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data/magic-new-miracle.mse-style/style
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409
data/magic-new-miracle.mse-style/style
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mse version: 2.0.0
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game: magic
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short name: Miracles
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full name: Modern Miracle Style
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icon: card-sample.png
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installer group: magic/new style/miracle cards
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position hint: 012
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version: 2014-02-22
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depends on:
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package: magic.mse-game
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version: 2008-06-02
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depends on:
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package: magic-default-image.mse-include
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version: 2007-09-23
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depends on:
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package: magic-watermarks.mse-include
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version: 2007-09-23
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depends on:
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package: magic-identity-new.mse-include
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version: 2012-01-22
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depends on:
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package: magic-mana-large.mse-symbol-font
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version: 2007-09-23
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depends on:
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package: magic-mana-small.mse-symbol-font
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version: 2007-09-23
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card width: 375
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card height: 523
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card dpi: 150
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############################################################## Extra scripts
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init script:
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# Load scripts for image box
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include file: /magic-default-image.mse-include/scripts
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# Should hybrids have a grey name?
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mask_hybrid_with_land := { styling.grey_hybrid_name }
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#Should multicolor lands with basic land types have a colored name?
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mask_multi_land_with_color := { styling.colored_multicolor_land_name }
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# Which artifact template should be used? Which multicolor template should be used?
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alternate_template := {
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if input == "a" then (
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if styling.artifact_style == "light" then "oa"
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else if styling.artifact_style == "brown" then "ba"
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else "a"
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) else if input == "m" then (
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if styling.saturated_multicolor then "m"
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else "om"
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) else input
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}
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template_prefix := [card: "" pt: "" identity: "/magic-identity-new.mse-include/"]
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template_suffix := [card: "card.jpg" pt: "pt.jpg", identity: "identity.png"]
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template := { template_prefix[type] + alternate_template() + template_suffix[type] }
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land_template := { template_prefix[type] + (if input == "a" then "c" else alternate_template()) + "l" + template_suffix[type] }
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# Use land templates for previews because they show more contrast
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hybrid_previews := "land,hybrid"
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# Use the normal tap symbol
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mana_t := {
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if styling.tap_symbol == "old" then "old"
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else if styling.tap_symbol == "diagonal T" then "older"
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else "new"
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}
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# Use guild mana symbols?
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guild_mana := { styling.use_guild_mana_symbols }
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############################################################## Set info fields
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set info style:
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symbol:
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variation:
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name: invertedcommon
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border radius: 0.10
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fill type: solid
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fill color: rgb(255,255,255)
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border color: rgb(0,0,0)
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############################################################## Extra style options
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styling field:
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type: choice
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name: artifact style
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description: Choose the style of artifacts: light = before Fifth Dawn, dark = used since Fifth Dawn, brown = old rust style.
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initial: dark
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choice: light
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choice: dark
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choice: brown
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styling field:
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type: boolean
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name: saturated multicolor
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description: Should multicolor cards be more saturated? This is done on real cards.
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initial: yes
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styling field:
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type: boolean
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name: grey hybrid name
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description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
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styling field:
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type: boolean
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name: colored multicolor land name
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description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards.
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styling field:
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type: boolean
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name: use guild mana symbols
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description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
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initial: no
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styling field:
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type: choice
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name: tap symbol
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description: What tap and untap symbols should be used on cards?
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initial: modern
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choice: modern
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choice: old
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choice: diagonal T
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styling field:
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type: package choice
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name: text box mana symbols
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match: magic-mana-*.mse-symbol-font
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initial: magic-mana-small.mse-symbol-font
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styling field:
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type: choice
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name: center text
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description: When to center text (short text only means only on one-line cards with no flavor text)
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choice: always
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choice: short text only
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choice: never
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initial: never
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styling field:
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type: boolean
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name: inverted common symbol
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description: Should the common rarity symbol be inverted, like in Coldsnap?
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initial: no
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styling field:
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type: package choice
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name: overlay
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description: Should there be an overlay applied, such as foil?
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match: magic-overlay-*.mse-include
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required: false
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styling field:
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type: choice
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name: image size
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description: Should the art extend into a transparent textbox?
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initial: standard
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choice: standard
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choice: extended
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styling style:
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artifact style:
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render style: both
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choice images:
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light: oacard.jpg
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dark: acard.jpg
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brown: bacard.jpg
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saturated multicolor:
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choice images:
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yes: mcard.jpg
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no: omcard.jpg
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use guild mana symbols:
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choice images:
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yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
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no: /magic-mana-small.mse-symbol-font/mana_rg.png
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tap symbol:
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render style: both
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choice images:
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modern: /magic-mana-large.mse-symbol-font/mana_t.png
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old: /magic-mana-large.mse-symbol-font/mana_t_old.png
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diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
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center text:
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render style: both
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choice images:
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always: /magic.mse-game/icons/center-all-text.png
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short text only: /magic.mse-game/icons/center-short-text.png
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never: /magic.mse-game/icons/center-no-text.png
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inverted common symbol:
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choice images:
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no: { symbol_variation(symbol: set.symbol, variation: "common") }
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yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
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image size:
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render style: both
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choice images:
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standard: /magic.mse-game/icons/small-image.png
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extended: /magic.mse-game/icons/large-image.png
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############################################################## Card fields
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card style:
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############################# Background stuff
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border color:
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left: 0
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top : 0
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width: 375
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height: 523
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radius: 18
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left width: 17
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right width: 17
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top width: 17
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bottom width: 18
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z index: 4
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card color:
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left: 0
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top: 0
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width: 375
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height: 523
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z index: 0
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render style: image
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popup style: in place
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image: { card_background() }
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############################# Name line
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name:
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left: { if card.card_symbol=="none" then 32 else 51 }
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top : 30
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right: { 341 - card_style.casting_cost.content_width }
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height: 23
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alignment: bottom shrink-overflow
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padding bottom: 0
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z index: 1
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font:
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name: Matrix
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size: 17
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weight: bold
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color: rgb(0,0,0)
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casting cost:
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right: 343
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top : 31
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width: { max(30, card_style.casting_cost.content_width) + 5 }
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height: 23
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alignment: middle right
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font:
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name: MPlantin
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size: 15
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symbol font:
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name: magic-mana-large
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size: 15
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alignment: middle right
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always symbol: true
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z index: 2
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padding top: 0
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card symbol:
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left: {if card.card_symbol=="none" then 20 else 32}
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top : 31
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height: 20
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width: 14
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z index: 1
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render style: image
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choice images:
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tombstone: tombstone.png
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############################# Image
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image:
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left: 32
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top: 62
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width: 311
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height: { if styling.image_size == "extended" then 408 else 228 }
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z index: 1
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mask:
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script: if styling.image_size == "extended" then "imagemask_extended.png" else "imagemask_standard.png"
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default: {default_image(card.card_color)}
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############################# Card type
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indicator:
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left: 34
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top: 299
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width: 17
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height: 17
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z index: 2
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render style: image
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visible: { has_identity() }
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image: { card_identity() }
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type:
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left: { if has_identity() then "55" else "35" }
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top : 298
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width: { (if has_identity() then "288" else "308") - max(22,card_style.rarity.content_width) }
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height: 20
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alignment: top shrink-overflow
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z index: 1
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padding top: 2
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font:
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name: Matrix
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size: 14
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color: rgb(0,0,0)
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separator color: rgb(128,128,128)
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rarity:
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right: 342
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top : 297
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width: 44
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height: 22
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z index: 2
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render style: image
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alignment: middle right
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choice images:
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# Images based on the set symbol
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basic land:
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script:
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if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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common:
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script:
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if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
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rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
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mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
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special: script: symbol_variation(symbol: set.symbol, variation: "special")
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############################# Text box
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text:
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left: 31
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top : 328
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width: 311
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height: 142
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font:
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name: MPlantin
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italic name: MPlantin-Italic
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size: 14
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scale down to: 6
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color: rgb(0,0,0)
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symbol font:
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name: { styling.text_box_mana_symbols }
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size: 14
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alignment:
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script:
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if (styling.center_text == "short text only" and
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not contains(match:"\n", card.rule_text) and
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card.flavor_text == "<i-flavor></i-flavor>" and
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card_style.text.content_lines <= 2) or
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styling.center_text == "always"
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then "middle center"
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else "middle left"
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z index: 2
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padding left: 6
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padding right: 4
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line height hard: 1.2
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line height line: 1.5
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line height soft: 0.9
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line height hard max: 1.3
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line height line max: 1.6
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watermark:
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left: 117
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top : 321
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width: 138
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height: 156
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z index: 1
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render style: image
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alignment: middle center
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include file: /magic-watermarks.mse-include/watermarks
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############################# PT
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pt:
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z index: 2
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left: 284
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top: 466
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width: 60
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height: 28
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alignment: center middle shrink-overflow
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font:
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name: ModMatrix
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size: 17
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weight: bold
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color: rgb(0,0,0)
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separator color: rgb(200,0,0)
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############################# Card sorting / numbering
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############################# Copyright stuff
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illustrator:
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left: 56
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top : 478
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width: 217
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height: 16
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z index: 1
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font:
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name: Matrix
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size: 10
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weight: bold
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color: { font_color(card.card_color) }
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copyright line:
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left: 30
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top : 493
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width: 247
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height: 12
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z index: 1
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font:
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name: MPlantin
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size: 6.5
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color: { font_color(card.card_color) }
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############################################################## Extra card fields
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extra card field:
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type: choice
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name: pt box
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script: card.card_color
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editable: false
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save value: false
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extra card field:
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type: choice
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name: foil layer
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choice: foil
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save value: false
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editable: false
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extra card style:
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pt box:
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left: 271
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top: 461
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width: 81
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height: 42
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z index: 1
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mask: ptmask.png
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visible: { card.pt != "" }
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render style: image
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image: { card_ptbox() }
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foil layer:
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left: 0
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top : 0
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width: 375
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height: 523
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z index: 3
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render style: image
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image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
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