card_fields rewrite and magic-modules.mse-include (#21)
Overhauls the card_fields file to allow for template designers more freedom in manipulating data. Adds magic-modules.mse-include, a large scale include file for building templates in a standardized way. Applying this to existing frames will be coming in future updates.
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data/magic-modules.mse-include/symbols/readme.txt
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data/magic-modules.mse-include/symbols/readme.txt
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#### Consider using the Namelines module instead of this one
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#### To use this include in a template, add the following in the template headers:
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depends on:
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package: magic-modules.mse-include
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version: 2024-05-20
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#### Also add this, unindented, before the card style section:
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include file: /magic-modules.mse-include/symbols/card_fields
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#### For DFC or TFC templates, instead override the faces_coordinates function, and use:
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include file: /magic-modules.mse-include/symbols/card_fields_dfc
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include file: /magic-modules.mse-include/symbols/card_fields_tfc
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#### Default Field Placement (@375x523, w=1 h=1)
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transformation:
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left: 13w, 319 mirrored
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top: 19h
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width: 43w
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height: 43h
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#### Customization
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#### The symbols default to "none", defaults can be changed with
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transform_symbol_default :=
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{
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if margin_code == "transform1" then "front triangle"
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else if margin_code == "transform2" then "back triangle"
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else "eldrazi"
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}
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#### Optionally, you can adjust global alignment by defining the following functions in the init script,
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#### which must return an int corresponding to the number of pixels you want to shift things by:
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#### To shift everything up/down:
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transform_symbol_offset_top_1 := { 0 }
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#### To shift everything left/right:
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transform_symbol_offset_left_1 := { 0 }
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#### To increase/decrease the size:
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transform_symbol_offset_width_1 := { 0 }
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transform_symbol_offset_height_1 := { 0 }
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#### To move the symbol to the right of the card:
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transform_symbol_mirrored_1 := { true }
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#### For the other faces on DFCs use:
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transform_symbol_offset_top_2 := { 0 }
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transform_symbol_offset_left_2 := { 0 }
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transform_symbol_offset_width_2 := { 0 }
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transform_symbol_offset_height_2 := { 0 }
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transform_symbol_offset_mirrored_2 := { 0 }
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transform_symbol_offset_top_3 := { 0 }
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transform_symbol_offset_left_3 := { 0 }
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transform_symbol_offset_width_3 := { 0 }
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transform_symbol_offset_height_3 := { 0 }
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transform_symbol_offset_mirrored_3 := { 0 }
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#### You can disable the symbols on some of the faces,
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#### by adding the following functions in the init script:
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transform_symbol_disabled_1 := { true }
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transform_symbol_disabled_2 := { true }
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transform_symbol_disabled_3 := { true }
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