mse version: 2.0.0 game: magic short name: M15 Textless Land full name: M15 Textless Land installer group: magic/m15 style/textless/land icon: card-sample.png position hint: 015 version: 2024-09-01 depends on: package: magic.mse-game version: 2014-06-25 depends on: package: magic-modules.mse-include version: 2024-10-01 depends on: package: magic-future-common.mse-include version: 2007-09-23 card width: 375 card height: 523 card dpi: 150 ############################################################## Extra scripts init script: #Should multicolor lands with basic land types have a colored name? mask_multi_land_with_color := { styling.colored_multicolor_land_name } template_prefix := [ card: "" pt: "/magic-modules.mse-include/pts/375 m15/" stamp: "/magic-modules.mse-include/stamps/backs/375 round/" ubstamp: "/magic-modules.mse-include/stamps/backs/375 ub/" identity: "/magic-modules.mse-include/indicators/" ] template_suffix := [ card: "card.jpg" pt: "pt.png" stamp: "stamp.png" ubstamp: "stamp.png" identity: "identity.png" ] template := { template_prefix[type] + (if input == "a" then "c" else input) + "l" + template_suffix[type] } land_template := { template_prefix[type] + (if input == "a" then "c" else input) + "l" + template_suffix[type] } # Use land templates for previews because they show more contrast hybrid_previews := "land,hybrid" # Is the card a promo card? is_promo := { styling.promo } watermark_include := "/magic-modules.mse-include/watermarks" is_unsorted := {styling.remove_from_autocount} card_stamp_offset_top_1 := {4} ############################################################## Set info fields set info style: symbol: variation: name: invertedcommon border radius: 0.10 fill type: solid fill color: rgb(255,255,255) border color: rgb(0,0,0) ############################################################## Extra style options styling field: type: boolean name: remove from autocount description: Removes the automatic card number for specific cards, to allow for overcounted cards like in Planeswalker Decks. initial: no styling field: type: boolean name: colored multicolor land name description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. styling field: type: boolean name: inverted common symbol description: Should the common rarity symbol be inverted, like in Coldsnap? initial: no styling field: type: package choice name: overlay description: Should there be an overlay applied, such as foil? match: magic-overlay-*.mse-include required: false styling field: type: boolean name: promo description: Is this card a promo card, with the "P" rarity? initial: no styling style: inverted common symbol: choice images: no: { symbol_variation(symbol: set.symbol, variation: "common") } yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } ############################################################## Card fields include file: /magic-modules.mse-include/corners/card_fields include file: /magic-modules.mse-include/information/card_fields include file: /magic-modules.mse-include/card-symbols/card_fields include file: /magic-modules.mse-include/stamps/card_fields card style: ############################# Background stuff border color: left: 0 top : 0 width: 375 height: 523 radius: 18 left width: 17 right width: 17 top width: 17 bottom width: 18 z index: 4 mask: border_mask.png card color: left: 0 top: 0 width: 375 height: 523 z index: 0 render style: image popup style: in place image: { card_background() } ############################# Name line name: left: { if card.card_symbol=="none" then 32 else 50 } top: 30 right: { 341 - card_style.casting_cost.content_width } height: 23 alignment: bottom shrink-overflow padding bottom: 0 z index: 1 font: name: Beleren Bold size: 16 color: black ############################# Image image: #left: 30 #top: 61 #width: 313 #height: 366 left: 31 top: 61 width: 313 height: 366 z index: 1 mask: image_mask.png ############################# Card type indicator: left: 31 top: 436 width: 17 height: 17 z index: 1 render style: image visible: { has_identity() } image: { module_identity() } super type: left: { if has_identity() then 50 else 31 } top : 434 width: { if has_identity() then 110 else 117 } height: 18 alignment: top shrink-overflow z index: 1 font: name: Beleren Bold size: 14 color: black watermark: left: 162 top : 414 width: 54 height: 54 z index: 1 render style: image alignment: middle center include file: /magic.mse-game/watermarks/menu_choice_images image: { watermark_image_1() } sub type: left: 220 top : 434 width: { 122 - max(22,card_style.rarity.content_width) } height: 18 alignment: top center shrink-overflow z index: 1 font: name: Beleren Bold size: 14 color: black rarity: right: 346 top : 434 width: 44 height: 22 z index: 2 render style: image alignment: middle right include file: /magic-modules.mse-include/rarities/choice_images ############################# PT pt: z index: 2 left: 286 top: 469 width: 60 height: 28 alignment: center middle shrink-overflow font: name: Beleren Bold size: 16 color: black separator color: red ############################################################## Extra card fields extra card field: type: choice name: foil layer choice: foil save value: false editable: false extra card field: type: choice name: stamp backing choice: foil save value: false editable: false extra card field: type: choice name: pt box script: card.card_color editable: false save value: false extra card style: foil layer: left: 0 top : 0 width: 375 height: 523 z index: 1050 render style: image image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} mask: foil_mask.png pt box: left: 273 top: 466 width: 81 height: 42 z index: 1 visible: { card.pt != "" } render style: image image: { module_ptbox() } stamp backing: left: 165 top: 475 width: 46 height: 26 z index: 850 visible: { card.card_stamp != "none" } render style: image image: { "/magic-modules.mse-include/stamps/backs/" + (if stamp_shape(field:1) == "triangle" then "triangle_stamp.png" else "stamp.png") }