a/data/magic-m15-token-invention.mse-style/pt.png b/data/magic-m15-token-invention.mse-style/pt.png new file mode 100644 index 000000000..0f52658a7 Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/pt.png differ diff --git a/data/magic-m15-token-invention.mse-style/rcard.png b/data/magic-m15-token-invention.mse-style/rcard.png new file mode 100644 index 000000000..1914387de Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/rcard.png differ diff --git a/data/magic-m15-token-invention.mse-style/style b/data/magic-m15-token-invention.mse-style/style new file mode 100644 index 000000000..bc19cf95a --- /dev/null +++ b/data/magic-m15-token-invention.mse-style/style @@ -0,0 +1,471 @@ +mse version: 2.0.0 +game: magic +short name: M15 Invention +full name: Invention Tokens +icon: card-sample.png +installer group: magic/m15 style/devoid cards +position hint: 092 + +version: 2018-02-09 +depends on: + package: magic.mse-game + version: 2014-06-25 +depends on: + package: magic-default-image.mse-include + version: 2007-09-23 +depends on: + package: magic-watermarks.mse-include + version: 2007-09-23 +depends on: + package: magic-identity-new.mse-include + version: 2012-01-22 +depends on: + package: magic-mana-large.mse-symbol-font + version: 2007-09-23 +depends on: + package: magic-mana-small.mse-symbol-font + version: 2007-09-23 + +card width: 375 +card height: 523 +card dpi: 150 +############################################################## Extra scripts +init script: + # Load scripts for image box + include file: /magic-default-image.mse-include/scripts + + # Should hybrids have a grey name? + mask_hybrid_with_land := { styling.grey_hybrid_name } + + #Should multicolor lands with basic land types have a colored name? + mask_multi_land_with_color := { styling.colored_multicolor_land_name } + + template_prefix := [card: "" card2: "" pt: "" stamp: "" identity: "/magic-identity-new.mse-include/"] + template_suffix := [card: "card.png" card2: "card2.jpg" pt: "pt.png", stamp: "stamp.jpg" identity: "identity.png"] + template := { + if (type == "pt") then "pt.png" + else if (type == "stamp") then "stamp.png" + else template_prefix[type] + input + template_suffix[type] + } + land_template := template + # Use land templates for previews because they show more contrast + hybrid_previews := "land,hybrid" + + # Use the normal tap symbol + mana_t := { + if styling.tap_symbol == "old" then "old" + else if styling.tap_symbol == "diagonal T" then "older" + else "new" + } + + # Use guild mana symbols? + guild_mana := { styling.use_guild_mana_symbols } + + # Is the card a promo card? + is_promo := { styling.promo } + has_identity := { styling.color_indicator_dot } + is_unsorted := {styling.remove_from_autocount} + card_shape := {"token"} + shrink_name := {if styling.shrink_name_text != "" then to_int(styling.shrink_name_text) else 0 } + +############################################################## Set info fields +set info style: + symbol: + variation: + name: invertedcommon + border radius: 0.10 + fill type: solid + fill color: rgb(255,255,255) + border color: rgb(0,0,0) +############################################################## Extra style options +styling field: + type: text + name: shrink name text + description: Reduces the name text N points. +styling field: + type: boolean + name: remove from autocount + description: Removes the automatic card number for specific cards, to allow for overcounted cards like in Planeswalker Decks. + initial: no +styling field: + type: boolean + name: color indicator dot + description: Use the color indicator dot + initial: no +styling field: + type: boolean + name: grey hybrid name + description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. +styling field: + type: boolean + name: colored multicolor land name + description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. +styling field: + type: boolean + name: use guild mana symbols + description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. + initial: no +styling field: + type: choice + name: tap symbol + description: What tap and untap symbols should be used on cards? + initial: modern + choice: modern + choice: old + choice: diagonal T +styling field: + type: package choice + name: text box mana symbols + match: magic-mana-*.mse-symbol-font + initial: magic-mana-small.mse-symbol-font +styling field: + type: choice + name: center text + description: When to center text (short text only means only on one-line cards with no flavor text) + choice: always + choice: short text only + choice: never + initial: never +styling field: + type: boolean + name: promo + description: Is this card a promo card, with the "P" rarity? + initial: no +styling field: + type: boolean + name: inverted common symbol + description: Should the common rarity symbol be inverted, like in Coldsnap? + initial: no +styling field: + type: package choice + name: overlay + description: Should there be an overlay applied, such as foil? + match: magic-overlay-*.mse-include + required: false +styling style: + use guild mana symbols: + choice images: + yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png + no: /magic-mana-small.mse-symbol-font/mana_rg.png + tap symbol: + render style: both + choice images: + modern: /magic-mana-large.mse-symbol-font/mana_t.png + old: /magic-mana-large.mse-symbol-font/mana_t_old.png + diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png + center text: + render style: both + choice images: + always: /magic.mse-game/icons/center-all-text.png + short text only: /magic.mse-game/icons/center-short-text.png + never: /magic.mse-game/icons/center-no-text.png + inverted common symbol: + choice images: + no: { symbol_variation(symbol: set.symbol, variation: "common") } + yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } +############################################################## Card fields +card style: + ############################# Background stuff + border color: + left: 0 + top : 0 + width: 375 + height: 523 + radius: 18 + left width: 17 + right width: 17 + top width: 17 + bottom width: 18 + z index: 4 + mask: border_mask.png + card color: + left: 0 + top: 0 + width: 375 + height: 523 + z index: 1 + render style: image + popup style: in place + mask: image_mask_inv.png + image: { card_background() } + ############################# Name line + name: + left: { if card.card_symbol=="none" then 37 else 50 } + top: 34 + right: { 341 - card_style.casting_cost.content_width } + height: {23 - (0.5 * shrink_name())} + alignment: bottom shrink-overflow + padding bottom: 0 + z index: 1 + font: + name: Beleren Bold + size: {16 - shrink_name()} + color: black + casting cost: + right: 340 + top: 32 + width: { max(30, card_style.casting_cost.content_width) + 5 } + height: 23 + alignment: middle right + font: + name: MPlantin + size: 15 + symbol font: + name: magic-mana-large + size: 15 + alignment: middle right + always symbol: true + z index: 2 + padding top: 0 + card symbol: + left: {if card.card_symbol=="none" then 20 else 30} + top: 29 + height: 20 + width: 14 + z index: 1 + render style: image + choice images: + tombstone: tombstone.png + ############################# Image + image: + left: 17 + top: 17 + width: 343 + height: 492 + z index: 0 + mask: image_mask.png + ############################# Card type + indicator: + left: 31 + top: 300 + width: 17 + height: 17 + z index: 2 + render style: image + visible: false + image: { card_identity() } + type: + left: 36 + top: 296 + width: { 307 - max(22,card_style.rarity.content_width) } + height: 20 + alignment: top shrink-overflow + z index: 2 + padding top: 2 + font: + name: Beleren Bold + size: 13 + color: black + separator color: rgb(128,128,128) + rarity: + right: 342 + top : 297 + width: 44 + height: 22 + z index: 3 + render style: image + alignment: middle right + choice images: + # Images based on the set symbol + basic land: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") + common: + script: + if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") + else symbol_variation(symbol: set.symbol, variation: "common") + uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") + rare: script: symbol_variation(symbol: set.symbol, variation: "rare") + mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") + special: script: symbol_variation(symbol: set.symbol, variation: "special") + masterpiece: script: symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare") + ############################# Text box + text: + left: 35 + top: 328 + width: 305 + height: 154 + font: + name: MPlantin + italic name: MPlantin-Italic + size: 14 + scale down to: 6 + color: black + symbol font: + name: { styling.text_box_mana_symbols } + size: 14 + alignment: + script: + if (styling.center_text == "short text only" and + not contains(match:"\n", card.rule_text) and + card.flavor_text == "" and + card_style.text.content_lines <= 2) or + styling.center_text == "always" + then "middle center" + else "middle left" + z index: 2 + padding left: 6 + padding right: 4 + line height hard: 1.2 + line height line: 1.5 + line height soft: 0.9 + line height hard max: 1.3 + line height line max: 1.6 + watermark: + left: 117 + top: 321 + width: 138 + height: 166 + z index: 1 + render style: image + popup style: in place + alignment: middle center + include file: /magic-watermarks.mse-include/watermarks + ############################# PT + pt: + z index: 3 + left: 286 + top: 469 + width: 60 + height: 28 + alignment: center middle shrink-overflow + font: + name: Beleren Bold + size: 16 + color: black + separator color: red + ############################# Card sorting / numbering + set code: + left: 24 + top: 500 + width: 40 + height: 10 + z index: 1 + font: + name: Relay-Medium + size: 7 + color: white + weight: bold + ############################# Copyright stuff + illustrator: + left: { 44 + card_style.set_code.content_width } + top: 499.5 + width: 200 + height: 10 + z index: 1 + font: + name: Beleren Small Caps Bold + size: 7.25 + color: white + copyright: + right: 350 + top: { if card.pt != "" then 502 else 490 } + width: 140 + height: 10 + z index: 2 + visible: {not set.automatic_copyright} + alignment: middle right shrink-overflow + font: + name: Matrix + size: 7 + color: white + weight: bold +############################################################## Extra card fields +extra card field: + type: text + name: card code + save value: false + script: + if set.automatic_card_numbers and not styling.remove_from_autocount then + forward_editor(prefix: card_number_m15() + "/" + card_count_m15() + " " + rarity_code() + " ", field: card.card_code_text) + else + combined_editor(field1: card.custom_card_number, separator: " " + rarity_code() + " ", field2: card.card_code_text) +extra card field: + type: choice + name: artist arrow + editable: false + save value: false + choice: white +extra card field: + type: choice + name: pt box + script: card.card_color + editable: false + save value: false +extra card field: + type: choice + name: stamp + script: card.card_color + editable: false + save value: false +extra card field: + type: choice + name: foil stamp + choice: stamp + save value: false + editable: false +extra card field: + type: choice + name: foil layer + choice: foil + save value: false + editable: false +extra card field: + type: text + name: auto copyright + script: set.copyright + save value: false + editable: false + show statistics: false +extra card style: + card code: + left: 24 + top: 490 + width: 120 + height: 10 + z index: 1 + font: + name: Relay-Medium + size: 7 + color: white + weight: bold + artist arrow: + left: { 28 + card_style.set_code.content_width } + top: 502 + width: 12 + height: 7 + z index: 1 + render style: image + image: artist_arrow.png + pt box: + left: 273 + top: 466 + width: 81 + height: 42 + z index: 1 + visible: { card.pt != "" } + render style: image + image: { card_ptbox() } + foil layer: + left: 0 + top : 0 + width: 375 + height: 523 + z index: 3 + render style: image + image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} + mask: { if is_rare() then "foil_mask_rare.png" else "foil_mask.png" } + auto copyright: + right: 350 + top: { if card.pt != "" then 502 else 490 } + width: 140 + height: 10 + z index: 2 + alignment: middle right shrink-overflow + visible: {set.automatic_copyright} + font: + name: Matrix + size: 7 + color: white + weight: bold \ No newline at end of file diff --git a/data/magic-m15-token-invention.mse-style/tombstone.png b/data/magic-m15-token-invention.mse-style/tombstone.png new file mode 100644 index 000000000..d5508a6d3 Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/tombstone.png differ diff --git a/data/magic-m15-token-invention.mse-style/ucard.png b/data/magic-m15-token-invention.mse-style/ucard.png new file mode 100644 index 000000000..3a27d6e53 Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/ucard.png differ diff --git a/data/magic-m15-token-invention.mse-style/wcard.png b/data/magic-m15-token-invention.mse-style/wcard.png new file mode 100644 index 000000000..3c7cd67c6 Binary files /dev/null and b/data/magic-m15-token-invention.mse-style/wcard.png differ diff --git a/data/magic-m15-ttk-frames.mse-style/blcard.jpg b/data/magic-m15-ttk-frames.mse-style/blcard.jpg index 1a68ad12a..155029051 100644 Binary files a/data/magic-m15-ttk-frames.mse-style/blcard.jpg and b/data/magic-m15-ttk-frames.mse-style/blcard.jpg differ diff --git a/data/magic-m15-ttk-frames.mse-style/clcard.jpg b/data/magic-m15-ttk-frames.mse-style/clcard.jpg index c2dd46a6b..a1a917d0b 100644 Binary files a/data/magic-m15-ttk-frames.mse-style/clcard.jpg and b/data/magic-m15-ttk-frames.mse-style/clcard.jpg differ diff --git a/data/magic-m15-ttk-frames.mse-style/glcard.jpg b/data/magic-m15-ttk-frames.mse-style/glcard.jpg index d3eb65450..dfc769b22 100644 Binary files a/data/magic-m15-ttk-frames.mse-style/glcard.jpg and b/data/magic-m15-ttk-frames.mse-style/glcard.jpg differ diff --git a/data/magic-m15-ttk-frames.mse-style/mlcard.jpg b/data/magic-m15-ttk-frames.mse-style/mlcard.jpg index 5cf13908a..8f5472212 100644 Binary files a/data/magic-m15-ttk-frames.mse-style/mlcard.jpg and b/data/magic-m15-ttk-frames.mse-style/mlcard.jpg differ diff --git a/data/magic-m15-ttk-frames.mse-style/rlcard.jpg b/data/magic-m15-ttk-frames.mse-style/rlcard.jpg index 7f7caa76b..6c9204462 100644 Binary files a/data/magic-m15-ttk-frames.mse-style/rlcard.jpg and b/data/magic-m15-ttk-frames.mse-style/rlcard.jpg differ diff --git a/data/magic-m15-ttk-frames.mse-style/style b/data/magic-m15-ttk-frames.mse-style/style index 90a07a7d5..ff97003e6 100644 --- a/data/magic-m15-ttk-frames.mse-style/style +++ b/data/magic-m15-ttk-frames.mse-style/style @@ -1,12 +1,12 @@ mse version: 2.0.0 game: magic -short name: M15 TTK Conspiracy -full name: M15 Take the Crown Conspiracy Style +short name: M15 TTK Style +full name: M15 Take the Crown Style icon: card-sample.png installer group: magic/m15 conspiracy style/normal cards position hint: 013 -version: 2018-02-08 +version: 2018-02-09 depends on: package: magic.mse-game version: 2014-06-25 @@ -46,11 +46,7 @@ init script: land_template := { template_prefix[type] + (if input == "a" then "c" else input) + "l" + template_suffix[type] } # Use land templates for previews because they show more contrast hybrid_previews := "land,hybrid" - chop_top := {if styling.chop_top == "" then 0 else if comma_count(styling.chop_top) == "," or comma_count(styling.chop_top) == ",," then split_text(match:",", styling.chop_top).0 else styling.chop_top} - chop_bot := {if comma_count(styling.chop_top) == ",," then split_text(match:",", styling.chop_top).1 else if styling.chop_bottom == "" then 0 else styling.chop_bottom} - shrink_type := {if styling.shrink_typeline_text != "" then to_int(styling.shrink_typeline_text) else 0 } - shrink_name := {if styling.shrink_name_text != "" then to_int(styling.shrink_name_text) else 0 } - + # Use the normal tap symbol mana_t := { if styling.tap_symbol == "old" then "old" @@ -63,9 +59,8 @@ init script: # Is the card a promo card? is_promo := { styling.promo } - has_identity := {styling.color_indicator_dot} + has_identity := { styling.color_indicator_dot } is_unsorted := {styling.remove_from_autocount} - ############################################################## Set info fields set info style: symbol: @@ -79,19 +74,11 @@ set info style: styling field: type: text name: chop top - description: Shrinks the textbox X pixels from the top OR shrinks "top,bottom," + description: Shrinks the textbox from the top. styling field: type: text name: chop bottom - description: Shrinks the textbox X pixels from the bottom. -styling field: - type: text - name: shrink name text - description: Reduces the name text N points. -styling field: - type: text - name: shrink typeline text - description: Reduces the typeline text N points. + description: Shrinks the textbox from the bottom. styling field: type: boolean name: use holofoil stamps @@ -206,13 +193,13 @@ card style: left: { if card.card_symbol=="none" then 32 else 50 } top: 30 right: { 341 - card_style.casting_cost.content_width } - height: { 23 - (0.5 * shrink_name()) } + height: 23 alignment: bottom shrink-overflow padding bottom: 0 z index: 1 font: name: Beleren Bold - size: { 16 - shrink_name() } + size: 16 color: black casting cost: right: 346 @@ -253,7 +240,7 @@ card style: top: 300 width: 17 height: 17 - z index: 1 + z index: 2 render style: image visible: { has_identity() } image: { card_identity() } @@ -261,13 +248,13 @@ card style: left: { if has_identity() then "52" else "32" } top: 296 width: { (if has_identity() then "290" else "310") - max(22,card_style.rarity.content_width) } - height: { 20 - shrink_type() } + height: 20 alignment: top shrink-overflow z index: 1 padding top: 2 font: name: Beleren Bold - size: { 13 - shrink_name() } + size: 13 color: black separator color: red rarity: @@ -295,10 +282,10 @@ card style: masterpiece: script: symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare") ############################# Text box text: - top: {327 - (-chop_top()) } - bottom: {481 - chop_bot() } left: 29 + top: { if styling.chop_top != "" then (327 - (-styling.chop_top)) else 327 } width: 314 + bottom: { if styling.chop_bottom != "" then (481 - styling.chop_bottom) else 481 } font: name: MPlantin italic name: MPlantin-Italic @@ -466,7 +453,7 @@ extra card style: width: 46 height: 26 z index: 1 - visible: { is_rare() and styling.use_holofoil_stamps} + visible: { is_rare() and styling.use_holofoil_stamps } render style: image image: { card_stamp() } foil stamp: @@ -475,7 +462,7 @@ extra card style: width: 46 height: 26 z index: 1 - visible: { is_rare() and styling.use_holofoil_stamps} + visible: { is_rare() and styling.use_holofoil_stamps } render style: image image: foil_stamp.png foil layer: diff --git a/data/magic-m15-ttk-frames.mse-style/ulcard.jpg b/data/magic-m15-ttk-frames.mse-style/ulcard.jpg index 38d05dd25..2f7acbc61 100644 Binary files a/data/magic-m15-ttk-frames.mse-style/ulcard.jpg and b/data/magic-m15-ttk-frames.mse-style/ulcard.jpg differ diff --git a/data/magic-m15-ttk-frames.mse-style/wlcard.jpg b/data/magic-m15-ttk-frames.mse-style/wlcard.jpg index b25772d0f..1321f05cd 100644 Binary files a/data/magic-m15-ttk-frames.mse-style/wlcard.jpg and b/data/magic-m15-ttk-frames.mse-style/wlcard.jpg differ