MSE 2.5.2 and Showcase Catchup (#18)
* Updated to MSE 2.5.2 * Added Assassin's Creed Memory Corridor * Added Bloomburrow Borderless Anime * Added Bloomburrow Woodland * Added Compleated Planeswalkers * Added Duskmourn Paranormal * Added Kamigawa Neon * Added Kamigawa Ninja * Added Kamigawa Samurai * Added Innistrad Fang * Added Theros Constellation * Added Capenna Art Deco * Added Capenna Golden Age * Added Capenna Skyscraper * Added Doctor Who TARDIS * Added Dominaria Stained Glass * Added Eldraine Enchanting Tales * Added Fallout PipBoy * Added Ikoria Crystal * Added Innistrad Double Feature * Added Innistrad Equinox * Added Ixalan Treasures * Added Ixalan Legends * Added Ixalan Caverns * Added Lord of the Rings Ring * Added Lord of the Rings Scroll * Added Ravnica City Mural * Added Ravnica Dossier * Added Tarkir Dragon Wing * Added Thunder Junction Breaking News * Added Thunder Junction Vault * Added Thunder Junction Wanted Poster * Added Unfinity Of Tomorrow * Added Unfinity Attractions * Added Secret Lair Baseball * Added revamped option to Amonkhet Invocations * Added UB stamp compatibility to old showcase frames * Added foils and popouts modules * Add foil_mask blending system * Fixes #57
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@@ -267,9 +267,9 @@ card style:
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script:
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if face_is_rotated(2) then
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(
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if card.additional_credit_brush_4 == "none" or (not set.adaptive_language_height) then 0 else max(50 * face_coordinates_map(2).width/523, card_style.additional_credit_4.content_width + 10 * face_coordinates_map(2).width/523)
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if card.additional_credit_brush_4 == "none" then 0 else max(50 * face_coordinates_map(2).width/523, card_style.additional_credit_4.content_width + 10 * face_coordinates_map(2).width/523)
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) else (
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if card.additional_credit_brush_4 == "none" or (not set.adaptive_language_height) then 0 else max(50 * face_coordinates_map(2).width/375, card_style.additional_credit_4.content_width + 10 * face_coordinates_map(2).width/375)
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if card.additional_credit_brush_4 == "none" then 0 else max(50 * face_coordinates_map(2).width/375, card_style.additional_credit_4.content_width + 10 * face_coordinates_map(2).width/375)
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)
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height:
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script:
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@@ -267,9 +267,9 @@ card style:
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script:
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if face_is_rotated(3) then
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(
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if card.additional_credit_brush_5 == "none" or (not set.adaptive_language_height) then 0 else max(50 * face_coordinates_map(3).width/523, card_style.additional_credit_4.content_width + 10 * face_coordinates_map(3).width/523)
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if card.additional_credit_brush_5 == "none" then 0 else max(50 * face_coordinates_map(3).width/523, card_style.additional_credit_4.content_width + 10 * face_coordinates_map(3).width/523)
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) else (
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if card.additional_credit_brush_5 == "none" or (not set.adaptive_language_height) then 0 else max(50 * face_coordinates_map(3).width/375, card_style.additional_credit_4.content_width + 10 * face_coordinates_map(3).width/375)
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if card.additional_credit_brush_5 == "none" then 0 else max(50 * face_coordinates_map(3).width/375, card_style.additional_credit_4.content_width + 10 * face_coordinates_map(3).width/375)
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)
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height:
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script:
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16
data/magic-modules.mse-include/information/styling_fields
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16
data/magic-modules.mse-include/information/styling_fields
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@@ -0,0 +1,16 @@
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styling field:
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type: boolean
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name: remove from autocount
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description: Removes the automatic card number for specific cards, to allow for overcounted cards like in Planeswalker Decks.
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initial: no
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styling field:
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type: boolean
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name: promo
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description: Is this card a promo card, with the "P" rarity?
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initial: no
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styling field:
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type: color
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name: copyright text color
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description: Color of the copyright, illustrator, card number, and set code text.
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choice: white
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choice: black
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