[optional] allies and enemies

This commit is contained in:
Sebastian Lundegård Kylander
2026-03-29 20:59:08 +02:00
parent 3b3fbd635c
commit 8855deb98c

View File

@@ -5938,10 +5938,10 @@ skeleton_runner := {
#### outside to make singleton scripts easier #### outside to make singleton scripts easier
blank_list_5 := ["","","","",""] blank_list_5 := ["","","","",""]
blank_list_10 := ["","","","","","","","","",""] blank_list_10 := ["","","","","","","","","",""]
mana_list_ally := ["WU","UB","BR","RG","GW"] mana_list_ally := ["WU","UB","BR","RG","GW","GO","OW"]
mana_list_enemy := ["WB","UR","BG","RW","GU"] mana_list_enemy := ["WB","UR","BG","RW","GU","UO","BO","RO"]
mana_list_shard := ["WUB","UBR","BRG","RGW","GWU"] mana_list_shard := ["WUB","UBR","BRG","RGW","GWU"] # TODO: Add shard triplets for orange
mana_list_wedge := ["WBG","URW","BGU","RWB","GUR"] mana_list_wedge := ["WBG","URW","BGU","RWB","GUR"] # TODO: Add wedge triples for orange
skeleton_script := { skeleton_script := {
cards := []; cards := [];
cards := cards + skeleton_runner(count:skeleton_commons); cards := cards + skeleton_runner(count:skeleton_commons);