Bump to 2.5.4 (#79)

* bump to 2.5.4

---------

Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
This commit is contained in:
GenevensiS
2024-09-27 20:51:14 +02:00
committed by GitHub
parent 290a21c59a
commit f16c3015ac
5 changed files with 102 additions and 66 deletions

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@@ -5,7 +5,7 @@ HOUSEKEEPING
• I have created a tool at https://mse-editor.neocities.org/ which you can upload MSE files to in order to patch their data. Not all sets will need this, but it will stop your console from blowing up with harmless warnings the first time you load sets
MSE 2.5
Genevensis and Hagan have been doing excellent work at getting MSE compiled and edited lately, and so this update also has us upgrading from MSE 2.1.2 all the way to MSE 2.5.3! What does that mean for you?
Genevensis and Hagan have been doing excellent work at getting MSE compiled and edited lately, and so this update also has us upgrading from MSE 2.1.2 all the way to MSE 2.5.4! What does that mean for you?
UI Updates:
• When selecting Games or Templates, there is now a search bar that allows you to filter templates.
• Added the ability to underline text via Ctrl+U or the [u]U[/u] buttom on the top panel.
@@ -21,6 +21,8 @@ Template Development Updates:
• The built-in functions `width_of(image)` and `height_of(image)` have been added.
• The built-in function `exists_in_package("/package-name.package-extension/file-name.file-extension")` has been added to check if a file exists.
• Stylesheets can now define `card regions`, with properties `name:, x:, y:, width:, height:`. These can be accessed in the array stylesheet.card_regions to help the script decide how to split images with multiple regions.
• The "info" field type is now supported in the style tab.
• Setting an "image" field as "editable: false" will remove the "double click to load" text as well as the checkerboard pattern. To link an image with it, use the "default" property.
• The built-in function `to_date` now accepts "now" as a parameter.
• Added combine modes "greater than N" and "smaller than N", where N is multiples of 5 between 0 and 255. These apply to pixels which have all their RGB values greater/smaller than N. The main use case for this is applying textures to text; An example texture `set_combine("texture.png", combine:"greater than 160")` layered over text will be masked to only appear over white and light gray pixels. This works best when the text is on a high contrast background, otherwise the texture may be applied to the background.
• Right margin now works, with the same 10x divisor than left margin has.
@@ -121,6 +123,7 @@ MAINFRAME SUITE UPDATES
• M15 Sagas and Mainframe DFC now allow for customization of Class Level Bars, adding bars without arrows, the Case line, and the ability to provide a custom image from magic-mainframe-extras.
• Mainframe DFC now supports planeswalkers with 5 and 6 abilities.
• Mainframe DFC now has an option to remove the backface rarity.
• Mainframe DFC now has "front chop" and "back chop" options that work like the other frame's chops. Level chops remain as a fallback (so you don't need to update anything), but are now moved to the Leveler/Saga editing section.
• Mainframe DFC's Saga and Clear frames now have proper circles around their transform icon.
• "Snap chapter to box" options now update automatically, without needing a closing comma.
• M15 Mainframe's Lesson frame is now accessed by clicking the big square to the left of the name, with the empty tombstone/alchemy box moving further left. Note you will need to re-assign Lesson symbols, either with the neocities patcher or doing it by hand.