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data/magic-future-textless-clear.mse-style/bordermask.png
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data/magic-future-textless-clear.mse-style/build.bat
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cd ..
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cd ..
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mse --create-installer magic-future-textless-clear.mse-style magic.mse-game magic-blends.mse-include magic-mana-future.mse-symbol-font magic-watermarks.mse-include magic-future-common.mse-include
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ren "magic-future-textless-clear.mse-installer" "Magic - Clear Futureshifted Textless.mse-installer"
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data/magic-future-textless-clear.mse-style/card-sample.png
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data/magic-future-textless-clear.mse-style/costmask.png
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data/magic-future-textless-clear.mse-style/frame.png
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data/magic-future-textless-clear.mse-style/image_mask.png
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data/magic-future-textless-clear.mse-style/pt_frame.png
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285
data/magic-future-textless-clear.mse-style/style
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mse version: 2.0.0
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game: magic
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short name: Future Textless Clear
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full name: Futureshift Textless Clear
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installer group: magic/Future/Textless cards/Clear
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icon: card-sample.png
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position hint: 044
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version: 2014-02-22
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depends on:
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package: magic.mse-game
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version: 2008-06-02
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depends on:
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package: magic-future-common.mse-include
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version: 2008-05-21
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depends on:
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package: magic-mana-future.mse-symbol-font
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version: 2007-09-23
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card width: 375
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card height: 523
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card dpi: 150
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#By: Pichoro
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#Images by Spiderboy4, Buttock1234, and Artfreakwiu
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############################################################## Extra scripts
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init script:
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# Use the normal tap symbol
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mana_t := {
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if styling.tap_symbol == "old" then "old"
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else if styling.tap_symbol == "diagonal T" then "older"
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else "new"
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}
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# Use guild mana symbols?
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guild_mana := { styling.use_guild_mana_symbols }
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colorless_color := {"c"}
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card_shape := { if styling.shifted_sorting then "shifted" else "normal" }
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############################################################## Set info fields
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set info style:
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symbol:
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variation:
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name: invertedcommon
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border radius: 0.10
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fill type: solid
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fill color: rgb(255,255,255)
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border color: rgb(0,0,0)
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############################################################## Extra style options
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styling field:
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type: boolean
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name: shifted sorting
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description: Should this style of card sort as a shifted card (after other cards of that color)?
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initial: no
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styling field:
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type: boolean
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name: use guild mana symbols
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description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
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initial: no
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styling field:
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type: boolean
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name: inverted common symbol
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description: Should the common rarity symbol be inverted, like in Coldsnap?
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initial: no
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styling field:
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type: package choice
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name: overlay
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description: Should there be an overlay applied, such as foil?
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match: magic-overlay-*.mse-include
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required: false
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styling field:
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type: boolean
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name: border visible
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description: Should the card border be visible?
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initial: yes
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styling style:
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use guild mana symbols:
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choice images:
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yes: /magic-mana-future.mse-symbol-font/mana_guild_rg.png
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no: /magic-mana-future.mse-symbol-font/mana_rg.png
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inverted common symbol:
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choice images:
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no: { symbol_variation(symbol: set.symbol, variation: "common") }
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yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
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############################################################## Card fields
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card style:
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############################# Background stuff
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border color:
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left: 0
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top : 0
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width: 375
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height: 523
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radius: 18
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left width: 17
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right width: 17
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top width: 17
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bottom width: 18
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mask: bordermask.png
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visible: {styling.border_visible}
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z index: 5
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############################# Name line
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name:
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left: { if card.card_symbol=="none" then 73 else 88 }
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top : 28
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width: { if card.card_symbol=="none" then 269 else 254 }
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height: 26
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alignment: middle shrink-overflow
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padding bottom: 0
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z index: 3
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font:
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name: Matrix
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size: 18
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color: black
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casting cost:
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left: 18
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top: 57
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height: 422
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width: 75
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alignment: top left
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direction: vertical
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symbol font:
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name: magic-mana-future
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size: 22
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scale down to: 22
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alignment: bottom right
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always symbol: true
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mask: costmask.png
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z index: 2
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padding top: 0
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card symbol:
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left: {if card.card_symbol=="none" then 50 else 67}
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top : 33
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height: 20
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width: 14
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z index: 3
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render style: image
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choice images:
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tombstone: tombstone.png
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type symbol:
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left: 22
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top: 22
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width: 21
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height: 20
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z index: 2
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render style: image
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choice images:
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artifact: /magic-future-common.mse-include/artifact_black.png
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creature: /magic-future-common.mse-include/creature_black.png
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enchantment: /magic-future-common.mse-include/enchantment_black.png
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instant: /magic-future-common.mse-include/instant_black.png
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land: /magic-future-common.mse-include/land_black.png
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multitype: /magic-future-common.mse-include/multitype_black.png
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sorcery: /magic-future-common.mse-include/sorcery_black.png
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planeswalker: /magic-future-common.mse-include/planeswalker_black.png
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############################# Image
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image:
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left: {if styling.border_visible then 19 else 0}
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top: {if styling.border_visible then 18 else 0}
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width: {if styling.border_visible then 340 else 375}
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height: {if styling.border_visible then 489 else 523}
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z index: 0
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mask: {if not styling.border_visible then "image_mask.png" else nil}
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############################# Card type
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type:
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left: 49
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top : 431
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width: { 300 - max(18,card_style.rarity.content_width) }
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height: 28
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alignment: middle shrink-overflow
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z index: 2
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padding top: 2
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font:
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name: Matrix
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size: 14
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color: black
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separator color: rgb(128,128,128)
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rarity:
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right: 351
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top : 438
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width: 19
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height: 19
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z index: 2
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alignment: middle right
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render style: image
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choice images:
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# Images based on the set symbol
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basic land:
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script:
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if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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common:
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script:
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if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
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rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
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mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
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special: script: symbol_variation(symbol: set.symbol, variation: "special")
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############################# PT
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pt:
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z index: 3
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left: 287
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top: 469
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width: 60
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height: 28
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alignment: center middle shrink-overflow
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font:
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name: ModMatrix
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size: 18
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weight: bold
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color: black
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separator color: rgb(200,0,0)
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############################# Card sorting / numbering
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############################# Copyright stuff
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illustrator:
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right: { if card.pt != "" then 275 else 338 }
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top : 478
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left: 30
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height: 16
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z index: 2
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alignment: middle right
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font:
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name: Matrix
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size: 10
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color: black
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copyright line:
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left: 30
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top : 491
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right: { if card.pt != "" then 275 else 338 }
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height: 12
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z index: 2
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alignment: bottom right
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font:
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name: MPlantin
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size: 7
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color: black
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############################################################## Extra card fields
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extra card field:
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type: choice
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name: frame
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script: if card.pt != "" then "pt" else "frame"
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editable: false
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save value: false
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extra card field:
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type: choice
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name: foil layer
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choice: foil
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save value: false
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editable: false
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extra card field:
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type: choice
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name: paintbrush
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script: "black"
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editable: false
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save value: false
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extra card style:
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frame:
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left: 0
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top: 0
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width: 375
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height: 523
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z index: 1
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render style: image
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choice images:
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frame: frame.png
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pt: pt_frame.png
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paintbrush
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right: { ( if card.pt != "" then 275 else 338 ) - card_style.illustrator.content_width }
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top : 479
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width: 40
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height: 15
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z index: 2
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render style: image
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visible: { card.illustrator != "" }
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choice images:
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black: /magic-future-common.mse-include/paintbrush_black.png
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foil layer:
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left: 0
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top : 0
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width: 375
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height: 523
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z index: 3
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render style: image
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image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
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data/magic-future-textless-clear.mse-style/tombstone.png
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