MSE 2.5.2 and Showcase Catchup (#18)

* Updated to MSE 2.5.2
* Added Assassin's Creed Memory Corridor
* Added Bloomburrow Borderless Anime
* Added Bloomburrow Woodland
* Added Compleated Planeswalkers
* Added Duskmourn Paranormal
* Added Kamigawa Neon
* Added Kamigawa Ninja
* Added Kamigawa Samurai
* Added Innistrad Fang
* Added Theros Constellation
* Added Capenna Art Deco
* Added Capenna Golden Age
* Added Capenna Skyscraper
* Added Doctor Who TARDIS
* Added Dominaria Stained Glass
* Added Eldraine Enchanting Tales
* Added Fallout PipBoy
* Added Ikoria Crystal
* Added Innistrad Double Feature
* Added Innistrad Equinox
* Added Ixalan Treasures
* Added Ixalan Legends
* Added Ixalan Caverns
* Added Lord of the Rings Ring
* Added Lord of the Rings Scroll
* Added Ravnica City Mural
* Added Ravnica Dossier
* Added Tarkir Dragon Wing
* Added Thunder Junction Breaking News
* Added Thunder Junction Vault
* Added Thunder Junction Wanted Poster
* Added Unfinity Of Tomorrow
* Added Unfinity Attractions
* Added Secret Lair Baseball
* Added revamped option to Amonkhet Invocations
* Added UB stamp compatibility to old showcase frames
* Added foils and popouts modules
* Add foil_mask blending system
* Fixes #57
This commit is contained in:
GenevensiS
2024-09-23 21:11:14 +02:00
committed by GitHub
parent 8fd810b1d3
commit 206de32133
3117 changed files with 61236 additions and 27952 deletions

View File

@@ -5,8 +5,9 @@ card style:
script:
width := face_coordinates_map(3).width
height := face_coordinates_map(3).height
if width > height then face_coordinates_map(3).left + 7 * width/523 + card_stamp_offset_left_3()
else face_coordinates_map(3).left + 166 * width/375 + card_stamp_offset_left_3()
if width > height and card.card_stamp == "custom" then face_coordinates_map(3).left + 50 * width/523 + card_stamp_offset_left_3()
else if width > height then face_coordinates_map(3).left + 7 * width/523 + card_stamp_offset_left_3()
else face_coordinates_map(3).left + 166 * width/375 + card_stamp_offset_left_3()
top:
script:
width := face_coordinates_map(3).width
@@ -25,6 +26,12 @@ card style:
height := face_coordinates_map(3).height
if width > height then 43 * height/375 + card_stamp_offset_height_3()
else 43 * height/523 + card_stamp_offset_height_3()
angle:
script:
width := face_coordinates_map(3).width
height := face_coordinates_map(3).height
if width > height and card.card_stamp_3 == "custom" then -90
else 0
visible: { not card_stamp_disabled_3() }
popup style: in place
include file: /magic.mse-game/stamps/menu_choice_images