3.0.0 final touches (#84)
--------- Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
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@@ -5,19 +5,19 @@ installer group: magic/game files
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icon: card-back.png
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position hint: 01
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version: 2020-04-25
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version: 2024-10-01
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depends on:
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package: magic-blends.mse-include
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version: 2014-06-25
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version: 2024-10-01
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depends on:
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package: magic-watermarks.mse-include
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version: 2007-09-23
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package: magic-modules.mse-include
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version: 2024-10-01
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############################################################## The script
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############################################################## Load the main scripts
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init script: include file: script
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############################################################## Lots of lists
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############################################################## Load all the fields and lists
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################## There be dragons here. -Liosan ##########################
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include file: card_fields
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@@ -26,22 +26,27 @@ include file: statistics
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include file: add_cards_scripts
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include file: packs
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include file: keywords
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include file: keywords_custom
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include file: word_lists
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include file: auto_replace
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#### Add/overwrite things in this file rather than editing the above files
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include file: custom_addons
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############################################################## Other stuff
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#### Determine the color in the card columns
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card list color script:
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input := card.card_color
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if input == "white" then rgb(156,130,90)
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else if input == "blue" then rgb(0,64,168)
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else if input == "black" then rgb(0,0,0)
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else if input == "red" then rgb(168,0,0)
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else if input == "green" then rgb(0,168,0)
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else if input == "pink" then rgb(210,60,140)
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if input == "white" then rgb(156,130,90)
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else if input == "blue" then rgb(0,64,168)
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else if input == "black" then rgb(0,0,0)
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else if input == "red" then rgb(168,0,0)
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else if input == "green" then rgb(0,168,0)
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else if input == "pink" then rgb(210,60,140)
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else if input == "purple" then rgb(150,100,160)
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else if input == "yellow" then rgb(190,200,50)
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else if input == "brown" then rgb(51, 10, 0)
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else if input == "orange" then rgb(255, 51, 0)
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else (
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artifact := chosen(choice:"artifact")
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land := chosen(choice:"land")
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