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CajunAvenger
2021-07-09 02:07:58 -05:00
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cd ..
cd ..
mse --create-installer magic-veryold.mse-style magic.mse-game magic-blends.mse-include magic-mana-small.mse-symbol-font magic-watermarks.mse-include
ren "magic-veryold.mse-installer" "Magic - 4th Edition.mse-installer"

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mse version: 2.0.0
game: magic
full name: 4th Edition Style
short name: 4th Ed.
installer group: magic/4th edition style
icon: card-sample.png
position hint: 023
version: 2014-02-22
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-12-29
depends on:
package: magic-mana-old.mse-symbol-font
version: 2007-10-05
card width: 337
card height: 469
card dpi: 134.98
#Author: Buttock1234
# Updated by Pichoro
############################################################## Extra scripts
init script:
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Only white cards use a black font
font_colors_white := { input != "w" }
# Alpha style lands? Different blending for multicolored lands.
#Did it this way because was getting longer other way, due to redefining color_background parts.
color_combination := {
# The base hybrid, without the outer frame blended over it
base := base_hybrid[shape][color_count]()
# Put a frame around it?
if type == "card" and land and color_count == 2 and shape != "overlay" and styling.alpha_style_blending then
masked_blend(
mask: "alpha_blend.png",
dark: land_template(colors[0]),
light: land_template(colors[1]),
)
else if land then
masked_blend(
mask: "land_blend_{type}.png",
dark: land_template("c"),
light: base,
)
else if multi then
masked_blend(
mask: ( if styling.type_of_gradient_multicolor == "full card" then "multicolor_blend_{type}.png"
else if styling.type_of_gradient_multicolor == "trim only" then "multicolor_blend_{type}2.png"
else "multicolor_blend_{type}.png" ),
dark: template("m"),
light: base,
)
else if artifact then
masked_blend(
mask: ( if styling.type_of_gradient_artifact == "full card" then "multicolor_blend_{type}.png"
else if styling.type_of_gradient_artifact == "trim only" then "multicolor_blend_{type}2.png"
else "multicolor_blend_{type}.png" ),
dark: template("a"),
light: base,
)
else base
}
############################################################## Set info fields
set info style:
symbol:
variation:
name: olduncommon
border radius: 0.10
fill type: linear gradient
fill color 1: rgb(224,224,224)
fill color 2: rgb(84, 84, 84)
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
variation:
name: oldrare
border radius: 0.10
fill type: linear gradient
fill color 1: rgb(214,196,94)
fill color 2: rgb(95, 84, 40)
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
############################################################## Extra style options
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-old.mse-symbol-font
styling field:
type: boolean
name: alpha style blending
description: Use Alpha-style dual blending
initial: no
styling field:
type: choice
name: type of gradient multicolor
description: What parts of the card should be blended for gradient multicolor?
choice: full card
choice: trim only
initial: full card
styling field:
type: choice
name: type of gradient artifact
description: What parts of the card should be blended for gradient artifact?
choice: full card
choice: trim only
initial: full card
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: old
choice: modern
choice: old
choice: diagonal T
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: colored rarities
description: Should rarity symbols be different colors, such as gold, silver, and purple?
initial: yes
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling field:
type: choice
name: pt font
description: Should the font used for p/t be MPlantin or MPlantin-Bold? MPlantin was used until Mirage.
initial: MPlantin
choice: MPlantin
choice: MPlantin-Bold
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-old.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-old.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-old.mse-symbol-font/mana_t.png
old: /magic-mana-old.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-old.mse-symbol-font/mana_t_older.png
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 337
height: 468
radius: 18
left width: 18
right width: 19
top width: 18
bottom width: 19
z index: 4
card color:
left: 12
top: 12
width: 312
height: 444
z index: 0
render style: image
popup style: in place
image: { card_background() }
############################# Name line
name:
left: { if card.card_symbol=="none" then 32 else 39 }
top : 20
right: { 300 - card_style.casting_cost.content_width }
height: 22
alignment: bottom shrink-overflow
padding bottom: 0
z index: 1
font:
name: MagicMedieval
size: 14
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
casting cost:
right: 304
top : 20
width: { max(36, card_style.casting_cost.content_width) + 5 }
height: 22
alignment: middle right
symbol font:
name: magic-mana-old
size: 14
alignment: middle right
always symbol: true
z index: 2
padding top: 0
card symbol:
left: 22
top : 21
height: 20
width: 14
z index: 1
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: 41
top: 47
width: 255
height: 207
z index: 1
############################# Card type
type:
left: 34
top : 259
width: { 262 - max(22,card_style.rarity.content_width) }
height: 18
alignment: top left shrink-overflow
z index: 1
font:
name: MPlantin
size: 12
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
separator color: rgb(192,192,192)
rarity:
right: 299
top : 258
width: 40
height: 20
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "olduncommon")
else symbol_variation(symbol: set.symbol, variation: "common")
rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "oldrare")
else symbol_variation(symbol: set.symbol, variation: "common")
mythic rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "mythic rare")
else symbol_variation(symbol: set.symbol, variation: "common")
special:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "special")
else symbol_variation(symbol: set.symbol, variation: "common")
############################# Text box
text:
left: 50
top : 283
width: 240
height: 128
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: rgb(0,0,0)
symbol font:
name: { styling.text_box_mana_symbols }
size: 13
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 2
padding left: 2
padding top: 2
padding right: 2
padding bottom: 10
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
watermark:
left: 111
top : 277
width: 124
height: 140
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks-old
############################# PT
pt:
z index: 2
left: 266
top: 420
width: 42
height: 28
alignment: right top
font:
name: { styling.pt_font }
size: 14
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 2
shadow displacement y: 2
separator color: rgb(255,50,50)
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 34
top : 417
width: 200
height: 14
z index: 1
alignment: left
font:
name: Mplantin
size: 9
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
copyright line:
left: 34
top : 432
width: 200
height: 9
z index: 1
alignment: left
font:
name: MPlantin
size: 6
color: { font_color(card.card_color) }
############################################################## Extra card fields
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card style:
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 3
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

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