Initial commit
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data/magic-m15-textless-land.mse-style/apt.png
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data/magic-m15-textless-land.mse-style/artifact_blend_card.png
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data/magic-m15-textless-land.mse-style/artifact_blend_pt.png
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data/magic-m15-textless-land.mse-style/artist_arrow.png
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data/magic-m15-textless-land.mse-style/blcard.jpg
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data/magic-m15-textless-land.mse-style/blpt.png
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data/magic-m15-textless-land.mse-style/border_mask.png
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7
data/magic-m15-textless-land.mse-style/build.bat
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cd ..
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cd ..
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mse --create-installer magic-m15-textless-land.mse-style magic.mse-game magic-blends.mse-include magic-mana-large.mse-symbol-font magic-future-common.mse-include
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ren "magic-m15-textless-land.mse-installer" "Magic - Battle For Zendikar Textless Lands.mse-installer"
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data/magic-m15-textless-land.mse-style/card-sample.png
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data/magic-m15-textless-land.mse-style/clcard.jpg
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data/magic-m15-textless-land.mse-style/clpt.png
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data/magic-m15-textless-land.mse-style/foil_mask.png
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data/magic-m15-textless-land.mse-style/glcard.jpg
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data/magic-m15-textless-land.mse-style/glpt.png
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data/magic-m15-textless-land.mse-style/hybrid_blend_card.png
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data/magic-m15-textless-land.mse-style/hybrid_blend_identity.png
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data/magic-m15-textless-land.mse-style/hybrid_blend_pt.png
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data/magic-m15-textless-land.mse-style/image_mask.png
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data/magic-m15-textless-land.mse-style/mlcard.jpg
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data/magic-m15-textless-land.mse-style/mlpt.png
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data/magic-m15-textless-land.mse-style/multicolor_blend_card.png
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data/magic-m15-textless-land.mse-style/multicolor_blend_pt.png
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data/magic-m15-textless-land.mse-style/rlcard.jpg
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data/magic-m15-textless-land.mse-style/rlpt.png
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340
data/magic-m15-textless-land.mse-style/style
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mse version: 2.0.0
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game: magic
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short name: M15 Textless Land
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full name: M15 Textless Land
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installer group: magic/m15 style/textless/land
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icon: card-sample.png
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position hint: 015
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version: 2018-02-09
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depends on:
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package: magic.mse-game
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version: 2014-06-25
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depends on:
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package: magic-watermarks.mse-include
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version: 2007-09-23
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depends on:
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package: magic-future-common.mse-include
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version: 2007-09-23
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depends on:
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package: magic-identity-new.mse-include
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version: 2012-01-22
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card width: 375
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card height: 523
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card dpi: 150
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############################################################## Extra scripts
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init script:
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#Should multicolor lands with basic land types have a colored name?
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mask_multi_land_with_color := { styling.colored_multicolor_land_name }
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template_prefix := [card: "" pt: "" identity: "/magic-identity-new.mse-include/"]
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template_suffix := [card: "card.jpg" pt: "pt.png" identity: "identity.png"]
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template := { template_prefix[type] + (if input == "a" then "c" else input) + "l" + template_suffix[type] }
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land_template := { template_prefix[type] + (if input == "a" then "c" else input) + "l" + template_suffix[type] }
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# Use land templates for previews because they show more contrast
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hybrid_previews := "land,hybrid"
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# Is the card a promo card?
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is_promo := { styling.promo }
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has_identity := { styling.color_indicator_dot }
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is_unsorted := {styling.remove_from_autocount}
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############################################################## Set info fields
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set info style:
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symbol:
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variation:
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name: invertedcommon
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border radius: 0.10
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fill type: solid
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fill color: rgb(255,255,255)
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border color: rgb(0,0,0)
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############################################################## Extra style options
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styling field:
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type: boolean
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name: use holofoil stamps
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description: Change to no to disable rare holofoil stamps
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styling field:
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type: boolean
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name: color indicator dot
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description: Use the color indicator dot
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initial: no
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styling field:
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type: boolean
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name: remove from autocount
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description: Removes the automatic card number for specific cards, to allow for overcounted cards like in Planeswalker Decks.
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initial: no
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styling field:
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type: boolean
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name: colored multicolor land name
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description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards.
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styling field:
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type: boolean
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name: inverted common symbol
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description: Should the common rarity symbol be inverted, like in Coldsnap?
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initial: no
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styling field:
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type: package choice
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name: overlay
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description: Should there be an overlay applied, such as foil?
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match: magic-overlay-*.mse-include
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required: false
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styling field:
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type: boolean
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name: promo
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description: Is this card a promo card, with the "P" rarity?
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initial: no
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styling style:
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inverted common symbol:
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choice images:
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no: { symbol_variation(symbol: set.symbol, variation: "common") }
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yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
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############################################################## Card fields
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card style:
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############################# Background stuff
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border color:
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left: 0
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top : 0
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width: 375
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height: 523
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radius: 18
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left width: 17
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right width: 17
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top width: 17
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bottom width: 18
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z index: 4
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mask: border_mask.png
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card color:
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left: 0
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top: 0
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width: 375
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height: 523
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z index: 0
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render style: image
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popup style: in place
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image: { card_background() }
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############################# Name line
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name:
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left: { if card.card_symbol=="none" then 32 else 50 }
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top: 30
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right: { 341 - card_style.casting_cost.content_width }
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height: 23
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alignment: bottom shrink-overflow
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padding bottom: 0
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z index: 1
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font:
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name: Beleren Bold
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size: 16
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color: black
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############################# Image
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image:
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#left: 30
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#top: 61
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#width: 313
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#height: 366
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left: 31
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top: 61
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width: 313
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height: 366
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z index: 1
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mask: image_mask.png
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############################# Card type
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indicator:
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left: 31
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top: 436
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width: 17
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height: 17
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z index: 1
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render style: image
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visible: { has_identity() }
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image: { card_identity() }
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super type:
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left: { if has_identity() then 50 else 31 }
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top : 434
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width: { if has_identity() then 110 else 117 }
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height: 18
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alignment: top shrink-overflow
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z index: 1
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font:
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name: Matrix
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size: 16
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color: black
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watermark:
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left: 162
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top : 414
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width: 54
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height: 54
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z index: 1
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render style: image
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alignment: middle center
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include file: /magic-watermarks.mse-include/watermarks
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sub type:
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left: 220
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top : 434
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width: { 122 - max(22,card_style.rarity.content_width) }
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height: 18
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alignment: top center shrink-overflow
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z index: 1
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font:
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name: Matrix
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size: 16
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color: black
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rarity:
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right: 346
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top : 434
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width: 44
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height: 22
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z index: 2
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render style: image
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alignment: middle right
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choice images:
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# Images based on the set symbol
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basic land:
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script:
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if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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common:
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script:
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if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
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rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
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mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
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special: script: symbol_variation(symbol: set.symbol, variation: "special")
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masterpiece: script: symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
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############################# PT
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pt:
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z index: 2
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left: 286
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top: 469
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width: 60
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height: 28
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alignment: center middle shrink-overflow
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font:
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name: Beleren Bold
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size: 16
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color: black
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separator color: red
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############################# Card sorting / numbering
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set code:
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left: 24
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top: 498
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width: 40
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height: 10
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z index: 1
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font:
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name: Relay-Medium
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size: 7
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color: white
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weight: bold
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############################# Copyright stuff
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illustrator:
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left: { 44 + card_style.set_code.content_width }
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top: 497.5
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width: 200
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height: 10
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z index: 1
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font:
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name: Beleren Small Caps Bold
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size: 7.25
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color: white
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copyright:
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right: 350
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top: { if card.pt != "" then 500 else 488 }
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width: 140
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height: 10
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z index: 2
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visible: {not set.automatic_copyright}
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alignment: middle right shrink-overflow
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font:
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name: Matrix
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size: 7
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color: white
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weight: bold
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############################################################## Extra card fields
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extra card field:
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type: text
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name: card code
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save value: false
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script:
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if set.automatic_card_numbers and not styling.remove_from_autocount then
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forward_editor(prefix: card_number_m15() + "/" + card_count_m15() + " " + rarity_code() + " ", field: card.card_code_text)
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else
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combined_editor(field1: card.custom_card_number, separator: " " + rarity_code() + " ", field2: card.card_code_text)
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extra card field:
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type: choice
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name: artist arrow
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editable: false
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save value: false
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choice: white
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extra card field:
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type: choice
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name: foil layer
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choice: foil
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save value: false
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editable: false
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extra card field:
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type: choice
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name: pt box
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script: card.card_color
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editable: false
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save value: false
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extra card field:
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type: text
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name: auto copyright
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script: set.copyright
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save value: false
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editable: false
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show statistics: false
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extra card style:
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card code:
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left: 24
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top: 488
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width: 120
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height: 10
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z index: 1
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font:
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name: Relay-Medium
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size: 7
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color: white
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weight: bold
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artist arrow:
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left: { 28 + card_style.set_code.content_width }
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top: 500
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width: 12
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height: 7
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z index: 1
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render style: image
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image: artist_arrow.png
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foil layer:
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left: 0
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top : 0
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width: 375
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height: 523
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z index: 3
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render style: image
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image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
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mask: foil_mask.png
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pt box:
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left: 273
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top: 466
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width: 81
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height: 42
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z index: 1
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visible: { card.pt != "" }
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render style: image
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image: { card_ptbox() }
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auto copyright:
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right: 350
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top: { if card.pt != "" then 500 else 488 }
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width: 140
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height: 10
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z index: 2
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alignment: middle right shrink-overflow
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visible: {set.automatic_copyright}
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font:
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||||
name: Matrix
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size: 7
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color: white
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||||
weight: bold
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||||
BIN
data/magic-m15-textless-land.mse-style/ulcard.jpg
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After Width: | Height: | Size: 93 KiB |
BIN
data/magic-m15-textless-land.mse-style/ulpt.png
Normal file
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After Width: | Height: | Size: 16 KiB |
BIN
data/magic-m15-textless-land.mse-style/wlcard.jpg
Normal file
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After Width: | Height: | Size: 89 KiB |
BIN
data/magic-m15-textless-land.mse-style/wlpt.png
Normal file
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After Width: | Height: | Size: 17 KiB |