Card symbol and transform symbol modifications (#83)
This commit is contained in:
@@ -1,6 +1,6 @@
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card style:
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card style:
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card symbol:
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card symbol:
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left: { card_symbol_left_1() + nameline_offset_left_1() }
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left: { card_symbol_left_1() + name_transform_symbol_shift_1() + nameline_offset_left_1() }
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top: { card_symbol_top_1() + nameline_offset_top_1() }
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top: { card_symbol_top_1() + nameline_offset_top_1() }
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width: { card_symbol_width_1() + nameline_offset_height_1() }
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width: { card_symbol_width_1() + nameline_offset_height_1() }
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height: { if card_symbol_disabled_1() then 0 else card_symbol_height_1() + nameline_offset_height_1() }
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height: { if card_symbol_disabled_1() then 0 else card_symbol_height_1() + nameline_offset_height_1() }
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@@ -9,4 +9,4 @@ card style:
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include file: /magic.mse-game/card-symbols/menu_choice_images
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include file: /magic.mse-game/card-symbols/menu_choice_images
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render style: image
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render style: image
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image: { card_symbol_image(face: 1) }
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image: { card_symbol_image(face: 1) }
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z index: 810
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z index: 870
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@@ -1,7 +1,7 @@
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include file: /magic-modules.mse-include/card-symbols/card_fields
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include file: /magic-modules.mse-include/card-symbols/card_fields
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card style:
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card style:
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card symbol 2:
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card symbol 2:
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left: { card_symbol_left_2() + nameline_offset_left_2() }
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left: { card_symbol_left_2() + name_transform_symbol_shift_2() + nameline_offset_left_2() }
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top: { card_symbol_top_2() + nameline_offset_top_2() }
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top: { card_symbol_top_2() + nameline_offset_top_2() }
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width: { card_symbol_width_2() + nameline_offset_height_2() }
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width: { card_symbol_width_2() + nameline_offset_height_2() }
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height: { if card_symbol_disabled_2() then 0 else card_symbol_height_2() + nameline_offset_height_2() }
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height: { if card_symbol_disabled_2() then 0 else card_symbol_height_2() + nameline_offset_height_2() }
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@@ -10,4 +10,4 @@ card style:
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include file: /magic.mse-game/card-symbols/menu_choice_images
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include file: /magic.mse-game/card-symbols/menu_choice_images
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render style: image
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render style: image
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image: { card_symbol_image(face: 2) }
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image: { card_symbol_image(face: 2) }
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z index: 810
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z index: 870
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@@ -1,7 +1,7 @@
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include file: /magic-modules.mse-include/card-symbols/card_fields_dfc
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include file: /magic-modules.mse-include/card-symbols/card_fields_dfc
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card style:
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card style:
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card symbol 3:
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card symbol 3:
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left: { card_symbol_left_3() + nameline_offset_left_3() }
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left: { card_symbol_left_3() + name_transform_symbol_shift_3() + nameline_offset_left_3() }
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top: { card_symbol_top_3() + nameline_offset_top_3() }
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top: { card_symbol_top_3() + nameline_offset_top_3() }
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width: { card_symbol_width_3() + nameline_offset_height_3() }
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width: { card_symbol_width_3() + nameline_offset_height_3() }
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height: { if card_symbol_disabled_3() then 0 else card_symbol_height_3() + nameline_offset_height_3() }
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height: { if card_symbol_disabled_3() then 0 else card_symbol_height_3() + nameline_offset_height_3() }
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@@ -10,4 +10,4 @@ card style:
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include file: /magic.mse-game/card-symbols/menu_choice_images
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include file: /magic.mse-game/card-symbols/menu_choice_images
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render style: image
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render style: image
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image: { card_symbol_image(face: 3) }
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image: { card_symbol_image(face: 3) }
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z index: 810
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z index: 870
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@@ -1,6 +1,6 @@
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card style:
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card style:
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casting cost:
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casting cost:
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right: { casting_cost_right_1() + nameline_offset_left_1() + nameline_offset_width_1() }
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right: { casting_cost_right_1() + casting_cost_transform_symbol_shift_1() + nameline_offset_left_1() + nameline_offset_width_1() }
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top: { casting_cost_top_1() + nameline_offset_top_1() }
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top: { casting_cost_top_1() + nameline_offset_top_1() }
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width: { casting_cost_width_1() }
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width: { casting_cost_width_1() }
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height: { casting_cost_height_1() + nameline_offset_height_1() }
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height: { casting_cost_height_1() + nameline_offset_height_1() }
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@@ -1,7 +1,7 @@
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include file: /magic-modules.mse-include/casting-costs/card_fields
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include file: /magic-modules.mse-include/casting-costs/card_fields
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card style:
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card style:
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casting cost 2:
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casting cost 2:
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right: { casting_cost_right_2() + nameline_offset_left_2() + nameline_offset_width_2() }
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right: { casting_cost_right_2() + casting_cost_transform_symbol_shift_2() + nameline_offset_left_2() + nameline_offset_width_2() }
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top: { casting_cost_top_2() + nameline_offset_top_2() }
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top: { casting_cost_top_2() + nameline_offset_top_2() }
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width: { casting_cost_width_2() }
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width: { casting_cost_width_2() }
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height: { casting_cost_height_2() + nameline_offset_height_2() }
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height: { casting_cost_height_2() + nameline_offset_height_2() }
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@@ -1,7 +1,7 @@
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include file: /magic-modules.mse-include/casting-costs/card_fields_dfc
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include file: /magic-modules.mse-include/casting-costs/card_fields_dfc
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card style:
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card style:
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casting cost 3:
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casting cost 3:
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right: { casting_cost_right_3() + nameline_offset_left_3() + nameline_offset_width_3() }
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right: { casting_cost_right_3() + casting_cost_transform_symbol_shift_3() + nameline_offset_left_3() + nameline_offset_width_3() }
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top: { casting_cost_top_3() + nameline_offset_top_3() }
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top: { casting_cost_top_3() + nameline_offset_top_3() }
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width: { casting_cost_width_3() }
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width: { casting_cost_width_3() }
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height: { casting_cost_height_3() + nameline_offset_height_3() }
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height: { casting_cost_height_3() + nameline_offset_height_3() }
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@@ -57,7 +57,8 @@ transform_symbol_offset_width_1 := { 0 }
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transform_symbol_offset_height_1 := { 0 }
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transform_symbol_offset_height_1 := { 0 }
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#### You can increase/decrease the amount by which the name shifts left
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#### You can increase/decrease the amount by which the name shifts left
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#### when a transformation symbol is present on the card:
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#### when a card symbol or a transformation symbol is present on the card:
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name_card_symbol_offset_left_1 := { 0 }
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name_transform_symbol_offset_left_1 := { 0 }
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name_transform_symbol_offset_left_1 := { 0 }
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#### For DFC or TFC templates, use:
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#### For DFC or TFC templates, use:
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@@ -9,9 +9,9 @@
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0300: trim #### Effects like vehicle, nyx, and snow that don't spill over the border
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0300: trim #### Effects like vehicle, nyx, and snow that don't spill over the border
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0400: pinline #### Colored pinlines, pride pinlines
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0400: pinline #### Colored pinlines, pride pinlines
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0500: border #### Border
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0500: border #### Border
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0600: plate editing #### Major frame pieces: Transform sym/Lesson/Spree handling, Adventure pages, movable typelines
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0600: plate editing #### Major frame pieces: Lesson/Spree handling, Adventure pages, movable typelines
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0700: watermarking #### Watermarks, loyalty ability stripes, flavor bar, pop-under art (ex: WAR JP Tamiyo's popout goes under the rarity symbol)
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0700: watermarking #### Watermarks, loyalty ability stripes, flavor bar, pop-under art (ex: WAR JP Tamiyo's popout goes under the rarity symbol)
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0800: attachments #### Optional frame additions: Crown, ptbox, level arrows, loyalty boxes, stamps, color indicators, alias box, flash dot
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0800: attachments #### Optional frame additions: Crown, ptbox, level arrows, loyalty boxes, stamps, color indicators, transformation symbols, alias box, flash dot
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0900: text #### Any text, rarity symbol
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0900: text #### Any text, rarity symbol
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1000: overlays #### Popout art, foiling and other overlay packages
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1000: overlays #### Popout art, foiling and other overlay packages
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1100: corners #### These must always be last
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1100: corners #### These must always be last
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@@ -59,7 +59,6 @@ Specific z indexes
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600 Moveable name/typelines
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600 Moveable name/typelines
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610 Name/type caps (spree attachment)
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610 Name/type caps (spree attachment)
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620 Transform symbol
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620 Adventure page
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620 Adventure page
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640 Leveler backgrounds
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640 Leveler backgrounds
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@@ -76,6 +75,7 @@ Specific z indexes
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840 PT Box, Leveler arrows, Flash dot
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840 PT Box, Leveler arrows, Flash dot
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850 Color stamp
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850 Color stamp
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860 Holofoil stamp
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860 Holofoil stamp
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870 Transform symbol
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880 Alias box
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880 Alias box
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900 Loyalty cost colons
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900 Loyalty cost colons
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@@ -9,4 +9,4 @@ card style:
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include file: /magic.mse-game/symbols/menu_choice_images
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include file: /magic.mse-game/symbols/menu_choice_images
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render style: image
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render style: image
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image: { transform_symbol_image(face: 1) }
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image: { transform_symbol_image(face: 1) }
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z index: 620
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z index: 870
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@@ -10,4 +10,4 @@ card style:
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include file: /magic.mse-game/symbols/menu_choice_images
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include file: /magic.mse-game/symbols/menu_choice_images
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render style: image
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render style: image
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image: { transform_symbol_image(face: 2) }
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image: { transform_symbol_image(face: 2) }
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z index: 620
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z index: 870
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@@ -10,4 +10,4 @@ card style:
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include file: /magic.mse-game/symbols/menu_choice_images
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include file: /magic.mse-game/symbols/menu_choice_images
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render style: image
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render style: image
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image: { transform_symbol_image(face: 3) }
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image: { transform_symbol_image(face: 3) }
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z index: 620
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z index: 870
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@@ -42,6 +42,9 @@ transform_symbol_offset_height_1 := { 0 }
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#### To move the symbol to the right of the card:
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#### To move the symbol to the right of the card:
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transform_symbol_mirrored_1 := { true }
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transform_symbol_mirrored_1 := { true }
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#### When the symbol is on the right of the card, transform_symbol_offset_left_1's effect if flipped
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#### (Positive numbers will shift to the left)
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#### For the other faces on DFCs use:
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#### For the other faces on DFCs use:
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transform_symbol_offset_top_2 := { 0 }
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transform_symbol_offset_top_2 := { 0 }
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transform_symbol_offset_left_2 := { 0 }
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transform_symbol_offset_left_2 := { 0 }
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@@ -3082,6 +3082,7 @@ transform_symbol_left :=
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{
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{
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map := face_coordinates_map(face)
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map := face_coordinates_map(face)
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mirrored := transform_symbol_is_mirrored(1)
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mirrored := transform_symbol_is_mirrored(1)
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if mirrored then offset := -offset
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if map.width > map.height then
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if map.width > map.height then
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(
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(
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if mirrored then map.left + 455 * map.width/523 + offset
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if mirrored then map.left + 455 * map.width/523 + offset
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@@ -3166,13 +3167,7 @@ card_symbol_image := {
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card_symbol_left :=
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card_symbol_left :=
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{
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{
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map := face_coordinates_map(face)
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map := face_coordinates_map(face)
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has_tr := (transform_symbol_field(face) != "none")
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default := 8 + (if card_symbol_field(face) != "none" then 18 else 0)
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has_sym := (card_symbol_field(face) != "none")
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default := if has_tr
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then 8 + 18 + 28
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else if has_sym
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then 8 + 18
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else 8
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if map.width > map.height then map.left + default * map.width/523 + offset
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if map.width > map.height then map.left + default * map.width/523 + offset
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else map.left + default * map.width/375 + offset
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else map.left + default * map.width/375 + offset
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}
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}
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@@ -3911,6 +3906,17 @@ casting_cost_height :=
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map := face_coordinates_map(face)
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map := face_coordinates_map(face)
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26 * min(map.width, map.height)/375 + offset
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26 * min(map.width, map.height)/375 + offset
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}
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}
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casting_cost_transform_symbol_shift :=
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{
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if transform_symbol_field(face) == "none" or disabled
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then 0
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else (
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map := face_coordinates_map(face)
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29 * -(min(map.width, map.height)/375) - offset
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)
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}
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casting_cost_disabled_1 := { false }
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casting_cost_disabled_1 := { false }
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casting_cost_offset_top_1 := { 0 }
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casting_cost_offset_top_1 := { 0 }
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casting_cost_offset_left_1 := { 0 }
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casting_cost_offset_left_1 := { 0 }
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@@ -3920,6 +3926,7 @@ casting_cost_right_1 := { casting_cost_right(face:nameline_face_1(), offset:ca
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casting_cost_top_1 := { casting_cost_top(face:nameline_face_1(), offset:casting_cost_offset_top_1()) }
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casting_cost_top_1 := { casting_cost_top(face:nameline_face_1(), offset:casting_cost_offset_top_1()) }
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casting_cost_width_1 := { casting_cost_width(face:nameline_face_1(), offset:casting_cost_offset_width_1()) }
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casting_cost_width_1 := { casting_cost_width(face:nameline_face_1(), offset:casting_cost_offset_width_1()) }
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casting_cost_height_1 := { casting_cost_height(face:nameline_face_1(), offset:casting_cost_offset_height_1()) }
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casting_cost_height_1 := { casting_cost_height(face:nameline_face_1(), offset:casting_cost_offset_height_1()) }
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casting_cost_transform_symbol_shift_1 := { casting_cost_transform_symbol_shift(face:nameline_face_1(), offset:name_transform_symbol_offset_left_1() + nameline_offset_height_1(), disabled:transform_symbol_disabled_1() or (not transform_symbol_mirrored_1())) }
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casting_cost_disabled_2 := { false }
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casting_cost_disabled_2 := { false }
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casting_cost_offset_top_2 := { 0 }
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casting_cost_offset_top_2 := { 0 }
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@@ -3930,6 +3937,7 @@ casting_cost_right_2 := { casting_cost_right(face:nameline_face_2(), offset:ca
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casting_cost_top_2 := { casting_cost_top(face:nameline_face_2(), offset:casting_cost_offset_top_2()) }
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casting_cost_top_2 := { casting_cost_top(face:nameline_face_2(), offset:casting_cost_offset_top_2()) }
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casting_cost_width_2 := { casting_cost_width(face:nameline_face_2(), offset:casting_cost_offset_width_2()) }
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casting_cost_width_2 := { casting_cost_width(face:nameline_face_2(), offset:casting_cost_offset_width_2()) }
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casting_cost_height_2 := { casting_cost_height(face:nameline_face_2(), offset:casting_cost_offset_height_2()) }
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casting_cost_height_2 := { casting_cost_height(face:nameline_face_2(), offset:casting_cost_offset_height_2()) }
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casting_cost_transform_symbol_shift_2 := { casting_cost_transform_symbol_shift(face:nameline_face_2(), offset:name_transform_symbol_offset_left_2() + nameline_offset_height_2(), disabled:transform_symbol_disabled_2() or (not transform_symbol_mirrored_2())) }
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casting_cost_disabled_3 := { false }
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casting_cost_disabled_3 := { false }
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casting_cost_offset_top_3 := { 0 }
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casting_cost_offset_top_3 := { 0 }
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@@ -3940,6 +3948,7 @@ casting_cost_right_3 := { casting_cost_right(face:nameline_face_3(), offset:ca
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casting_cost_top_3 := { casting_cost_top(face:nameline_face_3(), offset:casting_cost_offset_top_3()) }
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casting_cost_top_3 := { casting_cost_top(face:nameline_face_3(), offset:casting_cost_offset_top_3()) }
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casting_cost_width_3 := { casting_cost_width(face:nameline_face_3(), offset:casting_cost_offset_width_3()) }
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casting_cost_width_3 := { casting_cost_width(face:nameline_face_3(), offset:casting_cost_offset_width_3()) }
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casting_cost_height_3 := { casting_cost_height(face:nameline_face_3(), offset:casting_cost_offset_height_3()) }
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casting_cost_height_3 := { casting_cost_height(face:nameline_face_3(), offset:casting_cost_offset_height_3()) }
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casting_cost_transform_symbol_shift_3 := { casting_cost_transform_symbol_shift(face:nameline_face_3(), offset:name_transform_symbol_offset_left_3() + nameline_offset_height_3(), disabled:transform_symbol_disabled_3() or (not transform_symbol_mirrored_3())) }
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############################################################## Name offsets
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############################################################## Name offsets
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name_left :=
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name_left :=
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@@ -3995,41 +4004,44 @@ name_offset_top_1 := { 0 }
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name_offset_left_1 := { 0 }
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name_offset_left_1 := { 0 }
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name_offset_right_1 := { 0 }
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name_offset_right_1 := { 0 }
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name_offset_height_1 := { 0 }
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name_offset_height_1 := { 0 }
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name_card_symbol_offset_left_1 := { 0 }
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name_transform_symbol_offset_left_1 := { 0 }
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name_transform_symbol_offset_left_1 := { 0 }
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name_left_1 := { name_left(face:nameline_face_1(), offset:name_offset_left_1()) }
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name_left_1 := { name_left(face:nameline_face_1(), offset:name_offset_left_1()) }
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name_top_1 := { name_top(face:nameline_face_1(), offset:name_offset_top_1()) }
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name_top_1 := { name_top(face:nameline_face_1(), offset:name_offset_top_1()) }
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name_right_1 := { name_right(face:nameline_face_1(), offset:name_offset_right_1()) }
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name_right_1 := { name_right(face:nameline_face_1(), offset:name_offset_right_1()) }
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name_height_1 := { name_height(face:nameline_face_1(), offset:name_offset_height_1()) }
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name_height_1 := { name_height(face:nameline_face_1(), offset:name_offset_height_1()) }
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name_card_symbol_shift_1 := { name_card_symbol_shift(face:nameline_face_1(), offset:name_transform_symbol_offset_left_1(), disabled:card_symbol_disabled_1()) }
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name_card_symbol_shift_1 := { name_card_symbol_shift(face:nameline_face_1(), offset:name_card_symbol_offset_left_1(), disabled:card_symbol_disabled_1()) }
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name_transform_symbol_shift_1 := { name_transform_symbol_shift(face:nameline_face_1(), offset:name_transform_symbol_offset_left_1() + nameline_offset_height_1(), disabled:transform_symbol_disabled_1()) }
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name_transform_symbol_shift_1 := { name_transform_symbol_shift(face:nameline_face_1(), offset:name_transform_symbol_offset_left_1() + nameline_offset_height_1(), disabled:transform_symbol_disabled_1() or transform_symbol_mirrored_1()) }
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name_disabled_2 := { false }
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name_disabled_2 := { false }
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||||||
name_offset_top_2 := { 0 }
|
name_offset_top_2 := { 0 }
|
||||||
name_offset_left_2 := { 0 }
|
name_offset_left_2 := { 0 }
|
||||||
name_offset_right_2 := { 0 }
|
name_offset_right_2 := { 0 }
|
||||||
name_offset_height_2 := { 0 }
|
name_offset_height_2 := { 0 }
|
||||||
|
name_card_symbol_offset_left_2 := { 0 }
|
||||||
name_transform_symbol_offset_left_2 := { 0 }
|
name_transform_symbol_offset_left_2 := { 0 }
|
||||||
name_max_width_2 := { card_style.name_2.width }
|
name_max_width_2 := { card_style.name_2.width }
|
||||||
name_left_2 := { name_left(face:nameline_face_2(), offset:name_offset_left_2()) }
|
name_left_2 := { name_left(face:nameline_face_2(), offset:name_offset_left_2()) }
|
||||||
name_top_2 := { name_top(face:nameline_face_2(), offset:name_offset_top_2()) }
|
name_top_2 := { name_top(face:nameline_face_2(), offset:name_offset_top_2()) }
|
||||||
name_right_2 := { name_right(face:nameline_face_2(), offset:name_offset_right_2()) }
|
name_right_2 := { name_right(face:nameline_face_2(), offset:name_offset_right_2()) }
|
||||||
name_height_2 := { name_height(face:nameline_face_2(), offset:name_offset_height_2()) }
|
name_height_2 := { name_height(face:nameline_face_2(), offset:name_offset_height_2()) }
|
||||||
name_card_symbol_shift_2 := { name_card_symbol_shift(face:nameline_face_2(), offset:name_transform_symbol_offset_left_2(), disabled:card_symbol_disabled_2()) }
|
name_card_symbol_shift_2 := { name_card_symbol_shift(face:nameline_face_2(), offset:name_card_symbol_offset_left_2(), disabled:card_symbol_disabled_2()) }
|
||||||
name_transform_symbol_shift_2 := { name_transform_symbol_shift(face:nameline_face_2(), offset:name_transform_symbol_offset_left_2() + nameline_offset_height_2(), disabled:transform_symbol_disabled_2()) }
|
name_transform_symbol_shift_2 := { name_transform_symbol_shift(face:nameline_face_2(), offset:name_transform_symbol_offset_left_2() + nameline_offset_height_2(), disabled:transform_symbol_disabled_2() or transform_symbol_mirrored_2()) }
|
||||||
|
|
||||||
name_disabled_3 := { false }
|
name_disabled_3 := { false }
|
||||||
name_offset_top_3 := { 0 }
|
name_offset_top_3 := { 0 }
|
||||||
name_offset_left_3 := { 0 }
|
name_offset_left_3 := { 0 }
|
||||||
name_offset_right_3 := { 0 }
|
name_offset_right_3 := { 0 }
|
||||||
name_offset_height_3 := { 0 }
|
name_offset_height_3 := { 0 }
|
||||||
|
name_card_symbol_offset_left_2 := { 0 }
|
||||||
name_transform_symbol_offset_left_3 := { 0 }
|
name_transform_symbol_offset_left_3 := { 0 }
|
||||||
name_max_width_3 := { card_style.name_3.width }
|
name_max_width_3 := { card_style.name_3.width }
|
||||||
name_left_3 := { name_left(face:nameline_face_3(), offset:name_offset_left_3()) }
|
name_left_3 := { name_left(face:nameline_face_3(), offset:name_offset_left_3()) }
|
||||||
name_top_3 := { name_top(face:nameline_face_3(), offset:name_offset_top_3()) }
|
name_top_3 := { name_top(face:nameline_face_3(), offset:name_offset_top_3()) }
|
||||||
name_right_3 := { name_right(face:nameline_face_3(), offset:name_offset_right_3()) }
|
name_right_3 := { name_right(face:nameline_face_3(), offset:name_offset_right_3()) }
|
||||||
name_height_3 := { name_height(face:nameline_face_3(), offset:name_offset_height_3()) }
|
name_height_3 := { name_height(face:nameline_face_3(), offset:name_offset_height_3()) }
|
||||||
name_card_symbol_shift_3 := { name_card_symbol_shift(face:nameline_face_3(), offset:name_transform_symbol_offset_left_3(), disabled:card_symbol_disabled_3()) }
|
name_card_symbol_shift_3 := { name_card_symbol_shift(face:nameline_face_3(), offset:name_card_symbol_offset_left_3(), disabled:card_symbol_disabled_3()) }
|
||||||
name_transform_symbol_shift_3 := { name_transform_symbol_shift(face:nameline_face_3(), offset:name_transform_symbol_offset_left_3() + nameline_offset_height_3(), disabled:transform_symbol_disabled_3()) }
|
name_transform_symbol_shift_3 := { name_transform_symbol_shift(face:nameline_face_3(), offset:name_transform_symbol_offset_left_3() + nameline_offset_height_3(), disabled:transform_symbol_disabled_3() or transform_symbol_mirrored_3()) }
|
||||||
|
|
||||||
############################################################## Nameline offsets
|
############################################################## Nameline offsets
|
||||||
nameline_face_1 := { 1 }
|
nameline_face_1 := { 1 }
|
||||||
|
|||||||
Reference in New Issue
Block a user