Initial commit

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CajunAvenger
2021-07-09 02:07:58 -05:00
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commit eda330eee8
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cd C:\Program Files\Magic Set Editor Development
mse --create-installer magic-mtgscommunity-1.mse-style magic.mse-game magic-blends.mse-include magic-mana-small.mse-symbol-font magic-mana-mtgs-1.mse-symbol-font magic-future-common.mse-include magic-watermarks.mse-include
ren "C:\Program Files\Magic Set Editor Development\magic-mtgscommunity-1.mse-installer" "Magic - MTGS Community Style 1.mse-installer"

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mse version: 2.0.0
game: magic
short name: MTGS
full name: community Frame 1
installer group: magic/MTGS Community 1
icon: card-sample.png
position hint: 202
version: 2014-2-22
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-mtgs-1.mse-symbol-font
version: 2009-07-29
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
card width: 375
card height: 523
card dpi: 150
#By Pichoro
############################################################## Extra scripts
init script:
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
#Should multicolor lands with basic land types have a colored name?
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
template_suffix := [card: "card.jpg", pt: "pt.png"]
template := { input + template_suffix[type] }
land_template := {
masked_blend(
mask: "artifact_blend_{type}.png",
dark: "cl" + template_suffix[type],
light: ( if input == "c" then "cl" + template_suffix[type] else input + template_suffix[type] ),
)
}
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
typesymbol_for :=
to_text +
replace@(match: "(Legendary|Basic|Snow|World| )", replace: "") +
{ if input == "Creature" then "creature"
else if input == "Sorcery" then "sorcery"
else if input == "Instant" then "instant"
else if input == "Artifact" then "artifact"
else if input == "Enchantment" then "enchantment"
else if input == "Land" then "land"
else if input == "Planeswalker" then "planeswalker"
else if input == "Structure" then "structure"
else "multitype"
}
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: boolean
name: grey hybrid name
description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
styling field:
type: boolean
name: colored multicolor land name
description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling field:
type: choice
name: image size
description: Should the art extend into a transparent textbox?
initial: standard
choice: standard
choice: extended
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-small.mse-symbol-font/mana_t.png
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
image size:
render style: both
choice images:
standard: /magic.mse-game/icons/small-image.png
extended: /magic.mse-game/icons/large-image.png
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top: 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
bottom width: 18
z index: 4
mask: border_mask.png
card color:
left: 0
top: 0
width: 375
height: 523
z index: 0
render style: image
popup style: in place
image: { card_background() }
############################# Name line
name:
left: { if card.card_symbol=="none" then 27 else 44 }
top: 25
right: { 341 - card_style.casting_cost.content_width }
height: 23
alignment: middle shrink-overflow
padding bottom: 0
z index: 1
font:
name: MagicMedieval
size: 16
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 2
shadow displacement y: 2
shadow blur: 2
casting cost:
right: 355
top: 60
width: 30
height: 256
alignment: top right
direction: vertical
symbol font:
name: magic-mana-mtgs-1
size: 19
scale down to: 19
alignment: middle right
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 15 else 25}
top : 24
height: 20
width: 14
z index: 1
render style: image
choice images:
tombstone: tombstone.png
type symbol:
left: 324
top: 24
width: 26
height: 26
z index: 1
render style: image
choice images:
artifact: { "/magic-future-common.mse-include/artifact_white.png" }
creature: { "/magic-future-common.mse-include/creature_white.png" }
enchantment: { "/magic-future-common.mse-include/enchantment_white.png" }
instant: { "/magic-future-common.mse-include/instant_white.png" }
land: { "/magic-future-common.mse-include/land_white.png" }
multitype: { "/magic-future-common.mse-include/multitype_white.png" }
sorcery: { "/magic-future-common.mse-include/sorcery_white.png" }
planeswalker: { "/magic-future-common.mse-include/planeswalker_white.png" }
structure: { "structure_white.png" }
############################# Image
image:
left: 19
top: 49
width: 322
height: { if styling.image_size == "extended" then 437 else 270 }
z index: 1
mask:
script: if styling.image_size == "extended" then "image_mask_extended.png" else "image_mask.png"
############################# Card type
type:
left: 40
top : 320
width: 278
height: 20
alignment: middle shrink-overflow
z index: 1
padding top: 2
font:
name: Matrix
size: 14
color: rgb(0,0,0)
separator color: rgb(192,192,192)
rarity:
right: 355
top : 319
width: 31
height: 22
z index: 2
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
############################# Text box
text:
left: 30
top : 346
width: 308
height: 134
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: rgb(0,0,0)
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 2
padding left: 6
padding right: 4
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
watermark:
left: 112
top : 341
width: 144
height: 144
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
############################# PT
pt:
z index: 2
left: 276
top: 472
width: 79
height: 31
alignment: center middle shrink-overflow
font:
name: ModMatrix
size: 18
weight: bold
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 2
shadow displacement y: 2
shadow blur: 2
separator color: rgb(200,0,0)
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 74
top : 482
width: 217
height: 16
z index: 1
font:
name: Matrix
size: 10
weight: bold
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 2
shadow displacement y: 2
shadow blur: 2
copyright line:
left: 36
top : 495
width: { if card.pt != "" then 238 else 302 }
height: 12
z index: 1
font:
name: MPlantin
size: 6.5
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 2
shadow displacement y: 2
shadow blur: 2
############################################################## Extra card fields
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card field:
type: choice
name: paintbrush
save value: false
editable: false
choice: paintbrush
extra card style:
pt box:
right: 364
bottom: 513
width: 97
height: 53
z index: 1
visible: { card.pt != "" }
render style: image
image: { card_ptbox() }
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 3
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
paintbrush:
left: 34
top: 482
height: 15
width: 38
z index: 1
render style: image
image: { drop_shadow("/magic-future-common.mse-include/paintbrush_white.png", offset_x: 0.0526, offset_y: 0.1333, color: rgb(0,0,0), alpha: 1, blur_radius: 0.12)}

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