mse version: 2.0.0
game: magic
short name: Mainframe DFC
full name: M15 DFCs
installer group: magic/m15 style/double-faced cards
icon: card-sample.png
position hint: 005
version: 2020-09-04
depends on:
package: magic.mse-game
version: 2014-06-25
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-identity-new.mse-include
version: 2012-01-22
depends on:
package: magic-mainframe-extras.mse-include
version: 2017-05-05
depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-pride.mse-include
version: 2021-05-26
card width: 752
card height: 523
card dpi: 150
############################################################## Extra scripts
init script:
# Load scripts for image box
include file: /magic-default-image.mse-include/scripts
include file: /magic-pride.mse-include/scripts
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
d20_filter := replace@(match:"^(|[Ee]lse ?|[Oo]ther ?|(()?[-0-9 ,+>\<]()?)+)[|]", replace:"\\1|")
text_filter := text_filter + d20_filter + {apply_margins(input, name:margin_code)} + {add_spacers(input, name:margin_code)} + {if is_modal(input) then bump_text(softline_ripper(input)) else input}
####### Create images
template_prefix := [card: "normal/" card2: "normal/" card3: "planeswalker/" card4: "planeswalker/" card5: "planeswalker/" card6: "planeswalker/" arrow: "arrows/", slide: "masks/", slide2: "masks/", slide5: "masks/", slide3: "mask_back/", slide4: "mask_back/", slide6: "mask_back/", nyx: "nyx/" miracle: "miracles/" miracle2: "miracles/" legend: "legend/" legend2: "legend/" curtain: "curtains/" map: "maps/" mappt: "maps/" pt: "normal/" pt2: "normal/" saga:"saga/" stamp2: "normal/" stamp3: "planeswalker/" stamp: "" identity: "/magic-identity-new.mse-include/" identity2: "/magic-identity-new.mse-include/" snow:"snow/" snowtexture:"snow/" alias:"" alias2:"" icon:"icons/" icon2:"icons/" flag:"flags/" flag2:"flags/" mark:"bookmarks/" unnotch:"unnotched/"]
template_suffix := [card: "card.jpg" card2: "card2.jpg" card3: "card.png" card4: "card2.png" card5: "card3.png" card6: "card4.png" arrow: "arrow.png", slide: "slide.png", slide2: "slide2.png", slide5: "slide3.png", slide3: "slide.png", slide4: "slide2.png", slide6: "slide3.png", nyx: "nyx.png" miracle: "miracle.png" miracle2: "miracle2.png" legend: "crown.png" legend2: "crown.png" curtain: "card.png" map: "card.png" mappt: "pt.png" saga:"card.jpg", stamp: "stamp.jpg" stamp2: "stamp.jpg" stamp3: "stamp.png" pt: "pt.png" pt2: "pt2.png" identity: "identity.png" identity2: "identity.png" snow:"card.jpg" snowtexture:"snow.png" alias:"alias.png" alias2:"alias.png" icon:"arrow.png" icon2:"arrow2.png" flag:"flag.png" flag2:"flag2.png" mark:"mark.png" unnotch:"card.jpg"]
template := { switch_lead(type) + template_prefix[type] + input + switch_follow(type) + template_suffix[type] }
land_template := { switch_lead(type) + template_prefix[type] + (if input == "a" then "c" else input) + (if landless(type) then "" else "l") + switch_follow(type) + template_suffix[type] }
landless := {if input == "arrow" or input == "nyx" or input == "comcrown" or input == "cons" or input == "icon" or input == "crown" or input == "nyxcrown" or input == "card3" or input == "card4" or input == "card5" or input == "card6" or input == "stamp3" or input == "flag" or input == "flag2" or input == "alias" or input == "alias2" or input == "icon" or input == "icon2" then true else false}
# Use land templates for previews because they show more contrast
hybrid_previews := "land,hybrid"
####### Control weird images
switch_lead := {
if (input == "legend" or input == "legend2") and (styling.legend_crown == "custom" and styling.custom_crown_location != "")
then "/magic-mainframe-extras.mse-include/" + styling.custom_crown_location
else if input == "alias"
then (if mainframe_walker() then "alias/walker/" else "alias/normal/")
else if input == "alias2"
then (if mainframe_walkerb() then "alias/walker/" else "alias/normal/")
else if input == "miracle" and is_snow()
then "snow/"
else if input == "miracle2" and back_snow()
then "snow/"
else ""
}
switch_follow := {
if (input == "legend" or input == "legend2") then (
if is_full()
then "bl"
else if styling.legend_crown == "nyx" or (check_nyx(input) and chosen(styling.other_options, choice:"auto nyx crowns"))
then "nyx"
else if styling.legend_crown == "companion"
then "com"
else ""
)
else ""
}
check_nyx := {
if input == "legend" and is_nyx()
then true
else if input == "legend2" and back_nyx()
then true
else false
}
loyalty_image_name := {
if contains(input, match: "+") then "loyaltyup.png"
else if contains(input, match: "-") then "loyaltydown.png"
else "loyaltynaught.png"
}
# The normal backface
card_background2 := { color_background(type:"card2", base_hybrid:card_hybrid) }
# The planeswalker front face
card_background3 := { color_background(type:"card3", base_hybrid:card_hybrid) }
# The planeswalker backface
card_background4 := { color_background(type:"card4", base_hybrid:card_hybrid) }
# The 4walker front face
card_background5 := { color_background(type:"card5", base_hybrid:card_hybrid) }
# The 4walker backface
card_background6 := { color_background(type:"card6", base_hybrid:card_hybrid) }
# The nyx frontface
nyx_background := { color_background(type:"nyx", base_hybrid:card_hybrid) }
# The miracle frontface
miracle_background := { color_background(type:"miracle", base_hybrid:card_hybrid) }
# The miracle backface
miracle_background2 := { color_background(type:"miracle2", base_hybrid:card_hybrid) }
# The legend frontface
legend_background := { color_background(type:"legend", base_hybrid:card_hybrid) }
# The legend backface
legend_background2 := { color_background(type:"legend2", base_hybrid:card_hybrid) }
# The front map face
map_background := { color_background(type:"map", base_hybrid:card_hybrid) }
saga_background := { color_background(type:"saga", base_hybrid:card_hybrid) }
unnotched_background := { color_background(type:"unnotch", base_hybrid:card_hybrid) }
bookmark_background := { color_background(type:"mark", base_hybrid:card_hybrid) }
snow_background := { color_background(type:"snow", base_hybrid:card_hybrid) }
snow_texture := { color_background(type:"snowtexture", base_hybrid:card_hybrid) }
curtain_background := { color_background(type:"curtain", base_hybrid: card_hybrid)}
arrow_background := { color_background(type:"arrow", base_hybrid:pt_hybrid) }
alias_bar := { color_background(type:"alias", base_hybrid:card_hybrid) }
alias_bar2 := { color_background(type:"alias2", base_hybrid:card_hybrid) }
# pt scripts
card_ptbox2 := { color_background(type:"pt2", base_hybrid:pt_hybrid) }
card_mapbox := { color_background(type:"mappt", base_hybrid:pt_hybrid) }
walker_stamp := { color_background(type:"stamp3", base_hybrid:card_hybrid) }
# modal dfc flag scripts
front_flag_image := { color_background(type:"flag", base_hybrid:card_hybrid) }
back_flag_image := { color_background(type:"flag2", base_hybrid:card_hybrid) }
front_arrow_image := { color_background(type:"icon", base_hybrid:flip_pt_hybrid2) }
back_arrow_image := { color_background(type:"icon2", base_hybrid:flip_pt_hybrid2) }
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Loyalty cost arrows
loyalty_image := {
if contains(input, match: "+") then "loyalty up"
else if contains(input, match: "-") then "loyalty down"
else "loyalty naught"
}
####### Shape things
card_shape := {if contains(styling.dfc_type, match: "modal") then "modal double faced" else "transform double faced"}
a_saga := {is_saga() or is_class()}
b_saga := {back_saga() or back_class()}
saga_reminder := { if styling.alternate_saga_reminder != "" then styling.alternate_saga_reminder else if is_class() then "Gain the next level as a sorcery to add its ability." else "As this Saga enters and after your draw step, add a lore counter. Sacrifice after III." }
saga_reminderb := { if styling.alternate_saga_reminder != "" then styling.alternate_saga_reminder else if back_class() then "Gain the next level as a sorcery to add its ability." else "As this Saga enters and after your draw step, add a lore counter. Sacrifice after III." }
mainframe_walker := {contains(styling.front_style, match:"planeswalker")}
mainframe_walkerb := {contains(styling.back_style, match:"planeswalker")}
####### Promo stuff
is_promo := { chosen(styling.other_options, choice:"promo") }
is_full := { chosen(styling.other_options, choice:"mythic edition") and not is_map() and not back_map() and not front_clear() and not back_clear() }
is_unsorted := {chosen(styling.other_options, choice:"remove from autocount")}
comma_count := filter_text@(match:",")
paragraph_count :=
replace@(match:"\n", replace:"")+
filter_text@(match:"\n")
######## General Stuff
is_stamped := { is_rare() and chosen(styling.other_options, choice:"use holofoil stamps") }
is_normal_size := { not chosen(styling.other_options, choice:"wider planeswalker images") }
lv_chop := { pull_comma_array(input, cell:cell, end:0, default:0)}
loyal_move := { pull_comma_array(input, cell:cell, end:0, default:0)}
use_evobar := {chosen(styling.other_options, choice: "pokemon evobar") and not chosen(styling.other_options, choice:"godzilla style alias")}
opacity := {pull_comma_array(styling.opacity, cell:input, end:false, default:50)}
is_pinned := {chosen(styling.other_options, choice:"pride pinlines")}
####### Front Face Variables
is_normal := { not contains(styling.front_style, match:"planeswalker") }
front_clear := {chosen(styling.other_options, choice:"clear front")}
has_identity := { chosen(styling.other_options, choice:"front color indicator")}
is_miracle := {styling.front_style == "miracle"}
is_class := {styling.front_style == "class"}
is_nyx := {styling.front_style == "nyx" or chosen(styling.other_options, choice:"nyx front")}
is_vehicle := {styling.front_style == "vehicle" or chosen(styling.other_options, choice:"vehicle front") or (chosen(styling.other_options, choice:"automate type frames") and lang_setting("is_vehicle")(card.sub_type))}
is_map := {styling.front_style == "map"}
is_snow := {styling.front_style == "snow" or chosen(styling.other_options, choice:"snow front") or (chosen(styling.other_options, choice:"automate type frames") and lang_setting("is_snow")(card.super_type))}
is_saga := {two_boxes() or three_boxes() or four_boxes()}
is_legend := {is_normal() and not is_map() and (chosen(styling.other_options, choice:"legendary front") or (lang_setting("is_legendary")(card.super_type) and set.auto_legends)) }
is_curtains := {contains(card.notes, match:"!curtain")}
is_mutate := {chosen(styling.other_options, choice:"front mutate") and is_normal() and not is_full() and not is_saga() and not is_map() and not front_clear()}
is_leveler := {styling.front_style == "leveler"}
poke_walker := {mainframe_walker() and not is_full() and use_evobar()}
is_skinned := {not is_saga() and chosen(styling.other_options, choice:"godzilla style alias")}
use_vorthos := {chosen(styling.other_options, choice:"vorthos box")}
# Back Face
back_normal := { not contains(styling.back_style, match:"planeswalker") }
has_identity2 := { chosen(styling.other_options, choice:"back color indicator") and not contains(card.card_color_2, match:"colorless")}
back_clear := {chosen(styling.other_options, choice:"clear back")}
back_miracle := {styling.back_style == "miracle"}
back_class := {styling.back_style == "class"}
back_nyx := {styling.back_style == "nyx" or chosen(styling.other_options, choice:"nyx back")}
back_vehicle := {styling.back_style == "vehicle" or chosen(styling.other_options, choice:"vehicle back") or (chosen(styling.other_options, choice:"automate type frames") and lang_setting("is_vehicle")(card.sub_type_2))}
back_map := {styling.back_style == "map"}
back_snow := {styling.back_style == "snow" or chosen(styling.other_options, choice:"snow back") or (chosen(styling.other_options, choice:"automate type frames") and lang_setting("is_snow")(card.super_type_2))}
back_saga := {back_two_boxes() or back_three_boxes() or back_four_boxes()}
back_legend := {back_normal() and not back_map() and (chosen(styling.other_options, choice: "legendary back") or (set.auto_legends and lang_setting("is_legendary")(card.super_type_2)))}
back_mutate := {chosen(styling.other_options, choice:"back mutate") and back_normal() and not is_full() and not back_saga() and not back_map() and not back_clear()}
back_poke_walker := {mainframe_walkerb() and not is_full() and use_evobar()}
back_leveler := {styling.back_style == "leveler"}
back_skinned := {not back_saga() and chosen(styling.other_options, choice:"godzilla style alias")}
top_of_textbox := {(if is_class() then 60 else if mainframe_walker() then (if has_four_abilities() then 292+(if front_clear() then 5 else 0) else 329) else if is_map() then 340 else if is_mutate() then 395 else 327)-lv_chop(styling.level_1_chop, cell:0)}
bottom_of_textbox := {(if is_class() then 437 else if mainframe_walker() then 477-(if is_modal_dfc() then 5 else if is_stamped() then 2 else 0) else if is_map() then 475 else 481)-lv_chop(styling.level_1_chop, cell:1)}
top_of_textbox2 := {(if back_class() then 60 else if mainframe_walkerb() then (if back_four_abilities() then 292+(if back_clear() then 5 else 0) else 329) else if back_map() then 340 else if back_mutate() then 394 else 327)-lv_chop(styling.level_5_chop, cell:0)}
bottom_of_textbox2 := {(if back_class() then 437 else if mainframe_walkerb() then 477-(if is_modal_dfc() then 5 else 0) else if back_map() then 475 else 481)-lv_chop(styling.level_5_chop, cell:1)}
mask_script := { if contains(styling.custom_mask, match:".png") then "/magic-mainframe-extras.mse-include/" + styling.custom_mask
else if a_saga() then ""
else if is_full() and is_normal() and not is_saga() and not is_map() then "borderless_mask" + (if is_stamped() then "_rare" else "") + (if not is_modal_dfc() then "_transform" else "") + ".png"
else if front_clear() and is_normal() then "imagemask_clear_normal.png"
else if front_clear() then "imagemask_clear.png"
else if is_mutate() then "mutate_mask.png"
else if not mainframe_walker() then ""
else "planeswalker/guidelines/" + walker_mask_front()
}
back_mask_script := { if contains(styling.custom_mask_2, match:".png") then "/magic-mainframe-extras.mse-include/" + styling.custom_mask
else if b_saga() then ""
else if is_full() and back_normal() and not back_saga() and not back_map() then "borderless_mask" + (if not is_modal_dfc() then "_transform_back" else "") + ".png"
else if back_clear() and back_normal() then "imagemask_clear_normal.png"
else if back_clear() then "imagemask_clear.png"
else if back_mutate() then "mutate_mask.png"
else if not mainframe_walkerb() then ""
else "planeswalker/guidelines/" + walker_mask_back()
}
####### Planeswalker stuff
text_size := { 14 -(if styling.front_font_cap == "" then 0 else to_number(styling.front_font_cap)) }
text_size2 := { 14 -(if styling.back_font_cap == "" then 0 else to_number(styling.back_font_cap)) }
stripe01 := {if length(card_style.text.layout.separators) or else 0 > 0 then card_style.text.top + card_style.text.layout.separators[0] -4 else 0}
stripe12 := {if length(card_style.text.layout.separators) or else 0 > 1 then card_style.text.top + card_style.text.layout.separators[1] -4 else 0}
stripe23 := {if length(card_style.text.layout.separators) or else 0 > 2 then card_style.text.top + card_style.text.layout.separators[2] -4 else 0}
stripe34 := {if length(card_style.text.layout.separators) or else 0 > 3 then card_style.text.top + card_style.text.layout.separators[3] -4 else 0}
stripe45 := {if length(card_style.text.layout.separators) or else 0 > 4 then card_style.text.top + card_style.text.layout.separators[4] -4 else 0}
stripe01b := {if length(card_style.text_2.layout.separators) or else 0 > 0 then card_style.text_2.top + card_style.text_2.layout.separators[0] -4 else 0}
stripe12b := {if length(card_style.text_2.layout.separators) or else 0 > 1 then card_style.text_2.top + card_style.text_2.layout.separators[1] -4 else 0}
stripe23b := {if length(card_style.text_2.layout.separators) or else 0 > 2 then card_style.text_2.top + card_style.text_2.layout.separators[2] -4 else 0}
stripe34b := {if length(card_style.text_2.layout.separators) or else 0 > 3 then card_style.text_2.top + card_style.text_2.layout.separators[3] -4 else 0}
stripe45b := {if length(card_style.text_2.layout.separators) or else 0 > 4 then card_style.text_2.top + card_style.text_2.layout.separators[4] -4 else 0}
abil_center := { if card_style.text.layout.blocks[input].bottom or else 0 > 0 then
card_style.text.top + card_style.text.layout.blocks[input].middle + overlap_check(input)
else -30
}
overlap_check := {
if input == 0
then 0
else if card_style.text.layout.blocks[input].middle == card_style.text.layout.blocks[input-1].middle
then 40*(input-1)
else 0
}
max_level_function := [
"auto": {
if card.level_4_text != "" and card.level_4_text != "" then 4
else if card.level_3_text != "" and card.level_3_text != "" then 3
else 2
},
"one": {1},
"two": {2},
"three": {3},
"four": {4},
"none": {0}
]
max_level := {max_level_function[force_level()]()}
mainframe_walker_text_script := {
if max_level() == 1 or (max_level() == 2 and card.level_2_text == "") or force_level() == "two" then
combined_editor(field1: card.level_1_text, separator1: "\n", field2: card.level_2_text)
else if max_level() == 2 or force_level() == "three" then
combined_editor(field1: card.level_1_text, separator1: "\n", field2: card.level_2_text, separator2: "\n", field3: card.level_3_text)
else if max_level() >= 3 or force_level() == "four" then
combined_editor(field1: card.level_1_text, separator1: "\n", field2: card.level_2_text, separator2: "\n", field3: card.level_3_text, separator3: "\n", field4: card.level_4_text)
else
combined_editor(field1: card.level_1_text, separator1: "\n", field2: card.level_2_text, separator2: "\n", field3: card.level_3_text)
}
loyal_move := {
if input == 2 and (card.level_2_text == "" or card.level_2_text == "") then -15
else if input == 3 and (card.level_3_text == "" or card.level_3_text == "") then -5
else if input == 6 and (card.level_6_text == "" or card.level_6_text == "") then -15
else if input == 7 and (card.level_7_text == "" or card.level_7_text == "") then -5
else if input > 3 then pull_comma_array(styling.move_back_loyalty_costs, cell:input, end:0, default:0)
else pull_comma_array(styling.move_loyalty_costs, cell:input, end:0, default:0)
}
loyal_moveb := {loyal_move(input+4)}
abil_centerb := { if card_style.text_2.layout.blocks[input].bottom or else 0 > 0 then
card_style.text_2.top + card_style.text_2.layout.blocks[input].middle + overlap_checkb(input)
else -30
}
overlap_checkb := {
if input == 0
then 0
else if card_style.text_2.layout.blocks[input].middle == card_style.text_2.layout.blocks[input-1].middle
then 40*(input-1)
else 0
}
max_level_functionb := [
"auto": {
if card.level_8_text != "" and card.level_8_text != "" then 4
else if card.level_7_text != "" and card.level_7_text != "" then 3
else 2
},
"one": {1},
"two": {2},
"three": {3},
"four": {4},
"none": {0}
]
max_levelb := {max_level_functionb[force_levelb()]()}
mainframe_walker_text_scriptb := {
if max_levelb() == 1 or (max_levelb() == 2 and card.level_6_text == "") or force_levelb() == "two" then
combined_editor(field1: card.level_5_text, separator1: "\n", field2: card.level_6_text)
else if max_levelb() == 2 or force_levelb() == "three" then
combined_editor(field1: card.level_5_text, separator1: "\n", field2: card.level_6_text, separator2: "\n", field3: card.level_7_text)
else if max_levelb() >= 3 or force_levelb() == "four" then
combined_editor(field1: card.level_5_text, separator1: "\n", field2: card.level_6_text, separator2: "\n", field3: card.level_7_text, separator3: "\n", field4: card.level_8_text)
else
combined_editor(field1: card.level_5_text, separator1: "\n", field2: card.level_6_text, separator2: "\n", field3: card.level_7_text)
}
margin_left := {
if not (mainframe_walker() or mainframe_walkerb()) then 0
else if input == "lv1" then (if card.loyalty_cost_1 == "" and unindent() then 0 else 130)
else if input == "lv2" then (if card.loyalty_cost_2 == "" and unindent() then 0 else 130)
else if input == "lv3" then (if card.loyalty_cost_3 == "" and unindent() then 0 else 130)
else if input == "lv4" then (if card.loyalty_cost_4 == "" and unindent() then 0 else 130)
else if not mainframe_walkerb() then 0
else if input == "lv5" then (if card.loyalty_cost_5 == "" and unindent() then 0 else 130)
else if input == "lv6" then (if card.loyalty_cost_6 == "" and unindent() then 0 else 130)
else if input == "lv7" then (if card.loyalty_cost_7 == "" and unindent() then 0 else 130)
else if input == "lv8" then (if card.loyalty_cost_8 == "" and unindent() then 0 else 130)
else 0
}
margin_top := {
if is_class() and (input == "lv2" or (input == "lv3" and card.level_3_text != "") or (input == "lv4" and card.level_4_text != "")) and (input == "lv1" or input == "lv2" or input == "lv3" or input == "lv4") then
30
else if input == "lv1" or input == "lv2" or input == "lv3" or input == "lv4" then
lv_chop(styling.level_1_chop, cell:3)
else if back_class() and (input == "lv6" or (input == "lv7" and card.level_7_text != "") or (input == "lv8" and card.level_8_text != "")) and (input == "lv5" or input == "lv6" or input == "lv7" or input == "lv8") then
30
else if input == "lv5" or input == "lv6" or input == "lv7" or input == "lv8" then
lv_chop(styling.level_5_chop, cell:3)
else 0
}
add_spacers := { if input == "" and inner_level(name) then "" else input}
inner_level := {
if input == "lv4" and max_level() > 4 then true
else if input == "lv3" and (is_class() or max_level() > 3) then true
else if input == "lv2" and (is_class() or max_level() > 2) then true
else if input == "lv1" and (is_class() or max_level() > 1) then true
else if input == "lv8" and max_level() > 8 then true
else if input == "lv7" and (back_class() or max_level() > 7) then true
else if input == "lv6" and (back_class() or max_level() > 6) then true
else if input == "lv5" and (back_class() or max_level() > 5) then true
else false
}
force_tall := { contains(styling.other_options, match:"force fourwalker front")}
force_tallb := { contains(styling.other_options, match:"force fourwalker back")}
force_level := {
if styling.front_style == "1 ability planeswalker" then "one"
else if styling.front_style == "2 ability planeswalker" then "two"
else if styling.front_style == "3 ability planeswalker" then "three"
else if styling.front_style == "4 ability planeswalker" then "four"
else if mainframe_walker() then "auto"
else "none"
}
force_levelb := {
if styling.back_style == "1 ability planeswalker" then "one"
else if styling.back_style == "2 ability planeswalker" then "two"
else if styling.back_style == "3 ability planeswalker" then "three"
else if styling.back_style == "4 ability planeswalker" then "four"
else if mainframe_walkerb() then "auto"
else "none"
}
has_four_abilities := { max_level() > 3 or force_tall()}
has_two_abilities := { max_level() < 3 and max_level() > 0}
back_four_abilities := { max_levelb() > 3 or force_tallb()}
back_two_abilities := { max_levelb() < 3 and max_levelb() > 0}
walker_mask_front := {
(if front_clear() then "clear_" else if is_normal_size() or is_full() then "" else "wide_")
+ (if is_full() then ("mythic_mask" + (if max_level() > 3 or force_tall() then "_four" else "") + (if is_stamped() then "_rare" else "")))
+ (if not is_full() then ((if max_level() > 3 or force_tall() then "four_" else "") + "frame_mask") else "")
+ ".png"
}
walker_mask_back := {
(if back_clear() then "clear_" else if is_normal_size() or is_full() then "" else "wide_")
+ (if is_full() then ("mythic_mask" + (if max_levelb() > 3 or force_tallb() then "_four" else "") + "_back"))
+ (if not is_full() then ((if max_levelb() > 3 or force_tallb() then "four_" else "") + "frame_mask") else "")
+ ".png"
}
##### leveler stuff
box_leveler := {styling.level_containers == "pt boxes"}
loy_leveler := {styling.level_containers == "loyalty boxes"}
aug_leveler := {box_leveler() and center_label(input)}
level_label := {if styling.level_label == "" then "level" else pull_comma_array(styling.level_label, end:false, cell:input, default:styling.level_label)}
center_label := {loy_leveler() or level_label(input) == " "}
lv_1_height := {lv_2_coordinate()}
lv_2_coordinate := {max(min(52 + to_number(pull_comma_array(styling.stripe_coordinate, cell:0)),152), 0)}
lv_3_coordinate := {max(min(101 + to_number(pull_comma_array(styling.stripe_coordinate, cell:1)),152), lv_2_coordinate())}
lv_4_coordinate := {max(min(152 + to_number(pull_comma_array(styling.stripe_coordinate, cell:2)),152), lv_3_coordinate())}
lv_2_height := {lv_3_coordinate() - lv_2_coordinate()}
lv_3_height := {lv_4_coordinate()-lv_3_coordinate()}
lv_4_height := {152-lv_4_coordinate()}
l1_center := {327 + 0.5*lv_1_height()}
l2_center := {327 + lv_2_coordinate() + 0.5*lv_2_height()}
l3_center := {327 + lv_3_coordinate() + 0.5*lv_3_height()}
l4_center := {327 + lv_4_coordinate() + 0.5*lv_4_height()}
mask_height := {if input == "one" then lv_1_height() else if input == "two" then lv_2_height() else lv_3_height()}
lone_pt := {chosen(styling.other_options, choice:"regular pt on levelers")}
lv_2_ptbox := { if is_vehicle() then "vpt.png" else if front_clear() then "xpt.png" else leveler_ptbox2() }
lv_3_ptbox := { if is_vehicle() then "vpt.png" else if front_clear() then "xpt.png" else leveler_ptbox3() }
arrow_left := {if box_leveler() then -3 else if loy_leveler() then 10 else 18}
arrow_width := {if box_leveler() then 84 else if loy_leveler() then 42 else 56}
arrow_height := {if aug_leveler(input) then 42 else if box_leveler() then 50 else if loy_leveler() then 40 else 40}
box_leveler2 := {styling.level_containers_2 == "pt boxes"}
loy_leveler2 := {styling.level_containers_2 == "loyalty boxes"}
aug_leveler2 := {box_leveler2() and center_label2(input)}
center_label2 := {loy_leveler2() or level_label(input+3) == " "}
lv_5_height := {lv_6_coordinate()}
lv_6_coordinate := {max(min(52 + to_number(pull_comma_array(styling.back_stripe_coordinate, cell:0)),152), 0)}
lv_7_coordinate := {max(min(101 + to_number(pull_comma_array(styling.back_stripe_coordinate, cell:1)),152), lv_6_coordinate())}
lv_8_coordinate := {max(min(152 + to_number(pull_comma_array(styling.back_stripe_coordinate, cell:2),152)), lv_7_coordinate())}
lv_6_height := {lv_7_coordinate() - lv_6_coordinate()}
lv_7_height := {lv_8_coordinate()-lv_7_coordinate()}
lv_8_height := {152-lv_8_coordinate()}
l5_center := {327 + 0.5*lv_5_height()}
l6_center := {327 + lv_6_coordinate() + 0.5*lv_6_height()}
l7_center := {327 + lv_7_coordinate() + 0.5*lv_7_height()}
l8_center := {327 + lv_8_coordinate() + 0.5*lv_8_height()}
mask_height := {if input == "one" then lv_5_height() else if input == "two" then lv_6_height() else lv_7_height()}
lv_6_ptbox := { if back_vehicle() then "vpt.png" else if back_clear() then "xpt.png" else leveler_ptbox2() }
lv_7_ptbox := { if back_vehicle() then "vpt.png" else if back_clear() then "xpt.png" else leveler_ptbox3() }
arrow_left2 := {377 + if box_leveler2() then -3 else if loy_leveler2() then 10 else 18}
arrow_width2 := {if box_leveler2() then 84 else if loy_leveler2() then 42 else 56}
arrow_height2 := {if aug_leveler2(input) then 42 else if box_leveler2() then 50 else if loy_leveler2() then 40 else 40}
arrow_offset := {
to_number(pull_comma_array(styling.move_loyalty_costs, cell:input, end: 0))
+ (if box_leveler() then -5 else 0)
+ (if aug_leveler(input) then 4 else 0)
}
arrow_offset2 := {
to_number(pull_comma_array(styling.move_back_loyalty_costs, cell:input, end: 0))
+ (if box_leveler2() then -5 else 0)
+ (if aug_leveler2(input) then 4 else 0)
}
##### saga stuff
split_12 := {to_number(pull_comma_array(styling.stripe_coordinate, cell:0, end:true, default:(if two_boxes() then 296 else if four_boxes() then 225 else 249)))}
split_23 := {to_number(pull_comma_array(styling.stripe_coordinate, cell:1, end:true, default:(if two_boxes() then 437 else if four_boxes() then 296 else 343)))}
split_34 := {to_number(pull_comma_array(styling.stripe_coordinate, cell:2, end:true, default:(if three_boxes() then 437 else if four_boxes() then 367 else 600)))}
split_12b := {to_number(pull_comma_array(styling.back_stripe_coordinate, cell:0, end:true, default:(if back_two_boxes() then 296 else if back_four_boxes() then 225 else 249)))}
split_23b := {to_number(pull_comma_array(styling.back_stripe_coordinate, cell:1, end:true, default:(if back_two_boxes() then 437 else if back_four_boxes() then 296 else 343)))}
split_34b := {to_number(pull_comma_array(styling.back_stripe_coordinate, cell:2, end:true, default:(if back_three_boxes() then 437 else if back_four_boxes() then 367 else 600)))}
coords_map := [
1: {[card_style.level_1_text.top, card_style.level_1_text.bottom-card_style.level_1_text.top]},
2: {[card_style.level_2_text.top, card_style.level_2_text.bottom-card_style.level_2_text.top]},
3: {[card_style.level_3_text.top, card_style.level_3_text.bottom-card_style.level_3_text.top]},
4: {[card_style.level_4_text.top, card_style.level_4_text.bottom-card_style.level_4_text.top]},
5: {[card_style.level_5_text.top, card_style.level_5_text.bottom-card_style.level_5_text.top]}
6: {[card_style.level_6_text.top, card_style.level_6_text.bottom-card_style.level_6_text.top]}
7: {[card_style.level_7_text.top, card_style.level_7_text.bottom-card_style.level_7_text.top]}
8: {[card_style.level_8_text.top, card_style.level_8_text.bottom-card_style.level_8_text.top]}
]
auto_snap := {
snap_array := split_text(replace(line, match:",[^,]+$", replace:","), match:",")
abil := to_number(pull_comma_array(line, cell:input-1, end:true)) ###textbox to snap to
if abil == 0 then 600 else snap_calc(input, snap_array:snap_array, abil:abil, bump:bump)
}@(bump:0)
snap_calc := {
out := 0
abil_array := saga_lore_count(snap_array) ###chapters in each box
ch_count := abil_array[abil-1] ###chapters in this box
self_index := saga_ch_placement(snap_array)[input-1] ###input's index
box_deets := coords_map[abil+bump]() ###[top, height]
remain := box_deets[1] - 30*ch_count ###remaining space after chapter hexes
excess := remain - 10*(ch_count-1) ###remaining after 10px gaps
if excess >= 0 then out := box_deets[0] + excess/2 + 40*(self_index-1) ###top + buffer*index + hex*index-1
else ( ###may not be enough room to ten-gap the middle
inner_gap := 10
squeeze := 0
outer_gap := (remain - inner_gap * (ch_count-1))/2
if outer_gap < -6 then (
squeeze := 2*(outer_gap+6)/(ch_count-1);
outer_gap := -6
)
inner_gap := inner_gap + squeeze
out := box_deets[0] + outer_gap + (self_index-1)*(30+inner_gap)
)
out
}
chapter0 := { if styling.reminder_coordinate != "" then max(60,min(to_number(styling.reminder_coordinate),438)) else 155}
chapter1 := { if length(comma_count(styling.snap_chapter_to_box)) > 0 then auto_snap(1, line:styling.snap_chapter_to_box) else to_number(pull_comma_array(styling.move_loyalty_costs, cell:0, end:true, default:(if two_boxes() then 183 else 185))) }
chapter2 := { if length(comma_count(styling.snap_chapter_to_box)) > 1 then auto_snap(2, line:styling.snap_chapter_to_box) else to_number(pull_comma_array(styling.move_loyalty_costs, cell:1, end:true, default:(if two_boxes() then 223 else 279))) }
chapter3 := { if length(comma_count(styling.snap_chapter_to_box)) > 2 then auto_snap(3, line:styling.snap_chapter_to_box) else to_number(pull_comma_array(styling.move_loyalty_costs, cell:2, end:true, default:(if two_boxes() then 329 else 373))) }
chapter4 := { if length(comma_count(styling.snap_chapter_to_box)) > 3 then auto_snap(4, line:styling.snap_chapter_to_box) else to_number(pull_comma_array(styling.move_loyalty_costs, cell:3, end:true, default:600)) }
chapter5 := { if length(comma_count(styling.snap_chapter_to_box)) > 4 then auto_snap(5, line:styling.snap_chapter_to_box) else to_number(pull_comma_array(styling.move_loyalty_costs, cell:4, end:true, default:600)) }
chapter6 := { if length(comma_count(styling.snap_chapter_to_box)) > 5 then auto_snap(6, line:styling.snap_chapter_to_box) else to_number(pull_comma_array(styling.move_loyalty_costs, cell:5, end:true, default:600)) }
chapter1b := { if to_number(pull_comma_array(styling.snap_chapter_to_back_box, cell:0, end:true)) > 0 then auto_snap(1, line:styling.snap_chapter_to_back_box, bump:4) else to_number(pull_comma_array(styling.move_back_loyalty_costs, cell:0, end:true, default:(if back_two_boxes() then 183 else 185))) }
chapter2b := { if to_number(pull_comma_array(styling.snap_chapter_to_back_box, cell:1, end:true)) > 0 then auto_snap(2, line:styling.snap_chapter_to_back_box, bump:4) else to_number(pull_comma_array(styling.move_back_loyalty_costs, cell:1, end:true, default:(if back_two_boxes() then 223 else 279))) }
chapter3b := { if to_number(pull_comma_array(styling.snap_chapter_to_back_box, cell:2, end:true)) > 0 then auto_snap(3, line:styling.snap_chapter_to_back_box, bump:4) else to_number(pull_comma_array(styling.move_back_loyalty_costs, cell:2, end:true, default:(if back_two_boxes() then 329 else 373))) }
chapter4b := { if to_number(pull_comma_array(styling.snap_chapter_to_back_box, cell:3, end:true)) > 0 then auto_snap(4, line:styling.snap_chapter_to_back_box, bump:4) else to_number(pull_comma_array(styling.move_back_loyalty_costs, cell:3, end:true, default:600)) }
chapter5b := { if to_number(pull_comma_array(styling.snap_chapter_to_back_box, cell:4, end:true)) > 0 then auto_snap(5, line:styling.snap_chapter_to_back_box, bump:4) else to_number(pull_comma_array(styling.move_back_loyalty_costs, cell:4, end:true, default:600)) }
chapter6b := { if to_number(pull_comma_array(styling.snap_chapter_to_back_box, cell:5, end:true)) > 0 then auto_snap(6, line:styling.snap_chapter_to_back_box, bump:4) else to_number(pull_comma_array(styling.move_back_loyalty_costs, cell:5, end:true, default:600)) }
chapter_custom := { if to_number(pull_comma_array(styling.snap_chapter_to_box, cell:6, end:true)) > 0 then auto_snap(7, line:styling.snap_chapter_to_box, bump:0) else to_number(pull_comma_array(styling.custom_chapter_coordinate, cell:0, end:false, default:600)) }
chapter_customb := { if to_number(pull_comma_array(styling.snap_chapter_to_back_box, cell:6, end:true)) > 0 then auto_snap(7, line:styling.snap_chapter_to_back_box, bump:4) else to_number(pull_comma_array(styling.custom_chapter_coordinate, cell:0, end:false, default:600)) }
custom_chapter_node := {if contains(styling.custom_chapter_location, match:".png") then "/magic-mainframe-extras.mse-include/" + styling.custom_chapter_location else "saga/chapter6.png"}
custom_name := {if styling.custom_chapter_name == "" then "C" else styling.custom_chapter_name}
two_boxes := {styling.front_style == "2 box saga"}
three_boxes := {styling.front_style == "3 box saga"}
four_boxes := {styling.front_style == "4 box saga"}
back_two_boxes := {styling.back_style == "2 box saga"}
back_three_boxes := {styling.back_style == "3 box saga"}
back_four_boxes := {styling.back_style == "4 box saga"}
alt_loc := { if styling.replacement_chapter_location != "" then styling.replacement_chapter_location else "no"}
alt_chapters := { (if match(styling.replacement_chapter_location, match:"/$") then "/magic-mainframe-extras.mse-include/" + styling.replacement_chapter_location else "saga/") + "chapter" + input + ".png"}
build_array := {
if input > 523 or input < 0 then 0
else if four_boxes() and input +17 >= (if split_34() != "" then split_34() else 600) then 4
else if (four_boxes() or three_boxes()) and input +17 >= (if split_23() != "" then split_23() else 343) then 3
else if input +17 >= (if split_12() != "" then split_12() else 249) then 2
else if input +17 <= (if split_12() != "" then split_12() else 249) then 1
else 0
}
alt_leaders := {
alt := ["I,","II,","III,""IV,","V,","VI,"]
if match(card.notes, match:"!altleader [^,]+,") then
alt := break_text(split_text(card.notes, match:"!altleader ").1, match:"[^,]+,")
alt
}
level_leader := {
alt := alt_leaders()
(if build_array((if chapter1() != "" then chapter1() else 185)) == input then alt.0 + " " else "")
+(if build_array((if chapter2() != "" then chapter2() else 279)) == input then alt.1 + " " else "")
+(if build_array((if chapter3() != "" then chapter3() else 373)) == input then alt.2 + " " else "")
+(if build_array((if chapter4() != "" then chapter4() else 600)) == input then alt.3 + " " else "")
+(if build_array((if chapter5() != "" then chapter5() else 600)) == input then alt.4 + " " else "")
+(if build_array((if chapter6() != "" then chapter6() else 600)) == input then alt.5 + " " else "")
+(if build_array((if chapter_custom() != "" then chapter_custom() else 600)) == input then custom_name() + ", " else "")
}
build_array2 := {
if input > 523 or input < 0 then 0
else if back_four_boxes() and input +17 >= (if split_34b() != "" then split_34b() else 600) then 4
else if (back_four_boxes() or back_three_boxes()) and input +17 >= (if split_23b() != "" then split_23b() else 343) then 3
else if input +17 >= (if split_12b() != "" then split_12b() else 249) then 2
else if input +17 <= (if split_12b() != "" then split_12b() else 249) then 1
else 0
}
level_leader2 := {
alt := alt_leaders()
(if build_array((if chapter1b() != "" then chapter1b() else 185)) == input then alt.0 + " " else "")
+(if build_array((if chapter2b() != "" then chapter2b() else 279)) == input then alt.1 + " " else "")
+(if build_array((if chapter3b() != "" then chapter3b() else 373)) == input then alt.2 + " " else "")
+(if build_array((if chapter4b() != "" then chapter4b() else 600)) == input then alt.3 + " " else "")
+(if build_array((if chapter5b() != "" then chapter5b() else 600)) == input then alt.4 + " " else "")
+(if build_array((if chapter6b() != "" then chapter6b() else 600)) == input then alt.5 + " " else "")
+(if build_array((if chapter_customb() != "" then chapter_customb() else 600)) == input then custom_name() + ", " else "")
}
end_leader := replace@(match:", $", replace:" — ")
##### d20 stuff
is_d20 := {styling.d20_dividers != "off" and not is_leveler()}
is_all_break := {contains(styling.d20_dividers, match:"all breaks")}
d20string := "^()?((()?[-0-9 ,+>\<]()?)+|[Ee]lse|[Oo]ther) ?()?[|]"
d20_array :=
filter_text@(match:"(\n|"+d20string+")")
+split_text@(match:d20string)
number_of_rolls := {if is_all_break() then 1+length(filter_text(card.rule_text, match:"\n"))-rolls_start(card.text) else length(d20_array(input))-1}
rolls_start := {
if styling.d20_dividers == "all breaks +3" then 4
else if styling.d20_dividers == "all breaks +2" then 3
else if styling.d20_dividers == "all breaks +1" then 2
else if styling.d20_dividers == "all breaks" then 0
else if is_d20() then length(d20_array(input).0)
else 0
}
top_of_para := {
input := input + no_roll(card.text)
if card_style.text.layout.paragraphs[input].top or else 0 > 0 then
card_style.text.top + card_style.text.layout.paragraphs[input].top - 0.5*(card_style.text.layout.paragraphs[input].top-card_style.text.layout.paragraphs[input-1].bottom)
else 0
}
height_of_para := {
input := input + no_roll(card.text)
if card_style.text.layout.paragraphs[input].bottom or else 0 > 0 then
card_style.text.layout.paragraphs[input].bottom + 1.3*(card_style.text.layout.paragraphs[input].top-card_style.text.layout.paragraphs[input-1].bottom) - card_style.text.layout.paragraphs[input].top
else 0
}
no_roll := {if styling.d20_dividers == "all breaks" then 1 else if rolls_start(input) == 0 then 1 else 0}
back_d20 := {styling.d20_dividers_back != "off" and not back_leveler()}
back_all_break := {contains(styling.d20_dividers_back, match:"all breaks")}
number_of_rolls_b := {if back_all_break() then 1+length(filter_text(card.rule_text_2, match:"\n"))-rolls_start_b(card.text) else length(d20_array(input))-1}
rolls_start_b := {
if styling.d20_dividers_back == "all breaks +3" then 4
else if styling.d20_dividers_back == "all breaks +2" then 3
else if styling.d20_dividers_back == "all breaks +1" then 2
else if styling.d20_dividers_back == "all breaks" then 0
else if back_d20() then length(d20_array(input).0)
else 0
}
top_of_para_b := {
input := input + no_roll_b(card.text_2)
if card_style.text_2.layout.paragraphs[input].top or else 0 > 0 then
card_style.text_2.top + card_style.text_2.layout.paragraphs[input].top - 0.5*(card_style.text_2.layout.paragraphs[input].top-card_style.text_2.layout.paragraphs[input-1].bottom)
else 0
}
height_of_para_b := {
input := input + no_roll_b(card.text_2)
if card_style.text_2.layout.paragraphs[input].bottom or else 0 > 0 then
card_style.text_2.layout.paragraphs[input].bottom + 1.3*(card_style.text_2.layout.paragraphs[input].top-card_style.text_2.layout.paragraphs[input-1].bottom) - card_style.text_2.layout.paragraphs[input].top
else 0
}
no_roll_b := {if styling.d20_dividers_back == "all breaks" then 1 else if rolls_start_b(input) == 0 then 1 else 0}
##### class stuff
alt_text := {is_class()}
alt_text_script := {
combined_editor(field1: card.chapter_text, separator1:"\n", field2: card.level_1_text, separator2: "\n", field3: card.level_2_text, separator3: "\n", field4: card.level_3_text, separator4: "\n", field5: card.level_4_text)
}
lev0 := {
if card_style.text.layout.separator[0] or else 0 > 0 then card_style.text.top+card_style.text.layout.separator[0]-1 else 600
}
lev2 := {
if card_style.text.layout.separator[1] or else 0 > 0 then card_style.text.top+card_style.text.layout.separator[1]-13 else 600
}
lev3 := {
if card_style.text.layout.separator[2] or else 0 > 0 then card_style.text.top+card_style.text.layout.separator[2]-13 else 600
}
lev4 := {
if card_style.text.layout.separator[3] or else 0 > 0 then card_style.text.top+card_style.text.layout.separator[3]-13 else 600
}
alt_textb := {back_class()}
alt_text_scriptb := {
combined_editor(field1: card.chapter_text_2, separator1:"\n", field2: card.level_5_text, separator2: "\n", field3: card.level_6_text, separator3: "\n", field4: card.level_7_text, separator4: "\n", field5: card.level_8_text)
}
lev0b := {
if card_style.text_2.layout.separator[0] or else 0 > 0 then card_style.text_2.top+card_style.text_2.layout.separator[0]-1 else 600
}
lev2b := {
if card_style.text_2.layout.separator[1] or else 0 > 0 then card_style.text_2.top+card_style.text_2.layout.separator[1]-13 else 600
}
lev3b := {
if card_style.text_2.layout.separator[2] or else 0 > 0 then card_style.text_2.top+card_style.text_2.layout.separator[2]-13 else 600
}
lev4b := {
if card_style.text_2.layout.separator[3] or else 0 > 0 then card_style.text_2.top+card_style.text_2.layout.separator[3]-13 else 600
}
##### mainframe stuff
shrink_type := {if styling.shrink_typeline_text != "" then to_number(styling.shrink_typeline_text) else 0 }
shrink_name := {if styling.shrink_name_text != "" then to_number(styling.shrink_name_text) else 0 }
shrink_type2 := {if styling.shrink_back_typeline_text != "" then to_number(styling.shrink_back_typeline_text) else 0 }
shrink_name2 := {if styling.shrink_back_name_text != "" then to_number(styling.shrink_back_name_text) else 0 }
is_flagged := {chosen(styling.other_options, choice: "use doublecast flags") }
use_main_rarity := { contains(set.mainframe_rarity_name, match: ".png")}
un_png := replace@(match:".png", replace: "")
ancestral_mana := { chosen(styling.other_options, choice:"ancestral generic mana")}
unindent := {chosen(styling.other_options, choice:"unindent nonloyalty abilities")}
###### future
is_shifted := {false}
back_shifted := {false}
special_text := {
if contains(styling.front_style, match:"saga") then (
card.chapter_text
+(if card.level_1_text != "" then "\n" + end_leader(level_leader(1)) + card.level_1_text else "")
+(if card.level_2_text != "" then "\n" + end_leader(level_leader(2)) + card.level_2_text else "")
+(if card.level_3_text != "" then "\n" + end_leader(level_leader(3)) + card.level_3_text else "")
+(if card.level_4_text != "" then "\n" + end_leader(level_leader(4)) + card.level_4_text else "")
)
else if is_class() then (
card.chapter_text
+(if card.level_1_text != "" then "\n" + card.level_1_text)
+(if card.level_2_text != "" then "\n" + card.level_9_text + (if card.level_2 == "" then " Level 2" else " " + card.level_2) + "\n" + card.level_2_text)
+(if card.level_3_text != "" then "\n" + card.level_10_text + (if card.level_3 == "" then " Level 3" else " " + card.level_3) + "\n" + card.level_3_text)
+(if card.level_4_text != "" then "\n" + card.level_11_text + (if card.level_4 == "" then " Level 4" else " " + card.level_4) + "\n" + card.level_4_text)
)
else if is_leveler() then (
(if card.level_0 != "" then "[" + level_label(0) + " " + card.level_0 + "] " else "") + card.level_1_text + (if card.pt != "" then " [" + card.pt + "]" else "") + "\n"
+ (if card.level_1 != "" then "[" + level_label(1) + " " + card.level_1 + "] " else "") + card.level_2_text + (if card.pt_2 != "" then " [" + card.pt_2 + "]" else "") + "\n"
+ (if card.level_2 != "" then "[" + level_label(2) + " " + card.level_2 + "] " else "") + card.level_3_text + (if card.pt_3 != "" then " [" + card.pt_3 + "]" else "") + (if card.level_4_text != "" then "\n" else "")
+ (if card.level_3 != "" then "[" + level_label(3) + " " + card.level_3 + "] " else "") + card.level_4_text + (if card.pt_7 != "" then " [" + card.pt_7 + "]" else "")
)
else if is_mutate() then card.level_1_text + "\n" + card.text
else if not contains(styling.front_style, match:"planeswalker") then "" else
(if card.loyalty_cost_1 != "" then "[" + card.loyalty_cost_1 + "]: " else "") +(if card.level_1_text != "" and card.level_1_text != card.rule_text then card.level_1_text+"\n" else split_text(match:"\n", card.rule_text).0+"\n")
+ ( if card.loyalty_cost_2 != "" then "[" + card.loyalty_cost_2 + "]" + ": " else "") +(if card.level_2_text != "" then card.level_2_text+"\n" else if contains(paragraph_count(card.rule_text), match:"~") then split_text(match:"\n", card.rule_text).1+"\n" else "")
+ ( if card.loyalty_cost_3 != "" then "[" + card.loyalty_cost_3 + "]" + ": " else "") +(if card.level_3_text != "" then card.level_3_text else if contains(paragraph_count(card.rule_text), match:"~~") then split_text(match:"\n", card.rule_text).2 else "")
+ (if has_four_abilities() then "\n" + ( if card.loyalty_cost_4 != "" then "[" + card.loyalty_cost_4 + "]" + ": " else "") +(if card.level_4_text != "" then card.level_4_text else if contains(paragraph_count(card.rule_text), match:"~~~") then split_text(match:"\n", card.rule_text).3 else "") else "")
}
special_text2 := {
if back_saga() then (
card.chapter_text_2
+(if card.level_5_text != "" then "\n" + end_leader(level_leader2(1)) + card.level_5_text else "")
+(if card.level_6_text != "" then "\n" + end_leader(level_leader2(2)) + card.level_6_text else "")
+(if card.level_7_text != "" then "\n" + end_leader(level_leader2(3)) + card.level_7_text else "")
+(if card.level_8_text != "" then "\n" + end_leader(level_leader2(4)) + card.level_8_text else "")
)
else if back_class() then (
card.chapter_text_2
+(if card.level_5_text != "" then "\n" + card.level_5_text)
+(if card.level_6_text != "" then "\n" + card.level_12_text + (if card.level_6 == "" then " Level 2" else " " + card.level_6) + "\n" + card.level_6_text)
+(if card.level_7_text != "" then "\n" + card.level_13_text + (if card.level_7 == "" then " Level 3" else " " + card.level_7) + "\n" + card.level_7_text)
+(if card.level_8_text != "" then "\n" + card.level_14_text + (if card.level_8 == "" then " Level 4" else " " + card.level_8) + "\n" + card.level_8_text)
)
else if back_leveler() then (
(if card.level_5 != "" then "[" + level_label(4) + " " + card.level_5 + "] " else "") + card.level_5_text + (if card.pt_4 != "" then " [" + card.pt_4 + "]" else "") + "\n"
+ (if card.level_6 != "" then "[" + level_label(5) + " " + card.level_6 + "] " else "") + card.level_6_text + (if card.pt_5 != "" then " [" + card.pt_5 + "]" else "") + "\n"
+ (if card.level_7 != "" then "[" + level_label(6) + " " + card.level_7 + "] " else "") + card.level_7_text + (if card.pt_6 != "" then " [" + card.pt_6 + "]" else "") + (if card.level_8_text != "" then "\n" else "")
+ (if card.level_8 != "" then "[" + level_label(7) + " " + card.level_8 + "] " else "") + card.level_8_text + (if card.pt_8 != "" then " [" + card.pt_8 + "]" else "")
)
else if back_mutate() then card.level_5_text + "\n" + card.text_2
else if not contains(styling.back_style, match:"planeswalker") then "" else
(if card.loyalty_cost_5 != "" then "[" + card.loyalty_cost_5 + "]: " else "") +(if card.level_5_text != "" and card.level_5_text != card.rule_text_2 then card.level_5_text+"\n" else split_text(match:"\n", card.rule_text_2).0+"\n")
+ ( if card.loyalty_cost_6 != "" then "[" + card.loyalty_cost_6 + "]" + ": " else "") +(if card.level_6_text != "" then card.level_6_text+"\n" else if contains(paragraph_count(card.rule_text_2), match:"~") then split_text(match:"\n", card.rule_text_2).1+"\n" else "")
+ ( if card.loyalty_cost_7 != "" then "[" + card.loyalty_cost_7 + "]" + ": " else "") +(if card.level_7_text != "" then card.level_7_text else if contains(paragraph_count(card.rule_text_2), match:"~~") then split_text(match:"\n", card.rule_text_2).2 else "")
+ (if back_four_abilities() then "\n" + ( if card.loyalty_cost_8 != "" then "[" + card.loyalty_cost_8 + "]" + ": " else "") +(if card.level_8_text != "" then card.level_8_text else if contains(paragraph_count(card.rule_text_2), match:"~~~") then split_text(match:"\n", card.rule_text_2).3 else "") else "")
}
back_face := replace@(match:"([0-9])a", replace:"\\1b")
is_bumped := {not mainframe_walker() and (card.loyalty_cost_1 != "" or card.loyalty_cost_2 != "" or card.loyalty_cost_3 != "" or card.loyalty_cost_4 != "")}
back_bumped := {not mainframe_walkerb() and (card.loyalty_cost_5 != "" or card.loyalty_cost_6 != "" or card.loyalty_cost_7 != "" or card.loyalty_cost_8 != "")}
is_modal_dfc := {styling.dfc_type != "transforming"}
auto_flags := {styling.dfc_type == "modal with standard flags"}
custom_watermark_a := {if styling.card_watermark == "" or not contains(styling.card_watermark, match:".png") then "/magic-watermarks.mse-include/planeswalker.png" else "/magic-watermarks.mse-include/" + styling.card_watermark}
custom_watermark_b := {if styling.card_watermark_2 == "" or not contains(styling.card_watermark_2, match:".png") then "/magic-watermarks.mse-include/planeswalker.png" else "/magic-watermarks.mse-include/" + styling.card_watermark_2}
shown_cr := {if set.automatic_copyright then set.copyright != "" else card.copyright != ""}
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: text
name: popout image style
description: The styling instructions for the popout image field, formatted as "left,top,width,height,". The text MUST end with a comma.
styling field:
type: choice
name: dfc type
choice: transforming
choice: modal with standard flags
choice: modal with custom flags
styling field:
type: choice
name: front style
choice: normal
choice: auto-sizing planeswalker
choice: 4 ability planeswalker
choice: 3 ability planeswalker
choice: 2 ability planeswalker
choice: 1 ability planeswalker
choice: 2 box saga
choice: 3 box saga
choice: 4 box saga
choice: class
choice: leveler
choice: miracle
choice: nyx
choice: vehicle
choice: snow
choice: map
initial: normal
description: Choose the style for the front face
styling field:
type: choice
name: defaults
choice: Click here for default coordinate information
choice: 2 ability walker stripes - "48,"
choice: 3 ability walker stripes - "27,80,"
choice: 4 ability walker stripes - "21,69,119,"
choice: 2 box saga stripes - "296,"
choice: 3 box saga stripes - "249,343,"
choice: 4 box saga stripes - "225,296,367"
choice: 2 box saga chapters - "183,223,329,"
choice: 3 box saga chapters - "185,279,373,"
choice: saga chapters use the "move loyalty costs" options
choice: to add chapters 4-6, add their coordinates at the end, ie "183,223,329,369,"
choice: leveler stripes - "0,0,"
choice: leveler arrows use the "move loyalty costs" options
choice: for loyalty costs, saga chapters, leveler arrows and stripes, use -N to move up
styling field:
type: text
name: stripe coordinate
description: Overrides the coordinates for the ability stripes. Defaults are "48," and "27,80," and "21,69,119,". The text MUST end with a ,
styling field:
type: text
name: move loyalty costs
description: Moves loyalty costs up the specified amount. Use negative to move down. Formatted as "1,2,3,4," MUST end with a comma.
styling field:
type: text
name: snap chapter to box
description: Sets the chapter symbols to the given textbox, fo example "1,1,2," for I, II - Ability 1; III - Ability 2
styling field:
type: text
name: front font cap
description: Use to standardize the font size of separated abilities. Default is size 14.
styling field:
type: text
name: shrink name text
description: reduces the name text N points.
styling field:
type: text
name: shrink typeline text
description: reduces the typeline text N points.
styling field:
type: text
name: level 1 chop
description: Changes the start/stop points of the first textbox. Use negative to move down. Formatted as "1,2," MUST end with a comma.
styling field:
type: text
name: level 2 chop
description: Changes the start/stop points of the second textbox. Use negative to move down. Formatted as "1,2," MUST end with a comma.
styling field:
type: text
name: level 3 chop
description: Changes the start/stop points of the third textbox. Use negative to move down. Formatted as "1,2," MUST end with a comma.
styling field:
type: text
name: level 4 chop
description: Changes the start/stop points of the fourth textbox. Use negative to move down. Formatted as "1,2," MUST end with a comma.
styling field:
type: choice
name: d20 dividers
choice: d20 mode
choice: off
choice: all breaks
choice: all breaks +1
choice: all breaks +2
choice: all breaks +3
description: Do dice levels normally, off, on all linebreaks, on all but the first linebreak, etc.
styling field:
type: choice
name: back style
choice: normal
choice: auto-sizing planeswalker
choice: 4 ability planeswalker
choice: 3 ability planeswalker
choice: 2 ability planeswalker
choice: 1 ability planeswalker
choice: 2 box saga
choice: 3 box saga
choice: 4 box saga
choice: class
choice: leveler
choice: miracle
choice: nyx
choice: vehicle
choice: snow
choice: map
initial: normal
description: Choose the style for the back face
styling field:
type: text
name: back stripe coordinate
description: Overrides the coordinates for the backface ability stripes. Defaults are "48," and "27,80," and "21,69,119,". The text MUST end with a ,
styling field:
type: text
name: move back loyalty costs
description: Moves loyalty costs of the back face up the specified amount. Use negative to move down. Formatted as "1,2,3,4," MUST end with a comma.
styling field:
type: text
name: snap chapter to back box
description: Sets the chapter symbols to the given textbox, fo example "1,1,2," for I, II - Ability 1; III - Ability 2
styling field:
type: text
name: back font cap
description: Use to standardize the font size of separated abilities of the back face. Default is size 14.
styling field:
type: text
name: shrink back name text
description: reduces the name text N points.
styling field:
type: text
name: shrink back typeline text
description: reduces the typeline text N points.
styling field:
type: text
name: level 5 chop
description: Changes the start/stop points of the first textbox of the back face. Use negative to move down. Formatted as "1,2," MUST end with a comma.
styling field:
type: text
name: level 6 chop
description: Changes the start/stop points of the second textbox of the back face. Use negative to move down. Formatted as "1,2," MUST end with a comma.
styling field:
type: text
name: level 7 chop
description: Changes the start/stop points of the third textbox of the back face. Use negative to move down. Formatted as "1,2," MUST end with a comma.
styling field:
type: text
name: level 8 chop
description: Changes the start/stop points of the fourth textbox of the back face. Use negative to move down. Formatted as "1,2," MUST end with a comma.
styling field:
type: choice
name: d20 dividers back
choice: d20 mode
choice: off
choice: all breaks
choice: all breaks +1
choice: all breaks +2
choice: all breaks +3
description: Do dice levels normally, off, on all linebreaks, on all but the first linebreak, etc.
styling field:
type: text
name: opacity
description: set opacity for planeswalkers, from 0 to 255. Formatted as Front,Back,
styling field:
type: text
name: custom mask
description: Uses a custom mask from data/magic-mainframe-extras.mse-include
styling field:
type: text
name: custom mask 2
description: Uses a custom mask from data/magic-mainframe-extras.mse-include
styling field:
type: text
name: custom symbol one
description: Uses a custom DFC symbol from data/magic-mainframe-extras.mse-include
styling field:
type: text
name: custom symbol two
description: Uses a custom DFC symbol from data/magic-mainframe-extras.mse-include
styling field:
type: multiple choice
name: other options
description: Additional options
choice: normal back face
choice: vorthos box
choice: pride pinlines
choice: promo
choice: mythic edition
choice: prerelease stamps
choice: remove from autocount
choice: use hovering pt
choice: use hovering loyalty
choice: use holofoil stamps
choice: center front
choice: center back
choice: center first name
choice: center second name
choice: right align
choice: clear front
choice: clear back
choice: nyx front
choice: nyx back
choice: vehicle front
choice: vehicle back
choice: snow front
choice: snow back
choice: legendary front
choice: legendary back
choice: meld back
choice: front color indicator
choice: back color indicator
choice: front mutate
choice: back mutate
choice: wider planeswalker images
choice: force fourwalker front
choice: force fourwalker back
choice: regular pt on levelers
choice: ancestral generic mana
choice: unindent nonloyalty abilities
choice: auto nyx crowns
choice: godzilla style alias
choice: pokemon evobar
choice: automate type frames
initial: use hovering pt, use holofoil stamps, back color indicator, unindent nonloyalty abilities, auto nyx crowns, automate type frames
styling field:
type: text
name: alternate saga reminder
description: Change the reminder text that is generated for new cards
styling field:
type: choice
name: legend crown
choice: standard
choice: nyx
choice: companion
choice: custom
description: The type of legend crown to use for this card.
styling field:
type: text
name: custom crown location
description: location of custom legend crown images in magic-mainframe-extras
styling field:
type: text
name: custom chapter location
description: The location of the custom chapter symbol inside magic-mainframe-extras
styling field:
type: text
name: custom chapter coordinate
description: Set the custom symbol at the given heights, formatted as Front,Back,
styling field:
type: text
name: custom chapter name
description: Set how this symbol will be called in text exports (ie I, II...). Default is C.
styling field:
type: text
name: replacement chapter location
description: location of replacement chapter symbols in magic-mainframe-extras, formatted as "folder/"
styling field:
type: text
name: level label
description: Change the level label. default is "LEVEL". Secondary lables can be added after a comma, "1,2,3,4,5,6,"
styling field:
type: choice
name: level containers
choice: arrows
choice: pt boxes
choice: loyalty boxes
styling field:
type: choice
name: level containers 2
choice: arrows
choice: pt boxes
choice: loyalty boxes
styling field:
type: text
name: card watermark
description: Filename in magic-watermarks to use for standalone card watermark
styling field:
type: text
name: card watermark 2
description: Filename in magic-watermarks to use for standalone card watermark
styling field:
type: boolean
name: grey hybrid name
description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: package choice
name: level mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-large.mse-symbol-font
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
other options:
render style: checklist
direction: vertical
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: { if is_full() then 0 else 752}
height: {if is_full() then 0 else 523}
radius: 18
left width: 17
right width: 17
top width: 17
bottom width: 18
z index: 4
mask: {"border_mask_" + (if is_legend() then "l" else "n") + (if back_legend() then "l" else "n") + (if card.border_color == rgb(200,200,200) then "_silver") + ".png"}
card color:
left: 0
top: 0
width: 375
height: 523
z index: 0
render style: image
popup style: in place
image: { if front_clear() or is_map() or mainframe_walker() then "" else if is_saga() or is_class() then saga_background() else if is_modal_dfc() then unnotched_background() else card_background() }
card color 2:
left: 377
top: 0
width: 375
height: 523
z index: 0
render style: image
popup style: in place
image: { if back_clear() or back_map() or mainframe_walkerb() then "" else if back_saga() or back_class() then saga_background() else if chosen(styling.other_options, choice:"normal back face") then unnotched_background() else card_background2() }
############################# Name line
name:
left: { if is_map() then 65 else if is_normal() then 58 else 62 }
top: { if is_map() then 27 else if is_normal() then 30 else if front_clear() then 22 else 22 }
right: { (if is_map() then 344 else 339) - card_style.casting_cost.content_width }
height: {23 - (0.5 * shrink_name())}
alignment: { if chosen(styling.other_options, choice:"center first name") then "bottom center" else "bottom shrink-overflow"}
padding bottom: 0
z index: 3
font:
name: { if is_map() then "Beleren Small Caps" else "Beleren Bold"}
size: { if is_map() then 14.8 - shrink_name() else 16 - shrink_name() }
color: black
name 2:
left: { if back_map() then 442 else if back_normal() then 435 else 439 }
top: { (if back_map() then 27 else if back_normal() then 30 else if back_clear() then 22 else 22) - 0.5*shrink_name2() }
right: { (if back_map() then 719 else 714) - card_style.casting_cost_2.content_width }
height: {23 - (0.5 * shrink_name2())}
alignment: { if chosen(styling.other_options, choice:"center second name") then "bottom center" else "bottom shrink-overflow"}
padding bottom: 0
z index: 3
font:
name: { if back_map() then "Beleren Small Caps" else "Beleren Bold"}
size: { if back_map() then 14.8 - shrink_name2() else 16 - shrink_name2()}
color: { if chosen(styling.other_options, choice:"normal back face") or back_map() or back_clear() or back_saga() or back_class() then "black" else "white" }
casting cost:
right: 347
top: { if is_normal() then 29 else 21 }
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 23
alignment: middle right
symbol font:
name: magic-mana-large
size: 15
alignment: middle right
always symbol: true
z index: 4
padding top: 0
casting cost 2:
right: 722
top: { if back_normal() then 29 else 21 }
width: { max(30, card_style.casting_cost_2.content_width) + 5 }
height: 23
alignment: middle right
symbol font:
name: magic-mana-large
size: 15
alignment: middle right
always symbol: true
z index: 4
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 29}
top: 23
height: 18
width: 14
z index: 1
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: { if is_class() then 28 else if is_saga() then 188 else if front_clear() or is_map() or is_full() then 0 else if is_mutate() then 22 else if is_normal() then 29 else if is_normal_size() then 25 else 15 }
top: { if is_saga() or is_class() then 59 else if is_map() then 57 else if front_clear() or is_full() then 0 else if is_normal() then 59 else if is_normal_size() then 52 else 15 }
width: { if is_saga() or is_class() then 157 else if front_clear() or is_map() or is_full() then 375 else if is_mutate() then 330 else if is_normal() then 316 else if is_normal_size() then 324 else 345 }
height: { if is_map() then 241 else if is_saga() or is_class() then 379 else if front_clear() or is_full() then 523 else if is_mutate() then 334 else if is_normal() then 231 else if is_normal_size() then 428 else 493 }
z index: 1
mask: { mask_script() }
default: {default_image(card.card_color)}
image 2:
left: { if back_class() then 405 else if back_saga() then 565 else if back_clear() or back_map() or is_full() then 377 else if back_mutate() then 399 else if back_normal() then 406 else if is_normal_size() then 402 else 392 }
top: { if back_saga() or back_class() then 59 else if back_map() then 57 else if back_clear() or is_full() then 0 else if back_normal() then 59 else if is_normal_size() then 52 else 15 }
width: { if back_saga() or back_class() then 157 else if back_clear() or back_map() or is_full() then 375 else if back_mutate() then 330 else if back_normal() then 316 else if is_normal_size() then 324 else 345 }
height: { if back_saga() or back_class() then 379 else if back_map() then 241 else if back_clear() or is_full() then 523 else if back_mutate() then 334 else if back_normal() then 231 else if is_normal_size() then 428 else 493 }
z index: 1
mask: { back_mask_script() }
default: {default_image(card.card_color_2)}
mainframe image:
left: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).0 else "0"}
top: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).1 else "0"}
width: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).2 else "0"}
height: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).3 else "0"}
z index: 8
############################# Card type
indicator:
left: { if is_map() then 18 else 31 }
top: { if is_saga() or is_class() then 449 else if is_map() then 298 else if has_four_abilities() then 265 else 300 }
width: 17
height: 17
z index: 2
render style: image
visible: { has_identity()}
image: { card_identity() }
indicator 2:
left: { if back_map() then 395 else 408 }
top: { if back_saga() or back_class() then 449 else if back_map() then 298 else if back_four_abilities() then 265 else 300 }
width: 17
height: 17
z index: 2
render style: image
visible: { has_identity2()}
image: { card_identity_2() }
type:
left: { if is_map() then 85 else if has_identity() then "52" else "32" }
top: { (if is_map() then 297.5 else if is_saga() or is_class() then 444 else if has_four_abilities() then 261 else 296) + shrink_type() }
width: { if is_map() then 205 else (if has_identity() then "290" else "310") - max(22,card_style.rarity.content_width) }
height: { if is_map() then 18 - shrink_type() else 20 - shrink_type() }
alignment: { if is_map() then "center top shrink-overflow" else "top shrink-overflow"}
z index: 2
padding top: 2
padding bottom: { if is_map() then 4 else 0}
padding right: { if is_map() then 2 else 0}
font:
name: Beleren Bold
size: { if is_map() then 12 - shrink_type() else 13 - shrink_type()}
color: black
separator color: red
type 2:
left: { if back_map() then 462 else if has_identity2() then "429" else "409" }
top: { (if back_map() then 297.5 else if back_saga() or back_class() then 444 else if back_four_abilities() then 261 else 296) + shrink_type2() }
width: { if back_map() then 205 else (if has_identity2() then "290" else "310") - max(22,card_style.rarity.content_width) }
height: { if back_map() then 18 - shrink_type2() else 20 - shrink_type2()}
alignment: {if back_map() then "center top shrink-overflow" else "top shrink-overflow"}
z index: 2
padding top: 2
padding bottom: { if back_map() then 4 else 0}
padding right: { if back_map() then 2 else 0}
font:
name: Beleren Bold
size: { if back_map() then 12 - shrink_type2() else 13 - shrink_type2()}
color: { if back_clear() or back_map() or back_saga() or back_class() or chosen(styling.other_options, choice:"normal back face") then "black" else "white"}
separator color: red
rarity:
right: { if is_map() then 199 else 344 }
top: { if is_saga() or is_class() then 445 else if is_map() then 53 else if is_normal() then 297 else if has_four_abilities() then 262 else 297 }
width: {if set.shorten_types_for_rarity then 44 else 0}
height: 22
z index: 3
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "u.png"
else symbol_variation(symbol: set.symbol, variation: "uncommon")
rare:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "r.png"
else symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "m.png"
else symbol_variation(symbol: set.symbol, variation: "mythic rare")
special:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "s.png"
else symbol_variation(symbol: set.symbol, variation: "special")
masterpiece:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "mp.png"
else symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
rarity 2:
right: { if back_map() then 576 else 721}
top: { if back_saga() or back_class() then 445 else if back_map() then 53 else if back_normal() then 297 else if back_four_abilities() then 262 else 297 }
width: {if set.shorten_types_for_rarity then 44 else 0}
height: 22
z index: 3
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "u.png"
else symbol_variation(symbol: set.symbol, variation: "uncommon")
rare:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "r.png"
else symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "m.png"
else symbol_variation(symbol: set.symbol, variation: "mythic rare")
special:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "s.png"
else symbol_variation(symbol: set.symbol, variation: "special")
masterpiece:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "mp.png"
else symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
############################# Text box
text:
left: { if is_class() then 188 else if is_map() then 40 else if mainframe_walker() then 48 else if is_bumped() then 47 else 29}
top: { top_of_textbox() }
width: {if is_class() then 153 else if is_leveler() then 0 else -lv_chop(styling.level_1_chop, cell:2) + if is_saga() then 0 else if is_map() then 287 else if is_normal() then (314 - if is_bumped() then 18) else if mainframe_walker() then 300 else 0}
bottom: { bottom_of_textbox()}
font:
name: MPlantin
italic name: MPlantin-Italic
size: { if styling.front_font_cap != "" then styling.front_font_cap else (if is_mutate() then 12 else 14) }
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: { if styling.front_font_cap != "" then styling.front_font_cap else (if is_mutate() then 12 else 14) }
alignment:
script: if chosen(styling.other_options, choice:"center front") then "middle center" else if chosen(styling.other_options, choice:"right align") then "middle right" else "middle left"
z index: 5
padding left: 6
padding right: 4
line height hard: {if is_modal(card.rule_text) then 0.9 else 1.2 }
line height line: 1.5
line height soft: 0.9
line height hard max: {if is_modal(card.rule_text) then 1.0 else 1.3 }
line height line max: 1.6
text 2:
left: { if back_class() then 565 else if back_map() then 417 else if mainframe_walkerb() then 425 else if back_bumped() then 425 else 407 }
top: { top_of_textbox2() }
width: {if back_class() then 153 else if back_leveler() then 0 else -lv_chop(styling.level_5_chop, cell:2) + if back_saga() then 0 else if back_map() then 287 else if back_normal() then (314 - if is_bumped() then 18) else if mainframe_walkerb() then 300 else 0}
bottom: { bottom_of_textbox2()}
font:
name: MPlantin
italic name: MPlantin-Italic
size: { if styling.back_font_cap != "" then styling.back_font_cap else (if back_mutate() then 12 else 14) }
scale down to: 6
symbol font:
name: { styling.text_box_mana_symbols }
size: { if styling.back_font_cap != "" then styling.back_font_cap else (if back_mutate() then 12 else 14) }
alignment:
script: if chosen(styling.other_options, choice:"center back") then "middle center" else if chosen(styling.other_options, choice:"right align") then "middle right" else "middle left"
z index: 5
padding left: 6
padding right: 4
line height hard: {if is_modal(card.rule_text_2) then 0.9 else 1.2 }
line height line: 1.5
line height soft: 0.9
line height hard max: {if is_modal(card.rule_text_2) then 1.0 else 1.3 }
line height line max: 1.6
chapter text:
left: 30
top: 60
width: {if not is_saga() then 0 else 153}
height: 96
z index: 3
font:
name: MPlantin
italic name: MPlantin-Italic
size: { if styling.front_font_cap != "" then styling.front_font_cap else 13 }
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: { if styling.front_font_cap != "" then styling.front_font_cap else 13}
alignment:
script: if chosen(styling.other_options, choice:"center front") then "middle center" else "middle left"
z index: 5
padding left: 3
padding right: 1
line height hard: {if is_modal(card.chapter_text) then 0.9 else 1.2 }
line height line: 1.5
line height soft: 0.85
line height hard max: {if is_modal(card.chapter_text) then 1.0 else 1.3 }
line height line max: 1.6
visible: {is_saga()}
mask: textmask.png
chapter text 2:
left: 407
top: 60
width: {if not back_saga() then 0 else 153}
height: 96
z index: 3
font:
name: MPlantin
italic name: MPlantin-Italic
size: { if styling.back_font_cap != "" then styling.back_font_cap else 13 }
scale down to: 6
symbol font:
name: { styling.text_box_mana_symbols }
size: { if styling.back_font_cap != "" then styling.back_font_cap else 13 }
alignment:
script: if chosen(styling.other_options, choice:"center back") then "middle center" else "middle left"
z index: 5
padding left: 3
padding right: 1
line height hard: {if is_modal(card.chapter_text_2) then 0.9 else 1.2 }
line height line: 1.5
line height soft: 0.85
line height hard max: {if is_modal(card.chapter_text_2) then 1.0 else 1.3 }
line height line max: 1.6
visible: {back_saga()}
mask: textmask.png
watermark:
left: { if is_class() then 187 else if is_saga() then 45 else if is_map() then 40 else 19}
top : { if has_four_abilities() then 296 else if is_saga() or is_class() then 60 else 330 }
width: { if is_class() then 160 else if is_saga() then 133 else if is_map() then 287 else 334}
height: { if is_class() then 160 else if is_saga() then 378 else if is_map() then 154 else if has_four_abilities() then 185 else 152 }
z index: 4
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
watermark 2:
left: { if back_class() then 564 else if back_saga() then 422 else if back_map() then 5417 else 396}
top : { if back_four_abilities() then 296 else if back_saga() or back_class() then 60 else 330 }
width: { if back_class() then 160 else if back_saga() then 133 else if back_map() then 287 else 334}
height: { if back_saga() or back_class() then 378 else if back_map() then 154 else if back_four_abilities() then 185 else 152 }
z index: 4
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks_back
############################# Levels
level 1 text:
left: {if is_leveler() then (if card.level_0 != "" then (if loy_leveler() then 57 else if box_leveler() then 78 else 75) else if is_map() then 40 else 29) else if is_saga() then 45 else if is_mutate() then (if is_bumped() then 47 else 29) else 0}
top: { if is_leveler() then 327-lv_chop(styling.level_1_chop, cell:0) else if is_saga() then 155-lv_chop(styling.level_1_chop, cell:0) else if is_mutate() then 329 else 0 }
right: { -lv_chop(styling.level_1_chop, cell:2) + if is_leveler() then (if lone_pt() then 342 else if card.pt != "" then 277 else 342) else if is_saga() then 183 else if is_mutate() then 343 else 0 }
bottom: { if is_leveler() then (327+lv_1_height()-lv_chop(styling.level_1_chop, cell:1)) else if is_saga() then (if split_12() == "" then 249 else split_12())-lv_chop(styling.level_1_chop, cell:1) else if is_mutate() then 391 else 0 }
font:
name: MPlantin
italic name: MPlantin-Italic
size: { if styling.front_font_cap != "" then styling.front_font_cap else if has_four_abilities() then 13.8 else if is_mutate() then 12 else 14 }
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: { if styling.front_font_cap != "" then styling.front_font_cap else if has_four_abilities() then 13.8 else if is_mutate() then 12 else 14 }
alignment:
script: if chosen(styling.other_options, choice:"center front") then "middle center" else "middle left"
z index: 5
padding left: 6
padding right: 4
line height hard: {if is_modal(card.level_1_text) then 0.9 else 1.2 }
line height line: 1.5
line height soft: 0.9
line height hard max: {if is_modal(card.level_1_text) then 1.0 else 1.3 }
line height line max: 1.6
level 2 text:
left: {if is_leveler() then (if card.level_1 != "" then (if loy_leveler() then 57 else if box_leveler() then 78 else 75) else if is_map() then 40 else 29) else if is_saga() then 45 else 0}
top: { if is_leveler() then (329 + lv_2_coordinate()-lv_chop(styling.level_2_chop, cell:0)) else if is_saga() then (if split_12() == "" then 249 else split_12())-lv_chop(styling.level_2_chop, cell:0) else 0}
right: { -lv_chop(styling.level_2_chop, cell:2) + if is_leveler() then (if card.pt_2 != "" then 277 else 342) else if is_saga() then 183 else 0 }
bottom: { if is_leveler() then card_style.level_2_text.top + lv_2_height()-2-lv_chop(styling.level_2_chop, cell:1) else if not is_saga() then 0 else (if is_saga() then (if split_23() == "" then 343 else split_23()) else 0) - lv_chop(styling.level_2_chop, cell:1) }
font:
name: MPlantin
italic name: MPlantin-Italic
size: { if styling.front_font_cap != "" then styling.front_font_cap else if has_four_abilities() then 13.8 else 14 }
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: { if styling.front_font_cap != "" then styling.front_font_cap else if has_four_abilities() then 13.8 else 14 }
alignment:
script: if chosen(styling.other_options, choice:"center front") then "middle center" else "middle left"
z index: 5
padding left: 6
padding right: 4
line height hard: {if is_modal(card.level_2_text) then 0.9 else 1.2 }
line height line: 1.5
line height soft: 0.9
line height hard max: {if is_modal(card.level_2_text) then 1.0 else 1.3 }
line height line max: 1.6
level 3 text:
left: {if is_leveler() then (if card.level_2 != "" then (if loy_leveler() then 57 else if box_leveler() then 78 else 75) else if is_map() then 40 else 29) else if is_saga() then 45 else 0}
top: {if is_leveler() then (331 + lv_3_coordinate()-lv_chop(styling.level_3_chop, cell:0)) else (if is_saga() then (if split_23() == 0 then 343 else split_23()) else 0) -lv_chop(styling.level_3_chop, cell:0) }
right: { -lv_chop(styling.level_3_chop, cell:2) + if is_leveler() then (if card.pt_3 != "" then 277 else 342) else if is_saga() then 183 else 0 }
bottom: { if is_leveler() then (329 + lv_3_coordinate()+lv_3_height()-2-lv_chop(styling.level_3_chop, cell:2)) else if not is_saga() then 0 else if two_boxes() then (if split_23() == "" then 343 else split_23())-lv_chop(styling.level_3_chop, cell:0) else (if is_saga() then (if split_34() == "" then 437 else split_34()) else 0) - lv_chop(styling.level_3_chop, cell:1) }
font:
name: MPlantin
italic name: MPlantin-Italic
size: { if styling.front_font_cap != "" then styling.front_font_cap else if has_four_abilities() then 13.8 else 14 }
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: { if styling.front_font_cap != "" then styling.front_font_cap else if has_four_abilities() then 13.8 else 14 }
alignment:
script: if chosen(styling.other_options, choice:"center front") then "middle center" else "middle left"
z index: 5
padding left: 6
padding right: 4
line height hard: {if is_modal(card.level_3_text) then 0.9 else 1.2 }
line height line: 1.5
line height soft: 0.9
line height hard max: {if is_modal(card.level_3_text) then 1.0 else 1.3 }
line height line max: 1.6
level 4 text:
left: {if is_leveler() then (if card.level_3 != "" then (if loy_leveler() then 57 else if box_leveler() then 78 else 75) else if is_map() then 40 else 29) else if is_saga() then 45 else 0}
top: { if is_leveler() then (331 + lv_4_coordinate()-lv_chop(styling.level_4_chop, cell:0)) else if is_saga() then (if split_34() == "" then 437 else split_34())-lv_chop(styling.level_4_chop, cell:0) else 0}
right: { -lv_chop(styling.level_4_chop, cell:2) + if is_leveler() then (if card.pt_7 != "" then 277 else 342) else if is_saga() then 183 else 0 }
bottom: { if is_leveler() then (329 + lv_4_coordinate()+lv_4_height()-2-lv_chop(styling.level_4_chop, cell:2)) else if three_boxes() then (if split_34() == "" then 437 else split_34())-lv_chop(styling.level_4_chop, cell:1) else if is_saga() then 437-lv_chop(styling.level_4_chop, cell:1) else 0 }
font:
name: MPlantin
italic name: MPlantin-Italic
size: { if styling.front_font_cap != "" then styling.front_font_cap else if has_four_abilities() then 13.8 else 14 }
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: { if styling.front_font_cap != "" then styling.front_font_cap else if has_four_abilities() then 13.8 else 14 }
alignment:
script: if chosen(styling.other_options, choice:"center front") then "middle center" else "middle left"
z index: 5
padding left: 6
padding right: 4
line height hard: {if is_modal(card.level_4_text) then 0.9 else 1.2 }
line height line: 1.5
line height soft: 0.9
line height hard max: {if is_modal(card.level_4_text) then 1.0 else 1.3 }
line height line max: 1.6
level 5 text:
left: {if back_leveler() then (377 + if card.level_5 != "" then (if loy_leveler2() then 57 else if box_leveler2() then 78 else 75) else if back_map() then 40 else 29) else if back_saga() then 422 else if back_mutate() then (if back_bumped() then 424 else 406) else 0}
top: { if back_leveler() then 327-lv_chop(styling.level_5_chop, cell:0) else if back_saga() then 155-lv_chop(styling.level_5_chop, cell:0) else if back_mutate() then 329 else 0 }
right: { -lv_chop(styling.level_5_chop, cell:2) + if back_leveler() then (if lone_pt() then 719 else if card.pt_4 != "" then 654 else 719) else if back_saga() then 560 else if back_mutate() then 720 else 0 }
bottom: { if back_leveler() then (327+lv_5_height())-lv_chop(styling.level_5_chop, cell:1) else if back_saga() then (if split_12b() == "" then 249 else split_12b())-lv_chop(styling.level_5_chop, cell:1) else if back_mutate() then 391 else 0 }
font:
name: MPlantin
italic name: MPlantin-Italic
size: { if styling.back_font_cap != "" then styling.back_font_cap else if back_four_abilities() then 13.8 else if back_mutate() then 12 else 14 }
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: { if styling.back_font_cap != "" then styling.back_font_cap else if back_four_abilities() then 13.8 else if back_mutate() then 12 else 14 }
alignment:
script: if chosen(styling.other_options, choice:"center back") then "middle center" else "middle left"
z index: 5
padding left: 6
padding right: 4
line height hard: {if is_modal(card.level_5_text) then 0.9 else 1.2 }
line height line: 1.5
line height soft: 0.9
line height hard max: {if is_modal(card.level_5_text) then 1.0 else 1.3 }
line height line max: 1.6
level 6 text:
left: {if back_leveler() then (377 + if card.level_6 != "" then (if loy_leveler2() then 57 else if box_leveler2() then 78 else 75) else if back_map() then 40 else 29) else if back_saga() then 422 else 0}
top: { if back_leveler() then (327 + lv_6_coordinate())- lv_chop(styling.level_6_chop, cell:0) else if back_saga() then (if split_12b() == "" then 249 else split_12b())- lv_chop(styling.level_6_chop, cell:0) else 0 }
right: { -lv_chop(styling.level_6_chop, cell:2) + if back_leveler() then (if card.pt_5 != "" then 654 else 719) else if back_saga() then 560 else 0 }
bottom: { if back_leveler() then card_style.level_6_text.top + lv_6_height() else if back_normal() and not back_saga() then 0 else (if back_saga() then (if split_23b() == "" then 343 else split_23b()) else 0) - lv_chop(styling.level_6_chop, cell:1) }
font:
name: MPlantin
italic name: MPlantin-Italic
size: { if styling.back_font_cap != "" then styling.back_font_cap else if back_four_abilities() then 13.8 else 14 }
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: { if styling.back_font_cap != "" then styling.back_font_cap else if back_four_abilities() then 13.8 else 14 }
alignment:
script: if chosen(styling.other_options, choice:"center back") then "middle center" else "middle left"
z index: 5
padding left: 6
padding right: 4
line height hard: {if is_modal(card.level_6_text) then 0.9 else 1.2 }
line height line: 1.5
line height soft: 0.9
line height hard max: {if is_modal(card.level_6_text) then 1.0 else 1.3 }
line height line max: 1.6
level 7 text:
left: {if back_leveler() then (377 + if card.level_7 != "" then (if loy_leveler2() then 57 else if box_leveler2() then 78 else 75) else if back_map() then 40 else 29) else if back_saga() then 422 else 0}
top: { if back_leveler() then (327 + lv_7_coordinate())-lv_chop(styling.level_7_chop, cell:0) else if back_saga() then (if split_23b() == "" then 343 else split_23b())-lv_chop(styling.level_7_chop, cell:0) else 0 }
right: { -lv_chop(styling.level_7_chop, cell:2) + if back_leveler() then (if card.pt_6 != "" then 654 else 719) else if back_saga() then 560 else 0 }
bottom: { if back_leveler() then (327 + lv_7_coordinate()+lv_7_height())-lv_chop(styling.level_7_chop, cell:1) else if not back_saga() then 0 else (if back_two_boxes() then (if split_23b() == "" then 343 else split_23b()) else if split_34b() == "" then 437 else split_34b())-lv_chop(styling.level_7_chop, cell:1)}
font:
name: MPlantin
italic name: MPlantin-Italic
size: { if styling.back_font_cap != "" then styling.back_font_cap else if back_four_abilities() then 13.8 else 14 }
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: { if styling.back_font_cap != "" then styling.back_font_cap else if back_four_abilities() then 13.8 else 14 }
alignment:
script: if chosen(styling.other_options, choice:"center back") then "middle center" else "middle left"
z index: 5
padding left: 6
padding right: 4
line height hard: {if is_modal(card.level_7_text) then 0.9 else 1.2 }
line height line: 1.5
line height soft: 0.9
line height hard max: {if is_modal(card.level_7_text) then 1.0 else 1.3 }
line height line max: 1.6
level 8 text:
left: {if back_leveler() then (377 + if card.level_8 != "" then (if loy_leveler2() then 57 else if box_leveler2() then 78 else 75) else if back_map() then 40 else 29) else if back_saga() then 422 else 0}
top: {if back_leveler() then (327 + lv_8_coordinate())-lv_chop(styling.level_8_chop, cell:0) else if back_saga() then (if split_34b() == "" then 437 else split_34b())-lv_chop(styling.level_8_chop, cell:0) else 0}
right: { -lv_chop(styling.level_8_chop, cell:2) + if back_leveler() then (if card.pt_8 != "" then 654 else 719) else if back_saga() then 560 else 0 }
bottom: { if back_leveler() then (327 + lv_8_coordinate()+lv_8_height())-lv_chop(styling.level_8_chop, cell:1) else if back_three_boxes() then (if split_34b() == "" then 437 else split_34b())-lv_chop(styling.level_8_chop, cell:1) else if back_saga() then 437-lv_chop(styling.level_8_chop, cell:1) else 0 }
font:
name: MPlantin
italic name: MPlantin-Italic
size: { if styling.back_font_cap != "" then styling.back_font_cap else if back_four_abilities() then 13.8 else 14 }
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: { if styling.back_font_cap != "" then styling.back_font_cap else if back_four_abilities() then 13.8 else 14 }
alignment:
script: if chosen(styling.other_options, choice:"center back") then "middle center" else "middle left"
z index: 5
padding left: 6
padding right: 4
line height hard: {if is_modal(card.level_8_text) then 0.9 else 1.2 }
line height line: 1.5
line height soft: 0.9
line height hard max: {if is_modal(card.level_8_text) then 1.0 else 1.3 }
line height line max: 1.6
############################# Levels
level 0:
z index: 7
left: {if box_leveler() then 8 else if loy_leveler() then 14 else 21}
top: {l1_center() - (if aug_leveler(0) then 4 else 2) - (if center_label(0) then 6 else 0) + arrow_offset(0)}
width: {if is_leveler() or card.level_0 != "" then (34 + (if box_leveler() then 30 else 0)) else 0}
height: 22
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: {if loy_leveler() then 11 else 12 + if center_label(0) then 2 else 0}
weight: bold
color: {if loy_leveler() then "white" else "black"}
shadow color: { if loy_leveler() then rgba(0,0,0,0) else "white"}
shadow blur: 2
symbol font:
name: { styling.level_mana_symbols }
size: {12 + if center_label(0) then 0.5 else 0}
level 1:
z index: 7
left: {if box_leveler() then 8 else if loy_leveler() then 14 else 21}
top: {l2_center() - (if aug_leveler(1) then 4 else 2) - (if center_label(1) then 6 else 0) + arrow_offset(1)}
height: 22
width: {if is_leveler() or card.level_1 != "" then (34 + (if box_leveler() then 30 else 0)) else 0}
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: {if loy_leveler() then 11 else 12 + if center_label(0) then 2 else 0}
weight: bold
color: {if loy_leveler() then "white" else "black"}
shadow color: { if loy_leveler() then rgba(0,0,0,0) else "white"}
shadow blur: 2
symbol font:
name: { styling.level_mana_symbols }
size: {12 + if center_label(0) then 0.5 else 0}
level 2:
z index: 7
left: {if is_class() then 270 else if box_leveler() then 8 else if loy_leveler() then 14 else 21}
top: {if is_class() then lev2()+4 else l3_center() - (if aug_leveler(2) then 4 else 2) - (if center_label(2) then 6 else 0) + arrow_offset(2)}
width: {if is_class() and card.level_2_text == "" then 0 else if is_class() then 70 else if is_leveler() or card.level_2 != "" then (34 + (if box_leveler() then 30 else 0)) else 0}
height: {if is_class() then 20 else 22}
alignment: {if is_class() then "center right" else "center middle shrink-overflow"}
font:
name: {if is_class() then "MPlantin" else "Beleren Bold"}
size: {if loy_leveler() or is_class() then 11 else 12 + if center_label(0) then 2 else 0}
weight: bold
color: {if loy_leveler() then "white" else "black"}
shadow color: { if loy_leveler() then rgba(0,0,0,0) else "white"}
shadow blur: 2
symbol font:
name: { styling.level_mana_symbols }
size: {if is_class() then 11 else 12 + if center_label(0) then 0.5 else 0}
level 3:
z index: 7
left: {if is_class() then 270 else if box_leveler() then 8 else if loy_leveler() then 14 else 21}
top: {if is_class() then lev3()+4 else l4_center() - (if aug_leveler(3) then 4 else 2) - (if center_label(3) then 6 else 0) + arrow_offset(3)}
width: {if is_class() and card.level_3_text == "" then 0 else if is_class() then 70 else if is_leveler() or card.level_3 != "" then (34 + (if box_leveler() then 30 else 0)) else 0}
height: {if is_class() then 20 else 22}
alignment: {if is_class() then "center right" else "center middle shrink-overflow"}
font:
name: {if is_class() then "MPlantin" else "Beleren Bold"}
size: {if loy_leveler() or is_class() then 11 else 12 + if center_label(0) then 2 else 0}
weight: bold
color: {if loy_leveler() then "white" else "black"}
shadow color: { if loy_leveler() then rgba(0,0,0,0) else "white"}
shadow blur: 2
symbol font:
name: { styling.level_mana_symbols }
size: {if is_class() then 11 else 12 + if center_label(0) then 0.5 else 0}
level 4:
left: 270
width: {if is_class() and card.level_4_text == "" then 0 else 70}
top: {lev4()+4}
height: {if not is_class() then 0 else 20}
z index: 7
font:
name: MPlantin
size: 11
weight: bold
symbol font:
name: magic-mana-small
size: 11
alignment: {if is_class() then "center right" else "center middle shrink-overflow"}
level 5:
z index: 7
left: {377+ if box_leveler2() then 8 else if loy_leveler2() then 14 else 21}
top: {l5_center() - (if aug_leveler2(0) then 4 else 2) - (if center_label2(0) then 6 else 0) + arrow_offset2(0)}
width: {if back_leveler() or card.level_5 != "" then (34 + (if box_leveler2() then 30 else 0)) else 0}
height: 22
alignment: center middle shrink-overflow
font:
name: {if back_class() then "MPlantin" else "Beleren Bold"}
size: {if loy_leveler() or back_class() then 11 else 12 + if center_label(0) then 2 else 0}
weight: bold
color: {if loy_leveler2() then "white" else "black"}
shadow color: { if loy_leveler2() then rgba(0,0,0,0) else "white"}
shadow blur: 2
symbol font:
name: { styling.level_mana_symbols }
size: {12 + if center_label2(0) then 0.5 else 0}
level 6:
z index: 7
left: {if back_class() then 647 else 377+ if box_leveler2() then 8 else if loy_leveler2() then 14 else 21}
top: {if back_class() then lev2b()+4 else l6_center() - (if aug_leveler2(0) then 4 else 2) - (if center_label2(1) then 6 else 0) + arrow_offset2(1)}
height: 22
width: {if back_class() and card.level_6_text == "" then 0 else if back_class() then 70 else if back_leveler() or card.level_6 != "" then (34 + (if box_leveler2() then 30 else 0)) else 0}
alignment: {if back_class() then "center right" else "center middle shrink-overflow"}
font:
name: {if back_class() then "MPlantin" else "Beleren Bold"}
size: {if loy_leveler() or back_class() then 11 else 12 + if center_label(0) then 2 else 0}
weight: bold
color: {if loy_leveler2() then "white" else "black"}
shadow color: { if loy_leveler2() then rgba(0,0,0,0) else "white"}
shadow blur: 2
symbol font:
name: { styling.level_mana_symbols }
size: {if back_class() then 11 else 12 + if center_label2(0) then 0.5 else 0}
level 7:
z index: 7
left: {if back_class() then 647 else 377+ if box_leveler2() then 8 else if loy_leveler2() then 14 else 21}
top: {if back_class() then lev3b()+4 else l7_center() - (if aug_leveler2(0) then 4 else 2) - (if center_label2(2) then 6 else 0) + arrow_offset2(2)}
width: {if back_class() and card.level_7_text == "" then 0 else if back_class() then 70 else if back_leveler() or card.level_7 != "" then (34 + (if box_leveler2() then 30 else 0)) else 0}
height: 22
alignment: {if back_class() then "center right" else "center middle shrink-overflow"}
font:
name: {if back_class() then "MPlantin" else "Beleren Bold"}
size: {if loy_leveler() or back_class() then 11 else 12 + if center_label(0) then 2 else 0}
weight: bold
color: {if loy_leveler2() then "white" else "black"}
shadow color: { if loy_leveler2() then rgba(0,0,0,0) else "white"}
shadow blur: 2
symbol font:
name: { styling.level_mana_symbols }
size: {if back_class() then 11 else 12 + if center_label2(0) then 0.5 else 0}
level 8:
z index: 7
left: {if back_class() then 647 else 377+ if box_leveler2() then 8 else if loy_leveler2() then 14 else 21}
top: {if back_class() then lev4b()+4 else l8_center() - (if aug_leveler2(0) then 4 else 2) - (if center_label2(3) then 6 else 0) + arrow_offset2(3)}
width: {if back_class() and card.level_8_text == "" then 0 else if back_class() then 70 else if back_leveler() or card.level_8 != "" then (34 + (if box_leveler2() then 30 else 0)) else 0}
height: 22
alignment: {if back_class() then "center right" else "center middle shrink-overflow"}
font:
name: {if back_class() then "MPlantin" else "Beleren Bold"}
size: {if loy_leveler() or back_class() then 11 else 12 + if center_label(0) then 2 else 0}
weight: bold
color: {if loy_leveler2() then "white" else "black"}
shadow color: { if loy_leveler2() then rgba(0,0,0,0) else "white"}
shadow blur: 2
symbol font:
name: { styling.level_mana_symbols }
size: {if back_class() then 11 else 12 + if center_label2(0) then 0.5 else 0}
############################# Class costs
level 9 text:
left: 190
width: {if not is_class() then 0 else if is_class() and card.level_2_text == "" then 0 else 80}
top: {lev2()+4}
height: 20
z index: 7
font:
name: MPlantin
size: 12
symbol font:
name: magic-mana-small
size: 12
alignment: middle left
level 10 text:
left: 190
width: {if not is_class() then 0 else if is_class() and card.level_3_text == "" then 0 else 80}
top: {lev3()+4}
height: 20
z index: 7
font:
name: MPlantin
size: 12
symbol font:
name: magic-mana-small
size: 12
alignment: middle left
level 11 text:
left: 190
width: {if not is_class() then 0 else if is_class() and card.level_4_text == "" then 0 else 80}
top: {lev4()+4}
height: 20
z index: 7
font:
name: MPlantin
size: 12
symbol font:
name: magic-mana-small
size: 12
alignment: middle left
level 12 text:
left: 567
width: {if not back_class() then 0 else if back_class() and card.level_6_text == "" then 0 else 80}
top: {lev2b()+4}
height: 20
z index: 7
font:
name: MPlantin
size: 12
symbol font:
name: magic-mana-small
size: 12
alignment: middle left
level 13 text:
left: 567
width: {if not back_class() then 0 else if back_class() and card.level_7_text == "" then 0 else 80}
top: {lev3b()+4}
height: 20
z index: 7
font:
name: MPlantin
size: 12
symbol font:
name: magic-mana-small
size: 12
alignment: middle left
level 14 text:
left: 567
width: {if not back_class() then 0 else if back_class() and card.level_8_text == "" then 0 else 80}
top: {lev4b()+4}
height: 20
z index: 7
font:
name: MPlantin
size: 12
symbol font:
name: magic-mana-small
size: 12
alignment: middle left
############################# PT
pt:
z index: 5
left: {if is_leveler() and not lone_pt() then 291 else 286}
top: { if is_leveler() and not lone_pt() then (l1_center() - 14) else if is_map() then 467 else 469}
width: { if is_normal() or card.pt != "" then 60 else 0}
height: 28
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: { if is_map() then 14 else 16}
color: {if is_shifted() or is_vehicle() then "white" else "black"}
separator color: red
shadow color: {if is_shifted() then rgb(0,0,0) else rgba(0,0,0,0)}
shadow displacement x: -1
shadow displacement y: 1
pt 2:
z index: 5
left: {if is_leveler() then 291 else 661}
top: { if is_leveler() then (l2_center() - 12) else if back_map() then 467 else 469}
width: {if is_leveler() and lone_pt() and card.pt == "" then 0 else if (is_leveler() and not lone_pt()) or back_normal() or card.pt_2 != "" then 60 else 0 }
height: 28
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: { if back_map() then 14 else 16}
color: {if is_leveler() and is_vehicle() then "white" else if is_leveler() or back_clear() then "black" else "white"}
separator color: red
shadow color: {if is_shifted() then rgb(0,0,0) else rgba(0,0,0,0)}
shadow displacement x: -1
shadow displacement y: 1
pt 3:
z index: 5
left: 291
top: {(l3_center() - 12)}
width: {if is_leveler() and not lone_pt() or card.pt_3 != "" then 60 else 0}
height: 28
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: {if is_map() then 14 else 16}
color: {if is_shifted() or is_vehicle() then "white" else "black"}
separator color: red
shadow color: {if is_shifted() then rgb(0,0,0) else rgba(0,0,0,0)}
shadow displacement x: -1
shadow displacement y: 1
pt 7:
z index: 5
left: 291
top: {(l4_center() - 12)}
width: {if is_leveler() and not lone_pt() or card.pt_7 != "" then 60 else 0}
height: 28
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: {if is_map() then 14 else 16}
color: {if is_shifted() or is_vehicle() then "white" else "black"}
separator color: red
shadow color: {if is_shifted() then rgb(0,0,0) else rgba(0,0,0,0)}
shadow displacement x: -1
shadow displacement y: 1
pt 4:
z index: 5
left: {377+ if back_leveler() and not lone_pt() then 291 else 286}
top: { if back_leveler() and not lone_pt() then (l5_center() - 14) else if is_map() then 467 else 469}
width: {if back_leveler() and not lone_pt() or card.pt_4 != "" or is_leveler() then 60 else 0}
height: 28
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: {if is_map() then 14 else 16}
color: {if back_shifted() or back_vehicle() or (is_leveler() and not back_leveler()) then "white" else "black"}
separator color: red
shadow color: {if back_shifted() then rgb(0,0,0) else rgba(0,0,0,0)}
shadow displacement x: -1
shadow displacement y: 1
pt 5:
z index: 5
left: 668
top: {(l6_center() - 12)}
width: {if back_leveler() and not lone_pt() or card.pt_5 != "" then 60 else 0}
height: 28
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: {if is_map() then 14 else 16}
color: {if back_shifted() or back_vehicle() then "white" else "black"}
separator color: red
shadow color: {if back_shifted() then rgb(0,0,0) else rgba(0,0,0,0)}
shadow displacement x: -1
shadow displacement y: 1
pt 6:
z index: 5
left: 668
top: {(l7_center() - 12)}
width: {if back_leveler() and not lone_pt() or card.pt_6 != "" then 60 else 0}
height: 28
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: {if is_map() then 14 else 16}
color: {if back_shifted() or back_vehicle() then "white" else "black"}
separator color: red
shadow color: {if back_shifted() then rgb(0,0,0) else rgba(0,0,0,0)}
shadow displacement x: -1
shadow displacement y: 1
pt 8:
z index: 5
left: 668
top: {(l8_center() - 12)}
width: {if back_leveler() and not lone_pt() or card.pt_8 != "" then 60 else 0}
height: 28
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: {if is_map() then 14 else 16}
color: {if back_shifted() or back_vehicle() then "white" else "black"}
separator color: red
shadow color: {if back_shifted() then rgb(0,0,0) else rgba(0,0,0,0)}
shadow displacement x: -1
shadow displacement y: 1
############################# Loyalty
loyalty:
z index: 7
left: 328
top: 466
width: { if card.loyalty != "" then 13.16 else if is_normal() then 0 else 13.16 }
height: { if card.loyalty != "" then 34.63 else if is_normal() then 0 else 34.63 }
alignment: center middle
font:
name: Beleren Bold
size: 14
color: white
loyalty 2:
z index: 7
left: 705
top: 466
width: { if card.loyalty_2 != "" then 13.16 else if back_normal() then 0 else 13.16 }
height: { if card.loyalty_2 != "" then 34.63 else if back_normal() then 0 else 34.63 }
alignment: center middle
font:
name: Beleren Bold
size: 14
color: white
loyalty cost 1:
z index: 7
left: {if is_normal() then 14 else 28}
top: { abil_center(0) - 17.3 - 2 - loyal_move(0) }
width: { if not is_normal() or card.loyalty_cost_1 != "" then 18 else 0 }
height: { if not is_normal() or card.loyalty_cost_1 != "" then 35 else 0 }
alignment: center middle
font:
name: Beleren Bold
size: 11
color: white
loyalty cost 2:
z index: 7
left: {if is_normal() then 14 else 28}
top: { abil_center(1) - 17.3 - 2 - loyal_move(1) }
width: { if not is_normal() or card.loyalty_cost_2 != "" then 18 else 0 }
height: { if not is_normal() or card.loyalty_cost_2 != "" then 35 else 0 }
alignment: center middle
font:
name: Beleren Bold
size: 11
color: white
loyalty cost 3:
z index: 7
left: {if is_normal() then 14 else 28}
top: { abil_center(2) - 17.3 - 2 - loyal_move(2) }
width: { if card.loyalty_cost_3 != "" then 18 else if has_two_abilities() or is_normal() then 0 else 13.16 }
height: 35
alignment: center middle
font:
name: Beleren Bold
size: 11
color: white
loyalty cost 4:
z index: 7
left: {if is_normal() then 14 else 28}
top: { abil_center(3) - 17.3 - 2 - loyal_move(3) }
width: { if has_four_abilities() or card.loyalty_cost_4 != "" then 18 else 0 }
height: 35
alignment: center middle
font:
name: Beleren Bold
size: 11
color: white
loyalty cost 5:
z index: 7
left: {if back_normal() then 391 else 405}
top: { abil_centerb(0) - 17.3 - 2 - loyal_moveb(0) }
width: { if not back_normal() or card.loyalty_cost_5 != "" then 18 else 0 }
height: { if not back_normal() or card.loyalty_cost_5 != "" then 35 else 0 }
alignment: center middle
font:
name: Beleren Bold
size: 11
color: white
loyalty cost 6:
z index: 7
left: {if back_normal() then 391 else 405}
top: { abil_centerb(1) - 17.3 - 2 - loyal_moveb(1) }
width: { if not back_normal() or card.loyalty_cost_6 != "" then 18 else 0 }
height: { if not back_normal() or card.loyalty_cost_6 != "" then 35 else 0 }
alignment: center middle
font:
name: Beleren Bold
size: 11
color: white
loyalty cost 7:
z index: 7
left: {if back_normal() then 391 else 405}
top: { abil_centerb(2) - 17.3 - 2 - loyal_moveb(2) }
width: { if card.loyalty_cost_6 != "" then 18 else if back_two_abilities() or back_normal() then 0 else 13.16}
height: 35
alignment: center middle
font:
name: Beleren Bold
size: 11
color: white
loyalty cost 8:
z index: 7
left: {if back_normal() then 391 else 405}
top: { abil_centerb(3) - 17.3 - 2 - loyal_moveb(3) }
width: { if back_four_abilities() or card.loyalty_cost_8 != "" then 18 else 0 }
height: { if back_four_abilities() or card.loyalty_cost_8 != "" then 35 else 0 }
alignment: center middle
font:
name: Beleren Bold
size: 11
color: white
############################# Card sorting / numbering
set code:
left: 24
top: 498
width: 40
height: 10
z index: 6
font:
name: Relay-Medium
size: 7
color: white
weight: bold
set code 2:
left: 399
top: 498
width: 40
height: 10
z index: 6
font:
name: Relay-Medium
size: 7
color: white
weight: bold
############################# Copyright stuff
illustrator:
left: { 44 + card_style.set_code.content_width }
top: 497.5
width: 200
height: 10
z index: 2
font:
name: Beleren Small Caps Bold
size: 7.25
color: white
copyright:
right: 350
top: { if is_leveler() and not lone_pt() then 488 else if is_normal() and card.pt != "" or card.loyalty != "" then (if is_map() then 504 else 500) else if is_normal() then 488 else 498 }
width: {if set.automatic_copyright then 0 else 140}
height: 10
z index: 6
alignment: middle right shrink-overflow
font:
name: MPlantin
size: 6.5
color: white
weight: bold
illustrator 2:
left: { 419 + card_style.set_code.content_width }
top: 497.5
width: 200
height: 10
z index: 2
font:
name: Beleren Small Caps Bold
size: 7.25
color: white
copyright 2:
right: 728
top: { if back_leveler() then (if lone_pt() then (if card.pt_4 != "" then 500 else 488) else 488) else if is_leveler() then (if card.pt_4 != "" then 500 else 488) else if (back_normal() and card.pt_2 != "") or card.loyalty_2 != "" then (if back_map() then 504 else 500) else if back_normal() then 488 else 498 }
width: {if set.automatic_copyright then 0 else 140}
height: 10
z index: 6
alignment: middle right shrink-overflow
font:
name: MPlantin
size: 6.5
color: white
weight: bold
############################## Alias
alias:
left: {if is_saga() then 188 else if is_skinned() then 45 else if poke_walker() then 36 else if is_map() then 17 else 33}
top: {if mainframe_walker() then 47 else if is_map() then 58 else 53}
width: {if is_skinned() then 285 else if use_evobar() then max(100, card_style.alias.content_width) else 0}
height: 20
alignment: { (if is_skinned() then "center") + "bottom shrink-overflow"}
padding bottom: 0
z index: 3
font:
name: {if use_evobar() then "Matrix" else "MPlantin-Italic"}
size: {if use_evobar() then 10 else 9}
style: {if use_evobar() then "italic" else "bold"}
weight: {if use_evobar() then "italic" else "bold"}
color: {if use_evobar() then "black" else "white"}
alias 2:
left: { if back_saga() then 565 else if back_skinned() then 422 else if back_poke_walker() then 413 else if back_map() then 394 else 410}
top: {if mainframe_walkerb() then 47 else if back_map() then 58 else 53}
width: {if back_skinned() then 285 else if use_evobar() then max(100, card_style.alias_2.content_width) else 0}
height: 20
alignment: { (if back_skinned() then "center") + "bottom shrink-overflow"}
padding bottom: 0
z index: 3
font:
name: {if use_evobar() then "Matrix" else "MPlantin-Italic"}
size: {if use_evobar() then 10 else 9}
style: {if use_evobar() then "italic" else "bold"}
weight: {if use_evobar() then "italic" else "bold"}
color: {if use_evobar() then "black" else "white"}
############################################################## Extra card fields
extra card field:
type: text
name: card code
save value: false
script:
if set.automatic_card_numbers and not is_unsorted() then
forward_editor(prefix: card_number_m15() + "a/" + card_count_m15() + " " + rarity_code() + " ", field: card.card_code_text)
else
combined_editor(field1: card.custom_card_number, separator: " " + rarity_code() + " ", field2: card.card_code_text)
extra card field:
type: text
name: card code 2
save value: false
script:
if set.automatic_card_numbers and not is_unsorted() then
forward_editor(prefix: card_number_m15() + "b/" + card_count_m15() + " " + rarity_code() + " ", field: card.card_code_text_2)
else
back_face(card.custom_card_number) + " " + rarity_code() + " " + card.card_code_text_2
extra card field:
type: color
name: opac filter
script: rgb(opacity(0), opacity(0), opacity(0))
save value: false
extra card field:
type: color
name: opac filter 2
script: rgb(opacity(1), opacity(1), opacity(1))
save value: false
extra card field:
type: choice
name: artist arrow
editable: false
save value: false
choice: white
extra card field:
type: choice
name: artist arrow 2
editable: false
save value: false
choice: white
extra card field:
type: choice
name: loyalty box
editable: false
choice: loyalty
save value: false
extra card field:
type: choice
name: loyalty box 2
editable: false
choice: loyalty
save value: false
extra card field:
type: choice
name: stamp
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: foil stamp
choice: stamp
save value: false
editable: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card field:
type: choice
name: foil layer 2
choice: foil
save value: false
editable: false
extra card field:
type: choice
name: loyalty cost box 1
editable: false
script: loyalty_image(card.loyalty_cost_1)
save value: false
extra card field:
type: choice
name: loyalty cost box 2
editable: false
script: loyalty_image(card.loyalty_cost_2)
save value: false
extra card field:
type: choice
name: loyalty cost box 3
editable: false
script: loyalty_image(card.loyalty_cost_3)
save value: false
extra card field:
type: choice
name: loyalty cost box 4
editable: false
script: loyalty_image(card.loyalty_cost_4)
save value: false
extra card field:
type: choice
name: loyalty cost box 5
editable: false
script: loyalty_image(card.loyalty_cost_5)
save value: false
extra card field:
type: choice
name: loyalty cost box 6
editable: false
script: loyalty_image(card.loyalty_cost_6)
save value: false
extra card field:
type: choice
name: loyalty cost box 7
editable: false
script: loyalty_image(card.loyalty_cost_7)
save value: false
extra card field:
type: choice
name: loyalty cost box 8
editable: false
script: loyalty_image(card.loyalty_cost_8)
save value: false
extra card field:
type: text
name: colon 1
editable: false
script: ":"
save value: false
extra card field:
type: text
name: colon 2
editable: false
script: ":"
save value: false
extra card field:
type: text
name: colon 3
editable: false
script: ":"
save value: false
extra card field:
type: text
name: colon 4
editable: false
script: ":"
save value: false
extra card field:
type: text
name: colon 5
editable: false
script: ":"
save value: false
extra card field:
type: text
name: colon 6
editable: false
script: ":"
save value: false
extra card field:
type: text
name: colon 7
editable: false
script: ":"
save value: false
extra card field:
type: text
name: colon 8
editable: false
script: ":"
save value: false
extra card field:
type: choice
name: top stripe
editable: false
save value: false
choice: stripe
extra card field:
type: choice
name: bot stripe
editable: false
save value: false
choice: stripe
extra card field:
type: choice
name: fourth stripe
editable: false
save value: false
choice: stripe
extra card field:
type: color
name: top color
script: if front_clear() then rgb(230,230,230) else rgb(200,200,200)
editable: false
save value: false
extra card field:
type: color
name: bottom color
script: if front_clear() then rgb(230,230,230) else rgb(200,200,200)
editable: false
save value: false
extra card field:
type: color
name: stripe color
script: if front_clear() then rgb(230,230,230) else rgb(200,200,200)
editable: false
save value: false
extra card field:
type: color
name: stripe color 2
script: if front_clear() then rgb(230,230,230) else rgb(200,200,200)
editable: false
save value: false
extra card field:
type: choice
name: top stripe back
editable: false
save value: false
choice: stripe
extra card field:
type: choice
name: bot stripe back
editable: false
save value: false
choice: stripe
extra card field:
type: choice
name: fourth stripe back
editable: false
save value: false
choice: stripe
extra card field:
type: color
name: top color back
script: if back_clear() then rgb(230,230,230) else rgb(200,200,200)
editable: false
save value: false
extra card field:
type: color
name: bottom color back
script: if back_clear() then rgb(230,230,230) else rgb(200,200,200)
editable: false
save value: false
extra card field:
type: color
name: stripe color back
script: if back_clear() then rgb(230,230,230) else rgb(200,200,200)
editable: false
save value: false
extra card field:
type: color
name: stripe color 2 back
script: if front_clear() then rgb(230,230,230) else rgb(200,200,200)
editable: false
save value: false
extra card field:
type: text
name: auto copyright
script: set.copyright
save value: false
editable: false
show statistics: false
extra card field:
type: text
name: auto copyright 2
script: set.copyright
save value: false
editable: false
show statistics: false
extra card field:
type: text
name: pt 2 copy
script: if chosen(styling.other_options, choice:"use hovering loyalty") and card.pt_2 == "" then card.loyalty_2 else card.pt_2
editable: false
save value: false
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: pt box 2
script: if is_leveler() then card.card_color else card.card_color_2
editable: false
save value: false
extra card field:
type: choice
name: pt box 3
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: pt box 4
script: card.card_color_2
editable: false
save value: false
extra card field:
type: choice
name: pt box 5
script: card.card_color_2
editable: false
save value: false
extra card field:
type: choice
name: pt box 6
script: card.card_color_2
editable: false
save value: false
extra card field:
type: choice
name: pt box 7
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: pt box 8
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: corner
choice: none
choice: day
choice: night
choice: moon
choice: eldrazi
choice: compass
choice: closed fan
choice: open fan
choice: specialize triangle
choice: specialize arrows
choice: artifact
choice: creature
choice: enchantment
choice: instant
choice: land
choice: multitype
choice: sorcery
choice: planeswalker
choice: structure
choice: aetherprint
choice: modal
choice:
name: sparker colors
choice: white
choice: blue
choice: black
choice: red
choice: green
choice: multicolor
choice: colorless
choice: custom one
choice: custom two
default: "day"
script: if is_modal_dfc() then "modal" else if value == "modal" then "day" else value
save value: true
editable: true
extra card field:
type: choice
name: corner 2
choice: none
choice: day
choice: night
choice: moon
choice: eldrazi
choice: compass
choice: closed fan
choice: open fan
choice: specialize triangle
choice: specialize arrows
choice: artifact
choice: creature
choice: enchantment
choice: instant
choice: land
choice: multitype
choice: sorcery
choice: planeswalker
choice: structure
choice: aetherprint
choice: modal
choice:
name: sparker colors
choice: white
choice: blue
choice: black
choice: red
choice: green
choice: multicolor
choice: colorless
choice: custom one
choice: custom two
script: if is_modal_dfc() then "modal" else if value == "modal" then "night" else value
default: "night"
save value: true
editable: true
extra card field:
type: choice
name: floating frame
choice: map
save value: false
editable: false
script: card.card_color
extra card field:
type: choice
name: floating frame 2
choice: map
save value: false
editable: false
script: card.card_color_2
extra card field:
type: choice
name: snow overlay
choice: snow
save value: false
editable: false
script: card.card_color
extra card field:
type: choice
name: vehicle overlay
choice: car door
save value: false
editable: false
extra card field:
type: choice
name: nyx overlay
choice: nyx
save value: false
editable: false
script: card.card_color
extra card field:
type: choice
name: miracle overlay
choice: miracle
save value: false
editable: false
script: card.card_color
extra card field:
type: choice
name: bookmark
choice: mark
save value: false
editable: false
script: card.card_color
extra card field:
type: choice
name: stripe
choice: mark
save value: false
editable: false
extra card field:
type: choice
name: stripe 2
choice: mark
save value: false
editable: false
extra card field:
type: choice
name: curtain
choice: curtain
save value: false
editable: false
script: card.card_color
extra card field:
type: choice
name: legend overlay
choice: crown
save value: false
editable: false
script: card.card_color
extra card field:
type: choice
name: snow overlay 2
choice: snow
save value: false
editable: false
script: card.card_color_2
extra card field:
type: choice
name: vehicle overlay 2
choice: car door
save value: false
editable: false
extra card field:
type: choice
name: nyx overlay 2
choice: nyx
save value: false
editable: false
script: card.card_color_2
extra card field:
type: choice
name: miracle overlay 2
choice: miracle
save value: false
editable: false
script: card.card_color_2
extra card field:
type: choice
name: bookmark 2
choice: bookmark
save value: false
editable: false
script: card.card_color_2
extra card field:
type: choice
name: class paper
choice: bookmark
save value: false
editable: false
script: card.card_color_2
extra card field:
type: choice
name: class paper 2
choice: bookmark
save value: false
editable: false
script: card.card_color_2
extra card field:
type: choice
name: curtain 2
choice: curtain
save value: false
editable: false
script: card.card_color_2
extra card field:
type: choice
name: legend overlay 2
choice: crown
save value: false
editable: false
script: card.card_color_2
extra card field:
type: choice
choice: bar
name: meld bar
editable: false
show statistics: false
extra card field:
type: choice
name: flavor bar
choice: bar
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: flavor bar 2
choice: bar
editable: false
save value: false
show statistics: false
extra card field:
type: text
name: promo label
save value: true
description: The golden promo label.
extra card field:
type: text
name: promo label 2
save value: true
description: The second golden promo label.
extra card field:
type: text
name: filler text
editable: true
save value: true
show statistics: false
multi line: true
script:
forward_editor(field: card.special_text)
special_text()
extra card field:
type: text
name: filler text 2
editable: true
save value: true
show statistics: false
multi line: true
script:
forward_editor(field: card.special_text_2)
special_text2()
extra card field:
type: choice
name: chapter 1
choice: chapter
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: chapter 2
choice: chapter
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: chapter 3
choice: chapter
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: chapter 4
choice: chapter
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: chapter 5
choice: chapter
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: chapter 6
choice: chapter
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: chapter custom
choice: chapter
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: linebreak 1
choice: line
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: linebreak 2
choice: line
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: linebreak 3
choice: line
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: linebreak 4
choice: line
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: chapter 1b
choice: chapter
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: chapter 2b
choice: chapter
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: chapter 3b
choice: chapter
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: chapter 4b
choice: chapter
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: chapter 5b
choice: chapter
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: chapter 6b
choice: chapter
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: chapter customb
choice: chapter
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: linebreak 1b
choice: line
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: linebreak 2b
choice: line
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: linebreak 3b
choice: line
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: linebreak 4b
choice: line
editable: false
save value: false
show statistics: false
extra card field:
type: color
name: silver patch
script: rgb(0,0,0)
extra card field:
type: color
name: silver patch 2
script: rgb(0,0,0)
extra card field:
type: choice
name: evobar
choice: evo
save value: false
editable: false
extra card field:
type: choice
name: evobar tip
choice: evo
save value: false
editable: false
extra card field:
type: choice
name: evobar 2
choice: evo
save value: false
editable: false
extra card field:
type: choice
name: evobar tip 2
choice: evo
save value: false
editable: false
extra card field:
type: choice
name: evobar start
choice: evo
save value: false
editable: false
extra card field:
type: choice
name: evobar start 2
choice: evo
save value: false
editable: false
# Add the word "LEVEL" to the top arrow.
extra card field:
type: text
name: lvl label 0
editable: false
save value: false
script: if loy_leveler() then ":" else level_label(0)
# Add the word "LEVEL" to the first arrow.
extra card field:
type: text
name: lvl label 1
editable: false
save value: false
script: if is_class() then "Level 2" else if loy_leveler() then ":" else level_label(1)
# Add the word "LEVEL" to the second arrow.
extra card field:
type: text
name: lvl label 2
editable: false
save value: false
script: if is_class() then "Level 3" else if loy_leveler() then ":" else level_label(2)
# Add the word "LEVEL" to the third arrow.
extra card field:
type: text
name: lvl label 3
editable: false
save value: false
script: if is_class() then "Level 4" else if loy_leveler() then ":" else level_label(2)
extra card field:
type: choice
name: level 2 overlay
script: card.card_color
choice: mask
editable: false
show statistics: false
extra card field:
type: choice
name: level 3 overlay
script: card.card_color
choice: mask
editable: false
show statistics: false
extra card field:
type: choice
name: level 4 overlay
script: card.card_color
choice: mask
editable: false
show statistics: false
extra card field:
type: choice
name: arrow 1
script: card.card_color
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: arrow 2
script: card.card_color
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: arrow 3
script: card.card_color
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: arrow 4
script: card.card_color
editable: false
save value: false
show statistics: false
# Add the word "LEVEL" to the top arrow.
extra card field:
type: text
name: lvl label 5
editable: false
save value: false
script: if loy_leveler2() then ":" else level_label(3)
# Add the word "LEVEL" to the first arrow.
extra card field:
type: text
name: lvl label 6
editable: false
save value: false
script: if back_class() then "Level 2" else if loy_leveler2() then ":" else level_label(4)
# Add the word "LEVEL" to the second arrow.
extra card field:
type: text
name: lvl label 7
editable: false
save value: false
script: if back_class() then "Level 3" else if loy_leveler2() then ":" else level_label(5)
# Add the word "LEVEL" to the third arrow.
extra card field:
type: text
name: lvl label 8
editable: false
save value: false
script: if back_class() then "Level 4" else if loy_leveler2() then ":" else level_label(5)
extra card field:
type: choice
name: level 6 overlay
script: card.card_color_2
choice: mask
editable: false
show statistics: false
extra card field:
type: choice
name: level 7 overlay
script: card.card_color_2
choice: mask
editable: false
show statistics: false
extra card field:
type: choice
name: level 8 overlay
script: card.card_color_2
choice: mask
editable: false
show statistics: false
extra card field:
type: choice
name: arrow 5
script: card.card_color_2
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: arrow 6
script: card.card_color_2
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: arrow 7
script: card.card_color_2
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: arrow 8
script: card.card_color_2
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: alias bar
script: card.card_color
save value: false
editable: false
extra card field:
type: choice
name: alias bar 2
script: card.card_color_2
save value: false
editable: false
extra card field:
type: choice
name: front modal flag
script: card.card_color_2
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: back modal flag
script: card.card_color
editable: false
save value: false
show statistics: false
extra card field:
type: text
name: back type hint
script: if front_modal_hint().0 != "" then front_modal_hint().0 else value
save value: true
editable: true
extra card field:
type: text
name: back color hint
script: if front_modal_hint().1 != "" then front_modal_hint().1 else value
save value: true
editable: true
extra card field:
type: text
name: front type hint
script: if back_modal_hint().0 != "" then back_modal_hint().0 else value
save value: true
editable: true
extra card field:
type: text
name: front color hint
script: if back_modal_hint().1 != "" then back_modal_hint().1 else value
save value: true
editable: true
extra card field:
type: text
name: vorthos box
save value: true
editable: true
description: Where they put mtgstory.com on story spotlights.
extra card field:
type: text
name: vorthos box 2
save value: true
editable: true
description: Where they put mtgstory.com on story spotlights.
extra card field:
type: multiple choice
name: pride pin
include file: /magic-pride.mse-include/pins
save value: true
editable: true
extra card field:
type: multiple choice
name: pride pin 2
include file: /magic-pride.mse-include/pins
save value: true
editable: true
extra card field:
type: choice
name: list icon
choice: no icon
choice: the list
save value: true
editable: true
extra card style:
pt 2 copy:
z index: 4
right: 347
top: 446
width: 30
height: 12
alignment: bottom right
visible: {not is_modal_dfc() and not is_leveler() and not is_saga() and not mainframe_walker() and chosen(styling.other_options, choice:"use hovering pt")}
font:
name: ModMatrix
size: 12
weight: bold
color: {rgb(45,45,45)}
separator color: red
card code:
left: 24
top: 488
width: 120
height: 10
z index: 6
font:
name: Relay-Medium
size: 7
color: white
weight: bold
card code 2:
left: 399
top: 488
width: 120
height: 10
z index: 2
font:
name: Relay-Medium
size: 7
color: white
weight: bold
artist arrow:
left: { 28 + card_style.set_code.content_width }
top: 500
width: 12
height: 7
z index: 6
render style: image
image: artist_arrow.png
artist arrow 2:
left: { 403 + card_style.set_code_2.content_width }
top: 500
width: 12
height: 7
z index: 2
render style: image
image: artist_arrow.png
loyalty box:
right: 364
top: 464
width: 60
height: 38
z index: 6
render style: image
visible: { card.loyalty != "" }
choice images:
loyalty: loyalty.png
loyalty box 2:
right: 741
top: 464
width: 60
height: 38
z index: 6
render style: image
visible: { card.loyalty_2 != "" }
choice images:
loyalty: loyalty.png
stamp:
left: {if is_map() then 169 else if is_normal() then 165 else 166 }
top: { if is_normal() and not is_map() then 472 else 471.5 }
width: { if is_map() then 38 else if is_normal() then 46 else 43.5 }
height: { if is_map() then 24 else if is_normal() then 26 else 23 }
z index: 3
visible: { is_stamped() and not front_clear() }
render style: image
image: { if is_saga() then "saga_stamp.png" else if is_map() then "maps/holo_stamp.png" else if mainframe_walker() then walker_stamp() else if is_normal() then card_stamp2() else card_stamp() }
mask: { (if is_full() and mainframe_walker() then "mythic" else "") + (if mainframe_walker() then "walker_" else "") + "stamp_mask.png" }
foil stamp:
left: {if front_clear() then 168 else if is_normal() then 165 else 169 }
top: { if front_clear() then 471 else if is_normal() then 472 else 473 }
width: { if front_clear() and is_normal() then 0 else if front_clear() then 41 else if is_normal() then 46 else 37 }
height: { if front_clear() and is_normal() then 0 else if front_clear() then 28 else if is_normal() then 26 else 22.5 }
z index: 4
visible: { is_stamped() and not is_map() and not (mainframe_walker() and front_clear())}
render style: image
image: { if front_clear() then "xstamp.png" else "foil_stamp.png" }
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 14
render style: image
image: {if styling.overlay == "" then "" else styling.overlay + "/overlay.png"}
foil layer 2:
left: 377
top: 0
width: 375
height: 523
z index: 14
render style: image
image: {if styling.overlay == "" then "" else styling.overlay + "/overlay.png"}
loyalty cost box 1:
left: {if is_normal() then 0 else 15}
top: { abil_center(0) - 17.3 - 2 - loyal_move(0) }
width: 45
height: 36
z index: 6
render style: image
visible: { card.loyalty_cost_1 != "" }
choice images:
loyalty up: loyaltyup.png
loyalty down: loyaltydown.png
loyalty naught: loyaltynaught.png
loyalty cost box 2:
left: {if is_normal() then 0 else 15}
top: { abil_center(1) - 17.3 - 2 - loyal_move(1) }
width: 45
height: 36
z index: 6
render style: image
visible: { card.loyalty_cost_2 != "" }
choice images:
loyalty up: loyaltyup.png
loyalty down: loyaltydown.png
loyalty naught: loyaltynaught.png
loyalty cost box 3:
left: {if is_normal() then 0 else 15}
top: { abil_center(2) - 17.3 - 2 - loyal_move(2) }
width: 45
height: 36
z index: 6
render style: image
visible: { card.loyalty_cost_3 != "" }
choice images:
loyalty up: loyaltyup.png
loyalty down: loyaltydown.png
loyalty naught: loyaltynaught.png
loyalty cost box 4:
left: {if is_normal() then 0 else 15}
top: { abil_center(3) - 17.3 - 2 - loyal_move(3) }
width: 45
height: 36
z index: 6
render style: image
visible: { card.loyalty_cost_4 != "" }
choice images:
loyalty up: loyaltyup.png
loyalty down: loyaltydown.png
loyalty naught: loyaltynaught.png
colon 1:
left: {if is_normal() then 41 else 59}
top: { abil_center(0) - 17.3 + 10 - loyal_move(0) }
width: 5
height: 10
z index: 6
font:
name: MPlantin
size: 15
scale down to: 15
color: black
alignment: middle center
visible: { card.loyalty_cost_1 != "" }
colon 2:
left: {if is_normal() then 41 else 59}
top: { abil_center(1) - 17.3 + 10 - loyal_move(1) }
width: 5
height: 10
z index: 6
font:
name: MPlantin
size: 15
scale down to: 15
color: black
alignment: middle center
visible: { card.loyalty_cost_2 != "" }
colon 3:
left: {if is_normal() then 41 else 59}
top: { abil_center(2) - 17.3 + 10 - loyal_move(2) }
width: 5
height: 10
z index: 6
font:
name: MPlantin
size: 15
scale down to: 15
color: black
alignment: middle center
visible: { card.loyalty_cost_3 != "" }
colon 4:
left: {if is_normal() then 41 else 59}
top: { abil_center(3) - 17.3 + 10 - loyal_move(3) }
width: { if has_four_abilities() then 5 else 0 }
height: 10
z index: 6
font:
name: MPlantin
size: 15
scale down to: 15
color: black
alignment: middle center
visible: { card.loyalty_cost_4 != "" }
colon 5:
left: {if back_normal() then 418 else 436}
top: { abil_centerb(0) - 17.3 + 10 - loyal_moveb(0) }
width: 5
height: 10
z index: 6
font:
name: MPlantin
size: 15
scale down to: 15
color: black
alignment: middle center
visible: { card.loyalty_cost_5 != "" }
colon 6:
left: {if back_normal() then 418 else 436}
top: { abil_centerb(1) - 17.3 + 10 - loyal_moveb(1) }
width: 5
height: 10
z index: 6
font:
name: MPlantin
size: 15
scale down to: 15
color: black
alignment: middle center
visible: { card.loyalty_cost_6 != "" }
colon 7:
left: {if back_normal() then 418 else 436}
top: { abil_centerb(2) - 17.3 + 10 - loyal_moveb(2) }
width: 5
height: 10
z index: 6
font:
name: MPlantin
size: 15
scale down to: 15
color: black
alignment: middle center
visible: { card.loyalty_cost_7 != "" }
colon 8:
left: {if back_normal() then 418 else 436}
top: { abil_centerb(3) - 17.3 + 10 - loyal_moveb(3) }
width: { if back_four_abilities() then 5 else 0 }
height: 10
z index: 6
font:
name: MPlantin
size: 15
scale down to: 15
color: black
alignment: middle center
visible: { card.loyalty_cost_8 != "" }
top stripe:
left: { if front_clear() then 47 else 45}
top: { max(to_int(stripe01()-3)+(if front_clear() then 2 else 0), (if has_four_abilities() then 309 else 345)-(if front_clear() then 2 else 0)) }
width: { if front_clear() then 298 else 302}
height: 20
image: { (if front_clear() then "clear_" else "") + "top_stripe_test.png" }
render style: image
z index: 2
mask: stripe_mask.png
visible: { mainframe_walker() and force_level() != "one" }
bot stripe:
left: { if front_clear() then 47 else 45}
top: {to_int(stripe12()-3) }
width: { if front_clear() then 298 else 302}
height: 13
image: { (if front_clear() then "clear_" else "") + "bot_stripe_test.png" }
render style: image
z index: 2
mask: stripe_mask.png
visible: { mainframe_walker() and card.level_3_text != ""}
fourth stripe:
left: { if front_clear() then 47 else 45}
top: {to_int(min(465, stripe23()-3)) }
width: { if front_clear() then 298 else 302}
height: 20
image: { (if front_clear() then "clear_" else "") + "top_stripe_test.png" }
render style: image
z index: 2
mask: stripe_mask.png
visible: { max_level() > 3 or force_level() == "four"}
stripe color:
left: { if front_clear() then 47 else 45}
top: { (if has_four_abilities() then 309 else if front_clear() then 343 else 345) }
width: { if front_clear() then 298 else 302}
bottom: { max(if force_level() == "one" then 465 else to_int(stripe01()-3)+(if front_clear() then 2 else 0), (if has_four_abilities() then 309 else 345)-(if front_clear() then 2 else 0)) }
z index: 2
mask: stripe_mask.png
visible: {mainframe_walker()}
stripe color 2:
left: { if front_clear() then 47 else 45}
top: { to_int(stripe12()+10) }
width: { if front_clear() then 298 else 302}
bottom: { if max_level() == 3 or stripe23() == 0 then 465 else to_int(min(465, stripe23()-3)) }
z index: 2
mask: stripe_mask.png
visible: { mainframe_walker() and card.level_3_text != ""}
top color:
left: {if front_clear() then 28 else 26}
top: {if front_clear() and max_level() > 4 then 288 else if has_four_abilities() then 288 else if front_clear() then 322 else 324 }
width: {if front_clear() then 320 else 324}
height: { if front_clear() and max_level() > 4 then 19 else 21 }
z index: 2
mask: mask_top.png
visible: {mainframe_walker()}
bottom color:
left: { if front_clear() then 28 else 26}
top: 465
width: {if front_clear() then 319 else 323}
height: 13
z index: 2
mask: {(if is_stamped() then "rare_" else "") + "mask_bot.png"}
visible: { force_level() == "one" or max_level() == 3 or max_level() == 5}
loyalty cost box 5:
left: {if back_normal() then 377 else 392}
top: { abil_centerb(0) - 17.3 - 2 - loyal_moveb(0) }
width: 45
height: 36
z index: 6
render style: image
visible: { card.loyalty_cost_5 != "" }
choice images:
loyalty up: loyaltyup.png
loyalty down: loyaltydown.png
loyalty naught: loyaltynaught.png
loyalty cost box 6:
left: {if back_normal() then 377 else 392}
top: { abil_centerb(1) - 17.3 - 2 - loyal_moveb(1) }
width: 45
height: 36
z index: 6
render style: image
visible: { card.loyalty_cost_6 != "" }
choice images:
loyalty up: loyaltyup.png
loyalty down: loyaltydown.png
loyalty naught: loyaltynaught.png
loyalty cost box 7:
left: {if back_normal() then 377 else 392}
top: { abil_centerb(2) - 17.3 - 2 - loyal_moveb(2) }
width: 45
height: 36
z index: 6
render style: image
visible: { card.loyalty_cost_7 != "" }
choice images:
loyalty up: loyaltyup.png
loyalty down: loyaltydown.png
loyalty naught: loyaltynaught.png
loyalty cost box 8:
left: {if back_normal() then 377 else 392}
top: { abil_centerb(3) - 17.3 - 2 - loyal_moveb(3) }
width: 45
height: 36
z index: 6
render style: image
visible: { card.loyalty_cost_8 != "" }
choice images:
loyalty up: loyaltyup.png
loyalty down: loyaltydown.png
loyalty naught: loyaltynaught.png
top stripe back:
left: { if back_clear() then 424 else 422}
top: { max(to_int(stripe01b()-3)+(if back_clear() then 2 else 0), (if back_four_abilities() then 309 else 345)-(if back_clear() then 2 else 0)) }
width: { if back_clear() then 298 else 302}
height: 20
image: { (if back_clear() then "clear_" else "") + "top_stripe_test.png" }
render style: image
z index: 2
mask: stripe_mask.png
visible: { mainframe_walkerb() and force_levelb() != "one" }
bot stripe back:
left: { if back_clear() then 424 else 422}
top: {to_int(stripe12b()-3) }
width: { if back_clear() then 298 else 302}
height: 13
image: { (if back_clear() then "clear_" else "") + "bot_stripe_test.png" }
render style: image
z index: 2
mask: stripe_mask.png
visible: { mainframe_walkerb() and card.level_7_text != ""}
fourth stripe back:
left: { if back_clear() then 424 else 422}
top: {to_int(min(465, stripe23b()-3)) }
width: { if back_clear() then 298 else 302}
height: 20
image: { (if back_clear() then "clear_" else "") + "top_stripe_test.png" }
render style: image
z index: 2
mask: stripe_mask.png
visible: { max_levelb() > 3 or force_levelb() == "four"}
stripe color back:
left: { if back_clear() then 424 else 422}
top: { (if back_four_abilities() then 309 else if back_clear() then 343 else 345) }
width: { if back_clear() then 298 else 302}
bottom: { max(if force_levelb() == "one" then 465 else to_int(stripe01b()-3)+(if back_clear() then 2 else 0), (if back_four_abilities() then 309 else 345)-(if back_clear() then 2 else 0)) }
z index: 2
mask: stripe_mask.png
visible: {mainframe_walkerb()}
stripe color 2 back:
left: { if back_clear() then 424 else 422}
top: { to_int(stripe12b()+10) }
width: { if back_clear() then 298 else 302}
bottom: { if max_levelb() == 3 or stripe23b() == 0 then 465 else to_int(min(465, stripe23b()-3)) }
z index: 2
mask: stripe_mask.png
visible: { mainframe_walkerb() and card.level_7_text != ""}
top color back:
left: {if back_clear() then 405 else 403}
top: {if back_clear() and max_levelb() > 4 then 288 else if back_four_abilities() then 288 else if back_clear() then 322 else 324 }
width: {if back_clear() then 320 else 324}
height: { if back_clear() and max_levelb() > 4 then 19 else 21 }
z index: 2
mask: mask_top.png
visible: {mainframe_walkerb()}
bottom color back:
left: {if back_clear() then 405 else 403}
top: 465
width: {if back_clear() then 319 else 323}
height: 13
z index: 2
mask: mask_bot.png
visible: { force_levelb() == "one" or max_levelb() == 3 or max_levelb() == 5}
pt box:
left: { if is_leveler() and not lone_pt() then 278 else if is_map() then 270 else 273}
top: { if is_leveler() and not lone_pt() then (l1_center() - (if is_map() then 26 else 18)) else if is_map() then 453 else 466}
width: { if is_map() then 90 else if is_normal() or card.pt != "" then 81 else 0 }
height: { if is_map() then 54 else 42}
z index: 3
visible: { card.pt != "" }
render style: image
image: { if is_map() then card_mapbox() else if is_vehicle() then "vpt.png" else if front_clear() then "xpt.png" else card_ptbox() }
pt box 2:
left: { if is_leveler() then 278 else if back_map() then 647 else 648}
top: { if is_leveler() then (l2_center() - (if is_map() then 26 else 15)) else if back_map() then 453 else 466}
width: { if back_map() or (is_leveler() and is_map()) then 90 else if is_leveler() or back_normal() or card.pt_2 != "" then 81 else 0}
height: {if back_map() or (is_leveler() and is_map()) then 54 else 42}
z index: 3
visible: { card.pt_2 != "" }
render style: image
image: { if is_leveler() then (if is_map() then card_mapbox() else if is_vehicle() then "vpt.png" else if front_clear() then "xpt.png" else leveler_ptbox2()) else if back_map() then card_mapbox() else if back_vehicle() then "vpt.png" else if back_clear() then "xpt.png" else card_ptbox2() }
pt box 3:
left: 278
top: { l3_center() - (if is_map() then 26 else 15)}
width: { if (is_leveler() and not lone_pt()) or card.pt_3 != "" then (if is_map() then 90 else 81) else 0}
height: { if (is_leveler() and not lone_pt()) or card.pt_3 != "" then (if is_map() then 54 else 42) else 0}
z index: 3
visible: { card.pt_3 != "" }
render style: image
image: {if is_map() then mappt_background() else combine_blend(image1: lv_3_ptbox(), image2: "ptbox_multiply_2.png", combine: "multiply")}
pt box 7:
left: 278
top: { l4_center() - (if is_map() then 26 else 15)}
width: { if (is_leveler() and not lone_pt()) or card.pt_7 != "" then (if is_map() then 90 else 81) else 0}
height: { if (is_leveler() and not lone_pt()) or card.pt_7 != "" then (if is_map() then 54 else 42) else 0}
z index: 3
visible: { card.pt_7 != "" }
render style: image
image: {if is_map() then mappt_background() else combine_blend(image1: lv_3_ptbox(), image2: "ptbox_multiply_3.png", combine: "multiply")}
pt box 4:
left: {377 + if back_leveler() and not lone_pt() then 278 else if back_map() then 270 else 273}
top: { if back_leveler() and not lone_pt() then (l5_center() - (if back_map() then 26 else 18)) else if back_map() then 453 else 466}
width: { if back_map() then 90 else 81}
height: { if back_map() then 54 else 42}
z index: 3
visible: { card.pt_4 != "" }
render style: image
image: { if back_map() then card_mapbox() else if back_vehicle() then "vpt.png" else if back_clear() then "xpt.png" else if is_leveler() and not back_leveler() then card_ptbox2() else card_ptbox() }
pt box 5:
left: 655
top: { l6_center() - (if back_map() then 26 else 15)}
width: { if (back_leveler() and not lone_pt()) or card.pt_5 != "" then (if back_map() then 90 else 81) else 0}
height: { if (back_leveler() and not lone_pt()) or card.pt_5 != "" then (if back_map() then 54 else 42) else 0}
z index: 3
visible: { card.pt_5 != "" }
render style: image
image: {if back_map() then card_mapbox() else combine_blend(image1: lv_6_ptbox(), image2: "ptbox_multiply_1.png", combine: "multiply")}
pt box 6:
left: 655
top: { l7_center() - (if back_map() then 26 else 15)}
width: { if (back_leveler() and not lone_pt()) or card.pt_6 != "" then (if back_map() then 90 else 81) else 0}
height: { if (back_leveler() and not lone_pt()) or card.pt_6 != "" then (if back_map() then 54 else 42) else 0}
z index: 3
visible: { card.pt_6 != "" }
render style: image
image: {if back_map() then card_mapbox() else combine_blend(image1: lv_7_ptbox(), image2: "ptbox_multiply_2.png", combine: "multiply")}
pt box 8:
left: 655
top: { l8_center() - (if back_map() then 26 else 15)}
width: { if (back_leveler() and not lone_pt()) or card.pt_8 != "" then (if back_map() then 90 else 81) else 0}
height: { if (back_leveler() and not lone_pt()) or card.pt_8 != "" then (if back_map() then 54 else 42) else 0}
z index: 3
visible: { card.pt_8 != "" }
render style: image
image: {if back_map() then card_mapbox() else combine_blend(image1: lv_8_ptbox(), image2: "ptbox_multiply_3.png", combine: "multiply")}
auto copyright:
right: 350
top: { if is_leveler() and not lone_pt() then 488 else if is_normal() and card.pt != "" or card.loyalty != "" then 500 else if is_normal() then 488 else 498 }
width: {if set.automatic_copyright then 140 else 0}
height: 10
z index: 6
alignment: middle right shrink-overflow
font:
name: MPlantin
size: 6.5
color: white
weight: bold
auto copyright 2:
right: 728
top: { if back_leveler() then (if lone_pt() then (if card.pt_4 != "" then 500 else 488) else 488) else if is_leveler() then (if card.pt_4 != "" then 500 else 488) else if (back_normal() and card.pt_2 != "") or card.loyalty != "" then 500 else if back_normal() then 488 else 498 }
width: {if set.automatic_copyright then 140 else 0}
height: 10
z index: 6
alignment: middle right shrink-overflow
font:
name: MPlantin
size: 6.5
color: white
weight: bold
corner:
left: { (if is_map() then 22 else if is_normal() then 19 else 21) - (if is_modal_dfc() then 9 else 0)}
top: { (if is_normal() then 25 else 17) - (if is_modal_dfc() then 2 else 0)}
height: { if is_modal_dfc() then 35 else if is_normal() then 31 else 32}
width: { if is_modal_dfc() then 42 else if is_normal() then 31 else 32}
z index: 5
render style: image
choice images:
lesson: corners/lesson.png
day: corners/sun_circle.png
night: corners/night_circle.png
eldrazi: corners/eldrazi.png
moon: corners/moon.png
compass: corners/compass.png
artifact: corners/artifact.png
creature: corners/creature.png
enchantment: corners/enchantment.png
instant: corners/instant.png
land: corners/land.png
multitype: corners/multitype.png
sorcery: corners/sorcery.png
planeswalker: corners/planeswalker.png
structure: corners/structure.png
compass: corners/compass.png
aetherprint: corners/aetherprint.png
closed fan: corners/closedfan.png
open fan: corners/openfan.png
specialize triangle: corners/specialize.png
specialize arrows: corners/specialized.png
sparker colors white: corners/wcorner.png
sparker colors blue: corners/ucorner.png
sparker colors black: corners/bcorner.png
sparker colors red: corners/rcorner.png
sparker colors green: corners/gcorner.png
sparker colors multicolor: corners/mcorner.png
sparker colors colorless: corners/ccorner.png
custom one: { if contains(styling.custom_symbol_one, match:".png") then "/magic-mainframe-extras.mse-include/" + styling.custom_symbol_one else "" }
custom two: { if contains(styling.custom_symbol_two, match:".png") then "/magic-mainframe-extras.mse-include/" + styling.custom_symbol_two else "" }
modal: {front_arrow_image(card.card_color)}
corner 2:
left: { (if back_map() then 399 else if back_normal() then 396 else 398) - (if is_modal_dfc() then 9 else 0)}
top: { (if back_normal() then 25 else 17) - (if is_modal_dfc() then 2 else 0)}
height: { if is_modal_dfc() then 35 else if back_normal() then 31 else 32}
width: { if is_modal_dfc() then 42 else if back_normal() then 31 else 32}
z index: 5
render style: image
choice images:
lesson: corners/lesson.png
day: corners/sun_circle.png
night: corners/night_circle.png
eldrazi: corners/eldrazi.png
moon: corners/moon.png
compass: corners/compass.png
artifact: corners/artifact.png
creature: corners/creature.png
enchantment: corners/enchantment.png
instant: corners/instant.png
land: corners/land.png
multitype: corners/multitype.png
sorcery: corners/sorcery.png
planeswalker: corners/planeswalker.png
structure: corners/structure.png
compass: corners/compass.png
aetherprint: corners/aetherprint.png
closed fan: corners/closedfan.png
open fan: corners/openfan.png
specialize triangle: corners/specialize.png
specialize arrows: corners/specialized.png
sparker colors white: corners/wcorner.png
sparker colors blue: corners/ucorner.png
sparker colors black: corners/bcorner.png
sparker colors red: corners/rcorner.png
sparker colors green: corners/gcorner.png
sparker colors multicolor: corners/mcorner.png
sparker colors colorless: corners/ccorner.png
custom one: { if contains(styling.custom_symbol_one, match:".png") then "/magic-mainframe-extras.mse-include/" + styling.custom_symbol_one else "" }
custom two: { if contains(styling.custom_symbol_two, match:".png") then "/magic-mainframe-extras.mse-include/" + styling.custom_symbol_two else "" }
modal: {back_arrow_image(card.card_color_2)}
snow overlay:
left: 0
top: 0
width: 375
height: 523
render style: image
image: {if front_clear() then "" else if mainframe_walker() or is_leveler() or is_saga() then snow_texture() else snow_background()}
z index: 1
visible: {is_snow() and not chosen(styling.other_options, choice:"mythic edition")}
mask: {if mainframe_walker() then ("nyx/" + (if has_four_abilities() then "4" else "") + "pw_mask.png") else "snow/snow_" + (if is_saga() then "saga" else if is_modal_dfc() then (if is_leveler() then "border" else "modal") else if is_leveler() then "notched" else "front") + "_mask.png"}
snow overlay 2:
left: 377
top: 0
width: 375
height: 523
render style: image
image: {if back_clear() then "" else if mainframe_walkerb() or back_leveler() or back_saga() then snow_texture() else snow_background()}
z index: 1
visible: {back_snow() and not chosen(styling.other_options, choice:"mythic edition")}
mask: {if mainframe_walkerb() then ("nyx/" + (if back_four_abilities() then "4" else "") + "pw_mask.png") else "snow/snow_" + (if back_saga() then "saga" else if back_leveler() then "border" else "back") + "_mask.png"}
nyx overlay:
left: 0
top: 0
width: 375
height: 523
render style: image
image: {if front_clear() then "" else nyx_background()}
z index: 1
visible: {is_nyx() and not chosen(styling.other_options, choice:"mythic edition")}
mask: {"nyx/" + (if mainframe_walker() then ((if has_four_abilities() then "4" else "") + "pw_") else if is_modal_dfc() then "" else "notch_") + (if is_vehicle() then "v_") + (if is_saga() then "full") + "mask.png"}
curtain:
left: 0
top: 0
width: 375
height: 523
render style: image
image: {curtain_background()}
z index: 3
visible: {is_curtains()}
mask: { if is_legend() then "lcurtainmask.png" else "nodemask.png"}
legend overlay:
left: 0
top: 0
width: 375
height: 523
render style: image
image: {if front_clear() then "xcrown.png" else legend_background()}
z index: 3
visible: {is_legend()}
mask: { if is_curtains() then "curtainmask.png" else if not front_clear() then "nodemask.png"}
miracle overlay:
left: 0
top: 0
width: 375
height: 523
render style: image
image: {if front_clear() then "miracles/xmiracle.png" else miracle_background()}
z index: 2
visible: {is_miracle() and not chosen(styling.other_options, choice:"mythic edition")}
mask: { if not front_clear() then "nodemask.png"}
vehicle overlay:
left: 0
top: 0
width: 375
height: 523
render style: image
image: full_voverlay.png
z index: 1
mask: {if mainframe_walker() then ("nyx/" + (if has_four_abilities() then "4") + "pw_mask.png") else if is_saga() then "nyx/fullmask.png" else if is_modal_dfc() then "nyx/mask.png" else "nyx/notch_mask.png"}
visible: {is_vehicle()}
nyx overlay 2:
left: 377
top: 0
width: 375
height: 523
render style: image
image: {if back_clear() then "" else nyx_background()}
z index: 1
visible: {back_nyx() and not chosen(styling.other_options, choice:"mythic edition")}
mask: {"nyx/" + (if mainframe_walkerb() then ((if back_four_abilities() then "4") + "pw_")) + (if back_vehicle() then "v_") + (if back_saga() then "full") + "mask.png"}
miracle overlay 2:
left: 377
top: 0
width: 375
height: 523
render style: image
image: {if back_clear() then "miracles/xmiracle.png" else if chosen(styling.other_options, choice:"normal back face") then miracle_background() else miracle_background2()}
z index: 2
visible: {back_miracle() and not chosen(styling.other_options, choice:"mythic edition")}
mask: { if not back_clear() then "nodemask.png"}
curtain 2:
left: 377
top: 0
width: 375
height: 523
render style: image
image: {curtain_background()}
z index: 3
visible: {is_curtains()}
mask: { if back_legend() then "lcurtainmask.png" else "nodemask.png"}
legend overlay 2:
left: 377
top: 0
width: 375
height: 523
render style: image
image: {if back_clear() then "xcrown.png" else legend_background2()}
z index: 3
visible: {back_legend()}
mask: { if is_curtains() then "curtainmask.png" else if not back_clear() then "nodemask.png"}
vehicle overlay 2:
left: 377
top: 0
width: 375
height: 523
render style: image
image: {(if back_saga() or mainframe_walkerb() then "full_") + "voverlay.png"}
z index: 1
mask: {if mainframe_walkerb() then ("nyx/" + (if back_four_abilities() then "4") + "pw_mask.png") else if back_saga() then "nyx/fullmask.png" else if chosen(styling.other_options, choice:"normal back face") then "nyx/v_mask.png" else ""}
visible: {back_vehicle()}
floating frame:
left: 0
top: 0
width: 375
height: 523
z index: 1
render style: image
image: {if is_map() then map_background() else if front_clear() then ((if is_normal() then "clear" else if has_four_abilities() then "planeswalker/xcard3" else "planeswalker/xcard") + (if is_stamped() then "_rare") + ".png") else if has_four_abilities() then card_background5() else card_background3()}
visible: {is_map() or front_clear() or mainframe_walker()}
mask: {if is_map() then "maps/frame_mask.png" else walker_mask_front()}
floating frame 2:
left: 377
top: 0
width: 375
height: 523
z index: 1
render style: image
image: {if back_map() then map_background() else if chosen(styling.other_options, choice:"normal back face") then (if back_clear() then ((if back_normal() then "clear" else if back_four_abilities() then "planeswalker/xcard3" else "planeswalker/xcard") + ".png") else if back_four_abilities() then card_background5() else card_background3()) else if back_clear() then ((if back_normal() then "clear2" else if back_four_abilities() then "planeswalker/xcard4" else "planeswalker/xcard2") + ".png") else if back_four_abilities() then card_background6() else card_background4()}
visible: {back_map() or back_clear() or mainframe_walkerb()}
mask: {if back_map() then "maps/frame_mask.png" else walker_mask_back()}
front modal flag:
left: {if mainframe_walker() then 10 else 14}
top: 468
width: 160
height: 20
render style: image
image: {front_flag_image()}
z index: 5
visible: {is_modal_dfc()}
back type hint:
left: {if mainframe_walker() then 24 else 28}
top: 471
width: 80
height: 12
z index: 7
visible: {is_modal_dfc()}
font:
name: Beleren Bold
size: 9
color: white
back color hint:
right: {if mainframe_walker() then 157 else 161}
top: 471
width: 80
height: 14
z index: 8
visible: {is_modal_dfc()}
font:
name: MPlantin
size: 10
color: white
symbol font:
name: { styling.text_box_mana_symbols }
size: 10
scale down to: 6
alignment: right middle
back modal flag:
left: {if mainframe_walkerb() then 387 else 391}
top: 468
width: 160
height: 20
render style: image
image: {back_flag_image()}
z index: 5
visible: {is_modal_dfc()}
front type hint:
left: { if mainframe_walkerb() then 401 else 405}
top: 471
width: 80
height: 12
z index: 8
visible: {is_modal_dfc()}
font:
name: Beleren Bold
size: 9
color: black
front color hint:
right: {if mainframe_walkerb() then 534 else 538}
top: {if match(value, match:"^[^<]+$") then 472 else 471}
width: 80
height: 14
z index: 8
visible: {is_modal_dfc()}
font:
name: MPlantin
size: 10
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: 10
scale down to: 6
alignment: right middle
meld bar:
left: 377
top: 0
width: 375
height: 523
render style: image
image: meldmask.png
visible: {chosen(styling.other_options, choice:"meld back")}
z index: 10
promo label:
left: 40
top: { if has_four_abilities() then 225 else 262 }
width: {if chosen(styling.other_options, choice:"prerelease stamps") then 295 else 0}
height: 29
alignment: middle right
z index: 4
font:
name: ModMatrix
size: 14
color: rgb(223,169,41)
flavor bar:
left: 0
top: { bar_equation() }
width: 375
height: 1
z index: 1
render style: image
image: bar.png
visible: { card.rule_text != "" and remove_tags(card.flavor_text) != "" and set.use_flavor_bar }
promo label 2:
left: 417
top: { if back_four_abilities() then 225 else 262 }
width: {if chosen(styling.other_options, choice:"prerelease stamps") then 295 else 0}
height: 29
alignment: middle right
z index: 4
font:
name: ModMatrix
size: 14
color: rgb(223,169,41)
flavor bar 2:
left: 377
top: { bar_equation2() }
width: 375
height: 1
z index: 1
render style: image
image: bar.png
visible: { card.rule_text_2 != "" and remove_tags(card.flavor_text_2) != "" and set.use_flavor_bar }
chapter 1:
left: 14
top: { if chapter1() == "" then 185 else chapter1() }
width: 30
height: 34
render style: image
z index: 5
image: {alt_chapters("1")}
visible: {is_saga()}
chapter 2:
left: 14
top: { if chapter2() == "" then 279 else chapter2() }
width: 30
height: 34
render style: image
z index: 5
image: {alt_chapters("2")}
visible: {is_saga()}
chapter 3:
left: 14
top: { if chapter3() == "" then 373 else chapter3() }
width: 30
height: 34
render style: image
z index: 5
image: {alt_chapters("3")}
visible: {is_saga()}
chapter 4:
left: 14
top: { if chapter4() == "" then 600 else chapter4() }
width: 30
height: 34
render style: image
z index: 5
image: {alt_chapters("4")}
visible: {is_saga()}
chapter 5:
left: 14
top: { if chapter5() == "" then 600 else chapter5() }
width: 30
height: 34
render style: image
z index: 5
image: {alt_chapters("5")}
visible: {is_saga()}
chapter 6:
left: 14
top: { if chapter6() == "" then 600 else chapter6() }
width: 30
height: 34
render style: image
z index: 5
image: {alt_chapters("6")}
visible: {is_saga()}
chapter custom:
left: 14
top: { if chapter_custom() == "" then 600 else chapter_custom() }
width: 30
height: 34
render style: image
z index: 5
image: {custom_chapter_node()}
visible: {is_saga()}
###pulls double duty as saga line and mutate bar to reduce fields
linebreak 1:
left: {if is_class() then 188 else if is_mutate() then 28 else 30}
top: {if is_class() then lev0() else if is_mutate() then 393 else 154}
width: {if is_mutate() then 317 else 156}
height: {if is_mutate() or is_class() then 2 else 3}
render style: image
z index: 4
image: {if is_class() then "bar.png" else if is_mutate() then "mutbar.png" else "line.png"}
visible: {is_saga() or is_mutate() or is_class()}
linebreak 2:
left: {if is_class() then 188 else 30}
top: {if is_class() then lev2() else if split_12() == "" then 248 else split_12()-1}
width: {if is_class() and card.level_2_text == "" then 0 else 156}
height: {if is_class() then 25 else 3}
render style: image
z index: 4
image: {if is_class() then "level.png" else "line.png"}
visible: {is_saga() or is_class()}
linebreak 3:
left: {if is_class() then 188 else 30}
top: {if is_class() then lev3() else if split_23() == "" then 342 else split_23()-1}
width: {if is_class() and card.level_3_text == "" then 0 else 156}
height: {if is_class() then 25 else 3}
render style: image
z index: 4
image: {if is_class() then "level.png" else "line.png"}
visible: {three_boxes() or four_boxes() or is_class()}
linebreak 4:
left: {if is_class() then 188 else 30}
top: {if is_class() then lev4() else if split_34() == "" then 600 else split_34()-1}
width: {if is_class() and card.level_4_text == "" then 0 else 156}
height: 4
render style: image
height: {if is_class() then 25 else 3}
image: {if is_class() then "level.png" else "line.png"}
visible: {four_boxes() or is_class()}
z index: 3
chapter 1b:
left: 391
top: { if chapter1b() == "" then 185 else chapter1b() }
width: 30
height: 34
render style: image
z index: 5
image: {alt_chapters("1")}
visible: {back_saga()}
chapter 2b:
left: 391
top: { if chapter2b() == "" then 279 else chapter2b() }
width: 30
height: 34
render style: image
z index: 5
image: {alt_chapters("2")}
visible: {back_saga()}
chapter 3b:
left: 391
top: { if chapter3b() == "" then 373 else chapter3b() }
width: 30
height: 34
render style: image
z index: 5
image: {alt_chapters("3")}
visible: {back_saga()}
chapter 4b:
left: 391
top: { if chapter4b() == "" then 600 else chapter4b() }
width: 30
height: 34
render style: image
z index: 5
image: {alt_chapters("4")}
visible: {back_saga()}
chapter 5b:
left: 391
top: { if chapter5b() == "" then 600 else chapter5b() }
width: 30
height: 34
render style: image
z index: 5
image: {alt_chapters("5")}
visible: {back_saga()}
chapter 6b:
left: 391
top: { if chapter6b() == "" then 600 else chapter6b() }
width: 30
height: 34
render style: image
z index: 5
image: {alt_chapters("6")}
visible: {back_saga()}
chapter customb:
left: 391
top: { if chapter_customb() == "" then 600 else chapter_customb() }
width: 30
height: 34
render style: image
z index: 5
image: {custom_chapter_node()}
visible: {back_saga()}
linebreak 1b:
left: {if back_class() then 565 else if back_mutate() then 405 else 407}
top: {if back_class() then lev0b() else if back_mutate() then 393 else 154}
width: {if back_mutate() then 317 else 156}
height: {if back_mutate() or back_class() then 2 else 3}
render style: image
z index: 4
image: {if back_class() then "bar.png" else if back_mutate() then "mutbar.png" else "line.png"}
visible: {back_saga() or back_mutate() or back_class()}
linebreak 2b:
left: {if back_class() then 565 else 407}
top: {if back_class() then lev2b() else if split_12b() == "" then 248 else split_12b()-1}
width: {if back_class() and card.level_6_text == "" then 0 else 156}
height: {if back_class() then 25 else 3}
render style: image
z index: 4
image: {if back_class() then "level.png" else "line.png"}
visible: {back_saga() or back_class()}
linebreak 3b:
left: {if back_class() then 565 else 407}
top: {if back_class() then lev3b() else if split_23b() == "" then 342 else split_23b()-1}
width: {if back_class() and card.level_7_text == "" then 0 else 156}
height: {if back_class() then 25 else 3}
render style: image
z index: 4
image: {if back_class() then "level.png" else "line.png"}
visible: {back_three_boxes() or back_four_boxes() or back_class()}
linebreak 4b:
left: {if back_class() then 565 else 407}
top: {if back_class() then lev4b() else if split_34b() == "" then 600 else split_34b()-1}
width: {if back_class() and card.level_8_text == "" then 0 else 156}
height: {if back_class() then 25 else 3}
render style: image
z index: 4
image: {if back_class() then "level.png" else "line.png"}
visible: {back_four_boxes() or back_class()}
opac filter:
left: 43
top: {if has_four_abilities() then 290 else 325}
width: 305
height: {if has_four_abilities() then 192 else 157}
mask: {"opacfilter" + if has_four_abilities() then "_4.png" else ".png"}
z index: 1
visible: {mainframe_walker() and pull_comma_array(styling.opacity, cell:0, end:false, default:300) != 300}
opac filter 2:
left: 420
top: {if back_four_abilities() then 290 else 325}
width: 305
height: {if back_four_abilities() then 192 else 157}
mask: {"opacfilter" + if back_four_abilities() then "_4.png" else ".png"}
z index: 1
visible: {mainframe_walkerb() and pull_comma_array(styling.opacity, cell:1, end:false, default:300) != 300}
silver patch:
left: 10
top: 10
width: 355
height: 15
z index: 2
visible: {not is_full() and is_legend() and card.border_color == rgb(200,200,200)}
silver patch 2:
left: 387
top: 10
width: 355
height: 15
z index: 2
visible: {not is_full() and back_legend() and card.border_color == rgb(200,200,200)}
evobar:
left: { if is_saga() then 188 else if poke_walker() then 40 else if is_map() then 15 else 27}
top: { if mainframe_walker() then 51 else if is_map() then 62 else 57}
width: {card_style.alias.content_width}
height: 27
z index: 2
render style: image
image: evobar.png
visible: {use_evobar() and not is_skinned()}
evobar tip:
left: {(if poke_walker() then 39.6 else if is_map() then 14.6 else if is_saga() then 187.6 else 26.6) + card_style.alias.content_width}
top: {if mainframe_walker() then 51 else if is_map() then 62 else 57}
width: 36
height: 27
z index: 2
render style: image
image: evobar_tip.png
visible: {use_evobar() and not is_skinned()}
evobar 2:
left: { if back_saga() then 565 else if back_poke_walker() then 417 else if back_map() then 391 else 404}
top: {if mainframe_walkerb() then 51 else if back_map() then 62 else 57}
width: {card_style.alias_2.content_width}
height: 27
z index: 2
render style: image
image: evobar.png
visible: {use_evobar() and not back_skinned()}
evobar tip 2:
left: {(if back_poke_walker() then 416.6 else if back_map() then 390.6 else if back_saga() then 564.6 else 403.6) + card_style.alias_2.content_width}
top: {if mainframe_walkerb() then 51 else if back_map() then 62 else 57}
width: 36
height: 27
z index: 2
render style: image
image: evobar_tip.png
visible: {use_evobar() and not back_skinned()}
evobar start:
left: 31
top: 51
width: 9
height: 27
z index: 2
render style: image
image: evobar_start.png
mask: evobar_mask.png
visible: {poke_walker()}
evobar start 2:
left: 408
top: 51
width: 9
height: 27
z index: 2
render style: image
image: evobar_start.png
mask: evobar_mask.png
visible: {back_poke_walker()}
lvl label 0:
left: {if box_leveler() then 8 else if loy_leveler() then 48 else 21}
top: {l1_center() - (if loy_leveler() then 2 else 10) + arrow_offset(0)}
width: {if is_leveler() or card.level_0 != "" then (if loy_leveler() then 10 else 34 + (if box_leveler() then 30 else 0)) else 0}
height: {if loy_leveler() then 10 else if center_label(0) then 0 else 10}
z index: 6
alignment: middle center
font:
name: {if loy_leveler() then "MPlantin" else "Beleren Small Caps"}
size: {if loy_leveler() then 15 else if length(level_label(0)) < 8 or box_leveler() then 7 else 6}
color: black
weight: {if loy_leveler() then "" else "bold"}
visible: {card.level_0 != ""}
lvl label 1:
left: {if is_class() then 270 else if box_leveler() then 8 else if loy_leveler() then 48 else 21}
top: {if is_class() then lev2()+4 else l2_center() - (if loy_leveler() then 2 else 10) + arrow_offset(1)}
width: {if is_class() and card.level_2_text != "" then 70 else if is_leveler() or card.level_1 != "" then (if loy_leveler() then 10 else 34 + (if box_leveler() then 30 else 0)) else 0}
height: {if is_class() then 20 else if loy_leveler() then 10 else if center_label(1) then 0 else 10}
z index: 6
alignment: {if is_class() then "center right" else "center middle"}
font:
name: {if loy_leveler() or is_class() then "MPlantin" else "Beleren Small Caps"}
size: {if is_class() then 11 else if loy_leveler() then 15 else if length(level_label(1)) < 8 or box_leveler() then 7 else 6}
color: black
weight: {if loy_leveler() then "" else "bold"}
visible: {if is_class() then (card.level_2 == "") else card.level_1 != ""}
lvl label 2:
left: {if is_class() then 270 else if box_leveler() then 8 else if loy_leveler() then 48 else 21}
top: {if is_class() then lev3()+4 else l3_center() - (if loy_leveler() then 2 else 10) + arrow_offset(2)}
width: {if is_class() and card.level_3_text != "" then 70 else if is_leveler() or card.level_2 != "" then (if loy_leveler() then 10 else 34 + (if box_leveler() then 30 else 0)) else 0}
height: {if is_class() then 20 else if loy_leveler() then 10 else if center_label(2) then 0 else 10}
z index: 6
alignment: {if is_class() then "center right" else "center middle"}
font:
name: {if loy_leveler() or is_class() then "MPlantin" else "Beleren Small Caps"}
size: {if is_class() then 11 else if loy_leveler() then 15 else if length(level_label(2)) < 8 or box_leveler() then 7 else 6}
color: black
weight: {if loy_leveler() then "" else "bold"}
visible: {if is_class() then (card.level_3 == "") else card.level_2 != ""}
lvl label 3:
left: {if is_class() then 270 else if box_leveler() then 8 else if loy_leveler() then 48 else 21}
top: {if is_class() then lev4()+4 else l4_center() - (if loy_leveler() then 2 else 10) + arrow_offset(3)}
width: {if is_class() and card.level_4_text != "" then 70 else if is_class() then 0 else if is_leveler() or card.level_2 != "" then (if loy_leveler() then 10 else 34 + (if box_leveler() then 30 else 0)) else 0}
height: {if is_class() then 20 else if loy_leveler() then 10 else if center_label(3) then 0 else 10}
z index: 6
alignment: {if is_class() then "center right" else "center middle"}
font:
name: {if loy_leveler() or is_class() then "MPlantin" else "Beleren Small Caps"}
size: {if is_class() then 11 else if loy_leveler() then 15 else if length(level_label(3)) < 8 or box_leveler() then 7 else 6}
color: black
weight: {if loy_leveler() then "" else "bold"}
visible: {if is_class() then (card.level_4 == "") else card.level_3 != ""}
level 2 overlay:
left: 29
top: { if is_d20() then top_of_para(rolls_start(card.text)) else 329 + lv_2_coordinate()}
height: { if is_d20() then height_of_para(rolls_start(card.text)) else lv_2_height()}
width: 314
z index: 1
render style: image
image: {if is_d20() then "d20slice.png" else slice_crop(color_background(type:"slide", base_hybrid: card_hybrid), height: lv_2_height(), width:314, distance:(152-lv_2_coordinate()))}
visible: {is_leveler() or (is_d20() and number_of_rolls(card.text) > 0)}
level 3 overlay:
left: 29
top: { if is_d20() then top_of_para(rolls_start(card.text)+2) else 329 + lv_3_coordinate()}
height: { if is_d20() then height_of_para(rolls_start(card.text)+2) else lv_3_height()}
width: 314
z index: 1
render style: image
image: {if is_d20() then "d20slice.png" else slice_crop(color_background(type:"slide2", base_hybrid: card_hybrid), height: lv_3_height(), width:314, distance:lv_3_height())}
visible: {is_leveler() or (is_d20() and number_of_rolls(card.text) > 2)}
level 4 overlay:
left: 29
top: { if is_d20() then top_of_para(rolls_start(card.text)+4) else 329 + lv_4_coordinate()}
height: { if is_d20() then height_of_para(rolls_start(card.text)+4) else lv_4_height()}
width: 314
z index: 1
render style: image
image: {if is_d20() then "d20slice.png" else slice_crop(color_background(type:"slide5", base_hybrid: card_hybrid), height: lv_4_height(), width:314, distance:lv_4_height())}
visible: {is_leveler() or (is_d20() and number_of_rolls(card.text) > 4)}
arrow 1:
z index: 5
left: {arrow_left()}
top: {l1_center() - 16 + arrow_offset(0)}
width: {if card.level_0 != "" then arrow_width() else 0}
height: {arrow_height(0)}
render style: image
image: {if loy_leveler() then loyalty_image_name(card.level_0) else if box_leveler() then card_ptbox() else arrow_background()}
arrow 2:
z index: 5
left: {arrow_left()}
top: {l2_center() - 16 + arrow_offset(1)}
width: {if card.level_1 != "" then arrow_width() else 0}
height: {arrow_height(1)}
render style: image
image: {if loy_leveler() then loyalty_image_name(card.level_1) else if box_leveler() then card_ptbox() else arrow_background()}
visible: {not is_class()}
arrow 3:
z index: 5
left: {arrow_left()}
top: {l3_center() - 16 + arrow_offset(2)}
width: {if card.level_2 != "" then arrow_width() else 0}
height: {arrow_height(2)}
render style: image
image: {if loy_leveler() then loyalty_image_name(card.level_2) else if box_leveler() then card_ptbox() else arrow_background()}
visible: {not is_class()}
arrow 4:
z index: 5
left: {arrow_left()}
top: {l4_center() - 16 + arrow_offset(3)}
width: {if card.level_3 != "" then arrow_width() else 0}
height: {arrow_height(3)}
render style: image
image: {if loy_leveler() then loyalty_image_name(card.level_3) else if box_leveler() then card_ptbox() else arrow_background()}
visible: {not is_class()}
lvl label 5:
left: {if box_leveler2() then 385 else if loy_leveler2() then 425 else 398}
top: {l5_center() - (if loy_leveler2() then 2 else 10) + arrow_offset2(0)}
width: {if back_leveler() or card.level_5 != "" then (if loy_leveler2() then 10 else 34 + (if box_leveler2() then 30 else 0)) else 0}
height: {if loy_leveler2() then 10 else if center_label2(0) then 0 else 10}
z index: 6
alignment: middle center
font:
name: {if loy_leveler2() then "MPlantin" else "Beleren Small Caps"}
size: {if loy_leveler2() then 15 else if length(level_label(4)) < 8 or box_leveler2() then 7 else 6}
color: black
weight: {if loy_leveler2() then "" else "bold"}
visible: {card.level_5 != ""}
lvl label 6:
left: {if back_class() then 647 else if box_leveler2() then 385 else if loy_leveler2() then 425 else 398}
top: {if back_class() then lev2b()+4 else l6_center() - (if loy_leveler2() then 2 else 10) + arrow_offset2(1)}
width: {if back_class() and card.level_6_text != "" then 70 else if back_leveler() or card.level_6 != "" then (if loy_leveler2() then 10 else 34 + (if box_leveler2() then 30 else 0)) else 0}
height: {if back_class() then 20 else if loy_leveler2() then 10 else if center_label2(1) then 0 else 10}
z index: 6
alignment: {if back_class() then "center right" else "center middle"}
font:
name: {if loy_leveler2() or back_class() then "MPlantin" else "Beleren Small Caps"}
size: {if back_class() then 11 else if loy_leveler2() then 15 else if length(level_label(5)) < 8 or box_leveler2() then 7 else 6}
color: black
weight: {if loy_leveler2() then "" else "bold"}
visible: {if back_class() then (card.level_6 == "") else card.level_6 != ""}
lvl label 7:
left: {if back_class() then 647 else if box_leveler2() then 385 else if loy_leveler2() then 425 else 398}
top: {if back_class() then lev3b()+4 else l7_center() - (if loy_leveler2() then 2 else 10) + arrow_offset2(2)}
width: {if back_class() and card.level_7_text != "" then 70 else if back_leveler() or card.level_7 != "" then (if loy_leveler2() then 10 else 34 + (if box_leveler2() then 30 else 0)) else 0}
height: {if back_class() then 20 else if loy_leveler2() then 10 else if center_label2(2) then 0 else 10}
z index: 6
alignment: {if back_class() then "center right" else "center middle"}
font:
name: {if loy_leveler2() or back_class() then "MPlantin" else "Beleren Small Caps"}
size: {if back_class() then 11 else if loy_leveler2() then 15 else if length(level_label(6)) < 8 or box_leveler2() then 7 else 6}
color: black
weight: {if loy_leveler2() then "" else "bold"}
visible: {if back_class() then (card.level_7 == "") else card.level_7 != ""}
lvl label 8:
left: {if back_class() then 647 else if box_leveler2() then 385 else if loy_leveler2() then 425 else 398}
top: {if back_class() then lev4b()+4 else l8_center() - (if loy_leveler2() then 2 else 10) + arrow_offset2(3)}
width: {if back_class() and card.level_8_text != "" then 70 else if back_leveler() or card.level_8 != "" then (if loy_leveler2() then 10 else 34 + (if box_leveler2() then 30 else 0)) else 0}
height: {if back_class() then 20 else if loy_leveler2() then 10 else if center_label2(3) then 0 else 10}
z index: 6
alignment: {if back_class() then "center right" else "center middle"}
font:
name: {if loy_leveler2() or back_class() then "MPlantin" else "Beleren Small Caps"}
size: {if back_class() then 11 else if loy_leveler2() then 15 else if length(level_label(7)) < 8 or box_leveler2() then 7 else 6}
color: black
weight: {if loy_leveler2() then "" else "bold"}
visible: {if back_class() then (card.level_8 == "") else card.level_8 != ""}
level 6 overlay:
left: 406
top: { if back_d20() then top_of_para_b(rolls_start_b(card.text_2)) else 329 + lv_6_coordinate()}
height: { if back_d20() then height_of_para_b(rolls_start_b(card.text_2)) else lv_6_height()}
width: 314
z index: 1
render style: image
image: {if back_d20() then "d20slice.png" else slice_crop(color_background(type:"slide3", base_hybrid: card_hybrid), height: lv_6_height(), width:314, distance:(152-lv_6_coordinate()))}
visible: {back_leveler() or (back_d20() and number_of_rolls_b(card.text_2) > 0)}
level 7 overlay:
left: 406
top: { if back_d20() then top_of_para_b(rolls_start_b(card.text_2)+2) else 329 + lv_7_coordinate()}
height: { if back_d20() then height_of_para_b(rolls_start_b(card.text_2)+2) else lv_7_height()}
width: 314
z index: 1
render style: image
image: {if back_d20() then "d20slice.png" else slice_crop(color_background(type:"slide4", base_hybrid: card_hybrid), height: lv_7_height(), width:314, distance:lv_7_height())}
visible: {back_leveler() or (back_d20() and number_of_rolls_b(card.text_2) > 2)}
level 8 overlay:
left: 406
top: { if back_d20() then top_of_para_b(rolls_start_b(card.text_2)+4) else 329 + lv_8_coordinate()}
height: { if back_d20() then height_of_para_b(rolls_start_b(card.text_2)+4) else lv_8_height()}
width: 314
z index: 1
render style: image
image: {if back_d20() then "d20slice.png" else slice_crop(color_background(type:"slide6", base_hybrid: card_hybrid), height: lv_8_height(), width:314, distance:lv_8_height())}
visible: {back_leveler() or (back_d20() and number_of_rolls_b(card.text_2) > 4)}
arrow 5:
z index: 5
left: {arrow_left2()}
top: {l5_center() - 16 + arrow_offset2(0)}
width: {if card.level_5 != "" then arrow_width2() else 0}
height: {arrow_height2(0)}
render style: image
image: {if loy_leveler2() then loyalty_image_name(card.level_5) else if box_leveler2() then card_ptbox() else arrow_background()}
arrow 6:
z index: 5
left: {arrow_left2()}
top: {l6_center() - 16 + arrow_offset2(1)}
width: {if card.level_6 != "" then arrow_width2() else 0}
height: {arrow_height2(1)}
render style: image
image: {if loy_leveler2() then loyalty_image_name(card.level_6) else if box_leveler2() then card_ptbox() else arrow_background()}
visible: {not back_class()}
arrow 7:
z index: 5
left: {arrow_left2()}
top: {l7_center() - 16 + arrow_offset2(2)}
width: {if card.level_7 != "" then arrow_width2() else 0}
height: {arrow_height2(2)}
render style: image
image: {if loy_leveler2() then loyalty_image_name(card.level_7) else if box_leveler2() then card_ptbox() else arrow_background()}
visible: {not back_class()}
arrow 8:
z index: 5
left: {arrow_left2()}
top: {l8_center() - 16 + arrow_offset2(3)}
width: {if card.level_8 != "" then arrow_width2() else 0}
height: {arrow_height2(3)}
render style: image
image: {if loy_leveler2() then loyalty_image_name(card.level_8) else if box_leveler2() then card_ptbox() else arrow_background()}
visible: {not back_class()}
bookmark:
left: 15
top: 60
width: 27
height: 372
render style: image
image: {bookmark_background()}
z index: 5
visible: {is_saga()}
bookmark 2:
left: 392
top: 60
width: 27
height: 372
render style: image
image: {bookmark_background()}
z index: 5
visible: {back_saga()}
class paper:
left: 186
top: 58
width: 160
height: 380
render style: image
image: paper.png
z index: 4
visible: {is_class()}
class paper 2:
left: 563
top: 58
width: 160
height: 380
render style: image
image: paper.png
z index: 4
visible: {back_class()}
stripe:
left: 15
top: 60
width: 27
height: 372
render style: image
image: bookmarks/stripe.png
z index: 5
visible: {length(write_wubrg(card.card_color))==2 and is_saga()}
stripe 2:
left: 392
top: 60
width: 27
height: 372
render style: image
image: bookmarks/stripe.png
z index: 5
visible: {length(write_wubrg(card.card_color_2))==2 and back_saga()}
alias bar:
left: 34
top: {if is_normal() then 55 else 49}
width: 307
height: 24
z index: 2
render style: image
image: {if front_clear() then "alias/" + (if mainframe_walker() then "walker" else "normal") + "/xalias.png" else alias_bar()}
visible: {is_skinned() and not use_evobar()}
alias bar 2:
left: 411
top: {if back_normal() then 55 else 49}
width: 307
height: 24
z index: 2
render style: image
image: {if back_clear() then "alias/" + (if mainframe_walkerb() then "walker" else "normal") + "/xalias.png" else alias_bar2()}
visible: {is_skinned() and not use_evobar()}
vorthos box:
right: { if mainframe_walker() then 275 else if is_leveler() and not lone_pt() then 350 else if card.pt != "" then 275 else 350 }
top: {if mainframe_walker() then 488 else if card.pt == "" and shown_cr() then 500 else 488}
left: 210
height: {if use_vorthos() then 10 else 0}
z index: 3
alignment: middle right
font:
name: Relay-Medium
size: 7
color: white
weight: bold
vorthos box 2:
right: { if mainframe_walkerb() then 652 else if back_leveler() and not lone_pt() then 727 else if card.pt_2 != "" then 652 else 727 }
top: {if mainframe_walkerb() then 488 else if card.pt_2 == "" and shown_cr() then 500 else 488}
left: 587
height: {if use_vorthos() then 10 else 0}
z index: 3
alignment: middle right
font:
name: Relay-Medium
size: 7
color: white
weight: bold
pride pin:
left: {if mainframe_walker() then 19 else if is_legend() then 18 else 24}
top: {if mainframe_walker() then 51 else 58}
width: {if not is_pinned() then 0 else if mainframe_walker() then 337 else if is_legend() then 338 else 325}
height: {if not is_pinned() then 0 else if has_four_abilities() then 205 else if mainframe_walker() then 240 else 234}
z index: 7
render style: image
popup style: in place
mask: {"/magic-pride.mse-include/masks/" + if has_four_abilities() then "4planeswalker.png" else if mainframe_walker() then "planeswalker.png" else if is_legend() then "m15 legend.png" else "m15.png"}
image: {pin_image()}
pride pin 2:
left: {377+if mainframe_walkerb() then 19 else if back_legend() then 18 else 24}
top: {if mainframe_walkerb() then 51 else 58}
width: {if not is_pinned() then 0 else if mainframe_walkerb() then 337 else if back_legend() then 338 else 325}
height: {if not is_pinned() then 0 else if back_four_abilities() then 205 else if mainframe_walkerb() then 240 else 234}
z index: 7
render style: image
popup style: in place
mask: {"/magic-pride.mse-include/masks/" + if back_four_abilities() then "4planeswalker.png" else if mainframe_walkerb() then "planeswalker.png" else if back_legend() then "m15 legend.png" else "m15.png"}
image: {pin_image()}
list icon:
left: 0
top: 487
width: 29
height: 36
render style: image
choice images:
the list: /magic-mainframe-extras.mse-include/mfsfiles/list.png
z index: 4