From 23410b04c9caca55854210cb407f5147e6ea7f38 Mon Sep 17 00:00:00 2001 From: cajun <12363371+CajunAvenger@users.noreply.github.com> Date: Sat, 5 Oct 2024 07:04:02 -0500 Subject: [PATCH] custom script fix --- data/magic.mse-game/custom_script | 2 ++ data/magic.mse-game/script | 5 +++++ 2 files changed, 7 insertions(+) create mode 100644 data/magic.mse-game/custom_script diff --git a/data/magic.mse-game/custom_script b/data/magic.mse-game/custom_script new file mode 100644 index 000000000..b191131cc --- /dev/null +++ b/data/magic.mse-game/custom_script @@ -0,0 +1,2 @@ +## this file won't ever be updated +## you can safely made overwrites to the mse script here \ No newline at end of file diff --git a/data/magic.mse-game/script b/data/magic.mse-game/script index db1b74035..39499b11c 100644 --- a/data/magic.mse-game/script +++ b/data/magic.mse-game/script @@ -5552,3 +5552,8 @@ hash_nest := { ) value }@(key_chain:[], func:hash_update, update:true) + + + +#### load the user overwrites here, doing it in game overwrites this file instead +include file: custom_script \ No newline at end of file