mse version: 2.0.0 game: magic short name: Crystal Style full name: Cyrstal Style Magic Frame icon: card-sample.png position hint: 817 installer group: magic/crystal style version: 2024-05-30 depends on: magic.mse-game 2009-08-10 depends on: magic-mana-crystal.mse-symbol-font 2007-09-23 depends on: magic-mana-small.mse-symbol-font 2007-09-23 depends on: package: magic-modules.mse-include version: 2024-05-20 card background: white card width: 375 card height: 523 card dpi: 150 # By Shiv2503 ############################################################## Extra scripts init script: #Should multicolor lands with basic land types have a colored name? mask_multi_land_with_color := { styling.colored_multicolor_land_name } # Which artifact template should be used? Which multicolor template should be used? alternate_template := { if input == "a" then ( if styling.artifact_style == "light" then "oa" else if styling.artifact_style == "brown" then "ba" else "a" ) else if input == "m" then ( if styling.saturated_multicolor then "m" else "om" ) else input } template := { alternate_template() + "{type}.png" } land_template := { (if input == "a" then "c" else alternate_template()) + "l{type}.png" } # Use land templates for previews because they show more contrast hybrid_previews := "land,hybrid" # Use the normal tap symbol mana_t := { if styling.tap_symbol == "old" then "old" else if styling.tap_symbol == "diagonal T" then "older" else "new" } # Use guild mana symbols? guild_mana := { styling.use_guild_mana_symbols } pt := { if card.pt != "" then "-pt" else ""} watermark_include := "/magic-modules.mse-include/watermarks" ############################################################## Set info fields set info style: symbol: variation: name: invertedcommon border radius: 0.10 fill type: solid fill color: rgb(255,255,255) border color: rgb(0,0,0) ############################################################## Extra style options styling field: type: choice name: artifact style description: Choose the style of artifacts: light = before Fifth Dawn, dark = used since Fifth Dawn, brown = old rust style. initial: dark choice: light choice: dark choice: brown styling field: type: boolean name: saturated multicolor description: Should multicolor cards be more saturated? This is done on real cards. initial: yes styling field: type: boolean name: colored multicolor land name description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. styling field: type: boolean name: use guild mana symbols description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. initial: no styling field: type: choice name: tap symbol description: What tap and untap symbols should be used on cards? initial: modern choice: modern choice: old choice: diagonal T styling field: type: package choice name: text box mana symbols match: magic-mana-*.mse-symbol-font initial: magic-mana-small.mse-symbol-font styling field: type: choice name: center text description: When to center text (short text only means only on one-line cards with no flavor text) choice: always choice: short text only choice: never initial: never styling field: type: boolean name: inverted common symbol description: Should the common rarity symbol be inverted, like in Coldsnap? initial: no styling field: type: choice name: image size description: Should the art extend into a transparent textbox? initial: standard choice: standard choice: extended styling field: type: package choice name: overlay description: Should there be an overlay applied, such as foil? match: magic-overlay-*.mse-include required: false styling style: artifact style: render style: both choice images: light: oacard.png dark: acard.png brown: bacard.png saturated multicolor: choice images: yes: mcard.png no: omcard.png use guild mana symbols: choice images: yes: /magic-mana-crystal.mse-symbol-font/mana_guild_rg.png no: /magic-mana-crystal.mse-symbol-font/mana_rg.png tap symbol: render style: both choice images: modern: /magic-mana-crystal.mse-symbol-font/mana_t.png old: /magic-mana-crystal.mse-symbol-font/mana_t_old.png diagonal T: /magic-mana-crystal.mse-symbol-font/mana_t_older.png center text: render style: both choice images: always: /magic.mse-game/icons/center-all-text.png short text only: /magic.mse-game/icons/center-short-text.png never: /magic.mse-game/icons/center-no-text.png inverted common symbol: choice images: no: { symbol_variation(symbol: set.symbol, variation: "common") } yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } image size: render style: both choice images: standard: /magic.mse-game/icons/small-image.png extended: /magic.mse-game/icons/large-image.png ############################################################## Card fields include file: /magic-modules.mse-include/corners/card_fields include file: /magic-modules.mse-include/information/the_list_old card style: ############################# Background stuff border color: left: 0 top : 0 width: 375 height: 523 mask: border-mask{pt()}.png z index: 3 card color: left: 15 top: 17 width: 345 height: 488 z index: -2 render style: image popup style: in place image: { card_background() } ############################# Name line name: left: { if card.card_symbol=="none" then 21 else 44 } top : 26 width: { 333 - card_style.casting_cost.content_width } height: 33 alignment: middle shrink-overflow z index: 1 font: name: Mary Jane Small Caps size: 17 color: rgb(255,255,255) shadow color: rgb(0,0,0) shadow displacement x: 2 shadow displacement y: 2 casting cost: right: 354 top : 26 width: { max(30, card_style.casting_cost.content_width) + 5 } height: 33 alignment: middle right font: name: MPlantin size: 15 symbol font: name: magic-mana-crystal size: 20 alignment: middle right always symbol: true z index: 2 padding top: 0 card symbol: left: 163 top : 493 width: 49 height: 30 render style: image z index: 3 alignment: middle center choice images: tombstone: tombstone.png alchemy: /magic-modules.mse-include/card-symbols/alchemy.png alchemy old: /magic-modules.mse-include/card-symbols/alchemy old.png ############################# Image image: left: 17 top: 63 width: 341 height: { if styling.image_size == "extended" then 442 else 186 } z index: 0 mask: script: if styling.image_size == "extended" then "imagemask_extended{pt()}.png" else "imagemask_standard{pt()}.png" ############################# Card type super type: left: 26 top : 273 width: 149 height: 30 alignment: middle center shrink-overflow z index: 2 padding top: 2 font: name: Mary Jane Windlin size: 14 color: rgb(255,255,255) shadow color: rgb(0,0,0) shadow displacement x: 1 shadow displacement y: 1 separator color: rgb(128,128,128) sub type: left: 200 top : 273 width: 149 height: 30 alignment: middle center shrink-overflow z index: 2 padding top: 2 font: name: Mary Jane Windlin size: 14 color: rgb(255,255,255) shadow color: rgb(0,0,0) shadow displacement x: 1 shadow displacement y: 1 separator color: rgb(128,128,128) rarity: left: 54 top : 190 width: 52 height: 37 z index: 7 render style: image alignment: middle include file: /magic-modules.mse-include/rarities/choice_images ############################# Text box text: left: 41 top : 303 width: 293 height: 162 font: name: Day Roman size: 14 scale down to: 6 color: rgb(0,0,0) symbol font: name: { styling.text_box_mana_symbols } size: 14 alignment: script: if (styling.center_text == "short text only" and not contains(match:"\n", card.rule_text) and card.flavor_text == "" and card_style.text.content_lines <= 2) or styling.center_text == "always" then "middle center" else "middle left" z index: 2 padding left: 6 # padding top: 2 padding right: 4 # padding bottom: 2 line height hard: 1.2 line height line: 1.5 line height soft: 0.9 line height hard max: 1.3 line height line max: 1.6 watermark: left: 31 top : 303 width: 313 height: 162 z index: 1 render style: image alignment: middle center include file: /magic.mse-game/watermarks/menu_choice_images image: { watermark_image_1() } ############################# PT pt: z index: 4 left: 252 top: 198 width: 70 height: 41 padding left: 4 padding top: 4 padding right: 4 padding bottom: 4 alignment: center middle shrink-overflow font: name: ModMatrix size: 23 weight: bold color: rgb(0,0,0) separator color: rgb(200,0,0) ############################# Card sorting / numbering ############################# Copyright stuff illustrator: left: 200 top : 465 width: 149 height: 30 alignment: middle center shrink-overflow z index: 2 font: name: Usenet size: 10 color: rgb(255,255,255) shadow color: rgb(0,0,0) shadow displacement x: 1 shadow displacement y: 1 separator color: rgb(128,128,128) copyright line: left: 17 top : 249 width: 341 height: 17 alignment: middle center shrink-overflow z index: 4 font: name: MPlantin size: 9 color: rgb(255,255,255) separator color: rgb(128,128,128) ############################################################## Extra card fields extra card field: type: choice name: pt box save value: false script: card.card_color editable: false extra card field: type: text name: word illustrator save value: false script: "Illustrator" editable: false extra card field: type: choice name: foil layer choice: foil save value: false editable: false extra card style: pt box: left: 249 top: 195 width: 76 height: 47 z index: -1 visible: { card.pt != "" } render style: image image: { card_ptbox() } word illustrator: left: 26 top : 465 width: 149 height: 30 alignment: middle center shrink-overflow z index: 2 font: name: Usenet size: 10 color: rgb(255,255,255) shadow color: rgb(0,0,0) shadow displacement x: 1 shadow displacement y: 1 separator color: rgb(128,128,128): foil layer: left: 0 top : 0 width: 375 height: 523 z index: 1050 render style: image image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} mask: foil-mask{pt()}.png