mse version: 2.0.0 game: magic short name: M15 Shifted full name: Planeshifted Duplex icon: card-sample.png installer group: magic/m15 style/Duplex/Planeshifted position hint: 072 version: 2024-06-07 depends on: package: magic.mse-game version: 2014-06-25 depends on: package: magic-modules.mse-include version: 2024-10-01 depends on: package: magic-mana-large.mse-symbol-font version: 2007-09-23 depends on: package: magic-mana-small.mse-symbol-font version: 2007-09-23 card width: 375 card height: 523 card dpi: 150 ############################################################## Extra scripts init script: # Should hybrids have a grey name? mask_hybrid_with_land := { styling.grey_hybrid_name } #Should multicolor lands with basic land types have a colored name? mask_multi_land_with_color := { styling.colored_multicolor_land_name } template_prefix := [ card: "/magic-modules.mse-include/cards/375 m15 simple/shifted/" pt: "/magic-modules.mse-include/pts/375 m15/shifted/" stamp: "/magic-modules.mse-include/stamps/backs/375 round/shifted/" ubstamp: "/magic-modules.mse-include/stamps/backs/375 ub/shifted/" identity: "/magic-modules.mse-include/indicators/" ] template_suffix := [ card: "card.jpg" pt: "pt.png" stamp: "stamp.png" ubstamp: "stamp.png" identity: "identity.png" ] template := { template_prefix[type] + input + template_suffix[type] } land_template := { template_prefix[type] + input + (if input == "a" then "" else "l") + template_suffix[type] } # Use land templates for previews because they show more contrast hybrid_previews := "land,hybrid" card_dir := template_prefix.card; color_combination := { # The base hybrid, without the outer frame blended over it base := base_hybrid[shape][color_count]() # Put a frame around it? if land and not colored_lands then masked_blend( mask: "{card_dir}multicolor_blend_{type}.png", dark: land_template("c"), light: base, ) else if land and multi and mask_multi_land_with_color() then masked_blend( mask: "{card_dir}hybrid_blend_{type}.png", dark: base, light: land_template("m"), ) else if multi and artifact then masked_blend( mask: "{card_dir}artifact_blend_{type}.png", dark: template("a"), light: masked_blend( mask: "multicolor_blend_{type}.png", dark: template("m"), light: base ) ) else if multi then masked_blend( mask: "{card_dir}multicolor_blend_{type}.png", dark: template("m"), light: base, ) else if artifact then masked_blend( mask: "{card_dir}artifact_blend_{type}.png", dark: template("a"), light: base, ) else if color_count > 1 and mask_hybrid_with_land() then masked_blend( mask: "{card_dir}hybrid_blend_{type}.png", dark: land_template("c"), light: base, ) else base } # Use the normal tap symbol mana_t := { if styling.tap_symbol == "old" then "old" else if styling.tap_symbol == "diagonal T" then "older" else "new" } # Use guild mana symbols? guild_mana := { styling.use_guild_mana_symbols } # Is the card a promo card? is_promo := { styling.promo } ifside := {if styling.side == "left" then left else right} sideset := {if styling.side == "left" then input else input-15} card_shape := { if styling.shifted_sorting then "shifted" else "normal" } is_unsorted := {styling.remove_from_autocount} watermark_include := "/magic-modules.mse-include/watermarks" ############################################################## Set info fields set info style: symbol: variation: name: invertedcommon border radius: 0.10 fill type: solid fill color: rgb(255,255,255) border color: rgb(0,0,0) ############################################################## Extra style options styling field: type: boolean name: shifted sorting description: Should this style of card sort as a shifted card (after other cards of that color)? initial: yes styling field: type: boolean name: remove from autocount description: Removes the automatic card number for specific cards, to allow for overcounted cards like in Planeswalker Decks. initial: no styling field: type: choice name: side description: Choose which side of the duplex this card is. choice: left choice: right include file: /magic-modules.mse-include/rarities/styling_fields styling field: type: boolean name: grey hybrid name description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. styling field: type: boolean name: colored multicolor land name description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. styling field: type: boolean name: use guild mana symbols description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. initial: no styling field: type: choice name: tap symbol description: What tap and untap symbols should be used on cards? initial: modern choice: modern choice: old choice: diagonal T styling field: type: package choice name: text box mana symbols match: magic-mana-*.mse-symbol-font initial: magic-mana-small.mse-symbol-font styling field: type: choice name: center text description: When to center text (short text only means only on one-line cards with no flavor text) choice: always choice: short text only choice: never initial: never styling field: type: boolean name: promo description: Is this card a promo card, with the "P" rarity? initial: no styling field: type: boolean name: inverted common symbol description: Should the common rarity symbol be inverted, like in Coldsnap? initial: no styling field: type: package choice name: overlay description: Should there be an overlay applied, such as foil? match: magic-overlay-*.mse-include required: false styling style: use guild mana symbols: choice images: yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png no: /magic-mana-small.mse-symbol-font/mana_rg.png tap symbol: render style: both choice images: modern: /magic-mana-large.mse-symbol-font/mana_t.png old: /magic-mana-large.mse-symbol-font/mana_t_old.png diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png center text: render style: both choice images: always: /magic.mse-game/icons/center-all-text.png short text only: /magic.mse-game/icons/center-short-text.png never: /magic.mse-game/icons/center-no-text.png inverted common symbol: choice images: no: { symbol_variation(symbol: set.symbol, variation: "common") } yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } ############################################################## Card fields include file: /magic-modules.mse-include/corners/card_fields include file: /magic-modules.mse-include/information/card_fields include file: /magic-modules.mse-include/stamps/card_fields include file: /magic-modules.mse-include/stamps/stamp_back include file: /magic-modules.mse-include/separators/card_fields card style: ############################# Background stuff border color: left: 0 top : 0 width: 375 height: 523 left width: 15 right width: 15 top width: 15 bottom width: 37 z index: 500 card color: left: 0 top: 0 width: 375 height: 523 z index: 0 render style: image popup style: in place image: { card_background() } ############################# Name line name: left: { ifside(left:if card.card_symbol=="none" then 32 else 50,right:if card.card_symbol=="none" then 32-311-30 else 50-311-30) } top: 30 width: { (if card.card_symbol=="none" then 650 else 617+14) - card_style.casting_cost.content_width } height: 23 alignment: bottom shrink-overflow padding bottom: 0 z index: 900 font: name: Beleren Bold size: 16 color: rgb(255,255,255) shadow color: rgb(0,0,0) shadow displacement x: -1 shadow displacement y: 1 casting cost: right: {ifside(left:346+340,right:346)} top: 29 width: { max(30, card_style.casting_cost.content_width) + 5 } height: 23 alignment: middle right font: name: MPlantin size: 15 symbol font: name: magic-mana-large size: 15 alignment: middle right always symbol: true z index: 920 padding top: 0 card symbol: left: {if card.card_symbol=="none" then 20 else sideset(26)} top: 29 height: { if styling.side == "left" then 21 else 0 } width: { if styling.side == "left" then 23 else 0 } z index: 820 render style: image include file: /magic.mse-game/card-symbols/menu_choice_images image: { card_symbol_image(face: 1) } ############################# Image image: left: {ifside(left:29,right:-312)} top: 59 width: 657 height: 231 z index: 1 ############################# Card type indicator: left: {ifside(left:31 right:-310)} top: 300 width: 17 height: 17 z index: 800 render style: image visible: { has_identity() } image: { module_identity() } type: left: {if has_identity() then ifside(left:52 right:-289) else ifside(left:32 right:-309)} top: 296 width: { (if has_identity() then "616" else "646") - max(22,card_style.rarity.content_width) } height: 20 alignment: top shrink-overflow z index: 900 padding top: 2 font: name: Beleren Bold size: 13 color: rgb(255,255,255) shadow color: rgb(0,0,0) shadow displacement x: -1 shadow displacement y: 1 separator color: rgb(192,192,192) rarity: right: 344 top: 297 width: {if styling.side=="right" then 44 else 0} height: {if styling.side=="right" then 22 else 0} z index: 950 render style: image alignment: middle right include file: /magic-modules.mse-include/rarities/choice_images ############################# Text box text: left: {ifside(left:29 right:-312)} top: 327 width: 658 height: 154 font: name: MPlantin italic name: MPlantin-Italic size: 14 scale down to: 6 color: black symbol font: name: { styling.text_box_mana_symbols } size: 14 alignment: script: if (styling.center_text == "short text only" and not contains(match:"\n", card.rule_text) and card.flavor_text == "" and card_style.text.content_lines <= 2) or styling.center_text == "always" then "middle center" else "middle left" z index: 900 padding left: 6 padding right: 4 line height hard: 1.2 line height line: 1.5 line height soft: 0.9 line height hard max: 1.3 line height line max: 1.6 watermark: left: {117+ifside(left:7.5,right:-7.5)} top : 321 width: {ifside(left:138,right:0)} height: {ifside(left:166,right:0)} z index: 720 render style: image alignment: middle center include file: /magic.mse-game/watermarks/menu_choice_images image: { watermark_image_1() } watermark 2: left: {117+ifside(left:7.5,right:-7.5)} top: 321 width: {ifside(left:0,right:138)} height: {ifside(left:0,right:166)} z index: 720 render style: image popup style: in place alignment: middle center include file: /magic.mse-game/watermarks/menu_choice_images image: { watermark_image_1() } ############################# PT pt: z index: 900 left: 286 top: 469 width: { ifside(left:0,right:60) } height: { ifside(left:0,right:28) } alignment: center middle shrink-overflow font: name: Beleren Bold size: 16 color: rgb(255,255,255) shadow color: rgb(0,0,0) shadow displacement x: -1 shadow displacement y: 1 separator color: rgb(200,0,0) ############################################################## Extra card fields extra card field: type: choice name: pt box script: card.card_color editable: false save value: false extra card field: type: choice name: foil layer choice: foil save value: false editable: false extra card field: type: choice name: card overlay 1 script: card.card_color save value: false editable: false extra card field: type: choice name: card overlay 2 script: card.card_color save value: false editable: false extra card style: pt box: left: 273 top: 466 width: 81 height: 42 z index: 840 visible: { card.pt != "" and styling.side == "right" } render style: image image: { module_ptbox() } foil layer: left: 0 top : 0 width: 375 height: 523 z index: 1050 render style: image image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} mask: { if is_stamped() then "foil_mask_rare.png" else "foil_mask.png" } card overlay 1: left: {ifside(left:29 right:-346)} top : 0 width: 375 height: 523 z index: 0 render style: image mask: {ifside(left:"left" right:"right")+"_blend.png"} image: { card_background() } card overlay 2: left: {ifside(left:346 right:-29)} top : 0 width: 375 height: 523 z index: 0 render style: image mask: {ifside(left:"left" right:"right")+"_blend.png"} image: { card_background() }