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This commit is contained in:
467
data/magic-nouveau.mse-style/style
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467
data/magic-nouveau.mse-style/style
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mse version: 2.0.0
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game: magic
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short name: Nouveau
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full name: Magic Nouveau
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installer group: magic/nouveau style
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icon: card-sample.png
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position hint: 101
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version: 2014-02-22
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depends on:
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package: magic.mse-game
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version: 2008-06-02
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depends on:
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package: magic-watermarks.mse-include
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version: 2007-12-29
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depends on:
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package: magic-mana-small.mse-symbol-font
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version: 2007-09-23
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depends on:
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package: magic-future-common.mse-include
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version: 2008-05-21
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depends on:
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package: magic-mana-bubble.mse-symbol-font
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version: 2009-09-04
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card width: 375
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card height: 523
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card dpi: 150
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############################################################## Extra scripts
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init script:
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# There is an artifact land frame.
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land_template := { input + "l{type}.jpg" }
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# Use the normal tap symbol
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mana_t := {
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if styling.tap_symbol == "old" then "old"
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else if styling.tap_symbol == "diagonal T" then "older"
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else "new"
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}
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# Use guild mana symbols?
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guild_mana := { styling.use_guild_mana_symbols }
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typesymbol_for :=
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to_text +
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replace@(match: "(Legendary|Basic|Snow|World| )", replace: "") +
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{ if input == "Creature" then "creature"
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else if input == "Sorcery" then "sorcery"
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else if input == "Instant" then "instant"
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else if input == "Artifact" then "artifact"
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else if input == "Enchantment" then "enchantment"
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else if input == "Land" then "land"
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else if input == "Planeswalker" then "planeswalker"
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else if input == "Structure" then "structure"
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else "multitype"
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}
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card_shape := { if contains(card.super_type, match:"Token") or contains(card.sub_type, match:"Token") or styling.is_token then "token" else "normal" }
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paintbrush_color := {
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if to_int(card.border_color) < 96 then "white" else "black"
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}
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############################################################## Set info fields
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set info style:
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symbol:
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variation:
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name: radialuncommon
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border radius: 0.07
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fill type: radial gradient
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fill color 1: rgb(84,84,84)
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fill color 2: rgb(224,224,224)
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border color 1: black
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border color 2: black
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variation:
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name: radialrare
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border radius: 0.07
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fill type: radial gradient
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fill color 1: rgb(95, 84, 40)
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fill color 2: rgb(214,196,94)
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border color 1: black
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border color 2: black
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variation:
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name: radialmythicrare
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border radius: 0.07
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fill type: radial gradient
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fill color 1: rgb(202,49,35)
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fill color 2: rgb(255,160,40)
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border color 1: black
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border color 2: black
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variation:
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name: radialspecial
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border radius: 0.07
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fill type: radial gradient
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fill color 1: rgb(58,7,80)
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fill color 2: rgb(224,170,247)
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border color 1: white
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border color 2: white
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############################################################## Extra style options
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styling field:
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type: boolean
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name: use guild mana symbols
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description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
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initial: no
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styling field:
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type: package choice
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name: text box mana symbols
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match: magic-mana-*.mse-symbol-font
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initial: magic-mana-small.mse-symbol-font
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styling field:
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type: choice
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name: tap symbol
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description: What tap and untap symbols should be used on cards?
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initial: old
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choice: modern
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choice: old
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choice: diagonal T
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styling field:
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type: package choice
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name: overlay
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description: Should there be an overlay applied, such as foil?
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match: magic-overlay-*.mse-include
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required: false
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styling field:
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type: boolean
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name: is token
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description: Is this card a token?
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initial: no
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styling field:
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type: boolean
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name: keyword icons
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description: Should the keyword icon area be present?
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initial: yes
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styling style:
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use guild mana symbols:
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choice images:
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yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
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no: /magic-mana-small.mse-symbol-font/mana_rg.png
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tap symbol:
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render style: both
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choice images:
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modern: /magic-mana-small.mse-symbol-font/mana_t.png
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old: /magic-mana-small.mse-symbol-font/mana_t_old.png
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diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
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############################################################## Card fields
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card style:
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############################# Background stuff
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border color:
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left: 0
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top : 0
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width: 375
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height: 523
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radius: 14
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left width: 19
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right width: 19
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top width: 18
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bottom width: 21
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z index: 4
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card color:
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left: 0
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top: 0
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width: 375
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height: 523
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z index: 0
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render style: image
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popup style: in place
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image: { card_background() }
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############################# Name line
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name:
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left: { if card.card_symbol == "none" then 28 else 44 }
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top: 24
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right: { 347 - card_style.casting_cost.content_width }
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height: 25
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alignment: bottom shrink-overflow
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padding bottom: 0
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z index: 1
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font:
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name: Matrix
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size: 19
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weight: bold
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color: white
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shadow color: black
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shadow displacement x: 2
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shadow displacement y: 2
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shadow blur: 2
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casting cost:
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right: 347
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top : 24
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width: { max(30, card_style.casting_cost.content_width) + 5 }
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height: 25
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alignment: middle right
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symbol font:
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name: magic-mana-bubble
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size: 18
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alignment: middle right
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always symbol: true
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z index: 2
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padding top: 0
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card symbol:
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left: 24
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top : 27
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height: 20
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width: 14
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z index: 1
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render style: image
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choice images:
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tombstone: tombstone.png
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type symbol:
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left: 23
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top: 50
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width: 27
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height: 27
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z index: 1
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render style: image
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choice images:
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artifact: { drop_shadow("/magic-future-common.mse-include/artifact_white.png", offset_x: 0.08, offset_y: 0.10, color: rgb(0,0,0), alpha: 1, blur_radius: 0.05) }
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creature: { drop_shadow("/magic-future-common.mse-include/creature_white.png", offset_x: 0.08, offset_y: 0.10, color: rgb(0,0,0), alpha: 1, blur_radius: 0.05) }
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enchantment: { drop_shadow("/magic-future-common.mse-include/enchantment_white.png", offset_x: 0.08, offset_y: 0.10, color: rgb(0,0,0), alpha: 1, blur_radius: 0.05) }
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instant: { drop_shadow("/magic-future-common.mse-include/instant_white.png", offset_x: 0.08, offset_y: 0.10, color: rgb(0,0,0), alpha: 1, blur_radius: 0.05) }
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land: { drop_shadow("/magic-future-common.mse-include/land_white.png", offset_x: 0.08, offset_y: 0.10, color: rgb(0,0,0), alpha: 1, blur_radius: 0.05) }
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multitype: { drop_shadow("/magic-future-common.mse-include/multitype_white.png", offset_x: 0.08, offset_y: 0.10, color: rgb(0,0,0), alpha: 1, blur_radius: 0.05) }
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sorcery: { drop_shadow("/magic-future-common.mse-include/sorcery_white.png", offset_x: 0.08, offset_y: 0.10, color: rgb(0,0,0), alpha: 1, blur_radius: 0.05) }
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planeswalker: { drop_shadow("/magic-future-common.mse-include/planeswalker_white.png", offset_x: 0.08, offset_y: 0.10, color: rgb(0,0,0), alpha: 1, blur_radius: 0.05) }
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structure: { drop_shadow("structure_white.png", offset_x: 0.08, offset_y: 0.10, color: rgb(0,0,0), alpha: 1, blur_radius: 0.05) }
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############################# Image
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image:
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left: 19
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top: 59
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width: 337
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height: 239
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z index: 1
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mask: image_mask.png
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############################# Card type
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type:
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left: 28
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top : 299
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right: 347
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height: 20
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alignment: middle shrink-overflow
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z index: 1
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padding top: 1
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font:
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name: Matrix
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size: 16
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weight: bold
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color: white
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shadow color: black
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shadow displacement x: 2
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shadow displacement y: 2
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shadow blur: 2
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rarity:
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left: 324
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top : 256
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width: 29
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height: 29
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z index: 1
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alignment: middle center
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render style: image
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choice images:
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# Images based on the set symbol
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basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
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common: script: symbol_variation(symbol: set.symbol, variation: "common")
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uncommon: script: symbol_variation(symbol: set.symbol, variation: "radialuncommon")
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rare: script: symbol_variation(symbol: set.symbol, variation: "radialrare")
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mythic rare: script: symbol_variation(symbol: set.symbol, variation: "radialmythicrare")
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special: script: symbol_variation(symbol: set.symbol, variation: "radialspecial")
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############################# Text box
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text:
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left: 36
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top : { if styling.keyword_icons then 367 else 333 }
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width: 303
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height: { if styling.keyword_icons then 111 else 145 }
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font:
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name: MPlantin
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italic name: MPlantin-Italic
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size: 14
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scale down to: 6
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color: black
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symbol font:
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name: { styling.text_box_mana_symbols }
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size: 14
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alignment: middle left
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z index: 2
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padding left: 6
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padding top: 2
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padding right: 4
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padding bottom: 0
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line height hard: 1.2
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line height line: 1.5
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line height soft: 0.9
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mask: { if styling.keyword_icons then "textbox_mask_short.png" else "textbox_mask.png" }
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watermark:
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left: 105
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top : { if styling.keyword_icons then 357 else 323 }
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width: 165
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height: { if styling.keyword_icons then 131 else 165 }
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z index: 1
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render style: image
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alignment: middle center
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include file: /magic-watermarks.mse-include/watermarks
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############################# PT
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pt:
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z index: 2
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left: 272
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top: 446
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width: 64
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height: 39
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alignment: center middle shrink-overflow
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font:
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name: ModMatrix
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size: 23
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color: black
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separator color: rgb(200,0,0)
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############################# Card sorting / numbering
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############################# Copyright stuff
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illustrator:
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left: 40
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top : 484
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width: 297
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height: 16
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z index: 1
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alignment: middle center
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font:
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name: MPlantin
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size: 10
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color: white
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shadow color: black
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shadow displacement x: 2
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shadow displacement y: 2
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shadow blur: 2
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copyright line:
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left: 40
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top : 501
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width: 297
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height: 12
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z index: 5
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alignment: middle center
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font:
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name: MPlantin
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size: 6.5
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color: { paintbrush_color() }
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############################################################## Extra card fields
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extra card field:
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type: choice
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name: foil layer
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choice: foil
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save value: false
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editable: false
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extra card field:
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type: choice
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name: pt box
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choice: pt
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save value: false
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editable: false
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extra card field:
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type: choice
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name: keyword bar
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choice: bar
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save value: false
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editable: false
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extra card field:
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type: text
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name: cmc
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save value: false
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editable: false
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script: cmc(card.casting_cost)
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extra card field:
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type: choice
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name: paintbrush
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save value: false
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editable: false
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choice: paintbrush
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extra card field:
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type: multiple choice
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name: keyword icons
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description: Icons for keywords
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choice: deathtouch
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choice: double strike
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choice: first strike
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choice: flash
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choice: flying
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choice: haste
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choice: lifelink
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choice: reach
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choice:
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name: protection from
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choice: white
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choice: blue
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choice: black
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choice: red
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choice: green
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choice: multicolor
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choice: artifact
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extra card style:
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foil layer:
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left: 0
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top : 0
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width: 375
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height: 523
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z index: 3
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render style: image
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image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
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pt box:
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left: 0
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top: 0
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width: 375
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height: 523
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z index: 1
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render style: image
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visible: {card.pt != ""}
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image: pt_bar.png
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keyword bar:
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left: 0
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top: 0
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width: 375
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height: 523
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z index: 1
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render style: image
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image: keyword_bar.png
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visible: {styling.keyword_icons}
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cmc:
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left: 22
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top: 77
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width: 27
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height: 27
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z index: 1
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alignment: middle center
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font:
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name: ModMatrix
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size: 20
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weight: bold
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color: white
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shadow color: black
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shadow displacement x: 2
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shadow displacement y: 2
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shadow blur: 2
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paintbrush:
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left: { 150 + card_style.illustrator.content_width * -0.5 }
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top: 484
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height: 15
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width: 38
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z index: 1
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render style: image
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image: { drop_shadow("/magic-future-common.mse-include/paintbrush_white.png", offset_x: 0.0526, offset_y: 0.1333, color: rgb(0,0,0), alpha: 1, blur_radius: 0.12)}
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keyword icons:
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left: 42
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top: { if styling.keyword_icons then 321 else 5000 }
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width: 297
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height: 24
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z index: 1
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alignment: middle left
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render style: image list
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spacing: 10
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choice images:
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deathtouch: deathtouch.png
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double strike: doublestrike.png
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first strike: firststrike.png
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flash: flash.png
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flying: flying.png
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haste: haste.png
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lifelink: lifelink.png
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reach: reach.png
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protection from white: pro-white.png
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protection from blue: pro-blue.png
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protection from black: pro-black.png
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protection from red: pro-red.png
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protection from green: pro-green.png
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protection from multicolor: pro-gold.png
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protection from artifact: pro-artifact.png
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