card_fields rewrite and magic-modules.mse-include (#21)

Overhauls the card_fields file to allow for template designers more freedom in manipulating data.

Adds magic-modules.mse-include, a large scale include file for building templates in a standardized way. Applying this to existing frames will be coming in future updates.
This commit is contained in:
GenevensiS
2024-05-25 00:57:47 +02:00
committed by GitHub
parent 44b059e2f7
commit fd4b8e4c89
1195 changed files with 13325 additions and 3633 deletions

View File

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#### Consider using the Namelines module instead of this one
#### To use this include in a template, add the following in the template headers:
depends on:
package: magic-modules.mse-include
version: 2024-05-20
#### Also add this, unindented, before the card style section:
include file: /magic-modules.mse-include/symbols/card_fields
#### For DFC or TFC templates, instead override the faces_coordinates function, and use:
include file: /magic-modules.mse-include/symbols/card_fields_dfc
include file: /magic-modules.mse-include/symbols/card_fields_tfc
#### Default Field Placement (@375x523, w=1 h=1)
transformation:
left: 13w, 319 mirrored
top: 19h
width: 43w
height: 43h
#### Customization
#### The symbols default to "none", defaults can be changed with
transform_symbol_default :=
{
if margin_code == "transform1" then "front triangle"
else if margin_code == "transform2" then "back triangle"
else "eldrazi"
}
#### Optionally, you can adjust global alignment by defining the following functions in the init script,
#### which must return an int corresponding to the number of pixels you want to shift things by:
#### To shift everything up/down:
transform_symbol_offset_top_1 := { 0 }
#### To shift everything left/right:
transform_symbol_offset_left_1 := { 0 }
#### To increase/decrease the size:
transform_symbol_offset_width_1 := { 0 }
transform_symbol_offset_height_1 := { 0 }
#### To move the symbol to the right of the card:
transform_symbol_mirrored_1 := { true }
#### For the other faces on DFCs use:
transform_symbol_offset_top_2 := { 0 }
transform_symbol_offset_left_2 := { 0 }
transform_symbol_offset_width_2 := { 0 }
transform_symbol_offset_height_2 := { 0 }
transform_symbol_offset_mirrored_2 := { 0 }
transform_symbol_offset_top_3 := { 0 }
transform_symbol_offset_left_3 := { 0 }
transform_symbol_offset_width_3 := { 0 }
transform_symbol_offset_height_3 := { 0 }
transform_symbol_offset_mirrored_3 := { 0 }
#### You can disable the symbols on some of the faces,
#### by adding the following functions in the init script:
transform_symbol_disabled_1 := { true }
transform_symbol_disabled_2 := { true }
transform_symbol_disabled_3 := { true }