card_fields rewrite and magic-modules.mse-include (#21)

Overhauls the card_fields file to allow for template designers more freedom in manipulating data.

Adds magic-modules.mse-include, a large scale include file for building templates in a standardized way. Applying this to existing frames will be coming in future updates.
This commit is contained in:
GenevensiS
2024-05-25 00:57:47 +02:00
committed by GitHub
parent 44b059e2f7
commit fd4b8e4c89
1195 changed files with 13325 additions and 3633 deletions

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card style:
rarity:
right: { rarity_right_1() + typeline_offset_left_1() + typeline_offset_width_1() }
top: { rarity_top_1() + typeline_offset_top_1() }
width: { rarity_width_1() + typeline_offset_height_1() }
height: { rarity_height_1() + typeline_offset_height_1() }
z index: 950
alignment: middle right
visible: { (not typeline_disabled_1()) and not rarity_disabled_1() }
render style: image
include file: /magic-modules.mse-include/rarities/choice_images

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include file: /magic-modules.mse-include/rarities/card_fields
card style:
rarity 2:
right: { rarity_right_2() + typeline_offset_left_2() + typeline_offset_width_2() }
top: { rarity_top_2() + typeline_offset_top_2() }
width: { rarity_width_2() + typeline_offset_height_2() }
height: { rarity_height_2() + typeline_offset_height_2() }
z index: 950
alignment: middle center
visible: { (not typeline_disabled_2()) and not rarity_disabled_2() }
render style: image
include file: /magic-modules.mse-include/rarities/choice_images

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include file: /magic-modules.mse-include/rarities/card_fields_dfc
card style:
rarity 3:
right: { rarity_right_3() + typeline_offset_left_3() + typeline_offset_width_3() }
top: { rarity_top_3() + typeline_offset_top_3() }
width: { rarity_width_3() + typeline_offset_height_3() }
height: { rarity_height_3() + typeline_offset_height_3() }
z index: 950
alignment: middle center
visible: { (not typeline_disabled_3()) and not rarity_disabled_3() }
render style: image
include file: /magic-modules.mse-include/rarities/choice_images

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choice images:
# Images based on the set symbol
basic land:
script:
if use_main_rarity() then mainframe_rarity("c")
else if alt_rarity() then alt_symbol()
else if styling.inverted_common_symbol or else set.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if use_main_rarity() then mainframe_rarity("c")
else if alt_rarity() then alt_symbol()
else if styling.inverted_common_symbol or else set.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if use_main_rarity() then mainframe_rarity("u")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "uncommon")
rare:
script:
if use_main_rarity() then mainframe_rarity("r")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare:
script:
if use_main_rarity() then mainframe_rarity("m")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "mythic rare")
special:
script:
if use_main_rarity() then mainframe_rarity("s")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "special")
masterpiece:
script:
if use_main_rarity() then mainframe_rarity("mp")
else symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")

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#### Consider using the Typelines module instead of this one
#### To use this include in a template, add the following in the template headers:
depends on:
package: magic-modules.mse-include
version: 2024-05-20
#### Also add this, unindented, before the card style section:
include file: /magic-modules.mse-include/rarities/card_fields
#### For DFC or TFC templates, instead override the faces_coordinates function, and use:
include file: /magic-modules.mse-include/rarities/card_fields_dfc
include file: /magic-modules.mse-include/rarities/card_fields_tfc
#### Also add this among the styling field section,
#### (styling fields will appear in the order you place them):
#### This will add a text option for customizing the colors used by the rarity symbol,
#### and another to further tweak the positioning of the rarity symbol.
include file: /magic-modules.mse-include/rarities/styling_fields
#### Default Field Placement (@375x523, w=1 h=1)
rarity:
left: 317w
top: 297h
width: 24w
height: 24h
#### Customization
#### Optionally, you can define which face of the card the rarity should snap to,
#### by defining the following function in the init script:
typeline_face_1 := { 1 }
#### You can also adjust global alignment by defining the following functions, again in the init script,
#### which must return an int corresponding to the number of pixels you want to shift the rarity by:
#### To shift the rarity up/down:
rarity_offset_top_1 := { 0 }
#### To shift the rarity left/right:
rarity_offset_left_1 := { 0 }
#### To increase/decrease the width and height of the rarity:
rarity_offset_size_1 := { 0 }
#### For DFC or TFC templates, use:
rarity_offset_top_2 := { 0 }
rarity_offset_left_2 := { 0 }
rarity_offset_size_2 := { 0 }
rarity_offset_top_3 := { 0 }
rarity_offset_left_3 := { 0 }
rarity_offset_size_3 := { 0 }

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styling field:
type: text
name: alt rarity color
description: Use a custom color for the rarity symbol. Formatted as "R1,G1,B1:R2,G2,B2:...:X:" 1 and 2 are fill color, 3 and 4 border color, X is border thickness. For example, rare is 214,196,94:95,84,40:0,0,0:0,0,0:0.07
styling field:
type: text
name: rarity offsets
description: Formatted as "A,B,C,D". Moves the set symbol A pixels to the right, B pixels down, C pixels wider, D pixels taller. Use negatives for other directions.