mse version: 2.0.0 game: magic short name: Dynamic Style full name: AF's Dynamic Style icon: card-sample.png position hint: 820 installer group: magic/dynamic style version: 2024-05-30 depends on: package: magic.mse-game version: 2008-06-02 depends on: package: magic-future-common.mse-include version: 2008-05-21 depends on: package: magic-modules.mse-include version: 2024-10-01 depends on: package: magic-mana-dynamic.mse-symbol-font version: 2007-09-23 depends on: package: magic-mana-small.mse-symbol-font version: 2007-09-23 card width: 375 card height: 523 card dpi: 150 ############################################################## Acknowledgements #Images: Art_Freak (aka: artfreakwiu, Comic_Book_Guy, CBG) #Foil scripts: Pichoro and Shiv2503 ############################################################## Extra scripts init script: template_suffix := [card: "card.jpg", pt: "pt.png"] template := { input + template_suffix[type] } # Colored lands are generated by scripting. land_template := { masked_blend( mask: "multicolor_blend_{type}.png", dark: ( "cl" + template_suffix[type] ), light: ( if input == "c" or input == "a" then "cl" + template_suffix[type] else input + template_suffix[type] ), ) } card_left_bracket := { if card.card_color=="white" then "w-l-bracket.png" else if card.card_color=="blue" then "u-l-bracket.png" else if card.card_color=="black" then "b-l-bracket.png" else if card.card_color=="red" then "r-l-bracket.png" else if card.card_color=="green" then "g-l-bracket.png" else if card.card_color=="multicolor" then "m-l-bracket.png" else if card.card_color=="artifact" then "a-l-bracket.png" else "l-l-bracket.png" } card_right_bracket := { if card.card_color=="white" then "w-r-bracket.png" else if card.card_color=="blue" then "u-r-bracket.png" else if card.card_color=="black" then "b-r-bracket.png" else if card.card_color=="red" then "r-r-bracket.png" else if card.card_color=="green" then "g-r-bracket.png" else if card.card_color=="multicolor" then "m-r-bracket.png" else if card.card_color=="artifact" then "a-r-bracket.png" else "l-r-bracket.png" } # Use the normal tap symbol mana_t := { if styling.tap_symbol == "old" then "old" else if styling.tap_symbol == "diagonal T" then "older" else "new" } # Use guild mana symbols? guild_mana := { styling.use_guild_mana_symbols } watermark_include := "/magic-modules.mse-include/watermarks" ############################################################## Set info fields set info style: symbol: variation: name: invertedcommon border radius: 0.10 fill type: solid fill color: rgb(255,255,255) border color: rgb(0,0,0) ############################################################## Extra style options styling field: type: boolean name: extended art description: Should the card feature extended art like on planeswalkers? initial: no styling field: type: choice name: power toughness font description: What font should be used for the P/T boxes? choice: Amienne choice: Brush Script Std choice: Matrix choice: MatrixRegularSmallCaps choice: MPlantin choice: Times New Roman initial: MatrixRegularSmallCaps styling field: type: choice name: illustrator font description: What font should be used for the illustrator line? choice: Brush Script Std choice: MatrixRegularSmallCaps initial: Brush Script Std styling field: type: boolean name: justified text description: Should rules text be justified? initial: yes styling field: type: boolean name: use guild mana symbols description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. initial: no styling field: type: choice name: tap symbol description: What tap and untap symbols should be used on cards? initial: modern choice: modern choice: old choice: diagonal T styling field: type: package choice name: text box mana symbols match: magic-mana-*.mse-symbol-font initial: magic-mana-small.mse-symbol-font styling field: type: choice name: center text description: When to center text (short text only means only on one-line cards with no flavor text) choice: always choice: short text only choice: never initial: never styling field: type: boolean name: inverted common symbol description: Should the common rarity symbol be inverted, like in Coldsnap? initial: no styling field: type: package choice name: overlay description: Should there be an overlay applied, such as foil? match: magic-overlay-*.mse-include required: false styling field: type: choice name: overlay combine type description: What type of combine should the overlay use? Only works if overlay is enabled. choice: normal choice: add choice: subtract choice: stamp choice: difference choice: negation choice: multiply choice: darken choice: lighten choice: color dodge choice: color burn choice: screen choice: overlay choice: hard light choice: soft light choice: reflect choice: glow choice: freeze choice: heat choice: and choice: or choice: xor choice: shadow choice: symmetric overlay styling style: use guild mana symbols: choice images: yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png no: /magic-mana-small.mse-symbol-font/mana_rg.png tap symbol: render style: both choice images: modern: /magic-mana-small.mse-symbol-font/mana_t.png old: /magic-mana-small.mse-symbol-font/mana_t_old.png diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png center text: render style: both choice images: always: /magic.mse-game/icons/center-all-text.png short text only: /magic.mse-game/icons/center-short-text.png never: /magic.mse-game/icons/center-no-text.png inverted common symbol: choice images: no: { symbol_variation(symbol: set.symbol, variation: "common") } yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } ############################################################## Card fields include file: /magic-modules.mse-include/corners/card_fields include file: /magic-modules.mse-include/information/the_list_old card style: ############################# Background stuff border color: left: 0 top : 0 width: 375 height: 523 left width: 17 right width: 17 top width: 17 bottom width: 18 mask: border-mask.png z index: -1 card color: left: 0 top: 0 width: 375 height: 523 z index: -2 render style: image popup style: in place image: { card_background() } ############################# Name line name: left: 20 top : 20 width: 335 height: 17 alignment: middle center shrink-overflow padding bottom: 0 z index: 2 font: name: MatrixRegularSmallCaps size: 16 color: rgb(255,255,255) shadow color: rgb(0,0,0) shadow displacement x: 1 shadow displacement y: 1 shadow blur: 2 casting cost: left: { 187.5 - ( card_style.casting_cost.content_width * 0.5 ) } top : 44 width: { if card_style.casting_cost.content_width > 255 then 255 else card_style.casting_cost.content_width + 6 } height: 19 alignment: middle center font: name: MPlantin size: 17 symbol font: name: magic-mana-dynamic size: 17 alignment: middle right always symbol: true z index: 2 padding top: 0 type symbol: left: 18 top: 299 width: 30 height: 30 z index: 1 render style: image choice images: artifact: sym-a.png creature: sym-c.png enchantment: sym-e.png instant: sym-i.png land: sym-l.png multitype: sym-h.png sorcery: sym-s.png planeswalker: sym-p.png ############################# Image image: left: 18 top: 50 width: 341 height: { if styling.extended_art=="yes" then 435 else 258 } z index: 1 mask: { if styling.extended_art=="yes" then "extended_mask.png" else "image-mask.png" } ############################# Card type type: left: 49 top : 307 width: 275 height: 14 alignment: top shrink-overflow z index: 2 padding top: 2 font: name: Matrix size: 11.5 color: rgb(0,0,0) separator color: rgb(128,128,128) rarity: right: 355 top : 299 width: 30 height: 30 z index: 1 render style: image alignment: middle center include file: /magic-modules.mse-include/rarities/choice_images ############################# Text box text: left: 45 top : 330 width: 285 height: 135 font: name: MPlantin italic name: MPlantin-Italic size: 14 scale down to: 6 color: rgb(0,0,0) symbol font: name: { styling.text_box_mana_symbols } size: 14 alignment: script: if (styling.center_text == "short text only" and not contains(match:"\n", card.rule_text) and card.flavor_text == "" and card_style.text.content_lines <= 2) or styling.center_text == "always" then "middle center" else ( if styling.justified_text=="yes" then "middle justify" else "middle left" ) z index: 2 padding left: 2 # padding top: 2 padding right: 4 # padding bottom: 2 line height hard: 1.2 line height line: 1.5 line height soft: 0.9 line height hard max: 1.3 line height line max: 1.6 watermark: left: 21 top: 328 width: 331 height: 142 z index: 1 render style: image alignment: middle center include file: /magic.mse-game/watermarks/menu_choice_images image: { watermark_image_1() } ############################# PT pt: z index: 4 left: 295 top: { if styling.power_toughness_font=="Amienne" then 462 else if styling.power_toughness_font=="MatrixRegularSmallCaps" then 460 else 461 } width: 33 height: 20 alignment: middle center shrink-overflow font: name: { styling.power_toughness_font } size: { if styling.power_toughness_font=="Amienne" then 20 else 17 } weight: bold color: rgb(0,0,0) separator color: rgb(200,0,0) ############################# Card sorting / numbering ############################# Copyright stuff illustrator: left: 77 top : 467 width: 200 height: 12 z index: 1 alignment: left shrink-overflow font: name: { styling.illustrator_font } size: 10 color: rgb(0,0,0) copyright line: left: 60 top : 492 width: 255 height: 8 z index: 2 alignment: middle center shrink-overflow font: name: MPlantin size: 6.5 color: rgb(255,255,255) shadow color: rgb(0,0,0) shadow displacement x: 1 shadow displacement y: 1 shadow blur: 1 ############################################################## Extra card fields extra card field: type: choice name: foil layer choice: foil save value: false editable: false extra card field: type: choice name: left bracket choice: bracket editable: false save value: false extra card field: type: choice name: right bracket choice: bracket editable: false save value: false extra card field: type: choice name: pt box script: card.card_color editable: false extra card field: type: text name: duplicate name editable: false show statistics: false default: card.name extra card field: type: text name: duplicate copyright line editable: false show statistics: false default: card.copyright_line extra card field: type: choice name: paintbrush choice: black editable: false save value: false extra card style: foil layer: left: 0 top : 0 width: 375 height: 523 z index: 1050 render style: image image: {if styling.overlay == "" then nil else set_combine(input: styling.overlay + "/overlay.png", combine: styling.overlay_combine_type)} left bracket: left: { if card_style.casting_cost.content_width > 255 then 60 else ( 187.5 - ( card_style.casting_cost.content_width * 0.5 ) ) } top : 42 width: 8 height: 22 z index: 2 visible: { card.casting_cost != "" } render style: image image: { card_left_bracket() } right bracket: left: { if card_style.casting_cost.content_width > 255 then 308 else ( 187.5 + ( card_style.casting_cost.content_width * 0.5 ) ) } top : 42 width: 8 height: 22 z index: 2 visible: { card.casting_cost != "" } render style: image image: { card_right_bracket() } pt box: left: 278 top: 457 width: 55 height: 26 z index: 1 visible: { card.pt != "" } render style: image image: { card_ptbox() } duplicate name: left: 20 top : 20 width: 335 height: 17 alignment: middle center shrink-overflow padding bottom: 0 z index: 1 font: name: MatrixRegularSmallCaps size: 16 color: rgb(255,255,255) shadow color: rgb(0,0,0) shadow displacement x: -1 shadow displacement y: -1 shadow blur: 2 duplicate copyright line: left: 60 top : 492 width: 255 height: 8 z index: 1 alignment: middle center shrink-overflow font: name: MPlantin size: 6.5 color: rgb(255,255,255) shadow color: rgb(0,0,0) shadow displacement x: -1 shadow displacement y: -1 shadow blur: 1 paintbrush: left: 45 top : 470 width: 32 height: 12 z index: 1 render style: image choice images: black: /magic-future-common.mse-include/paintbrush_black.png