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437
data/magic-old-abu.mse-style/style
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437
data/magic-old-abu.mse-style/style
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mse version: 2.0.0
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game: magic
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short name: abu style
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full name: before revised edition
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installer group: magic/old style/abu cards
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icon: card-sample.png
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position hint: 023
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version: 2015-06-19
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depends on:
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package: magic.mse-game
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version: 2008-06-02
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depends on:
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package: magic-watermarks.mse-include
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version: 2007-12-29
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depends on:
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package: magic-mana-small-abu.mse-symbol-font
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version: 2011-01-01
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card width: 375
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card height: 523
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card dpi: 150
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############################################################## Extra scripts
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init script:
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# Use guild mana symbols?
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guild_mana := { styling.use_guild_mana_symbols }
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# Use the normal tap symbol
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mana_t := { "older" }
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# Only white cards use a black font
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font_colors_white := { input != "w" }
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# Alpha style lands? Different blending for multicolored lands.
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#Did it this way because was getting longer other way, due to redefining color_background parts.
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color_combination := {
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# The base hybrid, without the outer frame blended over it
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base := base_hybrid[shape][color_count]()
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# Put a frame around it?
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if type == "card" and land and color_count == 2 and shape != "overlay" and styling.alpha_style_blending then
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masked_blend(
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mask: "alpha_blend.png",
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dark: land_template(colors[0]),
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light: land_template(colors[1]),
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)
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else if land and color_count!=1 then
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masked_blend(
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mask: "land_blend_{type}.png",
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dark: land_template("c"),
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light: base,
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)
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else if multi then
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masked_blend(
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mask: ( if styling.type_of_gradient_multicolor == "full card" then "multicolor_blend_{type}.png"
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else if styling.type_of_gradient_multicolor == "trim only" then "multicolor_blend_{type}2.png"
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else "multicolor_blend_{type}.png" ),
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dark: template("m"),
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light: base,
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)
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else if artifact then
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masked_blend(
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mask: ( if styling.type_of_gradient_artifact == "full card" then "multicolor_blend_{type}.png"
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else if styling.type_of_gradient_artifact == "trim only" then "multicolor_blend_{type}2.png"
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else "multicolor_blend_{type}.png" ),
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dark: template("a"),
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light: base,
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)
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else if color_count > 1 and mask_hybrid_with_land() then
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masked_blend(
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mask: "hybrid_blend_{type}.png",
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dark: land_template("c"),
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light: base,
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)
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else base
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}
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############################################################## Set info fields
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set info style:
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symbol:
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variation:
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name: olduncommon
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border radius: 0.10
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fill type: linear gradient
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fill color 1: rgb(224,224,224)
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fill color 2: rgb(84, 84, 84)
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border color 1: rgb(255,255,255)
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border color 2: rgb(255,255,255)
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variation:
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name: oldrare
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border radius: 0.10
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fill type: linear gradient
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fill color 1: rgb(214,196,94)
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fill color 2: rgb(95, 84, 40)
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border color 1: rgb(255,255,255)
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border color 2: rgb(255,255,255)
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############################################################## Extra style options
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styling field:
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type: boolean
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name: use guild mana symbols
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description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
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initial: no
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styling field:
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type: package choice
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name: text box mana symbols
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match: magic-mana-*.mse-symbol-font
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initial: magic-mana-small-abu.mse-symbol-font
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styling field:
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type: boolean
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name: alpha style blending
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description: Use Alpha-style dual blending
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initial: no
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styling field:
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type: choice
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name: type of gradient multicolor
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description: What parts of the card should be blended for gradient multicolor?
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choice: full card
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choice: trim only
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initial: full card
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styling field:
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type: choice
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name: type of gradient artifact
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description: What parts of the card should be blended for gradient artifact?
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choice: full card
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choice: trim only
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initial: full card
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styling field:
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type: boolean
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name: art overlay
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description: Should an overlay be placed over the art to make it look older?
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initial: yes
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styling field:
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type: choice
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name: center text
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description: When to center text (short text only means only on one-line cards with no flavor text)
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choice: always
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choice: short text only
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choice: never
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initial: never
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styling field:
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type: boolean
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name: colored rarities
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description: Should rarity symbols be different colors, such as gold, silver, and purple?
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initial: yes
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styling field:
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type: choice
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name: pt font
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description: Should the font used for p/t be MPlantin or MPlantin-Bold? MPlantin was used until Mirage.
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initial: MPlantin-Bold
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choice: MPlantin
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choice: MPlantin-Bold
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styling field:
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type: boolean
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name: visible rarity
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description: Should expansion symbols be on your card?
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initial: yes
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styling field:
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type: boolean
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name: visible copyright
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description: Should a copyright line be placed on your card?
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initial: yes
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styling field:
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type: package choice
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name: overlay
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description: Should there be an overlay applied, such as foil?
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match: magic-overlay-*.mse-include
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required: false
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styling field:
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type: choice
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name: overlay combine type
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description: What type of combine should the overlay use? Only works if overlay is enabled.
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choice: normal
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choice: add
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choice: subtract
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choice: stamp
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choice: difference
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choice: negation
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choice: multiply
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choice: darken
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choice: lighten
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choice: color dodge
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choice: color burn
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choice: screen
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choice: overlay
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choice: hard light
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choice: soft light
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choice: reflect
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choice: glow
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choice: freeze
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choice: heat
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choice: and
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choice: or
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choice: xor
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choice: shadow
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choice: symmetric overlay
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styling style:
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use guild mana symbols:
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choice images:
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yes: /magic-mana-small-abu.mse-symbol-font/mana_guild_rg.png
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no: /magic-mana-small-abu.mse-symbol-font/mana_rg.png
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center text:
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render style: both
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choice images:
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always: /magic.mse-game/icons/center-all-text.png
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short text only: /magic.mse-game/icons/center-short-text.png
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never: /magic.mse-game/icons/center-no-text.png
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colored rarities:
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choice images:
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no: { symbol_variation(symbol: set.symbol, variation: "common") }
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yes: { symbol_variation(symbol: set.symbol, variation: "rare") }
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############################################################## Card fields
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card style:
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############################# Background stuff
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border color:
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left: 0
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top : 0
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width: 375
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height: 523
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radius: 18
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left width: 10
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right width: 10
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top width: 10
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bottom width: 10
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z index: -1
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card color:
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left: 0
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top: 0
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width: 375
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height: 523
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z index: -2
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render style: image
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popup style: in place
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image: { card_background() }
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############################# Name line
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name:
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left: 26
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top : 26
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right: { 341 - card_style.casting_cost.content_width }
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height: 23
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alignment: bottom shrink-overflow
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padding bottom: 0
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z index: 1
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font:
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name: MagicMedieval
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size: 15.5
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color: rgb(201,201,201)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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casting cost:
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right: 341
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top : 24
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width: { max(30, card_style.casting_cost.content_width) + 5 }
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height: 24
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alignment: middle right
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symbol font:
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name: magic-mana-small-abu
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size: 16
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alignment: middle right
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always symbol: true
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z index: 2
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padding top: 0
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############################# Image
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image:
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left: 44
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top: 51
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width: 286
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height: 233
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z index: 1
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############################# Card type
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type:
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left: 39
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top : 288
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width: { 298 - max(22,card_style.rarity.content_width) }
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height: 20
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alignment: middle shrink-overflow
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z index: 1
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padding top: 2
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font:
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name: MPlantin
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size: 12
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color: rgb(201,201,201)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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separator color: rgb(128,128,128)
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rarity:
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left: 296
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top : 290
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width: 40
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height: 18
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z index: 1
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visible: { styling.visible_rarity=="yes" }
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alignment: middle right
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render style: image
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choice images:
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# Images based on the set symbol
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basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
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common: script: symbol_variation(symbol: set.symbol, variation: "common")
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uncommon:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.symbol, variation: "olduncommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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rare:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.symbol, variation: "oldrare")
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else symbol_variation(symbol: set.symbol, variation: "common")
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mythic rare:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.symbol, variation: "mythic rare")
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else symbol_variation(symbol: set.symbol, variation: "common")
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special:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.symbol, variation: "special")
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else symbol_variation(symbol: set.symbol, variation: "common")
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############################# Text box
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text:
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left: 47
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top : 312
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width: 281
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height: 147
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font:
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name: MPlantin
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italic name: MPlantin-Italic
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size: 14
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scale down to: 6
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color: rgb(0,0,0)
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symbol font:
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name: { styling.text_box_mana_symbols }
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size: 14
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alignment:
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script:
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if (styling.center_text == "short text only" and
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not contains(match:"\n", card.rule_text) and
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card.flavor_text == "<i-flavor></i-flavor>" and
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card_style.text.content_lines <= 2) or
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styling.center_text == "always"
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then "middle center"
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else "middle left"
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z index: 2
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padding left: 6
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padding top: 2
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padding right: 4
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padding bottom: 0
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line height hard: 1.2
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line height line: 1.5
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line height soft: 0.9
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watermark:
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left: 120
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top : 313
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width: 138
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height: 150
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z index: 1
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render style: image
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alignment: middle center
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include file: /magic-watermarks.mse-include/watermarks-old
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############################# PT
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pt:
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z index: 4
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left: 295
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top: 466
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width: 47
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height: 27
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alignment: right middle
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font:
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name: { styling.pt_font }
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size: 17
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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separator color: rgb(200,0,0)
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############################# Card sorting / numbering
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############################# Copyright stuff
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illustrator:
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left: 35
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top : { if styling.visible_copyright=="no" then 470 else 466 }
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width: 307
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height: { if styling.visible_copyright=="no" then 22 else 16 }
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z index: 2
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alignment: middle left
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font:
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name: MPlantin
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size: { if styling.visible_copyright=="no" then 12 else 10 }
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color: rgb(201,201,201)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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copyright line:
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left: 35
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top : 482
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width: 307
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height: 12
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z index: 1
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visible: { styling.visible_copyright=="yes" }
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alignment: middle left
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font:
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name: MPlantin
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size: 6.5
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color: { font_color(card.card_color) }
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############################################extra card field:
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extra card field:
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type: choice
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name: image overlay
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choice: overlay
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initial: overlay
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editable: false
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save value: false
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show statistics: false
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extra card field:
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type: choice
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name: foil layer
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choice: foil
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save value: false
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editable: false
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extra card style:
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image overlay:
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left: 44
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top: 51
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width: 286
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height: 233
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z index: 2
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render style: image
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popup style: in place
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image: { if styling.art_overlay then "artoverlay.png" }
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foil layer:
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left: 0
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top : 0
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width: 375
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height: 523
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z index: 2
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render style: image
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image: {if styling.overlay == "" then nil else set_combine(input: styling.overlay + "/overlay.png", combine: styling.overlay_combine_type)}
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Reference in New Issue
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