card_fields rewrite and magic-modules.mse-include (#21)

Overhauls the card_fields file to allow for template designers more freedom in manipulating data.

Adds magic-modules.mse-include, a large scale include file for building templates in a standardized way. Applying this to existing frames will be coming in future updates.
This commit is contained in:
GenevensiS
2024-05-25 00:57:47 +02:00
committed by GitHub
parent 44b059e2f7
commit fd4b8e4c89
1195 changed files with 13325 additions and 3633 deletions

View File

@@ -0,0 +1,37 @@
include file: /magic-modules.mse-include/stamps/card_fields_dfc
card style:
card stamp 3:
left:
script:
width := face_coordinates_map(3).width
height := face_coordinates_map(3).height
if width > height then face_coordinates_map(3).left + 7 * width/523 + card_stamp_offset_left_3()
else face_coordinates_map(3).left + 166 * width/375 + card_stamp_offset_left_3()
top:
script:
width := face_coordinates_map(3).width
height := face_coordinates_map(3).height
if width > height then face_coordinates_map(3).top + 166 * height/375 + card_stamp_offset_top_3()
else face_coordinates_map(3).top + 473 * height/523 + card_stamp_offset_top_3()
width:
script:
width := face_coordinates_map(3).width
height := face_coordinates_map(3).height
if width > height then 43 * width/523 + card_stamp_offset_width_3()
else 43 * width/375 + card_stamp_offset_width_3()
height:
script:
width := face_coordinates_map(3).width
height := face_coordinates_map(3).height
if width > height then 43 * height/375 + card_stamp_offset_height_3()
else 43 * height/523 + card_stamp_offset_height_3()
visible: { not card_stamp_disabled_3() }
popup style: in place
include file: /magic.mse-game/stamps/menu_choice_images
render style: image
image:
script:
set.stamp_behavior
card.rarity_3
card_stamp_image(field: 3, face: 3)
z index: 860