improve adventure & saga split auto nyx
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@@ -229,7 +229,16 @@ init script:
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is_snow := { auto_snow() or contains(styling.other_options, match:"snow") }
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auto_legend := { set.auto_legends and lang_setting("is_legendary")(card.super_type) }
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auto_vehicle := { contains(styling.auto_frames, match:"vehicle") and lang_setting("is_vehicle")(card.sub_type) }
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auto_nyx := { (contains(styling.auto_frames, match:"nyx") or set.auto_nyx) and lang_setting("is_enchantment")(card.super_type) }
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auto_nyx := {
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is_ench := lang_setting("is_enchantment")(card.super_type)
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if not is_ench
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then false ## not an enchantment
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else if not set.auto_nyx
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then false ## set auto disabled
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else if not chosen(styling.auto_frames, choice:"nyx")
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then false ## style auto disabled
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else true ## auto nyx
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}
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auto_snow := { contains(styling.auto_frames, match:"snow") and lang_setting("is_snow")(card.super_type) }
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is_beyond := {
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chosen(styling.other_options, choice:"universes beyond")
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