Update Alternate Rarity Color script (#24)
Added Alt Rarity to: - Adventures - Aftermath - Mainframe - M15 Future - Mainframe Planeswalkers - Mainframe DFCs - Paradox - Sagas - Mainframe Splits Added custom fonts to - Adventures - Mainframe - Mainframe Tokens Added Print Fix to - Adventures - Mainframe DFC - Mainframe Planeswalkers - Mainframe Tokens - Paradox - Sagas Close #19
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@@ -124,6 +124,10 @@ init script:
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chop_top := {if styling.chop_top == "" then 0 else if comma_count(styling.chop_top) == "," or comma_count(styling.chop_top) == ",," then split_text(match:",", styling.chop_top).0 else styling.chop_top}
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chop_bot := {if comma_count(styling.chop_top) == ",," then split_text(match:",", styling.chop_top).1 else if styling.chop_bottom == "" then 0 else styling.chop_bottom}
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# alternate rarity color
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alt_rarity := {styling.alt_rarity_color}
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############################################################## Set info fields
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set info style:
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symbol:
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@@ -156,6 +160,10 @@ styling field:
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name: beleren
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description: Should these cards use Beleren or the original font?
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initial: yes
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styling field:
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type: text
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name: alt rarity color
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description: Use a custom color for the rarity symbol. Formatted as "R1,G1,B1:R2,G2,B2:...:X:" 1 and 2 are fill color, 3 and 4 border color, X is border thickness. For example, rare is 214,196,94:95,84,40:0,0,0:0,0,0:0.07
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styling field:
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type: boolean
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name: shifted sorting
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@@ -385,28 +393,34 @@ card style:
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basic land:
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script:
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if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
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else if use_alt_rarity() then alt_symbol()
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else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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common:
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script:
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if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
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else if use_alt_rarity() then alt_symbol()
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else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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uncommon:
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script:
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if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "u.png"
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else if use_alt_rarity() then alt_symbol()
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else symbol_variation(symbol: set.symbol, variation: "uncommon")
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rare:
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script:
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if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "r.png"
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else if use_alt_rarity() then alt_symbol()
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else symbol_variation(symbol: set.symbol, variation: "rare")
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mythic rare:
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script:
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if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "m.png"
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else if use_alt_rarity() then alt_symbol()
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else symbol_variation(symbol: set.symbol, variation: "mythic rare")
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special:
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script:
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if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "s.png"
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else if use_alt_rarity() then alt_symbol()
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else symbol_variation(symbol: set.symbol, variation: "special")
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masterpiece:
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script:
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