---------

Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
This commit is contained in:
cajun
2024-10-01 08:34:46 -05:00
committed by GitHub
parent d1b3bdac74
commit 5016c6efa2
32836 changed files with 65408 additions and 48862 deletions

View File

@@ -6,28 +6,29 @@ icon: card-sample.png
position hint: 278
installer group: magic/Classicshifted/leveler cards
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2010-04-06
depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-10-01
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
# Load scripts for image box
include file: /magic-default-image.mse-include/scripts
@@ -73,7 +74,9 @@ init script:
)
else color_combination_std()
}
card_symbol_offset_top_1 := {2}
card_symbol_offset_left_1 := {2}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -175,6 +178,8 @@ styling style:
standard: /magic.mse-game/icons/small-image.png
extended: /magic.mse-game/icons/large-image.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -233,14 +238,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: 20
width: 14
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 32
@@ -273,20 +277,7 @@ card style:
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
############### rule text 2 and 3 are in extra card fields
rule text:
@@ -328,7 +319,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# Levels
level 1:
z index: 3
@@ -617,7 +609,7 @@ extra card style:
top: 0
width: 375
height: 523
z index: 4
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
lvlup texture 1: