Bump to 2.5.4 (#79)
* bump to 2.5.4 --------- Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
This commit is contained in:
@@ -652,15 +652,38 @@ styling field:
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type: text
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name: font size
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description: Font size for the rooms. Default is 12.
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styling field:
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type: text
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name: shrink name text
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description: Reduces the name text N points.
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styling field:
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type: boolean
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name: show grid
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description: Show the dungeon gridlines?
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styling field:
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type: boolean
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name: arrows
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description: Use arrows between rooms
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styling field:
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type: text
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name: arrow replacement folder
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description: Change the arrows to use arrows from this folder magic-mainframe-extras. named arrowU.png for U, D, UD, L, R, and LR
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styling field:
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type: text
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name: custom symbol one
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description: Use this image in magic-mainframe-extras as custom symbol one
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styling field:
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type: text
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name: custom symbol two
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description: Use this image in magic-mainframe-extras as custom symbol two
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styling field:
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type: boolean
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name: custom floor
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initial: no
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description: Upload a custom image to replace the default floor. Clickable on the outside edges of the border walls.
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styling field:
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type: boolean
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name: show grid
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description: Show the dungeon gridlines?
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type: info
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name: Long Rooms
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styling field:
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type: text
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name: level 2 long rooms
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@@ -692,7 +715,6 @@ styling field:
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styling field:
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type: info
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name: Dead Ends
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description: Dead Ends
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styling field:
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type: text
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name: level 0 dead ends
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@@ -766,21 +788,8 @@ styling field:
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name: level 8 exits
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description: Walls to put vertical doors on.
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styling field:
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type: text
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name: arrow replacement folder
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description: Change the arrows to use arrows from this folder magic-mainframe-extras. named arrowU.png for U, D, UD, L, R, and LR
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styling field:
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type: text
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name: custom symbol one
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description: Use this image in magic-mainframe-extras as custom symbol one
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styling field:
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type: text
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name: custom symbol two
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description: Use this image in magic-mainframe-extras as custom symbol two
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styling field:
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type: boolean
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name: arrows
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description: Use arrows between rooms
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type: info
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name: Advanced customization
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styling field:
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type: choice
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name: advanced help
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@@ -800,6 +809,9 @@ styling field:
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choice: preview
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choice: yes
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description: Toggle Custom Widths and Door Offsets
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styling field:
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type: info
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name: Customize room width
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styling field:
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type: text
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name: level 1 custom widths
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@@ -834,7 +846,7 @@ styling field:
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description: Make rooms a different number of blocks wide, for example "10,6," for a double sized room
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styling field:
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type: info
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name: Door offsets
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name: Customize door offsets
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description: Door offsets
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styling field:
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type: text
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@@ -868,15 +880,15 @@ styling field:
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type: text
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name: level 8 door offsets
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description: Move doors X pixels right (use negative for left). A block is 20px
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styling field:
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type: info
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name: Other options
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description: Door offsets
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styling field:
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type: boolean
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name: remove from autocount
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description: Removes the automatic card number for specific cards, to allow for overcounted cards like in Planeswalker Decks.
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initial: no
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styling field:
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type: text
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name: shrink name text
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description: Reduces the name text N points.
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styling field:
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type: package choice
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name: text box mana symbols
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@@ -300,7 +300,7 @@ init script:
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filter_text@(match:"\n")
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#### backend magic
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lv_chop := { pull_comma_array(input, cell:cell, end:0, default:0)}
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lv_chop := { to_number_lax(pull_comma_array(input, cell:cell, end:0, default:0)) }
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card_shape := {
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if contains(styling.dfc_type, match: "modal")
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then "modal double faced"
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@@ -532,6 +532,16 @@ init script:
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back_clear := { chosen(styling.other_options, choice:"clear back") }
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#### field scripts
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chop_front := {
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if styling.front_chop != "" then
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lv_chop(styling.front_chop, cell:input)
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else (if input == 0 then -1 else 1)*lv_chop(styling.level_1_chop, cell:input)
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}
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chop_back := {
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if styling.back_chop != "" then
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lv_chop(styling.back_chop, cell:input)
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else (if input == 0 then -1 else 1)*lv_chop(styling.level_5_chop, cell:input)
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}
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top_of_textbox := {
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(
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if mainframe_walker()
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@@ -544,7 +554,7 @@ init script:
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then 395
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else 327
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)
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- lv_chop(styling.level_1_chop, cell:0)
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+ chop_front(0)
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}
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bottom_of_textbox := {
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(
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@@ -556,7 +566,7 @@ init script:
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then 475
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else 481
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)
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- lv_chop(styling.level_1_chop, cell:1)
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- chop_front(1)
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}
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top_of_textbox2 := {
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(
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@@ -570,7 +580,7 @@ init script:
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then 395
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else 327
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)
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- lv_chop(styling.level_5_chop, cell:0)
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+ chop_back(0)
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}
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bottom_of_textbox2 := {
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(
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@@ -582,7 +592,7 @@ init script:
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then 475
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else 481
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)
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- lv_chop(styling.level_5_chop, cell:1)
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- chop_back(1)
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}
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##### leveler stuff
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box_leveler := {styling.level_containers == "pt boxes"}
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@@ -1775,20 +1785,8 @@ styling field:
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description: reduces the typeline text N points.
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styling field:
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type: text
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name: level 1 chop
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description: Changes the start/stop points of the first textbox. Use negative to move down. Formatted as "1,2," MUST end with a comma.
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styling field:
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type: text
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name: level 2 chop
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description: Changes the start/stop points of the second textbox. Use negative to move down. Formatted as "1,2," MUST end with a comma.
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styling field:
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type: text
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name: level 3 chop
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description: Changes the start/stop points of the third textbox. Use negative to move down. Formatted as "1,2," MUST end with a comma.
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styling field:
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type: text
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name: level 4 chop
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description: Changes the start/stop points of the fourth textbox. Use negative to move down. Formatted as "1,2," MUST end with a comma.
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name: front chop
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description: Changes the start/stop points of the textbox. Formatted as "X,Y"
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styling field:
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type: choice
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name: d20 dividers
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@@ -1849,20 +1847,8 @@ styling field:
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description: reduces the typeline text N points.
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styling field:
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type: text
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name: level 5 chop
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description: Changes the start/stop points of the first textbox of the back face. Use negative to move down. Formatted as "1,2," MUST end with a comma.
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styling field:
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type: text
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name: level 6 chop
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description: Changes the start/stop points of the second textbox of the back face. Use negative to move down. Formatted as "1,2," MUST end with a comma.
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styling field:
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type: text
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name: level 7 chop
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description: Changes the start/stop points of the third textbox of the back face. Use negative to move down. Formatted as "1,2," MUST end with a comma.
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styling field:
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type: text
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name: level 8 chop
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description: Changes the start/stop points of the fourth textbox of the back face. Use negative to move down. Formatted as "1,2," MUST end with a comma.
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name: back chop
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description: Changes the start/stop points of the textbox of the back face. Formatted as "X,Y"
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styling field:
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type: choice
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name: d20 dividers back
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@@ -1992,6 +1978,41 @@ styling field:
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choice: arrows
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choice: pt boxes
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choice: loyalty boxes
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styling field:
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type: text
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name: level 1 chop
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description: Changes the start/stop points of the first textbox. Use negative to move down. Formatted as "1,2," MUST end with a comma.
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styling field:
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type: text
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name: level 2 chop
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description: Changes the start/stop points of the second textbox. Use negative to move down. Formatted as "1,2," MUST end with a comma.
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styling field:
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type: text
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name: level 3 chop
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description: Changes the start/stop points of the third textbox. Use negative to move down. Formatted as "1,2," MUST end with a comma.
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styling field:
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type: text
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name: level 4 chop
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description: Changes the start/stop points of the fourth textbox. Use negative to move down. Formatted as "1,2," MUST end with a comma.
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styling field:
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type: text
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name: level 5 chop
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description: Changes the start/stop points of the first textbox of the back face. Use negative to move down. Formatted as "1,2," MUST end with a comma.
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styling field:
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type: text
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name: level 6 chop
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description: Changes the start/stop points of the second textbox of the back face. Use negative to move down. Formatted as "1,2," MUST end with a comma.
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styling field:
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type: text
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name: level 7 chop
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description: Changes the start/stop points of the third textbox of the back face. Use negative to move down. Formatted as "1,2," MUST end with a comma.
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styling field:
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type: text
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name: level 8 chop
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description: Changes the start/stop points of the fourth textbox of the back face. Use negative to move down. Formatted as "1,2," MUST end with a comma.
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styling field:
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type: info
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name: Custom fonts
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include file: /magic-modules.mse-include/fonts/styling_fields_dfc
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styling field:
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type: info
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@@ -2369,13 +2390,13 @@ card style:
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else if front_saga()
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then 0
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else if front_map()
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then 287 - lv_chop(styling.level_1_chop, cell:2)
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then 287 - chop_front(2)
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else if mainframe_walker()
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then 300 - lv_chop(styling.level_1_chop, cell:2)
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then 300 - chop_front(2)
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else if front_normal() and is_bumped()
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then 296 - lv_chop(styling.level_1_chop, cell:2)
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then 296 - chop_front(2)
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else if front_normal()
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then 314 - lv_chop(styling.level_1_chop, cell:2)
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then 314 - chop_front(2)
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else 0
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font:
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name: { body_font() }
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@@ -2409,13 +2430,13 @@ card style:
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else if back_saga()
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then 0
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else if back_map()
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then 287 - lv_chop(styling.level_5_chop, cell:2)
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then 287 - chop_back(2)
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else if mainframe_walkerb()
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then 300 - lv_chop(styling.level_5_chop, cell:2)
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then 300 - chop_back(2)
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else if back_normal() and back_bumped()
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then 296 - lv_chop(styling.level_5_chop, cell:2)
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then 296 - chop_back(2)
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else if back_normal()
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then 314 - lv_chop(styling.level_5_chop, cell:2)
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then 314 - chop_back(2)
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else 0
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font:
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name: { body2_font() }
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