add cards scripts
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@@ -10,6 +10,7 @@ add cards script:
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, new_card([name: "Swamp", super_type: "Basic Land", sub_type: "Swamp", rarity: "basic land", watermark: "mana symbol black"])
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, new_card([name: "Swamp", super_type: "Basic Land", sub_type: "Swamp", rarity: "basic land", watermark: "mana symbol black"])
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, new_card([name: "Mountain", super_type: "Basic Land", sub_type: "Mountain", rarity: "basic land", watermark: "mana symbol red"])
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, new_card([name: "Mountain", super_type: "Basic Land", sub_type: "Mountain", rarity: "basic land", watermark: "mana symbol red"])
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, new_card([name: "Forest", super_type: "Basic Land", sub_type: "Forest", rarity: "basic land", watermark: "mana symbol green"])
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, new_card([name: "Forest", super_type: "Basic Land", sub_type: "Forest", rarity: "basic land", watermark: "mana symbol green"])
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, new_card([name: "Desert", super_type: "Basic Land", sub_type: "Desert", rarity: "basic land", watermark: "mana symbol orange"])
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]
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]
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add cards script:
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add cards script:
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@@ -23,6 +24,7 @@ add cards script:
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, new_card([name: "Snow-Covered Swamp", super_type: "Basic Snow Land", sub_type: "Swamp", rarity: "common", watermark: "mana symbol black"])
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, new_card([name: "Snow-Covered Swamp", super_type: "Basic Snow Land", sub_type: "Swamp", rarity: "common", watermark: "mana symbol black"])
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, new_card([name: "Snow-Covered Mountain", super_type: "Basic Snow Land", sub_type: "Mountain", rarity: "common", watermark: "mana symbol red"])
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, new_card([name: "Snow-Covered Mountain", super_type: "Basic Snow Land", sub_type: "Mountain", rarity: "common", watermark: "mana symbol red"])
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, new_card([name: "Snow-Covered Forest", super_type: "Basic Snow Land", sub_type: "Forest", rarity: "common", watermark: "mana symbol green"])
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, new_card([name: "Snow-Covered Forest", super_type: "Basic Snow Land", sub_type: "Forest", rarity: "common", watermark: "mana symbol green"])
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, new_card([name: "Snow-Covered Desert", super_type: "Basic Snow Land", sub_type: "Desert", rarity: "common", watermark: "mana symbol orange"])
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]
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]
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#add cards script:
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#add cards script:
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@@ -44,6 +46,7 @@ add cards script:
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, new_card([casting_cost: "B"])
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, new_card([casting_cost: "B"])
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, new_card([casting_cost: "R"])
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, new_card([casting_cost: "R"])
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, new_card([casting_cost: "G"])
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, new_card([casting_cost: "G"])
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, new_card([casting_cost: "O"])
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]
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]
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add cards script:
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add cards script:
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name: &Uncommon Cycle
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name: &Uncommon Cycle
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@@ -54,12 +57,13 @@ add cards script:
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, new_card([casting_cost: "B", rarity: "uncommon"])
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, new_card([casting_cost: "B", rarity: "uncommon"])
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, new_card([casting_cost: "R", rarity: "uncommon"])
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, new_card([casting_cost: "R", rarity: "uncommon"])
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, new_card([casting_cost: "G", rarity: "uncommon"])
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, new_card([casting_cost: "G", rarity: "uncommon"])
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, new_card([casting_cost: "O", rarity: "uncommon"])
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]
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]
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add cards script:
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add cards script:
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name: &Rare Cycle
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name: &Rare Cycle
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description: Adds a rare card of each color to the set
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description: Adds a rare card of each color to the set
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script:
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script:
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[ new_card([casting_cost: "W", rarity: "rare"]) , new_card([casting_cost: "U", rarity: "rare"]) , new_card([casting_cost: "B", rarity: "rare"]) , new_card([casting_cost: "R", rarity: "rare"]) , new_card([casting_cost: "G", rarity: "rare"]) ]
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[ new_card([casting_cost: "W", rarity: "rare"]) , new_card([casting_cost: "U", rarity: "rare"]) , new_card([casting_cost: "B", rarity: "rare"]) , new_card([casting_cost: "R", rarity: "rare"]) , new_card([casting_cost: "G", rarity: "rare"]) , new_card([casting_cost: "O", rarity: "rare"]) ]
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add cards script:
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add cards script:
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name: &Design Skeleton Full
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name: &Design Skeleton Full
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description: Basic skeleton of 19C,11U,7R,2M/color, 1U,1R/color pair, 6C,15U,8R,5M/colorless. Type "skeleton_info()" in console tab/help
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description: Basic skeleton of 19C,11U,7R,2M/color, 1U,1R/color pair, 6C,15U,8R,5M/colorless. Type "skeleton_info()" in console tab/help
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