mse version: 2.0.0 game: magic short name: Mainframe DFC full name: M15 DFCs installer group: magic/m15 style/double-faced cards icon: card-sample.png position hint: 005 version: 2020-09-04 depends on: package: magic.mse-game version: 2014-06-25 depends on: package: magic-watermarks.mse-include version: 2007-09-23 depends on: package: magic-mana-large.mse-symbol-font version: 2007-09-23 depends on: package: magic-mana-small.mse-symbol-font version: 2007-09-23 depends on: package: magic-identity-new.mse-include version: 2012-01-22 depends on: package: magic-mainframe-extras.mse-include version: 2017-05-05 depends on: package: magic-default-image.mse-include version: 2007-09-23 depends on: package: magic-pride.mse-include version: 2021-05-26 card width: 752 card height: 523 card dpi: 150 ############################################################## Extra scripts init script: # Load scripts for image box include file: /magic-default-image.mse-include/scripts include file: /magic-pride.mse-include/scripts # Should hybrids have a grey name? mask_hybrid_with_land := { styling.grey_hybrid_name } d20_filter := replace@(match:"^(|[Ee]lse ?|[Oo]ther ?|(()?[-0-9 ,+>\<]()?)+)[|]", replace:"\\1|") text_filter := text_filter + d20_filter + {apply_margins(input, name:margin_code)} + {add_spacers(input, name:margin_code)} + {if is_modal(input) then bump_text(softline_ripper(input)) else input} ####### Create images template_prefix := [card: "normal/" card2: "normal/" card3: "planeswalker/" card4: "planeswalker/" card5: "planeswalker/" card6: "planeswalker/" arrow: "arrows/", slide: "masks/", slide2: "masks/", slide5: "masks/", slide3: "mask_back/", slide4: "mask_back/", slide6: "mask_back/", nyx: "nyx/" miracle: "miracles/" miracle2: "miracles/" legend: "legend/" legend2: "legend/" curtain: "curtains/" map: "maps/" mappt: "maps/" pt: "normal/" pt2: "normal/" saga:"saga/" stamp2: "normal/" stamp3: "planeswalker/" stamp: "" identity: "/magic-identity-new.mse-include/" identity2: "/magic-identity-new.mse-include/" snow:"snow/" snowtexture:"snow/" alias:"" alias2:"" icon:"icons/" icon2:"icons/" flag:"flags/" flag2:"flags/" mark:"bookmarks/" unnotch:"unnotched/"] template_suffix := [card: "card.jpg" card2: "card2.jpg" card3: "card.png" card4: "card2.png" card5: "card3.png" card6: "card4.png" arrow: "arrow.png", slide: "slide.png", slide2: "slide2.png", slide5: "slide3.png", slide3: "slide.png", slide4: "slide2.png", slide6: "slide3.png", nyx: "nyx.png" miracle: "miracle.png" miracle2: "miracle2.png" legend: "crown.png" legend2: "crown.png" curtain: "card.png" map: "card.png" mappt: "pt.png" saga:"card.jpg", stamp: "stamp.jpg" stamp2: "stamp.jpg" stamp3: "stamp.png" pt: "pt.png" pt2: "pt2.png" identity: "identity.png" identity2: "identity.png" snow:"card.jpg" snowtexture:"snow.png" alias:"alias.png" alias2:"alias.png" icon:"arrow.png" icon2:"arrow2.png" flag:"flag.png" flag2:"flag2.png" mark:"mark.png" unnotch:"card.jpg"] template := { switch_lead(type) + template_prefix[type] + input + switch_follow(type) + template_suffix[type] } land_template := { switch_lead(type) + template_prefix[type] + (if input == "a" then "c" else input) + (if landless(type) then "" else "l") + switch_follow(type) + template_suffix[type] } landless := {if input == "arrow" or input == "nyx" or input == "comcrown" or input == "cons" or input == "icon" or input == "crown" or input == "nyxcrown" or input == "card3" or input == "card4" or input == "card5" or input == "card6" or input == "stamp3" or input == "flag" or input == "flag2" or input == "alias" or input == "alias2" or input == "icon" or input == "icon2" then true else false} # Use land templates for previews because they show more contrast hybrid_previews := "land,hybrid" ####### Control weird images switch_lead := { if (input == "legend" or input == "legend2") and (styling.legend_crown == "custom" and styling.custom_crown_location != "") then "/magic-mainframe-extras.mse-include/" + styling.custom_crown_location else if input == "alias" then (if mainframe_walker() then "alias/walker/" else "alias/normal/") else if input == "alias2" then (if mainframe_walkerb() then "alias/walker/" else "alias/normal/") else if input == "miracle" and is_snow() then "snow/" else if input == "miracle2" and back_snow() then "snow/" else "" } switch_follow := { if (input == "legend" or input == "legend2") then ( if is_full() then "bl" else if styling.legend_crown == "nyx" or (check_nyx(input) and chosen(styling.other_options, choice:"auto nyx crowns")) then "nyx" else if styling.legend_crown == "companion" then "com" else "" ) else "" } check_nyx := { if input == "legend" and is_nyx() then true else if input == "legend2" and back_nyx() then true else false } loyalty_image_name := { if contains(input, match: "+") then "loyaltyup.png" else if contains(input, match: "-") then "loyaltydown.png" else "loyaltynaught.png" } # The normal backface card_background2 := { color_background(type:"card2", base_hybrid:card_hybrid) } # The planeswalker front face card_background3 := { color_background(type:"card3", base_hybrid:card_hybrid) } # The planeswalker backface card_background4 := { color_background(type:"card4", base_hybrid:card_hybrid) } # The 4walker front face card_background5 := { color_background(type:"card5", base_hybrid:card_hybrid) } # The 4walker backface card_background6 := { color_background(type:"card6", base_hybrid:card_hybrid) } # The nyx frontface nyx_background := { color_background(type:"nyx", base_hybrid:card_hybrid) } # The miracle frontface miracle_background := { color_background(type:"miracle", base_hybrid:card_hybrid) } # The miracle backface miracle_background2 := { color_background(type:"miracle2", base_hybrid:card_hybrid) } # The legend frontface legend_background := { color_background(type:"legend", base_hybrid:card_hybrid) } # The legend backface legend_background2 := { color_background(type:"legend2", base_hybrid:card_hybrid) } # The front map face map_background := { color_background(type:"map", base_hybrid:card_hybrid) } saga_background := { color_background(type:"saga", base_hybrid:card_hybrid) } unnotched_background := { color_background(type:"unnotch", base_hybrid:card_hybrid) } bookmark_background := { color_background(type:"mark", base_hybrid:card_hybrid) } snow_background := { color_background(type:"snow", base_hybrid:card_hybrid) } snow_texture := { color_background(type:"snowtexture", base_hybrid:card_hybrid) } curtain_background := { color_background(type:"curtain", base_hybrid: card_hybrid)} arrow_background := { color_background(type:"arrow", base_hybrid:pt_hybrid) } alias_bar := { color_background(type:"alias", base_hybrid:card_hybrid) } alias_bar2 := { color_background(type:"alias2", base_hybrid:card_hybrid) } # pt scripts card_ptbox2 := { color_background(type:"pt2", base_hybrid:pt_hybrid) } card_mapbox := { color_background(type:"mappt", base_hybrid:pt_hybrid) } walker_stamp := { color_background(type:"stamp3", base_hybrid:card_hybrid) } # modal dfc flag scripts front_flag_image := { color_background(type:"flag", base_hybrid:card_hybrid) } back_flag_image := { color_background(type:"flag2", base_hybrid:card_hybrid) } front_arrow_image := { color_background(type:"icon", base_hybrid:flip_pt_hybrid2) } back_arrow_image := { color_background(type:"icon2", base_hybrid:flip_pt_hybrid2) } # Use the normal tap symbol mana_t := { if styling.tap_symbol == "old" then "old" else if styling.tap_symbol == "diagonal T" then "older" else "new" } # Use guild mana symbols? guild_mana := { styling.use_guild_mana_symbols } # Loyalty cost arrows loyalty_image := { if contains(input, match: "+") then "loyalty up" else if contains(input, match: "-") then "loyalty down" else "loyalty naught" } ####### Shape things card_shape := {if contains(styling.dfc_type, match: "modal") then "modal double faced" else "transform double faced"} a_saga := {is_saga() or is_class()} b_saga := {back_saga() or back_class()} saga_reminder := { if styling.alternate_saga_reminder != "" then styling.alternate_saga_reminder else if is_class() then "Gain the next level as a sorcery to add its ability." else "As this Saga enters and after your draw step, add a lore counter. Sacrifice after III." } saga_reminderb := { if styling.alternate_saga_reminder != "" then styling.alternate_saga_reminder else if back_class() then "Gain the next level as a sorcery to add its ability." else "As this Saga enters and after your draw step, add a lore counter. Sacrifice after III." } mainframe_walker := {contains(styling.front_style, match:"planeswalker")} mainframe_walkerb := {contains(styling.back_style, match:"planeswalker")} ####### Promo stuff is_promo := { chosen(styling.other_options, choice:"promo") } is_full := { chosen(styling.other_options, choice:"mythic edition") and not is_map() and not back_map() and not front_clear() and not back_clear() } is_unsorted := {chosen(styling.other_options, choice:"remove from autocount")} comma_count := filter_text@(match:",") paragraph_count := replace@(match:"\n", replace:"")+ filter_text@(match:"\n") ######## General Stuff is_stamped := { is_rare() and chosen(styling.other_options, choice:"use holofoil stamps") } is_normal_size := { not chosen(styling.other_options, choice:"wider planeswalker images") } lv_chop := { pull_comma_array(input, cell:cell, end:0, default:0)} loyal_move := { pull_comma_array(input, cell:cell, end:0, default:0)} use_evobar := {chosen(styling.other_options, choice: "pokemon evobar") and not chosen(styling.other_options, choice:"godzilla style alias")} opacity := {pull_comma_array(styling.opacity, cell:input, end:false, default:50)} is_pinned := {chosen(styling.other_options, choice:"pride pinlines")} ####### Front Face Variables is_normal := { not contains(styling.front_style, match:"planeswalker") } front_clear := {chosen(styling.other_options, choice:"clear front")} has_identity := { chosen(styling.other_options, choice:"front color indicator")} is_miracle := {styling.front_style == "miracle"} is_class := {styling.front_style == "class"} is_nyx := {styling.front_style == "nyx" or chosen(styling.other_options, choice:"nyx front")} is_vehicle := {styling.front_style == "vehicle" or chosen(styling.other_options, choice:"vehicle front") or (chosen(styling.other_options, choice:"automate type frames") and lang_setting("is_vehicle")(card.sub_type))} is_map := {styling.front_style == "map"} is_snow := {styling.front_style == "snow" or chosen(styling.other_options, choice:"snow front") or (chosen(styling.other_options, choice:"automate type frames") and lang_setting("is_snow")(card.super_type))} is_saga := {two_boxes() or three_boxes() or four_boxes()} is_legend := {is_normal() and not is_map() and (chosen(styling.other_options, choice:"legendary front") or (lang_setting("is_legendary")(card.super_type) and set.auto_legends)) } is_curtains := {contains(card.notes, match:"!curtain")} is_mutate := {chosen(styling.other_options, choice:"front mutate") and is_normal() and not is_full() and not is_saga() and not is_map() and not front_clear()} is_leveler := {styling.front_style == "leveler"} poke_walker := {mainframe_walker() and not is_full() and use_evobar()} is_skinned := {not is_saga() and chosen(styling.other_options, choice:"godzilla style alias")} use_vorthos := {chosen(styling.other_options, choice:"vorthos box")} # Back Face back_normal := { not contains(styling.back_style, match:"planeswalker") } has_identity2 := { chosen(styling.other_options, choice:"back color indicator") and not contains(card.card_color_2, match:"colorless")} back_clear := {chosen(styling.other_options, choice:"clear back")} back_miracle := {styling.back_style == "miracle"} back_class := {styling.back_style == "class"} back_nyx := {styling.back_style == "nyx" or chosen(styling.other_options, choice:"nyx back")} back_vehicle := {styling.back_style == "vehicle" or chosen(styling.other_options, choice:"vehicle back") or (chosen(styling.other_options, choice:"automate type frames") and lang_setting("is_vehicle")(card.sub_type_2))} back_map := {styling.back_style == "map"} back_snow := {styling.back_style == "snow" or chosen(styling.other_options, choice:"snow back") or (chosen(styling.other_options, choice:"automate type frames") and lang_setting("is_snow")(card.super_type_2))} back_saga := {back_two_boxes() or back_three_boxes() or back_four_boxes()} back_legend := {back_normal() and not back_map() and (chosen(styling.other_options, choice: "legendary back") or (set.auto_legends and lang_setting("is_legendary")(card.super_type_2)))} back_mutate := {chosen(styling.other_options, choice:"back mutate") and back_normal() and not is_full() and not back_saga() and not back_map() and not back_clear()} back_poke_walker := {mainframe_walkerb() and not is_full() and use_evobar()} back_leveler := {styling.back_style == "leveler"} back_skinned := {not back_saga() and chosen(styling.other_options, choice:"godzilla style alias")} top_of_textbox := {(if is_class() then 60 else if mainframe_walker() then (if has_four_abilities() then 292+(if front_clear() then 5 else 0) else 329) else if is_map() then 340 else if is_mutate() then 395 else 327)-lv_chop(styling.level_1_chop, cell:0)} bottom_of_textbox := {(if is_class() then 437 else if mainframe_walker() then 477-(if is_modal_dfc() then 5 else if is_stamped() then 2 else 0) else if is_map() then 475 else 481)-lv_chop(styling.level_1_chop, cell:1)} top_of_textbox2 := {(if back_class() then 60 else if mainframe_walkerb() then (if back_four_abilities() then 292+(if back_clear() then 5 else 0) else 329) else if back_map() then 340 else if back_mutate() then 394 else 327)-lv_chop(styling.level_5_chop, cell:0)} bottom_of_textbox2 := {(if back_class() then 437 else if mainframe_walkerb() then 477-(if is_modal_dfc() then 5 else 0) else if back_map() then 475 else 481)-lv_chop(styling.level_5_chop, cell:1)} mask_script := { if contains(styling.custom_mask, match:".png") then "/magic-mainframe-extras.mse-include/" + styling.custom_mask else if a_saga() then "" else if is_full() and is_normal() and not is_saga() and not is_map() then "borderless_mask" + (if is_stamped() then "_rare" else "") + (if not is_modal_dfc() then "_transform" else "") + ".png" else if front_clear() and is_normal() then "imagemask_clear_normal.png" else if front_clear() then "imagemask_clear.png" else if is_mutate() then "mutate_mask.png" else if not mainframe_walker() then "" else "planeswalker/guidelines/" + walker_mask_front() } back_mask_script := { if contains(styling.custom_mask_2, match:".png") then "/magic-mainframe-extras.mse-include/" + styling.custom_mask else if b_saga() then "" else if is_full() and back_normal() and not back_saga() and not back_map() then "borderless_mask" + (if not is_modal_dfc() then "_transform_back" else "") + ".png" else if back_clear() and back_normal() then "imagemask_clear_normal.png" else if back_clear() then "imagemask_clear.png" else if back_mutate() then "mutate_mask.png" else if not mainframe_walkerb() then "" else "planeswalker/guidelines/" + walker_mask_back() } ####### Planeswalker stuff text_size := { 14 -(if styling.front_font_cap == "" then 0 else to_number(styling.front_font_cap)) } text_size2 := { 14 -(if styling.back_font_cap == "" then 0 else to_number(styling.back_font_cap)) } stripe01 := {if length(card_style.text.layout.separators) or else 0 > 0 then card_style.text.top + card_style.text.layout.separators[0] -4 else 0} stripe12 := {if length(card_style.text.layout.separators) or else 0 > 1 then card_style.text.top + card_style.text.layout.separators[1] -4 else 0} stripe23 := {if length(card_style.text.layout.separators) or else 0 > 2 then card_style.text.top + card_style.text.layout.separators[2] -4 else 0} stripe34 := {if length(card_style.text.layout.separators) or else 0 > 3 then card_style.text.top + card_style.text.layout.separators[3] -4 else 0} stripe45 := {if length(card_style.text.layout.separators) or else 0 > 4 then card_style.text.top + card_style.text.layout.separators[4] -4 else 0} stripe01b := {if length(card_style.text_2.layout.separators) or else 0 > 0 then card_style.text_2.top + card_style.text_2.layout.separators[0] -4 else 0} stripe12b := {if length(card_style.text_2.layout.separators) or else 0 > 1 then card_style.text_2.top + card_style.text_2.layout.separators[1] -4 else 0} stripe23b := {if length(card_style.text_2.layout.separators) or else 0 > 2 then card_style.text_2.top + card_style.text_2.layout.separators[2] -4 else 0} stripe34b := {if length(card_style.text_2.layout.separators) or else 0 > 3 then card_style.text_2.top + card_style.text_2.layout.separators[3] -4 else 0} stripe45b := {if length(card_style.text_2.layout.separators) or else 0 > 4 then card_style.text_2.top + card_style.text_2.layout.separators[4] -4 else 0} abil_center := { if card_style.text.layout.blocks[input].bottom or else 0 > 0 then card_style.text.top + card_style.text.layout.blocks[input].middle + overlap_check(input) else -30 } overlap_check := { if input == 0 then 0 else if card_style.text.layout.blocks[input].middle == card_style.text.layout.blocks[input-1].middle then 40*(input-1) else 0 } max_level_function := [ "auto": { if card.level_4_text != "" and card.level_4_text != "​" then 4 else if card.level_3_text != "" and card.level_3_text != "​" then 3 else 2 }, "one": {1}, "two": {2}, "three": {3}, "four": {4}, "none": {0} ] max_level := {max_level_function[force_level()]()} mainframe_walker_text_script := { if max_level() == 1 or (max_level() == 2 and card.level_2_text == "") or force_level() == "two" then combined_editor(field1: card.level_1_text, separator1: "\n", field2: card.level_2_text) else if max_level() == 2 or force_level() == "three" then combined_editor(field1: card.level_1_text, separator1: "\n", field2: card.level_2_text, separator2: "\n", field3: card.level_3_text) else if max_level() >= 3 or force_level() == "four" then combined_editor(field1: card.level_1_text, separator1: "\n", field2: card.level_2_text, separator2: "\n", field3: card.level_3_text, separator3: "\n", field4: card.level_4_text) else combined_editor(field1: card.level_1_text, separator1: "\n", field2: card.level_2_text, separator2: "\n", field3: card.level_3_text) } loyal_move := { if input == 2 and (card.level_2_text == "" or card.level_2_text == "​") then -15 else if input == 3 and (card.level_3_text == "" or card.level_3_text == "​") then -5 else if input == 6 and (card.level_6_text == "" or card.level_6_text == "​") then -15 else if input == 7 and (card.level_7_text == "" or card.level_7_text == "​") then -5 else if input > 3 then pull_comma_array(styling.move_back_loyalty_costs, cell:input, end:0, default:0) else pull_comma_array(styling.move_loyalty_costs, cell:input, end:0, default:0) } loyal_moveb := {loyal_move(input+4)} abil_centerb := { if card_style.text_2.layout.blocks[input].bottom or else 0 > 0 then card_style.text_2.top + card_style.text_2.layout.blocks[input].middle + overlap_checkb(input) else -30 } overlap_checkb := { if input == 0 then 0 else if card_style.text_2.layout.blocks[input].middle == card_style.text_2.layout.blocks[input-1].middle then 40*(input-1) else 0 } max_level_functionb := [ "auto": { if card.level_8_text != "" and card.level_8_text != "​" then 4 else if card.level_7_text != "" and card.level_7_text != "​" then 3 else 2 }, "one": {1}, "two": {2}, "three": {3}, "four": {4}, "none": {0} ] max_levelb := {max_level_functionb[force_levelb()]()} mainframe_walker_text_scriptb := { if max_levelb() == 1 or (max_levelb() == 2 and card.level_6_text == "") or force_levelb() == "two" then combined_editor(field1: card.level_5_text, separator1: "\n", field2: card.level_6_text) else if max_levelb() == 2 or force_levelb() == "three" then combined_editor(field1: card.level_5_text, separator1: "\n", field2: card.level_6_text, separator2: "\n", field3: card.level_7_text) else if max_levelb() >= 3 or force_levelb() == "four" then combined_editor(field1: card.level_5_text, separator1: "\n", field2: card.level_6_text, separator2: "\n", field3: card.level_7_text, separator3: "\n", field4: card.level_8_text) else combined_editor(field1: card.level_5_text, separator1: "\n", field2: card.level_6_text, separator2: "\n", field3: card.level_7_text) } margin_left := { if not (mainframe_walker() or mainframe_walkerb()) then 0 else if input == "lv1" then (if card.loyalty_cost_1 == "" and unindent() then 0 else 130) else if input == "lv2" then (if card.loyalty_cost_2 == "" and unindent() then 0 else 130) else if input == "lv3" then (if card.loyalty_cost_3 == "" and unindent() then 0 else 130) else if input == "lv4" then (if card.loyalty_cost_4 == "" and unindent() then 0 else 130) else if not mainframe_walkerb() then 0 else if input == "lv5" then (if card.loyalty_cost_5 == "" and unindent() then 0 else 130) else if input == "lv6" then (if card.loyalty_cost_6 == "" and unindent() then 0 else 130) else if input == "lv7" then (if card.loyalty_cost_7 == "" and unindent() then 0 else 130) else if input == "lv8" then (if card.loyalty_cost_8 == "" and unindent() then 0 else 130) else 0 } margin_top := { if is_class() and (input == "lv2" or (input == "lv3" and card.level_3_text != "​") or (input == "lv4" and card.level_4_text != "")) and (input == "lv1" or input == "lv2" or input == "lv3" or input == "lv4") then 30 else if input == "lv1" or input == "lv2" or input == "lv3" or input == "lv4" then lv_chop(styling.level_1_chop, cell:3) else if back_class() and (input == "lv6" or (input == "lv7" and card.level_7_text != "​") or (input == "lv8" and card.level_8_text != "")) and (input == "lv5" or input == "lv6" or input == "lv7" or input == "lv8") then 30 else if input == "lv5" or input == "lv6" or input == "lv7" or input == "lv8" then lv_chop(styling.level_5_chop, cell:3) else 0 } add_spacers := { if input == "" and inner_level(name) then "​" else input} inner_level := { if input == "lv4" and max_level() > 4 then true else if input == "lv3" and (is_class() or max_level() > 3) then true else if input == "lv2" and (is_class() or max_level() > 2) then true else if input == "lv1" and (is_class() or max_level() > 1) then true else if input == "lv8" and max_level() > 8 then true else if input == "lv7" and (back_class() or max_level() > 7) then true else if input == "lv6" and (back_class() or max_level() > 6) then true else if input == "lv5" and (back_class() or max_level() > 5) then true else false } force_tall := { contains(styling.other_options, match:"force fourwalker front")} force_tallb := { contains(styling.other_options, match:"force fourwalker back")} force_level := { if styling.front_style == "1 ability planeswalker" then "one" else if styling.front_style == "2 ability planeswalker" then "two" else if styling.front_style == "3 ability planeswalker" then "three" else if styling.front_style == "4 ability planeswalker" then "four" else if mainframe_walker() then "auto" else "none" } force_levelb := { if styling.back_style == "1 ability planeswalker" then "one" else if styling.back_style == "2 ability planeswalker" then "two" else if styling.back_style == "3 ability planeswalker" then "three" else if styling.back_style == "4 ability planeswalker" then "four" else if mainframe_walkerb() then "auto" else "none" } has_four_abilities := { max_level() > 3 or force_tall()} has_two_abilities := { max_level() < 3 and max_level() > 0} back_four_abilities := { max_levelb() > 3 or force_tallb()} back_two_abilities := { max_levelb() < 3 and max_levelb() > 0} walker_mask_front := { (if front_clear() then "clear_" else if is_normal_size() or is_full() then "" else "wide_") + (if is_full() then ("mythic_mask" + (if max_level() > 3 or force_tall() then "_four" else "") + (if is_stamped() then "_rare" else ""))) + (if not is_full() then ((if max_level() > 3 or force_tall() then "four_" else "") + "frame_mask") else "") + ".png" } walker_mask_back := { (if back_clear() then "clear_" else if is_normal_size() or is_full() then "" else "wide_") + (if is_full() then ("mythic_mask" + (if max_levelb() > 3 or force_tallb() then "_four" else "") + "_back")) + (if not is_full() then ((if max_levelb() > 3 or force_tallb() then "four_" else "") + "frame_mask") else "") + ".png" } ##### leveler stuff box_leveler := {styling.level_containers == "pt boxes"} loy_leveler := {styling.level_containers == "loyalty boxes"} aug_leveler := {box_leveler() and center_label(input)} level_label := {if styling.level_label == "" then "level" else pull_comma_array(styling.level_label, end:false, cell:input, default:styling.level_label)} center_label := {loy_leveler() or level_label(input) == " "} lv_1_height := {lv_2_coordinate()} lv_2_coordinate := {max(min(52 + to_number(pull_comma_array(styling.stripe_coordinate, cell:0)),152), 0)} lv_3_coordinate := {max(min(101 + to_number(pull_comma_array(styling.stripe_coordinate, cell:1)),152), lv_2_coordinate())} lv_4_coordinate := {max(min(152 + to_number(pull_comma_array(styling.stripe_coordinate, cell:2)),152), lv_3_coordinate())} lv_2_height := {lv_3_coordinate() - lv_2_coordinate()} lv_3_height := {lv_4_coordinate()-lv_3_coordinate()} lv_4_height := {152-lv_4_coordinate()} l1_center := {327 + 0.5*lv_1_height()} l2_center := {327 + lv_2_coordinate() + 0.5*lv_2_height()} l3_center := {327 + lv_3_coordinate() + 0.5*lv_3_height()} l4_center := {327 + lv_4_coordinate() + 0.5*lv_4_height()} mask_height := {if input == "one" then lv_1_height() else if input == "two" then lv_2_height() else lv_3_height()} lone_pt := {chosen(styling.other_options, choice:"regular pt on levelers")} lv_2_ptbox := { if is_vehicle() then "vpt.png" else if front_clear() then "xpt.png" else leveler_ptbox2() } lv_3_ptbox := { if is_vehicle() then "vpt.png" else if front_clear() then "xpt.png" else leveler_ptbox3() } arrow_left := {if box_leveler() then -3 else if loy_leveler() then 10 else 18} arrow_width := {if box_leveler() then 84 else if loy_leveler() then 42 else 56} arrow_height := {if aug_leveler(input) then 42 else if box_leveler() then 50 else if loy_leveler() then 40 else 40} box_leveler2 := {styling.level_containers_2 == "pt boxes"} loy_leveler2 := {styling.level_containers_2 == "loyalty boxes"} aug_leveler2 := {box_leveler2() and center_label2(input)} center_label2 := {loy_leveler2() or level_label(input+3) == " "} lv_5_height := {lv_6_coordinate()} lv_6_coordinate := {max(min(52 + to_number(pull_comma_array(styling.back_stripe_coordinate, cell:0)),152), 0)} lv_7_coordinate := {max(min(101 + to_number(pull_comma_array(styling.back_stripe_coordinate, cell:1)),152), lv_6_coordinate())} lv_8_coordinate := {max(min(152 + to_number(pull_comma_array(styling.back_stripe_coordinate, cell:2),152)), lv_7_coordinate())} lv_6_height := {lv_7_coordinate() - lv_6_coordinate()} lv_7_height := {lv_8_coordinate()-lv_7_coordinate()} lv_8_height := {152-lv_8_coordinate()} l5_center := {327 + 0.5*lv_5_height()} l6_center := {327 + lv_6_coordinate() + 0.5*lv_6_height()} l7_center := {327 + lv_7_coordinate() + 0.5*lv_7_height()} l8_center := {327 + lv_8_coordinate() + 0.5*lv_8_height()} mask_height := {if input == "one" then lv_5_height() else if input == "two" then lv_6_height() else lv_7_height()} lv_6_ptbox := { if back_vehicle() then "vpt.png" else if back_clear() then "xpt.png" else leveler_ptbox2() } lv_7_ptbox := { if back_vehicle() then "vpt.png" else if back_clear() then "xpt.png" else leveler_ptbox3() } arrow_left2 := {377 + if box_leveler2() then -3 else if loy_leveler2() then 10 else 18} arrow_width2 := {if box_leveler2() then 84 else if loy_leveler2() then 42 else 56} arrow_height2 := {if aug_leveler2(input) then 42 else if box_leveler2() then 50 else if loy_leveler2() then 40 else 40} arrow_offset := { to_number(pull_comma_array(styling.move_loyalty_costs, cell:input, end: 0)) + (if box_leveler() then -5 else 0) + (if aug_leveler(input) then 4 else 0) } arrow_offset2 := { to_number(pull_comma_array(styling.move_back_loyalty_costs, cell:input, end: 0)) + (if box_leveler2() then -5 else 0) + (if aug_leveler2(input) then 4 else 0) } ##### saga stuff split_12 := {to_number(pull_comma_array(styling.stripe_coordinate, cell:0, end:true, default:(if two_boxes() then 296 else if four_boxes() then 225 else 249)))} split_23 := {to_number(pull_comma_array(styling.stripe_coordinate, cell:1, end:true, default:(if two_boxes() then 437 else if four_boxes() then 296 else 343)))} split_34 := {to_number(pull_comma_array(styling.stripe_coordinate, cell:2, end:true, default:(if three_boxes() then 437 else if four_boxes() then 367 else 600)))} split_12b := {to_number(pull_comma_array(styling.back_stripe_coordinate, cell:0, end:true, default:(if back_two_boxes() then 296 else if back_four_boxes() then 225 else 249)))} split_23b := {to_number(pull_comma_array(styling.back_stripe_coordinate, cell:1, end:true, default:(if back_two_boxes() then 437 else if back_four_boxes() then 296 else 343)))} split_34b := {to_number(pull_comma_array(styling.back_stripe_coordinate, cell:2, end:true, default:(if back_three_boxes() then 437 else if back_four_boxes() then 367 else 600)))} coords_map := [ 1: {[card_style.level_1_text.top, card_style.level_1_text.bottom-card_style.level_1_text.top]}, 2: {[card_style.level_2_text.top, card_style.level_2_text.bottom-card_style.level_2_text.top]}, 3: {[card_style.level_3_text.top, card_style.level_3_text.bottom-card_style.level_3_text.top]}, 4: {[card_style.level_4_text.top, card_style.level_4_text.bottom-card_style.level_4_text.top]}, 5: {[card_style.level_5_text.top, card_style.level_5_text.bottom-card_style.level_5_text.top]} 6: {[card_style.level_6_text.top, card_style.level_6_text.bottom-card_style.level_6_text.top]} 7: {[card_style.level_7_text.top, card_style.level_7_text.bottom-card_style.level_7_text.top]} 8: {[card_style.level_8_text.top, card_style.level_8_text.bottom-card_style.level_8_text.top]} ] auto_snap := { snap_array := split_text(replace(line, match:",[^,]+$", replace:","), match:",") abil := to_number(pull_comma_array(line, cell:input-1, end:true)) ###textbox to snap to if abil == 0 then 600 else snap_calc(input, snap_array:snap_array, abil:abil, bump:bump) }@(bump:0) snap_calc := { out := 0 abil_array := saga_lore_count(snap_array) ###chapters in each box ch_count := abil_array[abil-1] ###chapters in this box self_index := saga_ch_placement(snap_array)[input-1] ###input's index box_deets := coords_map[abil+bump]() ###[top, height] remain := box_deets[1] - 30*ch_count ###remaining space after chapter hexes excess := remain - 10*(ch_count-1) ###remaining after 10px gaps if excess >= 0 then out := box_deets[0] + excess/2 + 40*(self_index-1) ###top + buffer*index + hex*index-1 else ( ###may not be enough room to ten-gap the middle inner_gap := 10 squeeze := 0 outer_gap := (remain - inner_gap * (ch_count-1))/2 if outer_gap < -6 then ( squeeze := 2*(outer_gap+6)/(ch_count-1); outer_gap := -6 ) inner_gap := inner_gap + squeeze out := box_deets[0] + outer_gap + (self_index-1)*(30+inner_gap) ) out } chapter0 := { if styling.reminder_coordinate != "" then max(60,min(to_number(styling.reminder_coordinate),438)) else 155} chapter1 := { if length(comma_count(styling.snap_chapter_to_box)) > 0 then auto_snap(1, line:styling.snap_chapter_to_box) else to_number(pull_comma_array(styling.move_loyalty_costs, cell:0, end:true, default:(if two_boxes() then 183 else 185))) } chapter2 := { if length(comma_count(styling.snap_chapter_to_box)) > 1 then auto_snap(2, line:styling.snap_chapter_to_box) else to_number(pull_comma_array(styling.move_loyalty_costs, cell:1, end:true, default:(if two_boxes() then 223 else 279))) } chapter3 := { if length(comma_count(styling.snap_chapter_to_box)) > 2 then auto_snap(3, line:styling.snap_chapter_to_box) else to_number(pull_comma_array(styling.move_loyalty_costs, cell:2, end:true, default:(if two_boxes() then 329 else 373))) } chapter4 := { if length(comma_count(styling.snap_chapter_to_box)) > 3 then auto_snap(4, line:styling.snap_chapter_to_box) else to_number(pull_comma_array(styling.move_loyalty_costs, cell:3, end:true, default:600)) } chapter5 := { if length(comma_count(styling.snap_chapter_to_box)) > 4 then auto_snap(5, line:styling.snap_chapter_to_box) else to_number(pull_comma_array(styling.move_loyalty_costs, cell:4, end:true, default:600)) } chapter6 := { if length(comma_count(styling.snap_chapter_to_box)) > 5 then auto_snap(6, line:styling.snap_chapter_to_box) else to_number(pull_comma_array(styling.move_loyalty_costs, cell:5, end:true, default:600)) } chapter1b := { if to_number(pull_comma_array(styling.snap_chapter_to_back_box, cell:0, end:true)) > 0 then auto_snap(1, line:styling.snap_chapter_to_back_box, bump:4) else to_number(pull_comma_array(styling.move_back_loyalty_costs, cell:0, end:true, default:(if back_two_boxes() then 183 else 185))) } chapter2b := { if to_number(pull_comma_array(styling.snap_chapter_to_back_box, cell:1, end:true)) > 0 then auto_snap(2, line:styling.snap_chapter_to_back_box, bump:4) else to_number(pull_comma_array(styling.move_back_loyalty_costs, cell:1, end:true, default:(if back_two_boxes() then 223 else 279))) } chapter3b := { if to_number(pull_comma_array(styling.snap_chapter_to_back_box, cell:2, end:true)) > 0 then auto_snap(3, line:styling.snap_chapter_to_back_box, bump:4) else to_number(pull_comma_array(styling.move_back_loyalty_costs, cell:2, end:true, default:(if back_two_boxes() then 329 else 373))) } chapter4b := { if to_number(pull_comma_array(styling.snap_chapter_to_back_box, cell:3, end:true)) > 0 then auto_snap(4, line:styling.snap_chapter_to_back_box, bump:4) else to_number(pull_comma_array(styling.move_back_loyalty_costs, cell:3, end:true, default:600)) } chapter5b := { if to_number(pull_comma_array(styling.snap_chapter_to_back_box, cell:4, end:true)) > 0 then auto_snap(5, line:styling.snap_chapter_to_back_box, bump:4) else to_number(pull_comma_array(styling.move_back_loyalty_costs, cell:4, end:true, default:600)) } chapter6b := { if to_number(pull_comma_array(styling.snap_chapter_to_back_box, cell:5, end:true)) > 0 then auto_snap(6, line:styling.snap_chapter_to_back_box, bump:4) else to_number(pull_comma_array(styling.move_back_loyalty_costs, cell:5, end:true, default:600)) } chapter_custom := { if to_number(pull_comma_array(styling.snap_chapter_to_box, cell:6, end:true)) > 0 then auto_snap(7, line:styling.snap_chapter_to_box, bump:0) else to_number(pull_comma_array(styling.custom_chapter_coordinate, cell:0, end:false, default:600)) } chapter_customb := { if to_number(pull_comma_array(styling.snap_chapter_to_back_box, cell:6, end:true)) > 0 then auto_snap(7, line:styling.snap_chapter_to_back_box, bump:4) else to_number(pull_comma_array(styling.custom_chapter_coordinate, cell:0, end:false, default:600)) } custom_chapter_node := {if contains(styling.custom_chapter_location, match:".png") then "/magic-mainframe-extras.mse-include/" + styling.custom_chapter_location else "saga/chapter6.png"} custom_name := {if styling.custom_chapter_name == "" then "C" else styling.custom_chapter_name} two_boxes := {styling.front_style == "2 box saga"} three_boxes := {styling.front_style == "3 box saga"} four_boxes := {styling.front_style == "4 box saga"} back_two_boxes := {styling.back_style == "2 box saga"} back_three_boxes := {styling.back_style == "3 box saga"} back_four_boxes := {styling.back_style == "4 box saga"} alt_loc := { if styling.replacement_chapter_location != "" then styling.replacement_chapter_location else "no"} alt_chapters := { (if match(styling.replacement_chapter_location, match:"/$") then "/magic-mainframe-extras.mse-include/" + styling.replacement_chapter_location else "saga/") + "chapter" + input + ".png"} build_array := { if input > 523 or input < 0 then 0 else if four_boxes() and input +17 >= (if split_34() != "" then split_34() else 600) then 4 else if (four_boxes() or three_boxes()) and input +17 >= (if split_23() != "" then split_23() else 343) then 3 else if input +17 >= (if split_12() != "" then split_12() else 249) then 2 else if input +17 <= (if split_12() != "" then split_12() else 249) then 1 else 0 } alt_leaders := { alt := ["I,","II,","III,""IV,","V,","VI,"] if match(card.notes, match:"!altleader [^,]+,") then alt := break_text(split_text(card.notes, match:"!altleader ").1, match:"[^,]+,") alt } level_leader := { alt := alt_leaders() (if build_array((if chapter1() != "" then chapter1() else 185)) == input then alt.0 + " " else "") +(if build_array((if chapter2() != "" then chapter2() else 279)) == input then alt.1 + " " else "") +(if build_array((if chapter3() != "" then chapter3() else 373)) == input then alt.2 + " " else "") +(if build_array((if chapter4() != "" then chapter4() else 600)) == input then alt.3 + " " else "") +(if build_array((if chapter5() != "" then chapter5() else 600)) == input then alt.4 + " " else "") +(if build_array((if chapter6() != "" then chapter6() else 600)) == input then alt.5 + " " else "") +(if build_array((if chapter_custom() != "" then chapter_custom() else 600)) == input then custom_name() + ", " else "") } build_array2 := { if input > 523 or input < 0 then 0 else if back_four_boxes() and input +17 >= (if split_34b() != "" then split_34b() else 600) then 4 else if (back_four_boxes() or back_three_boxes()) and input +17 >= (if split_23b() != "" then split_23b() else 343) then 3 else if input +17 >= (if split_12b() != "" then split_12b() else 249) then 2 else if input +17 <= (if split_12b() != "" then split_12b() else 249) then 1 else 0 } level_leader2 := { alt := alt_leaders() (if build_array((if chapter1b() != "" then chapter1b() else 185)) == input then alt.0 + " " else "") +(if build_array((if chapter2b() != "" then chapter2b() else 279)) == input then alt.1 + " " else "") +(if build_array((if chapter3b() != "" then chapter3b() else 373)) == input then alt.2 + " " else "") +(if build_array((if chapter4b() != "" then chapter4b() else 600)) == input then alt.3 + " " else "") +(if build_array((if chapter5b() != "" then chapter5b() else 600)) == input then alt.4 + " " else "") +(if build_array((if chapter6b() != "" then chapter6b() else 600)) == input then alt.5 + " " else "") +(if build_array((if chapter_customb() != "" then chapter_customb() else 600)) == input then custom_name() + ", " else "") } end_leader := replace@(match:", $", replace:" — ") ##### d20 stuff is_d20 := {styling.d20_dividers != "off" and not is_leveler()} is_all_break := {contains(styling.d20_dividers, match:"all breaks")} d20string := "^()?((()?[-0-9 ,+>\<]()?)+|[Ee]lse|[Oo]ther) ?()?[|]" d20_array := filter_text@(match:"(\n|"+d20string+")") +split_text@(match:d20string) number_of_rolls := {if is_all_break() then 1+length(filter_text(card.rule_text, match:"\n"))-rolls_start(card.text) else length(d20_array(input))-1} rolls_start := { if styling.d20_dividers == "all breaks +3" then 4 else if styling.d20_dividers == "all breaks +2" then 3 else if styling.d20_dividers == "all breaks +1" then 2 else if styling.d20_dividers == "all breaks" then 0 else if is_d20() then length(d20_array(input).0) else 0 } top_of_para := { input := input + no_roll(card.text) if card_style.text.layout.paragraphs[input].top or else 0 > 0 then card_style.text.top + card_style.text.layout.paragraphs[input].top - 0.5*(card_style.text.layout.paragraphs[input].top-card_style.text.layout.paragraphs[input-1].bottom) else 0 } height_of_para := { input := input + no_roll(card.text) if card_style.text.layout.paragraphs[input].bottom or else 0 > 0 then card_style.text.layout.paragraphs[input].bottom + 1.3*(card_style.text.layout.paragraphs[input].top-card_style.text.layout.paragraphs[input-1].bottom) - card_style.text.layout.paragraphs[input].top else 0 } no_roll := {if styling.d20_dividers == "all breaks" then 1 else if rolls_start(input) == 0 then 1 else 0} back_d20 := {styling.d20_dividers_back != "off" and not back_leveler()} back_all_break := {contains(styling.d20_dividers_back, match:"all breaks")} number_of_rolls_b := {if back_all_break() then 1+length(filter_text(card.rule_text_2, match:"\n"))-rolls_start_b(card.text) else length(d20_array(input))-1} rolls_start_b := { if styling.d20_dividers_back == "all breaks +3" then 4 else if styling.d20_dividers_back == "all breaks +2" then 3 else if styling.d20_dividers_back == "all breaks +1" then 2 else if styling.d20_dividers_back == "all breaks" then 0 else if back_d20() then length(d20_array(input).0) else 0 } top_of_para_b := { input := input + no_roll_b(card.text_2) if card_style.text_2.layout.paragraphs[input].top or else 0 > 0 then card_style.text_2.top + card_style.text_2.layout.paragraphs[input].top - 0.5*(card_style.text_2.layout.paragraphs[input].top-card_style.text_2.layout.paragraphs[input-1].bottom) else 0 } height_of_para_b := { input := input + no_roll_b(card.text_2) if card_style.text_2.layout.paragraphs[input].bottom or else 0 > 0 then card_style.text_2.layout.paragraphs[input].bottom + 1.3*(card_style.text_2.layout.paragraphs[input].top-card_style.text_2.layout.paragraphs[input-1].bottom) - card_style.text_2.layout.paragraphs[input].top else 0 } no_roll_b := {if styling.d20_dividers_back == "all breaks" then 1 else if rolls_start_b(input) == 0 then 1 else 0} ##### class stuff alt_text := {is_class()} alt_text_script := { combined_editor(field1: card.chapter_text, separator1:"\n", field2: card.level_1_text, separator2: "\n", field3: card.level_2_text, separator3: "\n", field4: card.level_3_text, separator4: "\n", field5: card.level_4_text) } lev0 := { if card_style.text.layout.separator[0] or else 0 > 0 then card_style.text.top+card_style.text.layout.separator[0]-1 else 600 } lev2 := { if card_style.text.layout.separator[1] or else 0 > 0 then card_style.text.top+card_style.text.layout.separator[1]-13 else 600 } lev3 := { if card_style.text.layout.separator[2] or else 0 > 0 then card_style.text.top+card_style.text.layout.separator[2]-13 else 600 } lev4 := { if card_style.text.layout.separator[3] or else 0 > 0 then card_style.text.top+card_style.text.layout.separator[3]-13 else 600 } alt_textb := {back_class()} alt_text_scriptb := { combined_editor(field1: card.chapter_text_2, separator1:"\n", field2: card.level_5_text, separator2: "\n", field3: card.level_6_text, separator3: "\n", field4: card.level_7_text, separator4: "\n", field5: card.level_8_text) } lev0b := { if card_style.text_2.layout.separator[0] or else 0 > 0 then card_style.text_2.top+card_style.text_2.layout.separator[0]-1 else 600 } lev2b := { if card_style.text_2.layout.separator[1] or else 0 > 0 then card_style.text_2.top+card_style.text_2.layout.separator[1]-13 else 600 } lev3b := { if card_style.text_2.layout.separator[2] or else 0 > 0 then card_style.text_2.top+card_style.text_2.layout.separator[2]-13 else 600 } lev4b := { if card_style.text_2.layout.separator[3] or else 0 > 0 then card_style.text_2.top+card_style.text_2.layout.separator[3]-13 else 600 } ##### mainframe stuff shrink_type := {if styling.shrink_typeline_text != "" then to_number(styling.shrink_typeline_text) else 0 } shrink_name := {if styling.shrink_name_text != "" then to_number(styling.shrink_name_text) else 0 } shrink_type2 := {if styling.shrink_back_typeline_text != "" then to_number(styling.shrink_back_typeline_text) else 0 } shrink_name2 := {if styling.shrink_back_name_text != "" then to_number(styling.shrink_back_name_text) else 0 } is_flagged := {chosen(styling.other_options, choice: "use doublecast flags") } use_main_rarity := { contains(set.mainframe_rarity_name, match: ".png")} un_png := replace@(match:".png", replace: "") ancestral_mana := { chosen(styling.other_options, choice:"ancestral generic mana")} unindent := {chosen(styling.other_options, choice:"unindent nonloyalty abilities")} ###### future is_shifted := {false} back_shifted := {false} special_text := { if contains(styling.front_style, match:"saga") then ( card.chapter_text +(if card.level_1_text != "" then "\n" + end_leader(level_leader(1)) + card.level_1_text else "") +(if card.level_2_text != "" then "\n" + end_leader(level_leader(2)) + card.level_2_text else "") +(if card.level_3_text != "" then "\n" + end_leader(level_leader(3)) + card.level_3_text else "") +(if card.level_4_text != "" then "\n" + end_leader(level_leader(4)) + card.level_4_text else "") ) else if is_class() then ( card.chapter_text +(if card.level_1_text != "" then "\n" + card.level_1_text) +(if card.level_2_text != "" then "\n" + card.level_9_text + (if card.level_2 == "" then " Level 2" else " " + card.level_2) + "\n" + card.level_2_text) +(if card.level_3_text != "" then "\n" + card.level_10_text + (if card.level_3 == "" then " Level 3" else " " + card.level_3) + "\n" + card.level_3_text) +(if card.level_4_text != "" then "\n" + card.level_11_text + (if card.level_4 == "" then " Level 4" else " " + card.level_4) + "\n" + card.level_4_text) ) else if is_leveler() then ( (if card.level_0 != "" then "[" + level_label(0) + " " + card.level_0 + "] " else "") + card.level_1_text + (if card.pt != "" then " [" + card.pt + "]" else "") + "\n" + (if card.level_1 != "" then "[" + level_label(1) + " " + card.level_1 + "] " else "") + card.level_2_text + (if card.pt_2 != "" then " [" + card.pt_2 + "]" else "") + "\n" + (if card.level_2 != "" then "[" + level_label(2) + " " + card.level_2 + "] " else "") + card.level_3_text + (if card.pt_3 != "" then " [" + card.pt_3 + "]" else "") + (if card.level_4_text != "" then "\n" else "") + (if card.level_3 != "" then "[" + level_label(3) + " " + card.level_3 + "] " else "") + card.level_4_text + (if card.pt_7 != "" then " [" + card.pt_7 + "]" else "") ) else if is_mutate() then card.level_1_text + "\n" + card.text else if not contains(styling.front_style, match:"planeswalker") then "" else (if card.loyalty_cost_1 != "" then "[" + card.loyalty_cost_1 + "]: " else "") +(if card.level_1_text != "" and card.level_1_text != card.rule_text then card.level_1_text+"\n" else split_text(match:"\n", card.rule_text).0+"\n") + ( if card.loyalty_cost_2 != "" then "[" + card.loyalty_cost_2 + "]" + ": " else "") +(if card.level_2_text != "" then card.level_2_text+"\n" else if contains(paragraph_count(card.rule_text), match:"~") then split_text(match:"\n", card.rule_text).1+"\n" else "") + ( if card.loyalty_cost_3 != "" then "[" + card.loyalty_cost_3 + "]" + ": " else "") +(if card.level_3_text != "" then card.level_3_text else if contains(paragraph_count(card.rule_text), match:"~~") then split_text(match:"\n", card.rule_text).2 else "") + (if has_four_abilities() then "\n" + ( if card.loyalty_cost_4 != "" then "[" + card.loyalty_cost_4 + "]" + ": " else "") +(if card.level_4_text != "" then card.level_4_text else if contains(paragraph_count(card.rule_text), match:"~~~") then split_text(match:"\n", card.rule_text).3 else "") else "") } special_text2 := { if back_saga() then ( card.chapter_text_2 +(if card.level_5_text != "" then "\n" + end_leader(level_leader2(1)) + card.level_5_text else "") +(if card.level_6_text != "" then "\n" + end_leader(level_leader2(2)) + card.level_6_text else "") +(if card.level_7_text != "" then "\n" + end_leader(level_leader2(3)) + card.level_7_text else "") +(if card.level_8_text != "" then "\n" + end_leader(level_leader2(4)) + card.level_8_text else "") ) else if back_class() then ( card.chapter_text_2 +(if card.level_5_text != "" then "\n" + card.level_5_text) +(if card.level_6_text != "" then "\n" + card.level_12_text + (if card.level_6 == "" then " Level 2" else " " + card.level_6) + "\n" + card.level_6_text) +(if card.level_7_text != "" then "\n" + card.level_13_text + (if card.level_7 == "" then " Level 3" else " " + card.level_7) + "\n" + card.level_7_text) +(if card.level_8_text != "" then "\n" + card.level_14_text + (if card.level_8 == "" then " Level 4" else " " + card.level_8) + "\n" + card.level_8_text) ) else if back_leveler() then ( (if card.level_5 != "" then "[" + level_label(4) + " " + card.level_5 + "] " else "") + card.level_5_text + (if card.pt_4 != "" then " [" + card.pt_4 + "]" else "") + "\n" + (if card.level_6 != "" then "[" + level_label(5) + " " + card.level_6 + "] " else "") + card.level_6_text + (if card.pt_5 != "" then " [" + card.pt_5 + "]" else "") + "\n" + (if card.level_7 != "" then "[" + level_label(6) + " " + card.level_7 + "] " else "") + card.level_7_text + (if card.pt_6 != "" then " [" + card.pt_6 + "]" else "") + (if card.level_8_text != "" then "\n" else "") + (if card.level_8 != "" then "[" + level_label(7) + " " + card.level_8 + "] " else "") + card.level_8_text + (if card.pt_8 != "" then " [" + card.pt_8 + "]" else "") ) else if back_mutate() then card.level_5_text + "\n" + card.text_2 else if not contains(styling.back_style, match:"planeswalker") then "" else (if card.loyalty_cost_5 != "" then "[" + card.loyalty_cost_5 + "]: " else "") +(if card.level_5_text != "" and card.level_5_text != card.rule_text_2 then card.level_5_text+"\n" else split_text(match:"\n", card.rule_text_2).0+"\n") + ( if card.loyalty_cost_6 != "" then "[" + card.loyalty_cost_6 + "]" + ": " else "") +(if card.level_6_text != "" then card.level_6_text+"\n" else if contains(paragraph_count(card.rule_text_2), match:"~") then split_text(match:"\n", card.rule_text_2).1+"\n" else "") + ( if card.loyalty_cost_7 != "" then "[" + card.loyalty_cost_7 + "]" + ": " else "") +(if card.level_7_text != "" then card.level_7_text else if contains(paragraph_count(card.rule_text_2), match:"~~") then split_text(match:"\n", card.rule_text_2).2 else "") + (if back_four_abilities() then "\n" + ( if card.loyalty_cost_8 != "" then "[" + card.loyalty_cost_8 + "]" + ": " else "") +(if card.level_8_text != "" then card.level_8_text else if contains(paragraph_count(card.rule_text_2), match:"~~~") then split_text(match:"\n", card.rule_text_2).3 else "") else "") } back_face := replace@(match:"([0-9])a", replace:"\\1b") is_bumped := {not mainframe_walker() and (card.loyalty_cost_1 != "" or card.loyalty_cost_2 != "" or card.loyalty_cost_3 != "" or card.loyalty_cost_4 != "")} back_bumped := {not mainframe_walkerb() and (card.loyalty_cost_5 != "" or card.loyalty_cost_6 != "" or card.loyalty_cost_7 != "" or card.loyalty_cost_8 != "")} is_modal_dfc := {styling.dfc_type != "transforming"} auto_flags := {styling.dfc_type == "modal with standard flags"} custom_watermark_a := {if styling.card_watermark == "" or not contains(styling.card_watermark, match:".png") then "/magic-watermarks.mse-include/planeswalker.png" else "/magic-watermarks.mse-include/" + styling.card_watermark} custom_watermark_b := {if styling.card_watermark_2 == "" or not contains(styling.card_watermark_2, match:".png") then "/magic-watermarks.mse-include/planeswalker.png" else "/magic-watermarks.mse-include/" + styling.card_watermark_2} shown_cr := {if set.automatic_copyright then set.copyright != "" else card.copyright != ""} ############################################################## Set info fields set info style: symbol: variation: name: invertedcommon border radius: 0.10 fill type: solid fill color: rgb(255,255,255) border color: rgb(0,0,0) ############################################################## Extra style options styling field: type: text name: popout image style description: The styling instructions for the popout image field, formatted as "left,top,width,height,". The text MUST end with a comma. styling field: type: choice name: dfc type choice: transforming choice: modal with standard flags choice: modal with custom flags styling field: type: choice name: front style choice: normal choice: auto-sizing planeswalker choice: 4 ability planeswalker choice: 3 ability planeswalker choice: 2 ability planeswalker choice: 1 ability planeswalker choice: 2 box saga choice: 3 box saga choice: 4 box saga choice: class choice: leveler choice: miracle choice: nyx choice: vehicle choice: snow choice: map initial: normal description: Choose the style for the front face styling field: type: choice name: defaults choice: Click here for default coordinate information choice: 2 ability walker stripes - "48," choice: 3 ability walker stripes - "27,80," choice: 4 ability walker stripes - "21,69,119," choice: 2 box saga stripes - "296," choice: 3 box saga stripes - "249,343," choice: 4 box saga stripes - "225,296,367" choice: 2 box saga chapters - "183,223,329," choice: 3 box saga chapters - "185,279,373," choice: saga chapters use the "move loyalty costs" options choice: to add chapters 4-6, add their coordinates at the end, ie "183,223,329,369," choice: leveler stripes - "0,0," choice: leveler arrows use the "move loyalty costs" options choice: for loyalty costs, saga chapters, leveler arrows and stripes, use -N to move up styling field: type: text name: stripe coordinate description: Overrides the coordinates for the ability stripes. Defaults are "48," and "27,80," and "21,69,119,". The text MUST end with a , styling field: type: text name: move loyalty costs description: Moves loyalty costs up the specified amount. Use negative to move down. Formatted as "1,2,3,4," MUST end with a comma. styling field: type: text name: snap chapter to box description: Sets the chapter symbols to the given textbox, fo example "1,1,2," for I, II - Ability 1; III - Ability 2 styling field: type: text name: front font cap description: Use to standardize the font size of separated abilities. Default is size 14. styling field: type: text name: shrink name text description: reduces the name text N points. styling field: type: text name: shrink typeline text description: reduces the typeline text N points. styling field: type: text name: level 1 chop description: Changes the start/stop points of the first textbox. Use negative to move down. Formatted as "1,2," MUST end with a comma. styling field: type: text name: level 2 chop description: Changes the start/stop points of the second textbox. Use negative to move down. Formatted as "1,2," MUST end with a comma. styling field: type: text name: level 3 chop description: Changes the start/stop points of the third textbox. Use negative to move down. Formatted as "1,2," MUST end with a comma. styling field: type: text name: level 4 chop description: Changes the start/stop points of the fourth textbox. Use negative to move down. Formatted as "1,2," MUST end with a comma. styling field: type: choice name: d20 dividers choice: d20 mode choice: off choice: all breaks choice: all breaks +1 choice: all breaks +2 choice: all breaks +3 description: Do dice levels normally, off, on all linebreaks, on all but the first linebreak, etc. styling field: type: choice name: back style choice: normal choice: auto-sizing planeswalker choice: 4 ability planeswalker choice: 3 ability planeswalker choice: 2 ability planeswalker choice: 1 ability planeswalker choice: 2 box saga choice: 3 box saga choice: 4 box saga choice: class choice: leveler choice: miracle choice: nyx choice: vehicle choice: snow choice: map initial: normal description: Choose the style for the back face styling field: type: text name: back stripe coordinate description: Overrides the coordinates for the backface ability stripes. Defaults are "48," and "27,80," and "21,69,119,". The text MUST end with a , styling field: type: text name: move back loyalty costs description: Moves loyalty costs of the back face up the specified amount. Use negative to move down. Formatted as "1,2,3,4," MUST end with a comma. styling field: type: text name: snap chapter to back box description: Sets the chapter symbols to the given textbox, fo example "1,1,2," for I, II - Ability 1; III - Ability 2 styling field: type: text name: back font cap description: Use to standardize the font size of separated abilities of the back face. Default is size 14. styling field: type: text name: shrink back name text description: reduces the name text N points. styling field: type: text name: shrink back typeline text description: reduces the typeline text N points. styling field: type: text name: level 5 chop description: Changes the start/stop points of the first textbox of the back face. Use negative to move down. Formatted as "1,2," MUST end with a comma. styling field: type: text name: level 6 chop description: Changes the start/stop points of the second textbox of the back face. Use negative to move down. Formatted as "1,2," MUST end with a comma. styling field: type: text name: level 7 chop description: Changes the start/stop points of the third textbox of the back face. Use negative to move down. Formatted as "1,2," MUST end with a comma. styling field: type: text name: level 8 chop description: Changes the start/stop points of the fourth textbox of the back face. Use negative to move down. Formatted as "1,2," MUST end with a comma. styling field: type: choice name: d20 dividers back choice: d20 mode choice: off choice: all breaks choice: all breaks +1 choice: all breaks +2 choice: all breaks +3 description: Do dice levels normally, off, on all linebreaks, on all but the first linebreak, etc. styling field: type: text name: opacity description: set opacity for planeswalkers, from 0 to 255. Formatted as Front,Back, styling field: type: text name: custom mask description: Uses a custom mask from data/magic-mainframe-extras.mse-include styling field: type: text name: custom mask 2 description: Uses a custom mask from data/magic-mainframe-extras.mse-include styling field: type: text name: custom symbol one description: Uses a custom DFC symbol from data/magic-mainframe-extras.mse-include styling field: type: text name: custom symbol two description: Uses a custom DFC symbol from data/magic-mainframe-extras.mse-include styling field: type: multiple choice name: other options description: Additional options choice: normal back face choice: vorthos box choice: pride pinlines choice: promo choice: mythic edition choice: prerelease stamps choice: remove from autocount choice: use hovering pt choice: use hovering loyalty choice: use holofoil stamps choice: center front choice: center back choice: center first name choice: center second name choice: right align choice: clear front choice: clear back choice: nyx front choice: nyx back choice: vehicle front choice: vehicle back choice: snow front choice: snow back choice: legendary front choice: legendary back choice: meld back choice: front color indicator choice: back color indicator choice: front mutate choice: back mutate choice: wider planeswalker images choice: force fourwalker front choice: force fourwalker back choice: regular pt on levelers choice: ancestral generic mana choice: unindent nonloyalty abilities choice: auto nyx crowns choice: godzilla style alias choice: pokemon evobar choice: automate type frames initial: use hovering pt, use holofoil stamps, back color indicator, unindent nonloyalty abilities, auto nyx crowns, automate type frames styling field: type: text name: alternate saga reminder description: Change the reminder text that is generated for new cards styling field: type: choice name: legend crown choice: standard choice: nyx choice: companion choice: custom description: The type of legend crown to use for this card. styling field: type: text name: custom crown location description: location of custom legend crown images in magic-mainframe-extras styling field: type: text name: custom chapter location description: The location of the custom chapter symbol inside magic-mainframe-extras styling field: type: text name: custom chapter coordinate description: Set the custom symbol at the given heights, formatted as Front,Back, styling field: type: text name: custom chapter name description: Set how this symbol will be called in text exports (ie I, II...). Default is C. styling field: type: text name: replacement chapter location description: location of replacement chapter symbols in magic-mainframe-extras, formatted as "folder/" styling field: type: text name: level label description: Change the level label. default is "LEVEL". Secondary lables can be added after a comma, "1,2,3,4,5,6," styling field: type: choice name: level containers choice: arrows choice: pt boxes choice: loyalty boxes styling field: type: choice name: level containers 2 choice: arrows choice: pt boxes choice: loyalty boxes styling field: type: text name: card watermark description: Filename in magic-watermarks to use for standalone card watermark styling field: type: text name: card watermark 2 description: Filename in magic-watermarks to use for standalone card watermark styling field: type: boolean name: grey hybrid name description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. styling field: type: boolean name: use guild mana symbols description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. initial: no styling field: type: package choice name: text box mana symbols match: magic-mana-*.mse-symbol-font initial: magic-mana-small.mse-symbol-font styling field: type: package choice name: level mana symbols match: magic-mana-*.mse-symbol-font initial: magic-mana-large.mse-symbol-font styling field: type: choice name: tap symbol description: What tap and untap symbols should be used on cards? initial: modern choice: modern choice: old choice: diagonal T styling field: type: boolean name: inverted common symbol description: Should the common rarity symbol be inverted, like in Coldsnap? initial: no styling field: type: package choice name: overlay description: Should there be an overlay applied, such as foil? match: magic-overlay-*.mse-include required: false styling style: use guild mana symbols: choice images: yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png no: /magic-mana-small.mse-symbol-font/mana_rg.png tap symbol: render style: both choice images: modern: /magic-mana-large.mse-symbol-font/mana_t.png old: /magic-mana-large.mse-symbol-font/mana_t_old.png diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png inverted common symbol: choice images: no: { symbol_variation(symbol: set.symbol, variation: "common") } yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } other options: render style: checklist direction: vertical ############################################################## Card fields card style: ############################# Background stuff border color: left: 0 top : 0 width: { if is_full() then 0 else 752} height: {if is_full() then 0 else 523} radius: 18 left width: 17 right width: 17 top width: 17 bottom width: 18 z index: 4 mask: {"border_mask_" + (if is_legend() then "l" else "n") + (if back_legend() then "l" else "n") + (if card.border_color == rgb(200,200,200) then "_silver") + ".png"} card color: left: 0 top: 0 width: 375 height: 523 z index: 0 render style: image popup style: in place image: { if front_clear() or is_map() or mainframe_walker() then "" else if is_saga() or is_class() then saga_background() else if is_modal_dfc() then unnotched_background() else card_background() } card color 2: left: 377 top: 0 width: 375 height: 523 z index: 0 render style: image popup style: in place image: { if back_clear() or back_map() or mainframe_walkerb() then "" else if back_saga() or back_class() then saga_background() else if chosen(styling.other_options, choice:"normal back face") then unnotched_background() else card_background2() } ############################# Name line name: left: { if is_map() then 65 else if is_normal() then 58 else 62 } top: { if is_map() then 27 else if is_normal() then 30 else if front_clear() then 22 else 22 } right: { (if is_map() then 344 else 339) - card_style.casting_cost.content_width } height: {23 - (0.5 * shrink_name())} alignment: { if chosen(styling.other_options, choice:"center first name") then "bottom center" else "bottom shrink-overflow"} padding bottom: 0 z index: 3 font: name: { if is_map() then "Beleren Small Caps" else "Beleren Bold"} size: { if is_map() then 14.8 - shrink_name() else 16 - shrink_name() } color: black name 2: left: { if back_map() then 442 else if back_normal() then 435 else 439 } top: { (if back_map() then 27 else if back_normal() then 30 else if back_clear() then 22 else 22) - 0.5*shrink_name2() } right: { (if back_map() then 719 else 714) - card_style.casting_cost_2.content_width } height: {23 - (0.5 * shrink_name2())} alignment: { if chosen(styling.other_options, choice:"center second name") then "bottom center" else "bottom shrink-overflow"} padding bottom: 0 z index: 3 font: name: { if back_map() then "Beleren Small Caps" else "Beleren Bold"} size: { if back_map() then 14.8 - shrink_name2() else 16 - shrink_name2()} color: { if chosen(styling.other_options, choice:"normal back face") or back_map() or back_clear() or back_saga() or back_class() then "black" else "white" } casting cost: right: 347 top: { if is_normal() then 29 else 21 } width: { max(30, card_style.casting_cost.content_width) + 5 } height: 23 alignment: middle right symbol font: name: magic-mana-large size: 15 alignment: middle right always symbol: true z index: 4 padding top: 0 casting cost 2: right: 722 top: { if back_normal() then 29 else 21 } width: { max(30, card_style.casting_cost_2.content_width) + 5 } height: 23 alignment: middle right symbol font: name: magic-mana-large size: 15 alignment: middle right always symbol: true z index: 4 padding top: 0 card symbol: left: {if card.card_symbol=="none" then 20 else 29} top: 23 height: 18 width: 14 z index: 1 render style: image choice images: tombstone: tombstone.png ############################# Image image: left: { if is_class() then 28 else if is_saga() then 188 else if front_clear() or is_map() or is_full() then 0 else if is_mutate() then 22 else if is_normal() then 29 else if is_normal_size() then 25 else 15 } top: { if is_saga() or is_class() then 59 else if is_map() then 57 else if front_clear() or is_full() then 0 else if is_normal() then 59 else if is_normal_size() then 52 else 15 } width: { if is_saga() or is_class() then 157 else if front_clear() or is_map() or is_full() then 375 else if is_mutate() then 330 else if is_normal() then 316 else if is_normal_size() then 324 else 345 } height: { if is_map() then 241 else if is_saga() or is_class() then 379 else if front_clear() or is_full() then 523 else if is_mutate() then 334 else if is_normal() then 231 else if is_normal_size() then 428 else 493 } z index: 1 mask: { mask_script() } default: {default_image(card.card_color)} image 2: left: { if back_class() then 405 else if back_saga() then 565 else if back_clear() or back_map() or is_full() then 377 else if back_mutate() then 399 else if back_normal() then 406 else if is_normal_size() then 402 else 392 } top: { if back_saga() or back_class() then 59 else if back_map() then 57 else if back_clear() or is_full() then 0 else if back_normal() then 59 else if is_normal_size() then 52 else 15 } width: { if back_saga() or back_class() then 157 else if back_clear() or back_map() or is_full() then 375 else if back_mutate() then 330 else if back_normal() then 316 else if is_normal_size() then 324 else 345 } height: { if back_saga() or back_class() then 379 else if back_map() then 241 else if back_clear() or is_full() then 523 else if back_mutate() then 334 else if back_normal() then 231 else if is_normal_size() then 428 else 493 } z index: 1 mask: { back_mask_script() } default: {default_image(card.card_color_2)} mainframe image: left: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).0 else "0"} top: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).1 else "0"} width: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).2 else "0"} height: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).3 else "0"} z index: 8 ############################# Card type indicator: left: { if is_map() then 18 else 31 } top: { if is_saga() or is_class() then 449 else if is_map() then 298 else if has_four_abilities() then 265 else 300 } width: 17 height: 17 z index: 2 render style: image visible: { has_identity()} image: { card_identity() } indicator 2: left: { if back_map() then 395 else 408 } top: { if back_saga() or back_class() then 449 else if back_map() then 298 else if back_four_abilities() then 265 else 300 } width: 17 height: 17 z index: 2 render style: image visible: { has_identity2()} image: { card_identity_2() } type: left: { if is_map() then 85 else if has_identity() then "52" else "32" } top: { (if is_map() then 297.5 else if is_saga() or is_class() then 444 else if has_four_abilities() then 261 else 296) + shrink_type() } width: { if is_map() then 205 else (if has_identity() then "290" else "310") - max(22,card_style.rarity.content_width) } height: { if is_map() then 18 - shrink_type() else 20 - shrink_type() } alignment: { if is_map() then "center top shrink-overflow" else "top shrink-overflow"} z index: 2 padding top: 2 padding bottom: { if is_map() then 4 else 0} padding right: { if is_map() then 2 else 0} font: name: Beleren Bold size: { if is_map() then 12 - shrink_type() else 13 - shrink_type()} color: black separator color: red type 2: left: { if back_map() then 462 else if has_identity2() then "429" else "409" } top: { (if back_map() then 297.5 else if back_saga() or back_class() then 444 else if back_four_abilities() then 261 else 296) + shrink_type2() } width: { if back_map() then 205 else (if has_identity2() then "290" else "310") - max(22,card_style.rarity.content_width) } height: { if back_map() then 18 - shrink_type2() else 20 - shrink_type2()} alignment: {if back_map() then "center top shrink-overflow" else "top shrink-overflow"} z index: 2 padding top: 2 padding bottom: { if back_map() then 4 else 0} padding right: { if back_map() then 2 else 0} font: name: Beleren Bold size: { if back_map() then 12 - shrink_type2() else 13 - shrink_type2()} color: { if back_clear() or back_map() or back_saga() or back_class() or chosen(styling.other_options, choice:"normal back face") then "black" else "white"} separator color: red rarity: right: { if is_map() then 199 else 344 } top: { if is_saga() or is_class() then 445 else if is_map() then 53 else if is_normal() then 297 else if has_four_abilities() then 262 else 297 } width: {if set.shorten_types_for_rarity then 44 else 0} height: 22 z index: 3 render style: image alignment: middle right choice images: # Images based on the set symbol basic land: script: if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png" else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") else symbol_variation(symbol: set.symbol, variation: "common") common: script: if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png" else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") else symbol_variation(symbol: set.symbol, variation: "common") uncommon: script: if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "u.png" else symbol_variation(symbol: set.symbol, variation: "uncommon") rare: script: if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "r.png" else symbol_variation(symbol: set.symbol, variation: "rare") mythic rare: script: if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "m.png" else symbol_variation(symbol: set.symbol, variation: "mythic rare") special: script: if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "s.png" else symbol_variation(symbol: set.symbol, variation: "special") masterpiece: script: if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "mp.png" else symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare") rarity 2: right: { if back_map() then 576 else 721} top: { if back_saga() or back_class() then 445 else if back_map() then 53 else if back_normal() then 297 else if back_four_abilities() then 262 else 297 } width: {if set.shorten_types_for_rarity then 44 else 0} height: 22 z index: 3 render style: image alignment: middle right choice images: # Images based on the set symbol basic land: script: if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png" else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") else symbol_variation(symbol: set.symbol, variation: "common") common: script: if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png" else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") else symbol_variation(symbol: set.symbol, variation: "common") uncommon: script: if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "u.png" else symbol_variation(symbol: set.symbol, variation: "uncommon") rare: script: if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "r.png" else symbol_variation(symbol: set.symbol, variation: "rare") mythic rare: script: if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "m.png" else symbol_variation(symbol: set.symbol, variation: "mythic rare") special: script: if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "s.png" else symbol_variation(symbol: set.symbol, variation: "special") masterpiece: script: if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "mp.png" else symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare") ############################# Text box text: left: { if is_class() then 188 else if is_map() then 40 else if mainframe_walker() then 48 else if is_bumped() then 47 else 29} top: { top_of_textbox() } width: {if is_class() then 153 else if is_leveler() then 0 else -lv_chop(styling.level_1_chop, cell:2) + if is_saga() then 0 else if is_map() then 287 else if is_normal() then (314 - if is_bumped() then 18) else if mainframe_walker() then 300 else 0} bottom: { bottom_of_textbox()} font: name: MPlantin italic name: MPlantin-Italic size: { if styling.front_font_cap != "" then styling.front_font_cap else (if is_mutate() then 12 else 14) } scale down to: 6 color: black symbol font: name: { styling.text_box_mana_symbols } size: { if styling.front_font_cap != "" then styling.front_font_cap else (if is_mutate() then 12 else 14) } alignment: script: if chosen(styling.other_options, choice:"center front") then "middle center" else if chosen(styling.other_options, choice:"right align") then "middle right" else "middle left" z index: 5 padding left: 6 padding right: 4 line height hard: {if is_modal(card.rule_text) then 0.9 else 1.2 } line height line: 1.5 line height soft: 0.9 line height hard max: {if is_modal(card.rule_text) then 1.0 else 1.3 } line height line max: 1.6 text 2: left: { if back_class() then 565 else if back_map() then 417 else if mainframe_walkerb() then 425 else if back_bumped() then 425 else 407 } top: { top_of_textbox2() } width: {if back_class() then 153 else if back_leveler() then 0 else -lv_chop(styling.level_5_chop, cell:2) + if back_saga() then 0 else if back_map() then 287 else if back_normal() then (314 - if is_bumped() then 18) else if mainframe_walkerb() then 300 else 0} bottom: { bottom_of_textbox2()} font: name: MPlantin italic name: MPlantin-Italic size: { if styling.back_font_cap != "" then styling.back_font_cap else (if back_mutate() then 12 else 14) } scale down to: 6 symbol font: name: { styling.text_box_mana_symbols } size: { if styling.back_font_cap != "" then styling.back_font_cap else (if back_mutate() then 12 else 14) } alignment: script: if chosen(styling.other_options, choice:"center back") then "middle center" else if chosen(styling.other_options, choice:"right align") then "middle right" else "middle left" z index: 5 padding left: 6 padding right: 4 line height hard: {if is_modal(card.rule_text_2) then 0.9 else 1.2 } line height line: 1.5 line height soft: 0.9 line height hard max: {if is_modal(card.rule_text_2) then 1.0 else 1.3 } line height line max: 1.6 chapter text: left: 30 top: 60 width: {if not is_saga() then 0 else 153} height: 96 z index: 3 font: name: MPlantin italic name: MPlantin-Italic size: { if styling.front_font_cap != "" then styling.front_font_cap else 13 } scale down to: 6 color: black symbol font: name: { styling.text_box_mana_symbols } size: { if styling.front_font_cap != "" then styling.front_font_cap else 13} alignment: script: if chosen(styling.other_options, choice:"center front") then "middle center" else "middle left" z index: 5 padding left: 3 padding right: 1 line height hard: {if is_modal(card.chapter_text) then 0.9 else 1.2 } line height line: 1.5 line height soft: 0.85 line height hard max: {if is_modal(card.chapter_text) then 1.0 else 1.3 } line height line max: 1.6 visible: {is_saga()} mask: textmask.png chapter text 2: left: 407 top: 60 width: {if not back_saga() then 0 else 153} height: 96 z index: 3 font: name: MPlantin italic name: MPlantin-Italic size: { if styling.back_font_cap != "" then styling.back_font_cap else 13 } scale down to: 6 symbol font: name: { styling.text_box_mana_symbols } size: { if styling.back_font_cap != "" then styling.back_font_cap else 13 } alignment: script: if chosen(styling.other_options, choice:"center back") then "middle center" else "middle left" z index: 5 padding left: 3 padding right: 1 line height hard: {if is_modal(card.chapter_text_2) then 0.9 else 1.2 } line height line: 1.5 line height soft: 0.85 line height hard max: {if is_modal(card.chapter_text_2) then 1.0 else 1.3 } line height line max: 1.6 visible: {back_saga()} mask: textmask.png watermark: left: { if is_class() then 187 else if is_saga() then 45 else if is_map() then 40 else 19} top : { if has_four_abilities() then 296 else if is_saga() or is_class() then 60 else 330 } width: { if is_class() then 160 else if is_saga() then 133 else if is_map() then 287 else 334} height: { if is_class() then 160 else if is_saga() then 378 else if is_map() then 154 else if has_four_abilities() then 185 else 152 } z index: 4 render style: image alignment: middle center include file: /magic-watermarks.mse-include/watermarks watermark 2: left: { if back_class() then 564 else if back_saga() then 422 else if back_map() then 5417 else 396} top : { if back_four_abilities() then 296 else if back_saga() or back_class() then 60 else 330 } width: { if back_class() then 160 else if back_saga() then 133 else if back_map() then 287 else 334} height: { if back_saga() or back_class() then 378 else if back_map() then 154 else if back_four_abilities() then 185 else 152 } z index: 4 render style: image alignment: middle center include file: /magic-watermarks.mse-include/watermarks_back ############################# Levels level 1 text: left: {if is_leveler() then (if card.level_0 != "" then (if loy_leveler() then 57 else if box_leveler() then 78 else 75) else if is_map() then 40 else 29) else if is_saga() then 45 else if is_mutate() then (if is_bumped() then 47 else 29) else 0} top: { if is_leveler() then 327-lv_chop(styling.level_1_chop, cell:0) else if is_saga() then 155-lv_chop(styling.level_1_chop, cell:0) else if is_mutate() then 329 else 0 } right: { -lv_chop(styling.level_1_chop, cell:2) + if is_leveler() then (if lone_pt() then 342 else if card.pt != "" then 277 else 342) else if is_saga() then 183 else if is_mutate() then 343 else 0 } bottom: { if is_leveler() then (327+lv_1_height()-lv_chop(styling.level_1_chop, cell:1)) else if is_saga() then (if split_12() == "" then 249 else split_12())-lv_chop(styling.level_1_chop, cell:1) else if is_mutate() then 391 else 0 } font: name: MPlantin italic name: MPlantin-Italic size: { if styling.front_font_cap != "" then styling.front_font_cap else if has_four_abilities() then 13.8 else if is_mutate() then 12 else 14 } scale down to: 6 color: black symbol font: name: { styling.text_box_mana_symbols } size: { if styling.front_font_cap != "" then styling.front_font_cap else if has_four_abilities() then 13.8 else if is_mutate() then 12 else 14 } alignment: script: if chosen(styling.other_options, choice:"center front") then "middle center" else "middle left" z index: 5 padding left: 6 padding right: 4 line height hard: {if is_modal(card.level_1_text) then 0.9 else 1.2 } line height line: 1.5 line height soft: 0.9 line height hard max: {if is_modal(card.level_1_text) then 1.0 else 1.3 } line height line max: 1.6 level 2 text: left: {if is_leveler() then (if card.level_1 != "" then (if loy_leveler() then 57 else if box_leveler() then 78 else 75) else if is_map() then 40 else 29) else if is_saga() then 45 else 0} top: { if is_leveler() then (329 + lv_2_coordinate()-lv_chop(styling.level_2_chop, cell:0)) else if is_saga() then (if split_12() == "" then 249 else split_12())-lv_chop(styling.level_2_chop, cell:0) else 0} right: { -lv_chop(styling.level_2_chop, cell:2) + if is_leveler() then (if card.pt_2 != "" then 277 else 342) else if is_saga() then 183 else 0 } bottom: { if is_leveler() then card_style.level_2_text.top + lv_2_height()-2-lv_chop(styling.level_2_chop, cell:1) else if not is_saga() then 0 else (if is_saga() then (if split_23() == "" then 343 else split_23()) else 0) - lv_chop(styling.level_2_chop, cell:1) } font: name: MPlantin italic name: MPlantin-Italic size: { if styling.front_font_cap != "" then styling.front_font_cap else if has_four_abilities() then 13.8 else 14 } scale down to: 6 color: black symbol font: name: { styling.text_box_mana_symbols } size: { if styling.front_font_cap != "" then styling.front_font_cap else if has_four_abilities() then 13.8 else 14 } alignment: script: if chosen(styling.other_options, choice:"center front") then "middle center" else "middle left" z index: 5 padding left: 6 padding right: 4 line height hard: {if is_modal(card.level_2_text) then 0.9 else 1.2 } line height line: 1.5 line height soft: 0.9 line height hard max: {if is_modal(card.level_2_text) then 1.0 else 1.3 } line height line max: 1.6 level 3 text: left: {if is_leveler() then (if card.level_2 != "" then (if loy_leveler() then 57 else if box_leveler() then 78 else 75) else if is_map() then 40 else 29) else if is_saga() then 45 else 0} top: {if is_leveler() then (331 + lv_3_coordinate()-lv_chop(styling.level_3_chop, cell:0)) else (if is_saga() then (if split_23() == 0 then 343 else split_23()) else 0) -lv_chop(styling.level_3_chop, cell:0) } right: { -lv_chop(styling.level_3_chop, cell:2) + if is_leveler() then (if card.pt_3 != "" then 277 else 342) else if is_saga() then 183 else 0 } bottom: { if is_leveler() then (329 + lv_3_coordinate()+lv_3_height()-2-lv_chop(styling.level_3_chop, cell:2)) else if not is_saga() then 0 else if two_boxes() then (if split_23() == "" then 343 else split_23())-lv_chop(styling.level_3_chop, cell:0) else (if is_saga() then (if split_34() == "" then 437 else split_34()) else 0) - lv_chop(styling.level_3_chop, cell:1) } font: name: MPlantin italic name: MPlantin-Italic size: { if styling.front_font_cap != "" then styling.front_font_cap else if has_four_abilities() then 13.8 else 14 } scale down to: 6 color: black symbol font: name: { styling.text_box_mana_symbols } size: { if styling.front_font_cap != "" then styling.front_font_cap else if has_four_abilities() then 13.8 else 14 } alignment: script: if chosen(styling.other_options, choice:"center front") then "middle center" else "middle left" z index: 5 padding left: 6 padding right: 4 line height hard: {if is_modal(card.level_3_text) then 0.9 else 1.2 } line height line: 1.5 line height soft: 0.9 line height hard max: {if is_modal(card.level_3_text) then 1.0 else 1.3 } line height line max: 1.6 level 4 text: left: {if is_leveler() then (if card.level_3 != "" then (if loy_leveler() then 57 else if box_leveler() then 78 else 75) else if is_map() then 40 else 29) else if is_saga() then 45 else 0} top: { if is_leveler() then (331 + lv_4_coordinate()-lv_chop(styling.level_4_chop, cell:0)) else if is_saga() then (if split_34() == "" then 437 else split_34())-lv_chop(styling.level_4_chop, cell:0) else 0} right: { -lv_chop(styling.level_4_chop, cell:2) + if is_leveler() then (if card.pt_7 != "" then 277 else 342) else if is_saga() then 183 else 0 } bottom: { if is_leveler() then (329 + lv_4_coordinate()+lv_4_height()-2-lv_chop(styling.level_4_chop, cell:2)) else if three_boxes() then (if split_34() == "" then 437 else split_34())-lv_chop(styling.level_4_chop, cell:1) else if is_saga() then 437-lv_chop(styling.level_4_chop, cell:1) else 0 } font: name: MPlantin italic name: MPlantin-Italic size: { if styling.front_font_cap != "" then styling.front_font_cap else if has_four_abilities() then 13.8 else 14 } scale down to: 6 color: black symbol font: name: { styling.text_box_mana_symbols } size: { if styling.front_font_cap != "" then styling.front_font_cap else if has_four_abilities() then 13.8 else 14 } alignment: script: if chosen(styling.other_options, choice:"center front") then "middle center" else "middle left" z index: 5 padding left: 6 padding right: 4 line height hard: {if is_modal(card.level_4_text) then 0.9 else 1.2 } line height line: 1.5 line height soft: 0.9 line height hard max: {if is_modal(card.level_4_text) then 1.0 else 1.3 } line height line max: 1.6 level 5 text: left: {if back_leveler() then (377 + if card.level_5 != "" then (if loy_leveler2() then 57 else if box_leveler2() then 78 else 75) else if back_map() then 40 else 29) else if back_saga() then 422 else if back_mutate() then (if back_bumped() then 424 else 406) else 0} top: { if back_leveler() then 327-lv_chop(styling.level_5_chop, cell:0) else if back_saga() then 155-lv_chop(styling.level_5_chop, cell:0) else if back_mutate() then 329 else 0 } right: { -lv_chop(styling.level_5_chop, cell:2) + if back_leveler() then (if lone_pt() then 719 else if card.pt_4 != "" then 654 else 719) else if back_saga() then 560 else if back_mutate() then 720 else 0 } bottom: { if back_leveler() then (327+lv_5_height())-lv_chop(styling.level_5_chop, cell:1) else if back_saga() then (if split_12b() == "" then 249 else split_12b())-lv_chop(styling.level_5_chop, cell:1) else if back_mutate() then 391 else 0 } font: name: MPlantin italic name: MPlantin-Italic size: { if styling.back_font_cap != "" then styling.back_font_cap else if back_four_abilities() then 13.8 else if back_mutate() then 12 else 14 } scale down to: 6 color: black symbol font: name: { styling.text_box_mana_symbols } size: { if styling.back_font_cap != "" then styling.back_font_cap else if back_four_abilities() then 13.8 else if back_mutate() then 12 else 14 } alignment: script: if chosen(styling.other_options, choice:"center back") then "middle center" else "middle left" z index: 5 padding left: 6 padding right: 4 line height hard: {if is_modal(card.level_5_text) then 0.9 else 1.2 } line height line: 1.5 line height soft: 0.9 line height hard max: {if is_modal(card.level_5_text) then 1.0 else 1.3 } line height line max: 1.6 level 6 text: left: {if back_leveler() then (377 + if card.level_6 != "" then (if loy_leveler2() then 57 else if box_leveler2() then 78 else 75) else if back_map() then 40 else 29) else if back_saga() then 422 else 0} top: { if back_leveler() then (327 + lv_6_coordinate())- lv_chop(styling.level_6_chop, cell:0) else if back_saga() then (if split_12b() == "" then 249 else split_12b())- lv_chop(styling.level_6_chop, cell:0) else 0 } right: { -lv_chop(styling.level_6_chop, cell:2) + if back_leveler() then (if card.pt_5 != "" then 654 else 719) else if back_saga() then 560 else 0 } bottom: { if back_leveler() then card_style.level_6_text.top + lv_6_height() else if back_normal() and not back_saga() then 0 else (if back_saga() then (if split_23b() == "" then 343 else split_23b()) else 0) - lv_chop(styling.level_6_chop, cell:1) } font: name: MPlantin italic name: MPlantin-Italic size: { if styling.back_font_cap != "" then styling.back_font_cap else if back_four_abilities() then 13.8 else 14 } scale down to: 6 color: black symbol font: name: { styling.text_box_mana_symbols } size: { if styling.back_font_cap != "" then styling.back_font_cap else if back_four_abilities() then 13.8 else 14 } alignment: script: if chosen(styling.other_options, choice:"center back") then "middle center" else "middle left" z index: 5 padding left: 6 padding right: 4 line height hard: {if is_modal(card.level_6_text) then 0.9 else 1.2 } line height line: 1.5 line height soft: 0.9 line height hard max: {if is_modal(card.level_6_text) then 1.0 else 1.3 } line height line max: 1.6 level 7 text: left: {if back_leveler() then (377 + if card.level_7 != "" then (if loy_leveler2() then 57 else if box_leveler2() then 78 else 75) else if back_map() then 40 else 29) else if back_saga() then 422 else 0} top: { if back_leveler() then (327 + lv_7_coordinate())-lv_chop(styling.level_7_chop, cell:0) else if back_saga() then (if split_23b() == "" then 343 else split_23b())-lv_chop(styling.level_7_chop, cell:0) else 0 } right: { -lv_chop(styling.level_7_chop, cell:2) + if back_leveler() then (if card.pt_6 != "" then 654 else 719) else if back_saga() then 560 else 0 } bottom: { if back_leveler() then (327 + lv_7_coordinate()+lv_7_height())-lv_chop(styling.level_7_chop, cell:1) else if not back_saga() then 0 else (if back_two_boxes() then (if split_23b() == "" then 343 else split_23b()) else if split_34b() == "" then 437 else split_34b())-lv_chop(styling.level_7_chop, cell:1)} font: name: MPlantin italic name: MPlantin-Italic size: { if styling.back_font_cap != "" then styling.back_font_cap else if back_four_abilities() then 13.8 else 14 } scale down to: 6 color: black symbol font: name: { styling.text_box_mana_symbols } size: { if styling.back_font_cap != "" then styling.back_font_cap else if back_four_abilities() then 13.8 else 14 } alignment: script: if chosen(styling.other_options, choice:"center back") then "middle center" else "middle left" z index: 5 padding left: 6 padding right: 4 line height hard: {if is_modal(card.level_7_text) then 0.9 else 1.2 } line height line: 1.5 line height soft: 0.9 line height hard max: {if is_modal(card.level_7_text) then 1.0 else 1.3 } line height line max: 1.6 level 8 text: left: {if back_leveler() then (377 + if card.level_8 != "" then (if loy_leveler2() then 57 else if box_leveler2() then 78 else 75) else if back_map() then 40 else 29) else if back_saga() then 422 else 0} top: {if back_leveler() then (327 + lv_8_coordinate())-lv_chop(styling.level_8_chop, cell:0) else if back_saga() then (if split_34b() == "" then 437 else split_34b())-lv_chop(styling.level_8_chop, cell:0) else 0} right: { -lv_chop(styling.level_8_chop, cell:2) + if back_leveler() then (if card.pt_8 != "" then 654 else 719) else if back_saga() then 560 else 0 } bottom: { if back_leveler() then (327 + lv_8_coordinate()+lv_8_height())-lv_chop(styling.level_8_chop, cell:1) else if back_three_boxes() then (if split_34b() == "" then 437 else split_34b())-lv_chop(styling.level_8_chop, cell:1) else if back_saga() then 437-lv_chop(styling.level_8_chop, cell:1) else 0 } font: name: MPlantin italic name: MPlantin-Italic size: { if styling.back_font_cap != "" then styling.back_font_cap else if back_four_abilities() then 13.8 else 14 } scale down to: 6 color: black symbol font: name: { styling.text_box_mana_symbols } size: { if styling.back_font_cap != "" then styling.back_font_cap else if back_four_abilities() then 13.8 else 14 } alignment: script: if chosen(styling.other_options, choice:"center back") then "middle center" else "middle left" z index: 5 padding left: 6 padding right: 4 line height hard: {if is_modal(card.level_8_text) then 0.9 else 1.2 } line height line: 1.5 line height soft: 0.9 line height hard max: {if is_modal(card.level_8_text) then 1.0 else 1.3 } line height line max: 1.6 ############################# Levels level 0: z index: 7 left: {if box_leveler() then 8 else if loy_leveler() then 14 else 21} top: {l1_center() - (if aug_leveler(0) then 4 else 2) - (if center_label(0) then 6 else 0) + arrow_offset(0)} width: {if is_leveler() or card.level_0 != "" then (34 + (if box_leveler() then 30 else 0)) else 0} height: 22 alignment: center middle shrink-overflow font: name: Beleren Bold size: {if loy_leveler() then 11 else 12 + if center_label(0) then 2 else 0} weight: bold color: {if loy_leveler() then "white" else "black"} shadow color: { if loy_leveler() then rgba(0,0,0,0) else "white"} shadow blur: 2 symbol font: name: { styling.level_mana_symbols } size: {12 + if center_label(0) then 0.5 else 0} level 1: z index: 7 left: {if box_leveler() then 8 else if loy_leveler() then 14 else 21} top: {l2_center() - (if aug_leveler(1) then 4 else 2) - (if center_label(1) then 6 else 0) + arrow_offset(1)} height: 22 width: {if is_leveler() or card.level_1 != "" then (34 + (if box_leveler() then 30 else 0)) else 0} alignment: center middle shrink-overflow font: name: Beleren Bold size: {if loy_leveler() then 11 else 12 + if center_label(0) then 2 else 0} weight: bold color: {if loy_leveler() then "white" else "black"} shadow color: { if loy_leveler() then rgba(0,0,0,0) else "white"} shadow blur: 2 symbol font: name: { styling.level_mana_symbols } size: {12 + if center_label(0) then 0.5 else 0} level 2: z index: 7 left: {if is_class() then 270 else if box_leveler() then 8 else if loy_leveler() then 14 else 21} top: {if is_class() then lev2()+4 else l3_center() - (if aug_leveler(2) then 4 else 2) - (if center_label(2) then 6 else 0) + arrow_offset(2)} width: {if is_class() and card.level_2_text == "​" then 0 else if is_class() then 70 else if is_leveler() or card.level_2 != "" then (34 + (if box_leveler() then 30 else 0)) else 0} height: {if is_class() then 20 else 22} alignment: {if is_class() then "center right" else "center middle shrink-overflow"} font: name: {if is_class() then "MPlantin" else "Beleren Bold"} size: {if loy_leveler() or is_class() then 11 else 12 + if center_label(0) then 2 else 0} weight: bold color: {if loy_leveler() then "white" else "black"} shadow color: { if loy_leveler() then rgba(0,0,0,0) else "white"} shadow blur: 2 symbol font: name: { styling.level_mana_symbols } size: {if is_class() then 11 else 12 + if center_label(0) then 0.5 else 0} level 3: z index: 7 left: {if is_class() then 270 else if box_leveler() then 8 else if loy_leveler() then 14 else 21} top: {if is_class() then lev3()+4 else l4_center() - (if aug_leveler(3) then 4 else 2) - (if center_label(3) then 6 else 0) + arrow_offset(3)} width: {if is_class() and card.level_3_text == "​" then 0 else if is_class() then 70 else if is_leveler() or card.level_3 != "" then (34 + (if box_leveler() then 30 else 0)) else 0} height: {if is_class() then 20 else 22} alignment: {if is_class() then "center right" else "center middle shrink-overflow"} font: name: {if is_class() then "MPlantin" else "Beleren Bold"} size: {if loy_leveler() or is_class() then 11 else 12 + if center_label(0) then 2 else 0} weight: bold color: {if loy_leveler() then "white" else "black"} shadow color: { if loy_leveler() then rgba(0,0,0,0) else "white"} shadow blur: 2 symbol font: name: { styling.level_mana_symbols } size: {if is_class() then 11 else 12 + if center_label(0) then 0.5 else 0} level 4: left: 270 width: {if is_class() and card.level_4_text == "" then 0 else 70} top: {lev4()+4} height: {if not is_class() then 0 else 20} z index: 7 font: name: MPlantin size: 11 weight: bold symbol font: name: magic-mana-small size: 11 alignment: {if is_class() then "center right" else "center middle shrink-overflow"} level 5: z index: 7 left: {377+ if box_leveler2() then 8 else if loy_leveler2() then 14 else 21} top: {l5_center() - (if aug_leveler2(0) then 4 else 2) - (if center_label2(0) then 6 else 0) + arrow_offset2(0)} width: {if back_leveler() or card.level_5 != "" then (34 + (if box_leveler2() then 30 else 0)) else 0} height: 22 alignment: center middle shrink-overflow font: name: {if back_class() then "MPlantin" else "Beleren Bold"} size: {if loy_leveler() or back_class() then 11 else 12 + if center_label(0) then 2 else 0} weight: bold color: {if loy_leveler2() then "white" else "black"} shadow color: { if loy_leveler2() then rgba(0,0,0,0) else "white"} shadow blur: 2 symbol font: name: { styling.level_mana_symbols } size: {12 + if center_label2(0) then 0.5 else 0} level 6: z index: 7 left: {if back_class() then 647 else 377+ if box_leveler2() then 8 else if loy_leveler2() then 14 else 21} top: {if back_class() then lev2b()+4 else l6_center() - (if aug_leveler2(0) then 4 else 2) - (if center_label2(1) then 6 else 0) + arrow_offset2(1)} height: 22 width: {if back_class() and card.level_6_text == "​" then 0 else if back_class() then 70 else if back_leveler() or card.level_6 != "" then (34 + (if box_leveler2() then 30 else 0)) else 0} alignment: {if back_class() then "center right" else "center middle shrink-overflow"} font: name: {if back_class() then "MPlantin" else "Beleren Bold"} size: {if loy_leveler() or back_class() then 11 else 12 + if center_label(0) then 2 else 0} weight: bold color: {if loy_leveler2() then "white" else "black"} shadow color: { if loy_leveler2() then rgba(0,0,0,0) else "white"} shadow blur: 2 symbol font: name: { styling.level_mana_symbols } size: {if back_class() then 11 else 12 + if center_label2(0) then 0.5 else 0} level 7: z index: 7 left: {if back_class() then 647 else 377+ if box_leveler2() then 8 else if loy_leveler2() then 14 else 21} top: {if back_class() then lev3b()+4 else l7_center() - (if aug_leveler2(0) then 4 else 2) - (if center_label2(2) then 6 else 0) + arrow_offset2(2)} width: {if back_class() and card.level_7_text == "​" then 0 else if back_class() then 70 else if back_leveler() or card.level_7 != "" then (34 + (if box_leveler2() then 30 else 0)) else 0} height: 22 alignment: {if back_class() then "center right" else "center middle shrink-overflow"} font: name: {if back_class() then "MPlantin" else "Beleren Bold"} size: {if loy_leveler() or back_class() then 11 else 12 + if center_label(0) then 2 else 0} weight: bold color: {if loy_leveler2() then "white" else "black"} shadow color: { if loy_leveler2() then rgba(0,0,0,0) else "white"} shadow blur: 2 symbol font: name: { styling.level_mana_symbols } size: {if back_class() then 11 else 12 + if center_label2(0) then 0.5 else 0} level 8: z index: 7 left: {if back_class() then 647 else 377+ if box_leveler2() then 8 else if loy_leveler2() then 14 else 21} top: {if back_class() then lev4b()+4 else l8_center() - (if aug_leveler2(0) then 4 else 2) - (if center_label2(3) then 6 else 0) + arrow_offset2(3)} width: {if back_class() and card.level_8_text == "" then 0 else if back_class() then 70 else if back_leveler() or card.level_8 != "" then (34 + (if box_leveler2() then 30 else 0)) else 0} height: 22 alignment: {if back_class() then "center right" else "center middle shrink-overflow"} font: name: {if back_class() then "MPlantin" else "Beleren Bold"} size: {if loy_leveler() or back_class() then 11 else 12 + if center_label(0) then 2 else 0} weight: bold color: {if loy_leveler2() then "white" else "black"} shadow color: { if loy_leveler2() then rgba(0,0,0,0) else "white"} shadow blur: 2 symbol font: name: { styling.level_mana_symbols } size: {if back_class() then 11 else 12 + if center_label2(0) then 0.5 else 0} ############################# Class costs level 9 text: left: 190 width: {if not is_class() then 0 else if is_class() and card.level_2_text == "​" then 0 else 80} top: {lev2()+4} height: 20 z index: 7 font: name: MPlantin size: 12 symbol font: name: magic-mana-small size: 12 alignment: middle left level 10 text: left: 190 width: {if not is_class() then 0 else if is_class() and card.level_3_text == "​" then 0 else 80} top: {lev3()+4} height: 20 z index: 7 font: name: MPlantin size: 12 symbol font: name: magic-mana-small size: 12 alignment: middle left level 11 text: left: 190 width: {if not is_class() then 0 else if is_class() and card.level_4_text == "" then 0 else 80} top: {lev4()+4} height: 20 z index: 7 font: name: MPlantin size: 12 symbol font: name: magic-mana-small size: 12 alignment: middle left level 12 text: left: 567 width: {if not back_class() then 0 else if back_class() and card.level_6_text == "​" then 0 else 80} top: {lev2b()+4} height: 20 z index: 7 font: name: MPlantin size: 12 symbol font: name: magic-mana-small size: 12 alignment: middle left level 13 text: left: 567 width: {if not back_class() then 0 else if back_class() and card.level_7_text == "​" then 0 else 80} top: {lev3b()+4} height: 20 z index: 7 font: name: MPlantin size: 12 symbol font: name: magic-mana-small size: 12 alignment: middle left level 14 text: left: 567 width: {if not back_class() then 0 else if back_class() and card.level_8_text == "" then 0 else 80} top: {lev4b()+4} height: 20 z index: 7 font: name: MPlantin size: 12 symbol font: name: magic-mana-small size: 12 alignment: middle left ############################# PT pt: z index: 5 left: {if is_leveler() and not lone_pt() then 291 else 286} top: { if is_leveler() and not lone_pt() then (l1_center() - 14) else if is_map() then 467 else 469} width: { if is_normal() or card.pt != "" then 60 else 0} height: 28 alignment: center middle shrink-overflow font: name: Beleren Bold size: { if is_map() then 14 else 16} color: {if is_shifted() or is_vehicle() then "white" else "black"} separator color: red shadow color: {if is_shifted() then rgb(0,0,0) else rgba(0,0,0,0)} shadow displacement x: -1 shadow displacement y: 1 pt 2: z index: 5 left: {if is_leveler() then 291 else 661} top: { if is_leveler() then (l2_center() - 12) else if back_map() then 467 else 469} width: {if is_leveler() and lone_pt() and card.pt == "" then 0 else if (is_leveler() and not lone_pt()) or back_normal() or card.pt_2 != "" then 60 else 0 } height: 28 alignment: center middle shrink-overflow font: name: Beleren Bold size: { if back_map() then 14 else 16} color: {if is_leveler() and is_vehicle() then "white" else if is_leveler() or back_clear() then "black" else "white"} separator color: red shadow color: {if is_shifted() then rgb(0,0,0) else rgba(0,0,0,0)} shadow displacement x: -1 shadow displacement y: 1 pt 3: z index: 5 left: 291 top: {(l3_center() - 12)} width: {if is_leveler() and not lone_pt() or card.pt_3 != "" then 60 else 0} height: 28 alignment: center middle shrink-overflow font: name: Beleren Bold size: {if is_map() then 14 else 16} color: {if is_shifted() or is_vehicle() then "white" else "black"} separator color: red shadow color: {if is_shifted() then rgb(0,0,0) else rgba(0,0,0,0)} shadow displacement x: -1 shadow displacement y: 1 pt 7: z index: 5 left: 291 top: {(l4_center() - 12)} width: {if is_leveler() and not lone_pt() or card.pt_7 != "" then 60 else 0} height: 28 alignment: center middle shrink-overflow font: name: Beleren Bold size: {if is_map() then 14 else 16} color: {if is_shifted() or is_vehicle() then "white" else "black"} separator color: red shadow color: {if is_shifted() then rgb(0,0,0) else rgba(0,0,0,0)} shadow displacement x: -1 shadow displacement y: 1 pt 4: z index: 5 left: {377+ if back_leveler() and not lone_pt() then 291 else 286} top: { if back_leveler() and not lone_pt() then (l5_center() - 14) else if is_map() then 467 else 469} width: {if back_leveler() and not lone_pt() or card.pt_4 != "" or is_leveler() then 60 else 0} height: 28 alignment: center middle shrink-overflow font: name: Beleren Bold size: {if is_map() then 14 else 16} color: {if back_shifted() or back_vehicle() or (is_leveler() and not back_leveler()) then "white" else "black"} separator color: red shadow color: {if back_shifted() then rgb(0,0,0) else rgba(0,0,0,0)} shadow displacement x: -1 shadow displacement y: 1 pt 5: z index: 5 left: 668 top: {(l6_center() - 12)} width: {if back_leveler() and not lone_pt() or card.pt_5 != "" then 60 else 0} height: 28 alignment: center middle shrink-overflow font: name: Beleren Bold size: {if is_map() then 14 else 16} color: {if back_shifted() or back_vehicle() then "white" else "black"} separator color: red shadow color: {if back_shifted() then rgb(0,0,0) else rgba(0,0,0,0)} shadow displacement x: -1 shadow displacement y: 1 pt 6: z index: 5 left: 668 top: {(l7_center() - 12)} width: {if back_leveler() and not lone_pt() or card.pt_6 != "" then 60 else 0} height: 28 alignment: center middle shrink-overflow font: name: Beleren Bold size: {if is_map() then 14 else 16} color: {if back_shifted() or back_vehicle() then "white" else "black"} separator color: red shadow color: {if back_shifted() then rgb(0,0,0) else rgba(0,0,0,0)} shadow displacement x: -1 shadow displacement y: 1 pt 8: z index: 5 left: 668 top: {(l8_center() - 12)} width: {if back_leveler() and not lone_pt() or card.pt_8 != "" then 60 else 0} height: 28 alignment: center middle shrink-overflow font: name: Beleren Bold size: {if is_map() then 14 else 16} color: {if back_shifted() or back_vehicle() then "white" else "black"} separator color: red shadow color: {if back_shifted() then rgb(0,0,0) else rgba(0,0,0,0)} shadow displacement x: -1 shadow displacement y: 1 ############################# Loyalty loyalty: z index: 7 left: 328 top: 466 width: { if card.loyalty != "" then 13.16 else if is_normal() then 0 else 13.16 } height: { if card.loyalty != "" then 34.63 else if is_normal() then 0 else 34.63 } alignment: center middle font: name: Beleren Bold size: 14 color: white loyalty 2: z index: 7 left: 705 top: 466 width: { if card.loyalty_2 != "" then 13.16 else if back_normal() then 0 else 13.16 } height: { if card.loyalty_2 != "" then 34.63 else if back_normal() then 0 else 34.63 } alignment: center middle font: name: Beleren Bold size: 14 color: white loyalty cost 1: z index: 7 left: {if is_normal() then 14 else 28} top: { abil_center(0) - 17.3 - 2 - loyal_move(0) } width: { if not is_normal() or card.loyalty_cost_1 != "" then 18 else 0 } height: { if not is_normal() or card.loyalty_cost_1 != "" then 35 else 0 } alignment: center middle font: name: Beleren Bold size: 11 color: white loyalty cost 2: z index: 7 left: {if is_normal() then 14 else 28} top: { abil_center(1) - 17.3 - 2 - loyal_move(1) } width: { if not is_normal() or card.loyalty_cost_2 != "" then 18 else 0 } height: { if not is_normal() or card.loyalty_cost_2 != "" then 35 else 0 } alignment: center middle font: name: Beleren Bold size: 11 color: white loyalty cost 3: z index: 7 left: {if is_normal() then 14 else 28} top: { abil_center(2) - 17.3 - 2 - loyal_move(2) } width: { if card.loyalty_cost_3 != "" then 18 else if has_two_abilities() or is_normal() then 0 else 13.16 } height: 35 alignment: center middle font: name: Beleren Bold size: 11 color: white loyalty cost 4: z index: 7 left: {if is_normal() then 14 else 28} top: { abil_center(3) - 17.3 - 2 - loyal_move(3) } width: { if has_four_abilities() or card.loyalty_cost_4 != "" then 18 else 0 } height: 35 alignment: center middle font: name: Beleren Bold size: 11 color: white loyalty cost 5: z index: 7 left: {if back_normal() then 391 else 405} top: { abil_centerb(0) - 17.3 - 2 - loyal_moveb(0) } width: { if not back_normal() or card.loyalty_cost_5 != "" then 18 else 0 } height: { if not back_normal() or card.loyalty_cost_5 != "" then 35 else 0 } alignment: center middle font: name: Beleren Bold size: 11 color: white loyalty cost 6: z index: 7 left: {if back_normal() then 391 else 405} top: { abil_centerb(1) - 17.3 - 2 - loyal_moveb(1) } width: { if not back_normal() or card.loyalty_cost_6 != "" then 18 else 0 } height: { if not back_normal() or card.loyalty_cost_6 != "" then 35 else 0 } alignment: center middle font: name: Beleren Bold size: 11 color: white loyalty cost 7: z index: 7 left: {if back_normal() then 391 else 405} top: { abil_centerb(2) - 17.3 - 2 - loyal_moveb(2) } width: { if card.loyalty_cost_6 != "" then 18 else if back_two_abilities() or back_normal() then 0 else 13.16} height: 35 alignment: center middle font: name: Beleren Bold size: 11 color: white loyalty cost 8: z index: 7 left: {if back_normal() then 391 else 405} top: { abil_centerb(3) - 17.3 - 2 - loyal_moveb(3) } width: { if back_four_abilities() or card.loyalty_cost_8 != "" then 18 else 0 } height: { if back_four_abilities() or card.loyalty_cost_8 != "" then 35 else 0 } alignment: center middle font: name: Beleren Bold size: 11 color: white ############################# Card sorting / numbering set code: left: 24 top: 498 width: 40 height: 10 z index: 6 font: name: Relay-Medium size: 7 color: white weight: bold set code 2: left: 399 top: 498 width: 40 height: 10 z index: 6 font: name: Relay-Medium size: 7 color: white weight: bold ############################# Copyright stuff illustrator: left: { 44 + card_style.set_code.content_width } top: 497.5 width: 200 height: 10 z index: 2 font: name: Beleren Small Caps Bold size: 7.25 color: white copyright: right: 350 top: { if is_leveler() and not lone_pt() then 488 else if is_normal() and card.pt != "" or card.loyalty != "" then (if is_map() then 504 else 500) else if is_normal() then 488 else 498 } width: {if set.automatic_copyright then 0 else 140} height: 10 z index: 6 alignment: middle right shrink-overflow font: name: MPlantin size: 6.5 color: white weight: bold illustrator 2: left: { 419 + card_style.set_code.content_width } top: 497.5 width: 200 height: 10 z index: 2 font: name: Beleren Small Caps Bold size: 7.25 color: white copyright 2: right: 728 top: { if back_leveler() then (if lone_pt() then (if card.pt_4 != "" then 500 else 488) else 488) else if is_leveler() then (if card.pt_4 != "" then 500 else 488) else if (back_normal() and card.pt_2 != "") or card.loyalty_2 != "" then (if back_map() then 504 else 500) else if back_normal() then 488 else 498 } width: {if set.automatic_copyright then 0 else 140} height: 10 z index: 6 alignment: middle right shrink-overflow font: name: MPlantin size: 6.5 color: white weight: bold ############################## Alias alias: left: {if is_saga() then 188 else if is_skinned() then 45 else if poke_walker() then 36 else if is_map() then 17 else 33} top: {if mainframe_walker() then 47 else if is_map() then 58 else 53} width: {if is_skinned() then 285 else if use_evobar() then max(100, card_style.alias.content_width) else 0} height: 20 alignment: { (if is_skinned() then "center") + "bottom shrink-overflow"} padding bottom: 0 z index: 3 font: name: {if use_evobar() then "Matrix" else "MPlantin-Italic"} size: {if use_evobar() then 10 else 9} style: {if use_evobar() then "italic" else "bold"} weight: {if use_evobar() then "italic" else "bold"} color: {if use_evobar() then "black" else "white"} alias 2: left: { if back_saga() then 565 else if back_skinned() then 422 else if back_poke_walker() then 413 else if back_map() then 394 else 410} top: {if mainframe_walkerb() then 47 else if back_map() then 58 else 53} width: {if back_skinned() then 285 else if use_evobar() then max(100, card_style.alias_2.content_width) else 0} height: 20 alignment: { (if back_skinned() then "center") + "bottom shrink-overflow"} padding bottom: 0 z index: 3 font: name: {if use_evobar() then "Matrix" else "MPlantin-Italic"} size: {if use_evobar() then 10 else 9} style: {if use_evobar() then "italic" else "bold"} weight: {if use_evobar() then "italic" else "bold"} color: {if use_evobar() then "black" else "white"} ############################################################## Extra card fields extra card field: type: text name: card code save value: false script: if set.automatic_card_numbers and not is_unsorted() then forward_editor(prefix: card_number_m15() + "a/" + card_count_m15() + " " + rarity_code() + " ", field: card.card_code_text) else combined_editor(field1: card.custom_card_number, separator: " " + rarity_code() + " ", field2: card.card_code_text) extra card field: type: text name: card code 2 save value: false script: if set.automatic_card_numbers and not is_unsorted() then forward_editor(prefix: card_number_m15() + "b/" + card_count_m15() + " " + rarity_code() + " ", field: card.card_code_text_2) else back_face(card.custom_card_number) + " " + rarity_code() + " " + card.card_code_text_2 extra card field: type: color name: opac filter script: rgb(opacity(0), opacity(0), opacity(0)) save value: false extra card field: type: color name: opac filter 2 script: rgb(opacity(1), opacity(1), opacity(1)) save value: false extra card field: type: choice name: artist arrow editable: false save value: false choice: white extra card field: type: choice name: artist arrow 2 editable: false save value: false choice: white extra card field: type: choice name: loyalty box editable: false choice: loyalty save value: false extra card field: type: choice name: loyalty box 2 editable: false choice: loyalty save value: false extra card field: type: choice name: stamp script: card.card_color editable: false save value: false extra card field: type: choice name: foil stamp choice: stamp save value: false editable: false extra card field: type: choice name: foil layer choice: foil save value: false editable: false extra card field: type: choice name: foil layer 2 choice: foil save value: false editable: false extra card field: type: choice name: loyalty cost box 1 editable: false script: loyalty_image(card.loyalty_cost_1) save value: false extra card field: type: choice name: loyalty cost box 2 editable: false script: loyalty_image(card.loyalty_cost_2) save value: false extra card field: type: choice name: loyalty cost box 3 editable: false script: loyalty_image(card.loyalty_cost_3) save value: false extra card field: type: choice name: loyalty cost box 4 editable: false script: loyalty_image(card.loyalty_cost_4) save value: false extra card field: type: choice name: loyalty cost box 5 editable: false script: loyalty_image(card.loyalty_cost_5) save value: false extra card field: type: choice name: loyalty cost box 6 editable: false script: loyalty_image(card.loyalty_cost_6) save value: false extra card field: type: choice name: loyalty cost box 7 editable: false script: loyalty_image(card.loyalty_cost_7) save value: false extra card field: type: choice name: loyalty cost box 8 editable: false script: loyalty_image(card.loyalty_cost_8) save value: false extra card field: type: text name: colon 1 editable: false script: ":" save value: false extra card field: type: text name: colon 2 editable: false script: ":" save value: false extra card field: type: text name: colon 3 editable: false script: ":" save value: false extra card field: type: text name: colon 4 editable: false script: ":" save value: false extra card field: type: text name: colon 5 editable: false script: ":" save value: false extra card field: type: text name: colon 6 editable: false script: ":" save value: false extra card field: type: text name: colon 7 editable: false script: ":" save value: false extra card field: type: text name: colon 8 editable: false script: ":" save value: false extra card field: type: choice name: top stripe editable: false save value: false choice: stripe extra card field: type: choice name: bot stripe editable: false save value: false choice: stripe extra card field: type: choice name: fourth stripe editable: false save value: false choice: stripe extra card field: type: color name: top color script: if front_clear() then rgb(230,230,230) else rgb(200,200,200) editable: false save value: false extra card field: type: color name: bottom color script: if front_clear() then rgb(230,230,230) else rgb(200,200,200) editable: false save value: false extra card field: type: color name: stripe color script: if front_clear() then rgb(230,230,230) else rgb(200,200,200) editable: false save value: false extra card field: type: color name: stripe color 2 script: if front_clear() then rgb(230,230,230) else rgb(200,200,200) editable: false save value: false extra card field: type: choice name: top stripe back editable: false save value: false choice: stripe extra card field: type: choice name: bot stripe back editable: false save value: false choice: stripe extra card field: type: choice name: fourth stripe back editable: false save value: false choice: stripe extra card field: type: color name: top color back script: if back_clear() then rgb(230,230,230) else rgb(200,200,200) editable: false save value: false extra card field: type: color name: bottom color back script: if back_clear() then rgb(230,230,230) else rgb(200,200,200) editable: false save value: false extra card field: type: color name: stripe color back script: if back_clear() then rgb(230,230,230) else rgb(200,200,200) editable: false save value: false extra card field: type: color name: stripe color 2 back script: if front_clear() then rgb(230,230,230) else rgb(200,200,200) editable: false save value: false extra card field: type: text name: auto copyright script: set.copyright save value: false editable: false show statistics: false extra card field: type: text name: auto copyright 2 script: set.copyright save value: false editable: false show statistics: false extra card field: type: text name: pt 2 copy script: if chosen(styling.other_options, choice:"use hovering loyalty") and card.pt_2 == "" then card.loyalty_2 else card.pt_2 editable: false save value: false extra card field: type: choice name: pt box script: card.card_color editable: false save value: false extra card field: type: choice name: pt box 2 script: if is_leveler() then card.card_color else card.card_color_2 editable: false save value: false extra card field: type: choice name: pt box 3 script: card.card_color editable: false save value: false extra card field: type: choice name: pt box 4 script: card.card_color_2 editable: false save value: false extra card field: type: choice name: pt box 5 script: card.card_color_2 editable: false save value: false extra card field: type: choice name: pt box 6 script: card.card_color_2 editable: false save value: false extra card field: type: choice name: pt box 7 script: card.card_color editable: false save value: false extra card field: type: choice name: pt box 8 script: card.card_color editable: false save value: false extra card field: type: choice name: corner choice: none choice: day choice: night choice: moon choice: eldrazi choice: compass choice: closed fan choice: open fan choice: specialize triangle choice: specialize arrows choice: artifact choice: creature choice: enchantment choice: instant choice: land choice: multitype choice: sorcery choice: planeswalker choice: structure choice: aetherprint choice: modal choice: name: sparker colors choice: white choice: blue choice: black choice: red choice: green choice: multicolor choice: colorless choice: custom one choice: custom two default: "day" script: if is_modal_dfc() then "modal" else if value == "modal" then "day" else value save value: true editable: true extra card field: type: choice name: corner 2 choice: none choice: day choice: night choice: moon choice: eldrazi choice: compass choice: closed fan choice: open fan choice: specialize triangle choice: specialize arrows choice: artifact choice: creature choice: enchantment choice: instant choice: land choice: multitype choice: sorcery choice: planeswalker choice: structure choice: aetherprint choice: modal choice: name: sparker colors choice: white choice: blue choice: black choice: red choice: green choice: multicolor choice: colorless choice: custom one choice: custom two script: if is_modal_dfc() then "modal" else if value == "modal" then "night" else value default: "night" save value: true editable: true extra card field: type: choice name: floating frame choice: map save value: false editable: false script: card.card_color extra card field: type: choice name: floating frame 2 choice: map save value: false editable: false script: card.card_color_2 extra card field: type: choice name: snow overlay choice: snow save value: false editable: false script: card.card_color extra card field: type: choice name: vehicle overlay choice: car door save value: false editable: false extra card field: type: choice name: nyx overlay choice: nyx save value: false editable: false script: card.card_color extra card field: type: choice name: miracle overlay choice: miracle save value: false editable: false script: card.card_color extra card field: type: choice name: bookmark choice: mark save value: false editable: false script: card.card_color extra card field: type: choice name: stripe choice: mark save value: false editable: false extra card field: type: choice name: stripe 2 choice: mark save value: false editable: false extra card field: type: choice name: curtain choice: curtain save value: false editable: false script: card.card_color extra card field: type: choice name: legend overlay choice: crown save value: false editable: false script: card.card_color extra card field: type: choice name: snow overlay 2 choice: snow save value: false editable: false script: card.card_color_2 extra card field: type: choice name: vehicle overlay 2 choice: car door save value: false editable: false extra card field: type: choice name: nyx overlay 2 choice: nyx save value: false editable: false script: card.card_color_2 extra card field: type: choice name: miracle overlay 2 choice: miracle save value: false editable: false script: card.card_color_2 extra card field: type: choice name: bookmark 2 choice: bookmark save value: false editable: false script: card.card_color_2 extra card field: type: choice name: class paper choice: bookmark save value: false editable: false script: card.card_color_2 extra card field: type: choice name: class paper 2 choice: bookmark save value: false editable: false script: card.card_color_2 extra card field: type: choice name: curtain 2 choice: curtain save value: false editable: false script: card.card_color_2 extra card field: type: choice name: legend overlay 2 choice: crown save value: false editable: false script: card.card_color_2 extra card field: type: choice choice: bar name: meld bar editable: false show statistics: false extra card field: type: choice name: flavor bar choice: bar editable: false save value: false show statistics: false extra card field: type: choice name: flavor bar 2 choice: bar editable: false save value: false show statistics: false extra card field: type: text name: promo label save value: true description: The golden promo label. extra card field: type: text name: promo label 2 save value: true description: The second golden promo label. extra card field: type: text name: filler text editable: true save value: true show statistics: false multi line: true script: forward_editor(field: card.special_text) special_text() extra card field: type: text name: filler text 2 editable: true save value: true show statistics: false multi line: true script: forward_editor(field: card.special_text_2) special_text2() extra card field: type: choice name: chapter 1 choice: chapter editable: false save value: false show statistics: false extra card field: type: choice name: chapter 2 choice: chapter editable: false save value: false show statistics: false extra card field: type: choice name: chapter 3 choice: chapter editable: false save value: false show statistics: false extra card field: type: choice name: chapter 4 choice: chapter editable: false save value: false show statistics: false extra card field: type: choice name: chapter 5 choice: chapter editable: false save value: false show statistics: false extra card field: type: choice name: chapter 6 choice: chapter editable: false save value: false show statistics: false extra card field: type: choice name: chapter custom choice: chapter editable: false save value: false show statistics: false extra card field: type: choice name: linebreak 1 choice: line editable: false save value: false show statistics: false extra card field: type: choice name: linebreak 2 choice: line editable: false save value: false show statistics: false extra card field: type: choice name: linebreak 3 choice: line editable: false save value: false show statistics: false extra card field: type: choice name: linebreak 4 choice: line editable: false save value: false show statistics: false extra card field: type: choice name: chapter 1b choice: chapter editable: false save value: false show statistics: false extra card field: type: choice name: chapter 2b choice: chapter editable: false save value: false show statistics: false extra card field: type: choice name: chapter 3b choice: chapter editable: false save value: false show statistics: false extra card field: type: choice name: chapter 4b choice: chapter editable: false save value: false show statistics: false extra card field: type: choice name: chapter 5b choice: chapter editable: false save value: false show statistics: false extra card field: type: choice name: chapter 6b choice: chapter editable: false save value: false show statistics: false extra card field: type: choice name: chapter customb choice: chapter editable: false save value: false show statistics: false extra card field: type: choice name: linebreak 1b choice: line editable: false save value: false show statistics: false extra card field: type: choice name: linebreak 2b choice: line editable: false save value: false show statistics: false extra card field: type: choice name: linebreak 3b choice: line editable: false save value: false show statistics: false extra card field: type: choice name: linebreak 4b choice: line editable: false save value: false show statistics: false extra card field: type: color name: silver patch script: rgb(0,0,0) extra card field: type: color name: silver patch 2 script: rgb(0,0,0) extra card field: type: choice name: evobar choice: evo save value: false editable: false extra card field: type: choice name: evobar tip choice: evo save value: false editable: false extra card field: type: choice name: evobar 2 choice: evo save value: false editable: false extra card field: type: choice name: evobar tip 2 choice: evo save value: false editable: false extra card field: type: choice name: evobar start choice: evo save value: false editable: false extra card field: type: choice name: evobar start 2 choice: evo save value: false editable: false # Add the word "LEVEL" to the top arrow. extra card field: type: text name: lvl label 0 editable: false save value: false script: if loy_leveler() then ":" else level_label(0) # Add the word "LEVEL" to the first arrow. extra card field: type: text name: lvl label 1 editable: false save value: false script: if is_class() then "Level 2" else if loy_leveler() then ":" else level_label(1) # Add the word "LEVEL" to the second arrow. extra card field: type: text name: lvl label 2 editable: false save value: false script: if is_class() then "Level 3" else if loy_leveler() then ":" else level_label(2) # Add the word "LEVEL" to the third arrow. extra card field: type: text name: lvl label 3 editable: false save value: false script: if is_class() then "Level 4" else if loy_leveler() then ":" else level_label(2) extra card field: type: choice name: level 2 overlay script: card.card_color choice: mask editable: false show statistics: false extra card field: type: choice name: level 3 overlay script: card.card_color choice: mask editable: false show statistics: false extra card field: type: choice name: level 4 overlay script: card.card_color choice: mask editable: false show statistics: false extra card field: type: choice name: arrow 1 script: card.card_color editable: false save value: false show statistics: false extra card field: type: choice name: arrow 2 script: card.card_color editable: false save value: false show statistics: false extra card field: type: choice name: arrow 3 script: card.card_color editable: false save value: false show statistics: false extra card field: type: choice name: arrow 4 script: card.card_color editable: false save value: false show statistics: false # Add the word "LEVEL" to the top arrow. extra card field: type: text name: lvl label 5 editable: false save value: false script: if loy_leveler2() then ":" else level_label(3) # Add the word "LEVEL" to the first arrow. extra card field: type: text name: lvl label 6 editable: false save value: false script: if back_class() then "Level 2" else if loy_leveler2() then ":" else level_label(4) # Add the word "LEVEL" to the second arrow. extra card field: type: text name: lvl label 7 editable: false save value: false script: if back_class() then "Level 3" else if loy_leveler2() then ":" else level_label(5) # Add the word "LEVEL" to the third arrow. extra card field: type: text name: lvl label 8 editable: false save value: false script: if back_class() then "Level 4" else if loy_leveler2() then ":" else level_label(5) extra card field: type: choice name: level 6 overlay script: card.card_color_2 choice: mask editable: false show statistics: false extra card field: type: choice name: level 7 overlay script: card.card_color_2 choice: mask editable: false show statistics: false extra card field: type: choice name: level 8 overlay script: card.card_color_2 choice: mask editable: false show statistics: false extra card field: type: choice name: arrow 5 script: card.card_color_2 editable: false save value: false show statistics: false extra card field: type: choice name: arrow 6 script: card.card_color_2 editable: false save value: false show statistics: false extra card field: type: choice name: arrow 7 script: card.card_color_2 editable: false save value: false show statistics: false extra card field: type: choice name: arrow 8 script: card.card_color_2 editable: false save value: false show statistics: false extra card field: type: choice name: alias bar script: card.card_color save value: false editable: false extra card field: type: choice name: alias bar 2 script: card.card_color_2 save value: false editable: false extra card field: type: choice name: front modal flag script: card.card_color_2 editable: false save value: false show statistics: false extra card field: type: choice name: back modal flag script: card.card_color editable: false save value: false show statistics: false extra card field: type: text name: back type hint script: if front_modal_hint().0 != "" then front_modal_hint().0 else value save value: true editable: true extra card field: type: text name: back color hint script: if front_modal_hint().1 != "" then front_modal_hint().1 else value save value: true editable: true extra card field: type: text name: front type hint script: if back_modal_hint().0 != "" then back_modal_hint().0 else value save value: true editable: true extra card field: type: text name: front color hint script: if back_modal_hint().1 != "" then back_modal_hint().1 else value save value: true editable: true extra card field: type: text name: vorthos box save value: true editable: true description: Where they put mtgstory.com on story spotlights. extra card field: type: text name: vorthos box 2 save value: true editable: true description: Where they put mtgstory.com on story spotlights. extra card field: type: multiple choice name: pride pin include file: /magic-pride.mse-include/pins save value: true editable: true extra card field: type: multiple choice name: pride pin 2 include file: /magic-pride.mse-include/pins save value: true editable: true extra card field: type: choice name: list icon choice: no icon choice: the list save value: true editable: true extra card style: pt 2 copy: z index: 4 right: 347 top: 446 width: 30 height: 12 alignment: bottom right visible: {not is_modal_dfc() and not is_leveler() and not is_saga() and not mainframe_walker() and chosen(styling.other_options, choice:"use hovering pt")} font: name: ModMatrix size: 12 weight: bold color: {rgb(45,45,45)} separator color: red card code: left: 24 top: 488 width: 120 height: 10 z index: 6 font: name: Relay-Medium size: 7 color: white weight: bold card code 2: left: 399 top: 488 width: 120 height: 10 z index: 2 font: name: Relay-Medium size: 7 color: white weight: bold artist arrow: left: { 28 + card_style.set_code.content_width } top: 500 width: 12 height: 7 z index: 6 render style: image image: artist_arrow.png artist arrow 2: left: { 403 + card_style.set_code_2.content_width } top: 500 width: 12 height: 7 z index: 2 render style: image image: artist_arrow.png loyalty box: right: 364 top: 464 width: 60 height: 38 z index: 6 render style: image visible: { card.loyalty != "" } choice images: loyalty: loyalty.png loyalty box 2: right: 741 top: 464 width: 60 height: 38 z index: 6 render style: image visible: { card.loyalty_2 != "" } choice images: loyalty: loyalty.png stamp: left: {if is_map() then 169 else if is_normal() then 165 else 166 } top: { if is_normal() and not is_map() then 472 else 471.5 } width: { if is_map() then 38 else if is_normal() then 46 else 43.5 } height: { if is_map() then 24 else if is_normal() then 26 else 23 } z index: 3 visible: { is_stamped() and not front_clear() } render style: image image: { if is_saga() then "saga_stamp.png" else if is_map() then "maps/holo_stamp.png" else if mainframe_walker() then walker_stamp() else if is_normal() then card_stamp2() else card_stamp() } mask: { (if is_full() and mainframe_walker() then "mythic" else "") + (if mainframe_walker() then "walker_" else "") + "stamp_mask.png" } foil stamp: left: {if front_clear() then 168 else if is_normal() then 165 else 169 } top: { if front_clear() then 471 else if is_normal() then 472 else 473 } width: { if front_clear() and is_normal() then 0 else if front_clear() then 41 else if is_normal() then 46 else 37 } height: { if front_clear() and is_normal() then 0 else if front_clear() then 28 else if is_normal() then 26 else 22.5 } z index: 4 visible: { is_stamped() and not is_map() and not (mainframe_walker() and front_clear())} render style: image image: { if front_clear() then "xstamp.png" else "foil_stamp.png" } foil layer: left: 0 top : 0 width: 375 height: 523 z index: 14 render style: image image: {if styling.overlay == "" then "" else styling.overlay + "/overlay.png"} foil layer 2: left: 377 top: 0 width: 375 height: 523 z index: 14 render style: image image: {if styling.overlay == "" then "" else styling.overlay + "/overlay.png"} loyalty cost box 1: left: {if is_normal() then 0 else 15} top: { abil_center(0) - 17.3 - 2 - loyal_move(0) } width: 45 height: 36 z index: 6 render style: image visible: { card.loyalty_cost_1 != "" } choice images: loyalty up: loyaltyup.png loyalty down: loyaltydown.png loyalty naught: loyaltynaught.png loyalty cost box 2: left: {if is_normal() then 0 else 15} top: { abil_center(1) - 17.3 - 2 - loyal_move(1) } width: 45 height: 36 z index: 6 render style: image visible: { card.loyalty_cost_2 != "" } choice images: loyalty up: loyaltyup.png loyalty down: loyaltydown.png loyalty naught: loyaltynaught.png loyalty cost box 3: left: {if is_normal() then 0 else 15} top: { abil_center(2) - 17.3 - 2 - loyal_move(2) } width: 45 height: 36 z index: 6 render style: image visible: { card.loyalty_cost_3 != "" } choice images: loyalty up: loyaltyup.png loyalty down: loyaltydown.png loyalty naught: loyaltynaught.png loyalty cost box 4: left: {if is_normal() then 0 else 15} top: { abil_center(3) - 17.3 - 2 - loyal_move(3) } width: 45 height: 36 z index: 6 render style: image visible: { card.loyalty_cost_4 != "" } choice images: loyalty up: loyaltyup.png loyalty down: loyaltydown.png loyalty naught: loyaltynaught.png colon 1: left: {if is_normal() then 41 else 59} top: { abil_center(0) - 17.3 + 10 - loyal_move(0) } width: 5 height: 10 z index: 6 font: name: MPlantin size: 15 scale down to: 15 color: black alignment: middle center visible: { card.loyalty_cost_1 != "" } colon 2: left: {if is_normal() then 41 else 59} top: { abil_center(1) - 17.3 + 10 - loyal_move(1) } width: 5 height: 10 z index: 6 font: name: MPlantin size: 15 scale down to: 15 color: black alignment: middle center visible: { card.loyalty_cost_2 != "" } colon 3: left: {if is_normal() then 41 else 59} top: { abil_center(2) - 17.3 + 10 - loyal_move(2) } width: 5 height: 10 z index: 6 font: name: MPlantin size: 15 scale down to: 15 color: black alignment: middle center visible: { card.loyalty_cost_3 != "" } colon 4: left: {if is_normal() then 41 else 59} top: { abil_center(3) - 17.3 + 10 - loyal_move(3) } width: { if has_four_abilities() then 5 else 0 } height: 10 z index: 6 font: name: MPlantin size: 15 scale down to: 15 color: black alignment: middle center visible: { card.loyalty_cost_4 != "" } colon 5: left: {if back_normal() then 418 else 436} top: { abil_centerb(0) - 17.3 + 10 - loyal_moveb(0) } width: 5 height: 10 z index: 6 font: name: MPlantin size: 15 scale down to: 15 color: black alignment: middle center visible: { card.loyalty_cost_5 != "" } colon 6: left: {if back_normal() then 418 else 436} top: { abil_centerb(1) - 17.3 + 10 - loyal_moveb(1) } width: 5 height: 10 z index: 6 font: name: MPlantin size: 15 scale down to: 15 color: black alignment: middle center visible: { card.loyalty_cost_6 != "" } colon 7: left: {if back_normal() then 418 else 436} top: { abil_centerb(2) - 17.3 + 10 - loyal_moveb(2) } width: 5 height: 10 z index: 6 font: name: MPlantin size: 15 scale down to: 15 color: black alignment: middle center visible: { card.loyalty_cost_7 != "" } colon 8: left: {if back_normal() then 418 else 436} top: { abil_centerb(3) - 17.3 + 10 - loyal_moveb(3) } width: { if back_four_abilities() then 5 else 0 } height: 10 z index: 6 font: name: MPlantin size: 15 scale down to: 15 color: black alignment: middle center visible: { card.loyalty_cost_8 != "" } top stripe: left: { if front_clear() then 47 else 45} top: { max(to_int(stripe01()-3)+(if front_clear() then 2 else 0), (if has_four_abilities() then 309 else 345)-(if front_clear() then 2 else 0)) } width: { if front_clear() then 298 else 302} height: 20 image: { (if front_clear() then "clear_" else "") + "top_stripe_test.png" } render style: image z index: 2 mask: stripe_mask.png visible: { mainframe_walker() and force_level() != "one" } bot stripe: left: { if front_clear() then 47 else 45} top: {to_int(stripe12()-3) } width: { if front_clear() then 298 else 302} height: 13 image: { (if front_clear() then "clear_" else "") + "bot_stripe_test.png" } render style: image z index: 2 mask: stripe_mask.png visible: { mainframe_walker() and card.level_3_text != ""} fourth stripe: left: { if front_clear() then 47 else 45} top: {to_int(min(465, stripe23()-3)) } width: { if front_clear() then 298 else 302} height: 20 image: { (if front_clear() then "clear_" else "") + "top_stripe_test.png" } render style: image z index: 2 mask: stripe_mask.png visible: { max_level() > 3 or force_level() == "four"} stripe color: left: { if front_clear() then 47 else 45} top: { (if has_four_abilities() then 309 else if front_clear() then 343 else 345) } width: { if front_clear() then 298 else 302} bottom: { max(if force_level() == "one" then 465 else to_int(stripe01()-3)+(if front_clear() then 2 else 0), (if has_four_abilities() then 309 else 345)-(if front_clear() then 2 else 0)) } z index: 2 mask: stripe_mask.png visible: {mainframe_walker()} stripe color 2: left: { if front_clear() then 47 else 45} top: { to_int(stripe12()+10) } width: { if front_clear() then 298 else 302} bottom: { if max_level() == 3 or stripe23() == 0 then 465 else to_int(min(465, stripe23()-3)) } z index: 2 mask: stripe_mask.png visible: { mainframe_walker() and card.level_3_text != ""} top color: left: {if front_clear() then 28 else 26} top: {if front_clear() and max_level() > 4 then 288 else if has_four_abilities() then 288 else if front_clear() then 322 else 324 } width: {if front_clear() then 320 else 324} height: { if front_clear() and max_level() > 4 then 19 else 21 } z index: 2 mask: mask_top.png visible: {mainframe_walker()} bottom color: left: { if front_clear() then 28 else 26} top: 465 width: {if front_clear() then 319 else 323} height: 13 z index: 2 mask: {(if is_stamped() then "rare_" else "") + "mask_bot.png"} visible: { force_level() == "one" or max_level() == 3 or max_level() == 5} loyalty cost box 5: left: {if back_normal() then 377 else 392} top: { abil_centerb(0) - 17.3 - 2 - loyal_moveb(0) } width: 45 height: 36 z index: 6 render style: image visible: { card.loyalty_cost_5 != "" } choice images: loyalty up: loyaltyup.png loyalty down: loyaltydown.png loyalty naught: loyaltynaught.png loyalty cost box 6: left: {if back_normal() then 377 else 392} top: { abil_centerb(1) - 17.3 - 2 - loyal_moveb(1) } width: 45 height: 36 z index: 6 render style: image visible: { card.loyalty_cost_6 != "" } choice images: loyalty up: loyaltyup.png loyalty down: loyaltydown.png loyalty naught: loyaltynaught.png loyalty cost box 7: left: {if back_normal() then 377 else 392} top: { abil_centerb(2) - 17.3 - 2 - loyal_moveb(2) } width: 45 height: 36 z index: 6 render style: image visible: { card.loyalty_cost_7 != "" } choice images: loyalty up: loyaltyup.png loyalty down: loyaltydown.png loyalty naught: loyaltynaught.png loyalty cost box 8: left: {if back_normal() then 377 else 392} top: { abil_centerb(3) - 17.3 - 2 - loyal_moveb(3) } width: 45 height: 36 z index: 6 render style: image visible: { card.loyalty_cost_8 != "" } choice images: loyalty up: loyaltyup.png loyalty down: loyaltydown.png loyalty naught: loyaltynaught.png top stripe back: left: { if back_clear() then 424 else 422} top: { max(to_int(stripe01b()-3)+(if back_clear() then 2 else 0), (if back_four_abilities() then 309 else 345)-(if back_clear() then 2 else 0)) } width: { if back_clear() then 298 else 302} height: 20 image: { (if back_clear() then "clear_" else "") + "top_stripe_test.png" } render style: image z index: 2 mask: stripe_mask.png visible: { mainframe_walkerb() and force_levelb() != "one" } bot stripe back: left: { if back_clear() then 424 else 422} top: {to_int(stripe12b()-3) } width: { if back_clear() then 298 else 302} height: 13 image: { (if back_clear() then "clear_" else "") + "bot_stripe_test.png" } render style: image z index: 2 mask: stripe_mask.png visible: { mainframe_walkerb() and card.level_7_text != ""} fourth stripe back: left: { if back_clear() then 424 else 422} top: {to_int(min(465, stripe23b()-3)) } width: { if back_clear() then 298 else 302} height: 20 image: { (if back_clear() then "clear_" else "") + "top_stripe_test.png" } render style: image z index: 2 mask: stripe_mask.png visible: { max_levelb() > 3 or force_levelb() == "four"} stripe color back: left: { if back_clear() then 424 else 422} top: { (if back_four_abilities() then 309 else if back_clear() then 343 else 345) } width: { if back_clear() then 298 else 302} bottom: { max(if force_levelb() == "one" then 465 else to_int(stripe01b()-3)+(if back_clear() then 2 else 0), (if back_four_abilities() then 309 else 345)-(if back_clear() then 2 else 0)) } z index: 2 mask: stripe_mask.png visible: {mainframe_walkerb()} stripe color 2 back: left: { if back_clear() then 424 else 422} top: { to_int(stripe12b()+10) } width: { if back_clear() then 298 else 302} bottom: { if max_levelb() == 3 or stripe23b() == 0 then 465 else to_int(min(465, stripe23b()-3)) } z index: 2 mask: stripe_mask.png visible: { mainframe_walkerb() and card.level_7_text != ""} top color back: left: {if back_clear() then 405 else 403} top: {if back_clear() and max_levelb() > 4 then 288 else if back_four_abilities() then 288 else if back_clear() then 322 else 324 } width: {if back_clear() then 320 else 324} height: { if back_clear() and max_levelb() > 4 then 19 else 21 } z index: 2 mask: mask_top.png visible: {mainframe_walkerb()} bottom color back: left: {if back_clear() then 405 else 403} top: 465 width: {if back_clear() then 319 else 323} height: 13 z index: 2 mask: mask_bot.png visible: { force_levelb() == "one" or max_levelb() == 3 or max_levelb() == 5} pt box: left: { if is_leveler() and not lone_pt() then 278 else if is_map() then 270 else 273} top: { if is_leveler() and not lone_pt() then (l1_center() - (if is_map() then 26 else 18)) else if is_map() then 453 else 466} width: { if is_map() then 90 else if is_normal() or card.pt != "" then 81 else 0 } height: { if is_map() then 54 else 42} z index: 3 visible: { card.pt != "" } render style: image image: { if is_map() then card_mapbox() else if is_vehicle() then "vpt.png" else if front_clear() then "xpt.png" else card_ptbox() } pt box 2: left: { if is_leveler() then 278 else if back_map() then 647 else 648} top: { if is_leveler() then (l2_center() - (if is_map() then 26 else 15)) else if back_map() then 453 else 466} width: { if back_map() or (is_leveler() and is_map()) then 90 else if is_leveler() or back_normal() or card.pt_2 != "" then 81 else 0} height: {if back_map() or (is_leveler() and is_map()) then 54 else 42} z index: 3 visible: { card.pt_2 != "" } render style: image image: { if is_leveler() then (if is_map() then card_mapbox() else if is_vehicle() then "vpt.png" else if front_clear() then "xpt.png" else leveler_ptbox2()) else if back_map() then card_mapbox() else if back_vehicle() then "vpt.png" else if back_clear() then "xpt.png" else card_ptbox2() } pt box 3: left: 278 top: { l3_center() - (if is_map() then 26 else 15)} width: { if (is_leveler() and not lone_pt()) or card.pt_3 != "" then (if is_map() then 90 else 81) else 0} height: { if (is_leveler() and not lone_pt()) or card.pt_3 != "" then (if is_map() then 54 else 42) else 0} z index: 3 visible: { card.pt_3 != "" } render style: image image: {if is_map() then mappt_background() else combine_blend(image1: lv_3_ptbox(), image2: "ptbox_multiply_2.png", combine: "multiply")} pt box 7: left: 278 top: { l4_center() - (if is_map() then 26 else 15)} width: { if (is_leveler() and not lone_pt()) or card.pt_7 != "" then (if is_map() then 90 else 81) else 0} height: { if (is_leveler() and not lone_pt()) or card.pt_7 != "" then (if is_map() then 54 else 42) else 0} z index: 3 visible: { card.pt_7 != "" } render style: image image: {if is_map() then mappt_background() else combine_blend(image1: lv_3_ptbox(), image2: "ptbox_multiply_3.png", combine: "multiply")} pt box 4: left: {377 + if back_leveler() and not lone_pt() then 278 else if back_map() then 270 else 273} top: { if back_leveler() and not lone_pt() then (l5_center() - (if back_map() then 26 else 18)) else if back_map() then 453 else 466} width: { if back_map() then 90 else 81} height: { if back_map() then 54 else 42} z index: 3 visible: { card.pt_4 != "" } render style: image image: { if back_map() then card_mapbox() else if back_vehicle() then "vpt.png" else if back_clear() then "xpt.png" else if is_leveler() and not back_leveler() then card_ptbox2() else card_ptbox() } pt box 5: left: 655 top: { l6_center() - (if back_map() then 26 else 15)} width: { if (back_leveler() and not lone_pt()) or card.pt_5 != "" then (if back_map() then 90 else 81) else 0} height: { if (back_leveler() and not lone_pt()) or card.pt_5 != "" then (if back_map() then 54 else 42) else 0} z index: 3 visible: { card.pt_5 != "" } render style: image image: {if back_map() then card_mapbox() else combine_blend(image1: lv_6_ptbox(), image2: "ptbox_multiply_1.png", combine: "multiply")} pt box 6: left: 655 top: { l7_center() - (if back_map() then 26 else 15)} width: { if (back_leveler() and not lone_pt()) or card.pt_6 != "" then (if back_map() then 90 else 81) else 0} height: { if (back_leveler() and not lone_pt()) or card.pt_6 != "" then (if back_map() then 54 else 42) else 0} z index: 3 visible: { card.pt_6 != "" } render style: image image: {if back_map() then card_mapbox() else combine_blend(image1: lv_7_ptbox(), image2: "ptbox_multiply_2.png", combine: "multiply")} pt box 8: left: 655 top: { l8_center() - (if back_map() then 26 else 15)} width: { if (back_leveler() and not lone_pt()) or card.pt_8 != "" then (if back_map() then 90 else 81) else 0} height: { if (back_leveler() and not lone_pt()) or card.pt_8 != "" then (if back_map() then 54 else 42) else 0} z index: 3 visible: { card.pt_8 != "" } render style: image image: {if back_map() then card_mapbox() else combine_blend(image1: lv_8_ptbox(), image2: "ptbox_multiply_3.png", combine: "multiply")} auto copyright: right: 350 top: { if is_leveler() and not lone_pt() then 488 else if is_normal() and card.pt != "" or card.loyalty != "" then 500 else if is_normal() then 488 else 498 } width: {if set.automatic_copyright then 140 else 0} height: 10 z index: 6 alignment: middle right shrink-overflow font: name: MPlantin size: 6.5 color: white weight: bold auto copyright 2: right: 728 top: { if back_leveler() then (if lone_pt() then (if card.pt_4 != "" then 500 else 488) else 488) else if is_leveler() then (if card.pt_4 != "" then 500 else 488) else if (back_normal() and card.pt_2 != "") or card.loyalty != "" then 500 else if back_normal() then 488 else 498 } width: {if set.automatic_copyright then 140 else 0} height: 10 z index: 6 alignment: middle right shrink-overflow font: name: MPlantin size: 6.5 color: white weight: bold corner: left: { (if is_map() then 22 else if is_normal() then 19 else 21) - (if is_modal_dfc() then 9 else 0)} top: { (if is_normal() then 25 else 17) - (if is_modal_dfc() then 2 else 0)} height: { if is_modal_dfc() then 35 else if is_normal() then 31 else 32} width: { if is_modal_dfc() then 42 else if is_normal() then 31 else 32} z index: 5 render style: image choice images: lesson: corners/lesson.png day: corners/sun_circle.png night: corners/night_circle.png eldrazi: corners/eldrazi.png moon: corners/moon.png compass: corners/compass.png artifact: corners/artifact.png creature: corners/creature.png enchantment: corners/enchantment.png instant: corners/instant.png land: corners/land.png multitype: corners/multitype.png sorcery: corners/sorcery.png planeswalker: corners/planeswalker.png structure: corners/structure.png compass: corners/compass.png aetherprint: corners/aetherprint.png closed fan: corners/closedfan.png open fan: corners/openfan.png specialize triangle: corners/specialize.png specialize arrows: corners/specialized.png sparker colors white: corners/wcorner.png sparker colors blue: corners/ucorner.png sparker colors black: corners/bcorner.png sparker colors red: corners/rcorner.png sparker colors green: corners/gcorner.png sparker colors multicolor: corners/mcorner.png sparker colors colorless: corners/ccorner.png custom one: { if contains(styling.custom_symbol_one, match:".png") then "/magic-mainframe-extras.mse-include/" + styling.custom_symbol_one else "" } custom two: { if contains(styling.custom_symbol_two, match:".png") then "/magic-mainframe-extras.mse-include/" + styling.custom_symbol_two else "" } modal: {front_arrow_image(card.card_color)} corner 2: left: { (if back_map() then 399 else if back_normal() then 396 else 398) - (if is_modal_dfc() then 9 else 0)} top: { (if back_normal() then 25 else 17) - (if is_modal_dfc() then 2 else 0)} height: { if is_modal_dfc() then 35 else if back_normal() then 31 else 32} width: { if is_modal_dfc() then 42 else if back_normal() then 31 else 32} z index: 5 render style: image choice images: lesson: corners/lesson.png day: corners/sun_circle.png night: corners/night_circle.png eldrazi: corners/eldrazi.png moon: corners/moon.png compass: corners/compass.png artifact: corners/artifact.png creature: corners/creature.png enchantment: corners/enchantment.png instant: corners/instant.png land: corners/land.png multitype: corners/multitype.png sorcery: corners/sorcery.png planeswalker: corners/planeswalker.png structure: corners/structure.png compass: corners/compass.png aetherprint: corners/aetherprint.png closed fan: corners/closedfan.png open fan: corners/openfan.png specialize triangle: corners/specialize.png specialize arrows: corners/specialized.png sparker colors white: corners/wcorner.png sparker colors blue: corners/ucorner.png sparker colors black: corners/bcorner.png sparker colors red: corners/rcorner.png sparker colors green: corners/gcorner.png sparker colors multicolor: corners/mcorner.png sparker colors colorless: corners/ccorner.png custom one: { if contains(styling.custom_symbol_one, match:".png") then "/magic-mainframe-extras.mse-include/" + styling.custom_symbol_one else "" } custom two: { if contains(styling.custom_symbol_two, match:".png") then "/magic-mainframe-extras.mse-include/" + styling.custom_symbol_two else "" } modal: {back_arrow_image(card.card_color_2)} snow overlay: left: 0 top: 0 width: 375 height: 523 render style: image image: {if front_clear() then "" else if mainframe_walker() or is_leveler() or is_saga() then snow_texture() else snow_background()} z index: 1 visible: {is_snow() and not chosen(styling.other_options, choice:"mythic edition")} mask: {if mainframe_walker() then ("nyx/" + (if has_four_abilities() then "4" else "") + "pw_mask.png") else "snow/snow_" + (if is_saga() then "saga" else if is_modal_dfc() then (if is_leveler() then "border" else "modal") else if is_leveler() then "notched" else "front") + "_mask.png"} snow overlay 2: left: 377 top: 0 width: 375 height: 523 render style: image image: {if back_clear() then "" else if mainframe_walkerb() or back_leveler() or back_saga() then snow_texture() else snow_background()} z index: 1 visible: {back_snow() and not chosen(styling.other_options, choice:"mythic edition")} mask: {if mainframe_walkerb() then ("nyx/" + (if back_four_abilities() then "4" else "") + "pw_mask.png") else "snow/snow_" + (if back_saga() then "saga" else if back_leveler() then "border" else "back") + "_mask.png"} nyx overlay: left: 0 top: 0 width: 375 height: 523 render style: image image: {if front_clear() then "" else nyx_background()} z index: 1 visible: {is_nyx() and not chosen(styling.other_options, choice:"mythic edition")} mask: {"nyx/" + (if mainframe_walker() then ((if has_four_abilities() then "4" else "") + "pw_") else if is_modal_dfc() then "" else "notch_") + (if is_vehicle() then "v_") + (if is_saga() then "full") + "mask.png"} curtain: left: 0 top: 0 width: 375 height: 523 render style: image image: {curtain_background()} z index: 3 visible: {is_curtains()} mask: { if is_legend() then "lcurtainmask.png" else "nodemask.png"} legend overlay: left: 0 top: 0 width: 375 height: 523 render style: image image: {if front_clear() then "xcrown.png" else legend_background()} z index: 3 visible: {is_legend()} mask: { if is_curtains() then "curtainmask.png" else if not front_clear() then "nodemask.png"} miracle overlay: left: 0 top: 0 width: 375 height: 523 render style: image image: {if front_clear() then "miracles/xmiracle.png" else miracle_background()} z index: 2 visible: {is_miracle() and not chosen(styling.other_options, choice:"mythic edition")} mask: { if not front_clear() then "nodemask.png"} vehicle overlay: left: 0 top: 0 width: 375 height: 523 render style: image image: full_voverlay.png z index: 1 mask: {if mainframe_walker() then ("nyx/" + (if has_four_abilities() then "4") + "pw_mask.png") else if is_saga() then "nyx/fullmask.png" else if is_modal_dfc() then "nyx/mask.png" else "nyx/notch_mask.png"} visible: {is_vehicle()} nyx overlay 2: left: 377 top: 0 width: 375 height: 523 render style: image image: {if back_clear() then "" else nyx_background()} z index: 1 visible: {back_nyx() and not chosen(styling.other_options, choice:"mythic edition")} mask: {"nyx/" + (if mainframe_walkerb() then ((if back_four_abilities() then "4") + "pw_")) + (if back_vehicle() then "v_") + (if back_saga() then "full") + "mask.png"} miracle overlay 2: left: 377 top: 0 width: 375 height: 523 render style: image image: {if back_clear() then "miracles/xmiracle.png" else if chosen(styling.other_options, choice:"normal back face") then miracle_background() else miracle_background2()} z index: 2 visible: {back_miracle() and not chosen(styling.other_options, choice:"mythic edition")} mask: { if not back_clear() then "nodemask.png"} curtain 2: left: 377 top: 0 width: 375 height: 523 render style: image image: {curtain_background()} z index: 3 visible: {is_curtains()} mask: { if back_legend() then "lcurtainmask.png" else "nodemask.png"} legend overlay 2: left: 377 top: 0 width: 375 height: 523 render style: image image: {if back_clear() then "xcrown.png" else legend_background2()} z index: 3 visible: {back_legend()} mask: { if is_curtains() then "curtainmask.png" else if not back_clear() then "nodemask.png"} vehicle overlay 2: left: 377 top: 0 width: 375 height: 523 render style: image image: {(if back_saga() or mainframe_walkerb() then "full_") + "voverlay.png"} z index: 1 mask: {if mainframe_walkerb() then ("nyx/" + (if back_four_abilities() then "4") + "pw_mask.png") else if back_saga() then "nyx/fullmask.png" else if chosen(styling.other_options, choice:"normal back face") then "nyx/v_mask.png" else ""} visible: {back_vehicle()} floating frame: left: 0 top: 0 width: 375 height: 523 z index: 1 render style: image image: {if is_map() then map_background() else if front_clear() then ((if is_normal() then "clear" else if has_four_abilities() then "planeswalker/xcard3" else "planeswalker/xcard") + (if is_stamped() then "_rare") + ".png") else if has_four_abilities() then card_background5() else card_background3()} visible: {is_map() or front_clear() or mainframe_walker()} mask: {if is_map() then "maps/frame_mask.png" else walker_mask_front()} floating frame 2: left: 377 top: 0 width: 375 height: 523 z index: 1 render style: image image: {if back_map() then map_background() else if chosen(styling.other_options, choice:"normal back face") then (if back_clear() then ((if back_normal() then "clear" else if back_four_abilities() then "planeswalker/xcard3" else "planeswalker/xcard") + ".png") else if back_four_abilities() then card_background5() else card_background3()) else if back_clear() then ((if back_normal() then "clear2" else if back_four_abilities() then "planeswalker/xcard4" else "planeswalker/xcard2") + ".png") else if back_four_abilities() then card_background6() else card_background4()} visible: {back_map() or back_clear() or mainframe_walkerb()} mask: {if back_map() then "maps/frame_mask.png" else walker_mask_back()} front modal flag: left: {if mainframe_walker() then 10 else 14} top: 468 width: 160 height: 20 render style: image image: {front_flag_image()} z index: 5 visible: {is_modal_dfc()} back type hint: left: {if mainframe_walker() then 24 else 28} top: 471 width: 80 height: 12 z index: 7 visible: {is_modal_dfc()} font: name: Beleren Bold size: 9 color: white back color hint: right: {if mainframe_walker() then 157 else 161} top: 471 width: 80 height: 14 z index: 8 visible: {is_modal_dfc()} font: name: MPlantin size: 10 color: white symbol font: name: { styling.text_box_mana_symbols } size: 10 scale down to: 6 alignment: right middle back modal flag: left: {if mainframe_walkerb() then 387 else 391} top: 468 width: 160 height: 20 render style: image image: {back_flag_image()} z index: 5 visible: {is_modal_dfc()} front type hint: left: { if mainframe_walkerb() then 401 else 405} top: 471 width: 80 height: 12 z index: 8 visible: {is_modal_dfc()} font: name: Beleren Bold size: 9 color: black front color hint: right: {if mainframe_walkerb() then 534 else 538} top: {if match(value, match:"^[^<]+$") then 472 else 471} width: 80 height: 14 z index: 8 visible: {is_modal_dfc()} font: name: MPlantin size: 10 color: black symbol font: name: { styling.text_box_mana_symbols } size: 10 scale down to: 6 alignment: right middle meld bar: left: 377 top: 0 width: 375 height: 523 render style: image image: meldmask.png visible: {chosen(styling.other_options, choice:"meld back")} z index: 10 promo label: left: 40 top: { if has_four_abilities() then 225 else 262 } width: {if chosen(styling.other_options, choice:"prerelease stamps") then 295 else 0} height: 29 alignment: middle right z index: 4 font: name: ModMatrix size: 14 color: rgb(223,169,41) flavor bar: left: 0 top: { bar_equation() } width: 375 height: 1 z index: 1 render style: image image: bar.png visible: { card.rule_text != "" and remove_tags(card.flavor_text) != "" and set.use_flavor_bar } promo label 2: left: 417 top: { if back_four_abilities() then 225 else 262 } width: {if chosen(styling.other_options, choice:"prerelease stamps") then 295 else 0} height: 29 alignment: middle right z index: 4 font: name: ModMatrix size: 14 color: rgb(223,169,41) flavor bar 2: left: 377 top: { bar_equation2() } width: 375 height: 1 z index: 1 render style: image image: bar.png visible: { card.rule_text_2 != "" and remove_tags(card.flavor_text_2) != "" and set.use_flavor_bar } chapter 1: left: 14 top: { if chapter1() == "" then 185 else chapter1() } width: 30 height: 34 render style: image z index: 5 image: {alt_chapters("1")} visible: {is_saga()} chapter 2: left: 14 top: { if chapter2() == "" then 279 else chapter2() } width: 30 height: 34 render style: image z index: 5 image: {alt_chapters("2")} visible: {is_saga()} chapter 3: left: 14 top: { if chapter3() == "" then 373 else chapter3() } width: 30 height: 34 render style: image z index: 5 image: {alt_chapters("3")} visible: {is_saga()} chapter 4: left: 14 top: { if chapter4() == "" then 600 else chapter4() } width: 30 height: 34 render style: image z index: 5 image: {alt_chapters("4")} visible: {is_saga()} chapter 5: left: 14 top: { if chapter5() == "" then 600 else chapter5() } width: 30 height: 34 render style: image z index: 5 image: {alt_chapters("5")} visible: {is_saga()} chapter 6: left: 14 top: { if chapter6() == "" then 600 else chapter6() } width: 30 height: 34 render style: image z index: 5 image: {alt_chapters("6")} visible: {is_saga()} chapter custom: left: 14 top: { if chapter_custom() == "" then 600 else chapter_custom() } width: 30 height: 34 render style: image z index: 5 image: {custom_chapter_node()} visible: {is_saga()} ###pulls double duty as saga line and mutate bar to reduce fields linebreak 1: left: {if is_class() then 188 else if is_mutate() then 28 else 30} top: {if is_class() then lev0() else if is_mutate() then 393 else 154} width: {if is_mutate() then 317 else 156} height: {if is_mutate() or is_class() then 2 else 3} render style: image z index: 4 image: {if is_class() then "bar.png" else if is_mutate() then "mutbar.png" else "line.png"} visible: {is_saga() or is_mutate() or is_class()} linebreak 2: left: {if is_class() then 188 else 30} top: {if is_class() then lev2() else if split_12() == "" then 248 else split_12()-1} width: {if is_class() and card.level_2_text == "​" then 0 else 156} height: {if is_class() then 25 else 3} render style: image z index: 4 image: {if is_class() then "level.png" else "line.png"} visible: {is_saga() or is_class()} linebreak 3: left: {if is_class() then 188 else 30} top: {if is_class() then lev3() else if split_23() == "" then 342 else split_23()-1} width: {if is_class() and card.level_3_text == "​" then 0 else 156} height: {if is_class() then 25 else 3} render style: image z index: 4 image: {if is_class() then "level.png" else "line.png"} visible: {three_boxes() or four_boxes() or is_class()} linebreak 4: left: {if is_class() then 188 else 30} top: {if is_class() then lev4() else if split_34() == "" then 600 else split_34()-1} width: {if is_class() and card.level_4_text == "" then 0 else 156} height: 4 render style: image height: {if is_class() then 25 else 3} image: {if is_class() then "level.png" else "line.png"} visible: {four_boxes() or is_class()} z index: 3 chapter 1b: left: 391 top: { if chapter1b() == "" then 185 else chapter1b() } width: 30 height: 34 render style: image z index: 5 image: {alt_chapters("1")} visible: {back_saga()} chapter 2b: left: 391 top: { if chapter2b() == "" then 279 else chapter2b() } width: 30 height: 34 render style: image z index: 5 image: {alt_chapters("2")} visible: {back_saga()} chapter 3b: left: 391 top: { if chapter3b() == "" then 373 else chapter3b() } width: 30 height: 34 render style: image z index: 5 image: {alt_chapters("3")} visible: {back_saga()} chapter 4b: left: 391 top: { if chapter4b() == "" then 600 else chapter4b() } width: 30 height: 34 render style: image z index: 5 image: {alt_chapters("4")} visible: {back_saga()} chapter 5b: left: 391 top: { if chapter5b() == "" then 600 else chapter5b() } width: 30 height: 34 render style: image z index: 5 image: {alt_chapters("5")} visible: {back_saga()} chapter 6b: left: 391 top: { if chapter6b() == "" then 600 else chapter6b() } width: 30 height: 34 render style: image z index: 5 image: {alt_chapters("6")} visible: {back_saga()} chapter customb: left: 391 top: { if chapter_customb() == "" then 600 else chapter_customb() } width: 30 height: 34 render style: image z index: 5 image: {custom_chapter_node()} visible: {back_saga()} linebreak 1b: left: {if back_class() then 565 else if back_mutate() then 405 else 407} top: {if back_class() then lev0b() else if back_mutate() then 393 else 154} width: {if back_mutate() then 317 else 156} height: {if back_mutate() or back_class() then 2 else 3} render style: image z index: 4 image: {if back_class() then "bar.png" else if back_mutate() then "mutbar.png" else "line.png"} visible: {back_saga() or back_mutate() or back_class()} linebreak 2b: left: {if back_class() then 565 else 407} top: {if back_class() then lev2b() else if split_12b() == "" then 248 else split_12b()-1} width: {if back_class() and card.level_6_text == "​" then 0 else 156} height: {if back_class() then 25 else 3} render style: image z index: 4 image: {if back_class() then "level.png" else "line.png"} visible: {back_saga() or back_class()} linebreak 3b: left: {if back_class() then 565 else 407} top: {if back_class() then lev3b() else if split_23b() == "" then 342 else split_23b()-1} width: {if back_class() and card.level_7_text == "​" then 0 else 156} height: {if back_class() then 25 else 3} render style: image z index: 4 image: {if back_class() then "level.png" else "line.png"} visible: {back_three_boxes() or back_four_boxes() or back_class()} linebreak 4b: left: {if back_class() then 565 else 407} top: {if back_class() then lev4b() else if split_34b() == "" then 600 else split_34b()-1} width: {if back_class() and card.level_8_text == "" then 0 else 156} height: {if back_class() then 25 else 3} render style: image z index: 4 image: {if back_class() then "level.png" else "line.png"} visible: {back_four_boxes() or back_class()} opac filter: left: 43 top: {if has_four_abilities() then 290 else 325} width: 305 height: {if has_four_abilities() then 192 else 157} mask: {"opacfilter" + if has_four_abilities() then "_4.png" else ".png"} z index: 1 visible: {mainframe_walker() and pull_comma_array(styling.opacity, cell:0, end:false, default:300) != 300} opac filter 2: left: 420 top: {if back_four_abilities() then 290 else 325} width: 305 height: {if back_four_abilities() then 192 else 157} mask: {"opacfilter" + if back_four_abilities() then "_4.png" else ".png"} z index: 1 visible: {mainframe_walkerb() and pull_comma_array(styling.opacity, cell:1, end:false, default:300) != 300} silver patch: left: 10 top: 10 width: 355 height: 15 z index: 2 visible: {not is_full() and is_legend() and card.border_color == rgb(200,200,200)} silver patch 2: left: 387 top: 10 width: 355 height: 15 z index: 2 visible: {not is_full() and back_legend() and card.border_color == rgb(200,200,200)} evobar: left: { if is_saga() then 188 else if poke_walker() then 40 else if is_map() then 15 else 27} top: { if mainframe_walker() then 51 else if is_map() then 62 else 57} width: {card_style.alias.content_width} height: 27 z index: 2 render style: image image: evobar.png visible: {use_evobar() and not is_skinned()} evobar tip: left: {(if poke_walker() then 39.6 else if is_map() then 14.6 else if is_saga() then 187.6 else 26.6) + card_style.alias.content_width} top: {if mainframe_walker() then 51 else if is_map() then 62 else 57} width: 36 height: 27 z index: 2 render style: image image: evobar_tip.png visible: {use_evobar() and not is_skinned()} evobar 2: left: { if back_saga() then 565 else if back_poke_walker() then 417 else if back_map() then 391 else 404} top: {if mainframe_walkerb() then 51 else if back_map() then 62 else 57} width: {card_style.alias_2.content_width} height: 27 z index: 2 render style: image image: evobar.png visible: {use_evobar() and not back_skinned()} evobar tip 2: left: {(if back_poke_walker() then 416.6 else if back_map() then 390.6 else if back_saga() then 564.6 else 403.6) + card_style.alias_2.content_width} top: {if mainframe_walkerb() then 51 else if back_map() then 62 else 57} width: 36 height: 27 z index: 2 render style: image image: evobar_tip.png visible: {use_evobar() and not back_skinned()} evobar start: left: 31 top: 51 width: 9 height: 27 z index: 2 render style: image image: evobar_start.png mask: evobar_mask.png visible: {poke_walker()} evobar start 2: left: 408 top: 51 width: 9 height: 27 z index: 2 render style: image image: evobar_start.png mask: evobar_mask.png visible: {back_poke_walker()} lvl label 0: left: {if box_leveler() then 8 else if loy_leveler() then 48 else 21} top: {l1_center() - (if loy_leveler() then 2 else 10) + arrow_offset(0)} width: {if is_leveler() or card.level_0 != "" then (if loy_leveler() then 10 else 34 + (if box_leveler() then 30 else 0)) else 0} height: {if loy_leveler() then 10 else if center_label(0) then 0 else 10} z index: 6 alignment: middle center font: name: {if loy_leveler() then "MPlantin" else "Beleren Small Caps"} size: {if loy_leveler() then 15 else if length(level_label(0)) < 8 or box_leveler() then 7 else 6} color: black weight: {if loy_leveler() then "" else "bold"} visible: {card.level_0 != ""} lvl label 1: left: {if is_class() then 270 else if box_leveler() then 8 else if loy_leveler() then 48 else 21} top: {if is_class() then lev2()+4 else l2_center() - (if loy_leveler() then 2 else 10) + arrow_offset(1)} width: {if is_class() and card.level_2_text != "​" then 70 else if is_leveler() or card.level_1 != "" then (if loy_leveler() then 10 else 34 + (if box_leveler() then 30 else 0)) else 0} height: {if is_class() then 20 else if loy_leveler() then 10 else if center_label(1) then 0 else 10} z index: 6 alignment: {if is_class() then "center right" else "center middle"} font: name: {if loy_leveler() or is_class() then "MPlantin" else "Beleren Small Caps"} size: {if is_class() then 11 else if loy_leveler() then 15 else if length(level_label(1)) < 8 or box_leveler() then 7 else 6} color: black weight: {if loy_leveler() then "" else "bold"} visible: {if is_class() then (card.level_2 == "") else card.level_1 != ""} lvl label 2: left: {if is_class() then 270 else if box_leveler() then 8 else if loy_leveler() then 48 else 21} top: {if is_class() then lev3()+4 else l3_center() - (if loy_leveler() then 2 else 10) + arrow_offset(2)} width: {if is_class() and card.level_3_text != "​" then 70 else if is_leveler() or card.level_2 != "" then (if loy_leveler() then 10 else 34 + (if box_leveler() then 30 else 0)) else 0} height: {if is_class() then 20 else if loy_leveler() then 10 else if center_label(2) then 0 else 10} z index: 6 alignment: {if is_class() then "center right" else "center middle"} font: name: {if loy_leveler() or is_class() then "MPlantin" else "Beleren Small Caps"} size: {if is_class() then 11 else if loy_leveler() then 15 else if length(level_label(2)) < 8 or box_leveler() then 7 else 6} color: black weight: {if loy_leveler() then "" else "bold"} visible: {if is_class() then (card.level_3 == "") else card.level_2 != ""} lvl label 3: left: {if is_class() then 270 else if box_leveler() then 8 else if loy_leveler() then 48 else 21} top: {if is_class() then lev4()+4 else l4_center() - (if loy_leveler() then 2 else 10) + arrow_offset(3)} width: {if is_class() and card.level_4_text != "" then 70 else if is_class() then 0 else if is_leveler() or card.level_2 != "" then (if loy_leveler() then 10 else 34 + (if box_leveler() then 30 else 0)) else 0} height: {if is_class() then 20 else if loy_leveler() then 10 else if center_label(3) then 0 else 10} z index: 6 alignment: {if is_class() then "center right" else "center middle"} font: name: {if loy_leveler() or is_class() then "MPlantin" else "Beleren Small Caps"} size: {if is_class() then 11 else if loy_leveler() then 15 else if length(level_label(3)) < 8 or box_leveler() then 7 else 6} color: black weight: {if loy_leveler() then "" else "bold"} visible: {if is_class() then (card.level_4 == "") else card.level_3 != ""} level 2 overlay: left: 29 top: { if is_d20() then top_of_para(rolls_start(card.text)) else 329 + lv_2_coordinate()} height: { if is_d20() then height_of_para(rolls_start(card.text)) else lv_2_height()} width: 314 z index: 1 render style: image image: {if is_d20() then "d20slice.png" else slice_crop(color_background(type:"slide", base_hybrid: card_hybrid), height: lv_2_height(), width:314, distance:(152-lv_2_coordinate()))} visible: {is_leveler() or (is_d20() and number_of_rolls(card.text) > 0)} level 3 overlay: left: 29 top: { if is_d20() then top_of_para(rolls_start(card.text)+2) else 329 + lv_3_coordinate()} height: { if is_d20() then height_of_para(rolls_start(card.text)+2) else lv_3_height()} width: 314 z index: 1 render style: image image: {if is_d20() then "d20slice.png" else slice_crop(color_background(type:"slide2", base_hybrid: card_hybrid), height: lv_3_height(), width:314, distance:lv_3_height())} visible: {is_leveler() or (is_d20() and number_of_rolls(card.text) > 2)} level 4 overlay: left: 29 top: { if is_d20() then top_of_para(rolls_start(card.text)+4) else 329 + lv_4_coordinate()} height: { if is_d20() then height_of_para(rolls_start(card.text)+4) else lv_4_height()} width: 314 z index: 1 render style: image image: {if is_d20() then "d20slice.png" else slice_crop(color_background(type:"slide5", base_hybrid: card_hybrid), height: lv_4_height(), width:314, distance:lv_4_height())} visible: {is_leveler() or (is_d20() and number_of_rolls(card.text) > 4)} arrow 1: z index: 5 left: {arrow_left()} top: {l1_center() - 16 + arrow_offset(0)} width: {if card.level_0 != "" then arrow_width() else 0} height: {arrow_height(0)} render style: image image: {if loy_leveler() then loyalty_image_name(card.level_0) else if box_leveler() then card_ptbox() else arrow_background()} arrow 2: z index: 5 left: {arrow_left()} top: {l2_center() - 16 + arrow_offset(1)} width: {if card.level_1 != "" then arrow_width() else 0} height: {arrow_height(1)} render style: image image: {if loy_leveler() then loyalty_image_name(card.level_1) else if box_leveler() then card_ptbox() else arrow_background()} visible: {not is_class()} arrow 3: z index: 5 left: {arrow_left()} top: {l3_center() - 16 + arrow_offset(2)} width: {if card.level_2 != "" then arrow_width() else 0} height: {arrow_height(2)} render style: image image: {if loy_leveler() then loyalty_image_name(card.level_2) else if box_leveler() then card_ptbox() else arrow_background()} visible: {not is_class()} arrow 4: z index: 5 left: {arrow_left()} top: {l4_center() - 16 + arrow_offset(3)} width: {if card.level_3 != "" then arrow_width() else 0} height: {arrow_height(3)} render style: image image: {if loy_leveler() then loyalty_image_name(card.level_3) else if box_leveler() then card_ptbox() else arrow_background()} visible: {not is_class()} lvl label 5: left: {if box_leveler2() then 385 else if loy_leveler2() then 425 else 398} top: {l5_center() - (if loy_leveler2() then 2 else 10) + arrow_offset2(0)} width: {if back_leveler() or card.level_5 != "" then (if loy_leveler2() then 10 else 34 + (if box_leveler2() then 30 else 0)) else 0} height: {if loy_leveler2() then 10 else if center_label2(0) then 0 else 10} z index: 6 alignment: middle center font: name: {if loy_leveler2() then "MPlantin" else "Beleren Small Caps"} size: {if loy_leveler2() then 15 else if length(level_label(4)) < 8 or box_leveler2() then 7 else 6} color: black weight: {if loy_leveler2() then "" else "bold"} visible: {card.level_5 != ""} lvl label 6: left: {if back_class() then 647 else if box_leveler2() then 385 else if loy_leveler2() then 425 else 398} top: {if back_class() then lev2b()+4 else l6_center() - (if loy_leveler2() then 2 else 10) + arrow_offset2(1)} width: {if back_class() and card.level_6_text != "​" then 70 else if back_leveler() or card.level_6 != "" then (if loy_leveler2() then 10 else 34 + (if box_leveler2() then 30 else 0)) else 0} height: {if back_class() then 20 else if loy_leveler2() then 10 else if center_label2(1) then 0 else 10} z index: 6 alignment: {if back_class() then "center right" else "center middle"} font: name: {if loy_leveler2() or back_class() then "MPlantin" else "Beleren Small Caps"} size: {if back_class() then 11 else if loy_leveler2() then 15 else if length(level_label(5)) < 8 or box_leveler2() then 7 else 6} color: black weight: {if loy_leveler2() then "" else "bold"} visible: {if back_class() then (card.level_6 == "") else card.level_6 != ""} lvl label 7: left: {if back_class() then 647 else if box_leveler2() then 385 else if loy_leveler2() then 425 else 398} top: {if back_class() then lev3b()+4 else l7_center() - (if loy_leveler2() then 2 else 10) + arrow_offset2(2)} width: {if back_class() and card.level_7_text != "​" then 70 else if back_leveler() or card.level_7 != "" then (if loy_leveler2() then 10 else 34 + (if box_leveler2() then 30 else 0)) else 0} height: {if back_class() then 20 else if loy_leveler2() then 10 else if center_label2(2) then 0 else 10} z index: 6 alignment: {if back_class() then "center right" else "center middle"} font: name: {if loy_leveler2() or back_class() then "MPlantin" else "Beleren Small Caps"} size: {if back_class() then 11 else if loy_leveler2() then 15 else if length(level_label(6)) < 8 or box_leveler2() then 7 else 6} color: black weight: {if loy_leveler2() then "" else "bold"} visible: {if back_class() then (card.level_7 == "") else card.level_7 != ""} lvl label 8: left: {if back_class() then 647 else if box_leveler2() then 385 else if loy_leveler2() then 425 else 398} top: {if back_class() then lev4b()+4 else l8_center() - (if loy_leveler2() then 2 else 10) + arrow_offset2(3)} width: {if back_class() and card.level_8_text != "" then 70 else if back_leveler() or card.level_8 != "" then (if loy_leveler2() then 10 else 34 + (if box_leveler2() then 30 else 0)) else 0} height: {if back_class() then 20 else if loy_leveler2() then 10 else if center_label2(3) then 0 else 10} z index: 6 alignment: {if back_class() then "center right" else "center middle"} font: name: {if loy_leveler2() or back_class() then "MPlantin" else "Beleren Small Caps"} size: {if back_class() then 11 else if loy_leveler2() then 15 else if length(level_label(7)) < 8 or box_leveler2() then 7 else 6} color: black weight: {if loy_leveler2() then "" else "bold"} visible: {if back_class() then (card.level_8 == "") else card.level_8 != ""} level 6 overlay: left: 406 top: { if back_d20() then top_of_para_b(rolls_start_b(card.text_2)) else 329 + lv_6_coordinate()} height: { if back_d20() then height_of_para_b(rolls_start_b(card.text_2)) else lv_6_height()} width: 314 z index: 1 render style: image image: {if back_d20() then "d20slice.png" else slice_crop(color_background(type:"slide3", base_hybrid: card_hybrid), height: lv_6_height(), width:314, distance:(152-lv_6_coordinate()))} visible: {back_leveler() or (back_d20() and number_of_rolls_b(card.text_2) > 0)} level 7 overlay: left: 406 top: { if back_d20() then top_of_para_b(rolls_start_b(card.text_2)+2) else 329 + lv_7_coordinate()} height: { if back_d20() then height_of_para_b(rolls_start_b(card.text_2)+2) else lv_7_height()} width: 314 z index: 1 render style: image image: {if back_d20() then "d20slice.png" else slice_crop(color_background(type:"slide4", base_hybrid: card_hybrid), height: lv_7_height(), width:314, distance:lv_7_height())} visible: {back_leveler() or (back_d20() and number_of_rolls_b(card.text_2) > 2)} level 8 overlay: left: 406 top: { if back_d20() then top_of_para_b(rolls_start_b(card.text_2)+4) else 329 + lv_8_coordinate()} height: { if back_d20() then height_of_para_b(rolls_start_b(card.text_2)+4) else lv_8_height()} width: 314 z index: 1 render style: image image: {if back_d20() then "d20slice.png" else slice_crop(color_background(type:"slide6", base_hybrid: card_hybrid), height: lv_8_height(), width:314, distance:lv_8_height())} visible: {back_leveler() or (back_d20() and number_of_rolls_b(card.text_2) > 4)} arrow 5: z index: 5 left: {arrow_left2()} top: {l5_center() - 16 + arrow_offset2(0)} width: {if card.level_5 != "" then arrow_width2() else 0} height: {arrow_height2(0)} render style: image image: {if loy_leveler2() then loyalty_image_name(card.level_5) else if box_leveler2() then card_ptbox() else arrow_background()} arrow 6: z index: 5 left: {arrow_left2()} top: {l6_center() - 16 + arrow_offset2(1)} width: {if card.level_6 != "" then arrow_width2() else 0} height: {arrow_height2(1)} render style: image image: {if loy_leveler2() then loyalty_image_name(card.level_6) else if box_leveler2() then card_ptbox() else arrow_background()} visible: {not back_class()} arrow 7: z index: 5 left: {arrow_left2()} top: {l7_center() - 16 + arrow_offset2(2)} width: {if card.level_7 != "" then arrow_width2() else 0} height: {arrow_height2(2)} render style: image image: {if loy_leveler2() then loyalty_image_name(card.level_7) else if box_leveler2() then card_ptbox() else arrow_background()} visible: {not back_class()} arrow 8: z index: 5 left: {arrow_left2()} top: {l8_center() - 16 + arrow_offset2(3)} width: {if card.level_8 != "" then arrow_width2() else 0} height: {arrow_height2(3)} render style: image image: {if loy_leveler2() then loyalty_image_name(card.level_8) else if box_leveler2() then card_ptbox() else arrow_background()} visible: {not back_class()} bookmark: left: 15 top: 60 width: 27 height: 372 render style: image image: {bookmark_background()} z index: 5 visible: {is_saga()} bookmark 2: left: 392 top: 60 width: 27 height: 372 render style: image image: {bookmark_background()} z index: 5 visible: {back_saga()} class paper: left: 186 top: 58 width: 160 height: 380 render style: image image: paper.png z index: 4 visible: {is_class()} class paper 2: left: 563 top: 58 width: 160 height: 380 render style: image image: paper.png z index: 4 visible: {back_class()} stripe: left: 15 top: 60 width: 27 height: 372 render style: image image: bookmarks/stripe.png z index: 5 visible: {length(write_wubrg(card.card_color))==2 and is_saga()} stripe 2: left: 392 top: 60 width: 27 height: 372 render style: image image: bookmarks/stripe.png z index: 5 visible: {length(write_wubrg(card.card_color_2))==2 and back_saga()} alias bar: left: 34 top: {if is_normal() then 55 else 49} width: 307 height: 24 z index: 2 render style: image image: {if front_clear() then "alias/" + (if mainframe_walker() then "walker" else "normal") + "/xalias.png" else alias_bar()} visible: {is_skinned() and not use_evobar()} alias bar 2: left: 411 top: {if back_normal() then 55 else 49} width: 307 height: 24 z index: 2 render style: image image: {if back_clear() then "alias/" + (if mainframe_walkerb() then "walker" else "normal") + "/xalias.png" else alias_bar2()} visible: {is_skinned() and not use_evobar()} vorthos box: right: { if mainframe_walker() then 275 else if is_leveler() and not lone_pt() then 350 else if card.pt != "" then 275 else 350 } top: {if mainframe_walker() then 488 else if card.pt == "" and shown_cr() then 500 else 488} left: 210 height: {if use_vorthos() then 10 else 0} z index: 3 alignment: middle right font: name: Relay-Medium size: 7 color: white weight: bold vorthos box 2: right: { if mainframe_walkerb() then 652 else if back_leveler() and not lone_pt() then 727 else if card.pt_2 != "" then 652 else 727 } top: {if mainframe_walkerb() then 488 else if card.pt_2 == "" and shown_cr() then 500 else 488} left: 587 height: {if use_vorthos() then 10 else 0} z index: 3 alignment: middle right font: name: Relay-Medium size: 7 color: white weight: bold pride pin: left: {if mainframe_walker() then 19 else if is_legend() then 18 else 24} top: {if mainframe_walker() then 51 else 58} width: {if not is_pinned() then 0 else if mainframe_walker() then 337 else if is_legend() then 338 else 325} height: {if not is_pinned() then 0 else if has_four_abilities() then 205 else if mainframe_walker() then 240 else 234} z index: 7 render style: image popup style: in place mask: {"/magic-pride.mse-include/masks/" + if has_four_abilities() then "4planeswalker.png" else if mainframe_walker() then "planeswalker.png" else if is_legend() then "m15 legend.png" else "m15.png"} image: {pin_image()} pride pin 2: left: {377+if mainframe_walkerb() then 19 else if back_legend() then 18 else 24} top: {if mainframe_walkerb() then 51 else 58} width: {if not is_pinned() then 0 else if mainframe_walkerb() then 337 else if back_legend() then 338 else 325} height: {if not is_pinned() then 0 else if back_four_abilities() then 205 else if mainframe_walkerb() then 240 else 234} z index: 7 render style: image popup style: in place mask: {"/magic-pride.mse-include/masks/" + if back_four_abilities() then "4planeswalker.png" else if mainframe_walkerb() then "planeswalker.png" else if back_legend() then "m15 legend.png" else "m15.png"} image: {pin_image()} list icon: left: 0 top: 487 width: 29 height: 36 render style: image choice images: the list: /magic-mainframe-extras.mse-include/mfsfiles/list.png z index: 4