#### Consider using the Namelines module instead of this one #### To use this include in a template, add the following in the template headers: depends on: package: magic-modules.mse-include version: 2024-05-20 #### Also add this, unindented, before the card style section: include file: /magic-modules.mse-include/symbols/card_fields #### For DFC or TFC templates, instead override the faces_coordinates function, and use: include file: /magic-modules.mse-include/symbols/card_fields_dfc include file: /magic-modules.mse-include/symbols/card_fields_tfc #### Default Field Placement (@375x523, w=1 h=1) transformation: left: 13w, 319 mirrored top: 19h width: 43w height: 43h #### Customization #### The symbols default to "none", defaults can be changed with transform_symbol_default := { stylesheet ## reload script when template changes if margin_code == "transform1" then "front triangle" else if margin_code == "transform2" then "back triangle" else "eldrazi" } #### Optionally, you can adjust global alignment by defining the following functions in the init script, #### which must return an int corresponding to the number of pixels you want to shift things by: #### To shift everything up/down: transform_symbol_offset_top_1 := { 0 } #### To shift everything left/right: transform_symbol_offset_left_1 := { 0 } #### To increase/decrease the size: transform_symbol_offset_width_1 := { 0 } transform_symbol_offset_height_1 := { 0 } #### To move the symbol to the right of the card: transform_symbol_mirrored_1 := { true } #### When the symbol is on the right of the card, transform_symbol_offset_left_1's effect if flipped #### (Positive numbers will shift to the left) #### For the other faces on DFCs use: transform_symbol_offset_top_2 := { 0 } transform_symbol_offset_left_2 := { 0 } transform_symbol_offset_width_2 := { 0 } transform_symbol_offset_height_2 := { 0 } transform_symbol_offset_mirrored_2 := { 0 } transform_symbol_offset_top_3 := { 0 } transform_symbol_offset_left_3 := { 0 } transform_symbol_offset_width_3 := { 0 } transform_symbol_offset_height_3 := { 0 } transform_symbol_offset_mirrored_3 := { 0 } #### You can disable the symbols on some of the faces, #### by adding the following functions in the init script: transform_symbol_disabled_1 := { true } transform_symbol_disabled_2 := { true } transform_symbol_disabled_3 := { true }