mse version: 2.0.0 game: planechase short name: Standard full name: with Divided Textbox installer group: Magic Planes/normal style/divided icon: card-sample.png position hint: 03 version: 2014-01-21 depends on: package: planechase.mse-game version: 2009-08-11 depends on: package: planechase-standard.mse-style version: 2009-08-11 depends on: package: planechase-standard-gradiented.mse-style version: 2014-01-21 depends on: package: magic-mana-small.mse-symbol-font version: 2009-08-10 depends on: package: magic-future-common.mse-include version: 2007-09-23 card width: 800 card height: 559 card dpi: 150 #By Pichoro ############################################################## Extra scripts init script: # Use the normal tap symbol mana_t := { if styling.tap_symbol == "old" then "old" else if styling.tap_symbol == "diagonal T" then "older" else "new" } # Use guild mana symbols? guild_mana := { styling.use_guild_mana_symbols } ############################################################## Set info fields set info style: symbol: variation: name: invertedcommon border radius: 0.10 fill type: solid fill color: rgb(255,255,255) border color: rgb(0,0,0) ############################################################## Extra style options styling field: type: text name: divide location description: The the height in pixels of the rules text box. The chaos effect will resize accordingly. The default is 63. styling field: type: boolean name: gradiented textbox description: Should the textbox be gradiented? initial: no styling field: type: boolean name: use guild mana symbols description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. initial: no styling field: type: package choice name: text box mana symbols match: magic-mana-*.mse-symbol-font initial: magic-mana-small.mse-symbol-font styling field: type: choice name: tap symbol description: What tap and untap symbols should be used on cards? initial: old choice: modern choice: old choice: diagonal T styling field: type: boolean name: inverted common symbol description: Should the common rarity symbol be inverted, like in Coldsnap? initial: no styling style: use guild mana symbols: choice images: yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png no: /magic-mana-small.mse-symbol-font/mana_rg.png tap symbol: render style: both choice images: modern: /magic-mana-small.mse-symbol-font/mana_t.png old: /magic-mana-small.mse-symbol-font/mana_t_old.png diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png inverted common symbol: choice images: no: { symbol_variation(symbol: set.symbol, variation: "common") } yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } ############################################################## Card fields card style: ############################# Name line name: left: 128 top: 30 width: 541 height: 34 alignment: bottom center shrink-overflow padding bottom: 0 z index: 2 font: name: Matrix size: 26 weight: bold color: black ############################# Image image: left: 24 top: 22 width: 753 height: 511 z index: 1 mask: { "/planechase-standard" + (if styling.gradiented_textbox then "-gradiented" else "") + ".mse-style/image_mask.png" } ############################# Card type type: left: 174 top: 362 width: 450 height: 34 alignment: bottom center shrink-overflow padding bottom: 0 z index: 2 font: name: Matrix size: 20 color: black rarity: right: 624 top: 377 width: 43 height: 21 z index: 2 render style: image alignment: middle right choice images: # Images based on the set symbol common: script: if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") else symbol_variation(symbol: set.symbol, variation: "common") uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") rare: script: symbol_variation(symbol: set.symbol, variation: "rare") mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") special: script: symbol_variation(symbol: set.symbol, variation: "special") ############################# Text box rule text: left: 93 width: 615 top: 402 height: {if styling.divide_location == "" then 63 else (to_number(styling.divide_location) or else 63)} font: name: MPlantin italic name: MPlantin-Italic size: 10.5 scale down to: 0.5 color: black symbol font: name: { styling.text_box_mana_symbols } size: 10.5 alignment: middle left z index: 2 line height hard: 1.1 flavor text: left: 93 width: 601 top: {if styling.divide_location == "" then 467 else (404 + to_number(styling.divide_location) or else 63)} height: {if styling.divide_location == "" then 52 else (113 - to_number(styling.divide_location) or else 52)} font: name: MPlantin italic name: MPlantin-Italic size: 10.5 scale down to: 0.5 color: black symbol font: name: { styling.text_box_mana_symbols } size: 10.5 alignment: middle left z index: 2 line height hard: 1.1 mask: textbox_mask.png ############################# Card sorting / numbering ############################# Copyright stuff illustrator: left: 257 top: 523 width: 327 height: 19 z index: 2 alignment: middle center font: name: Matrix size: 12 weight: bold color: white copyright line: left: 236 top: 538 width: 327 height: 19 z index: 2 alignment: middle center font: name: MPlantin size: 9 color: white ############################################################## Extra card fields extra card field: type: choice name: background editable: false save value: false choice: frame extra card field: type: choice name: chaos symbol editable: false save value: false choice: chaos extra card field: type: choice name: paintbrush save value: false choice: white editable: false extra card field: type: text name: text multi line: true save value: false script: combined_editor(field1: card.rule_text, separator: "\n", field2: card.flavor_text) description: The rules and flavor text for the card; use up and down arrows to switch extra card style: background: left: 0 top: 0 width: 800 height: 559 z index: 0 render style: image choice images: frame: { "/planechase-standard" + (if styling.gradiented_textbox then "-gradiented" else "") + ".mse-style/card.png" } chaos symbol: left: 95 top: {if styling.divide_location == "" then 474 else ((404 + to_number(styling.divide_location) or else 63) + (((113 - to_number(styling.divide_location) or else 52)/2) - 16))} width: 38 height: 33 z index: 2 render style: image choice images: chaos: /magic-mana-small.mse-symbol-font/mana_chaos.png paintbrush: left: { 375 - card_style.illustrator.content_width * 0.5 } top: 525 width: 46 height: 18 z index: 6 render style: image choice images: white: /magic-future-common.mse-include/paintbrush_white.png