mse version: 2.0.0 game: magic short name: M15 Classic Hi-Res full name: M15 Classicshifted Hi-Res icon: card-sample.png installer group: magic/m15 style/normal cards position hint: 385 version: 2018-02-22 depends on: package: magic.mse-game version: 2014-06-25 depends on: package: magic-default-image.mse-include version: 2007-09-23 depends on: package: magic-watermarks.mse-include version: 2007-09-23 depends on: package: magic-identity-new.mse-include version: 2012-01-22 depends on: package: magic-mana-large.mse-symbol-font version: 2007-09-23 depends on: package: magic-mana-small.mse-symbol-font version: 2007-09-23 card width: 752 card height: 1049 card dpi: 150 ############################################################## Extra scripts init script: # Load scripts for image box include file: /magic-default-image.mse-include/scripts # Should hybrids have a grey name? mask_hybrid_with_land := { styling.grey_hybrid_name } #Should multicolor lands with basic land types have a colored name? mask_multi_land_with_color := { styling.colored_multicolor_land_name } template_prefix := [card: "" card2: "" pt: "" stamp: "" identity: "/magic-identity-new.mse-include/"] template_suffix := [card: "card.jpg" card2: "card2.jpg" pt: "pt.png", stamp: "stamp.jpg" identity: "identity.png"] template := { template_prefix[type] + input + template_suffix[type] } land_template := { template_prefix[type] + (if input == "a" then "c" else input) + "l" + template_suffix[type] } # Use land templates for previews because they show more contrast hybrid_previews := "land,hybrid" # Use the normal tap symbol mana_t := { if styling.tap_symbol == "old" then "old" else if styling.tap_symbol == "diagonal T" then "older" else "new" } # Use guild mana symbols? guild_mana := { styling.use_guild_mana_symbols } # Is the card a promo card? is_promo := { styling.promo } ############################################################## Set info fields set info style: symbol: variation: name: invertedcommon border radius: 0.10 fill type: solid fill color: rgb(255,255,255) border color: rgb(0,0,0) ############################################################## Extra style options styling field: type: boolean name: grey hybrid name description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. styling field: type: boolean name: colored multicolor land name description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. styling field: type: boolean name: use guild mana symbols description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. initial: no styling field: type: choice name: tap symbol description: What tap and untap symbols should be used on cards? initial: modern choice: modern choice: old choice: diagonal T styling field: type: package choice name: text box mana symbols match: magic-mana-*.mse-symbol-font initial: magic-mana-small.mse-symbol-font styling field: type: choice name: center text description: When to center text (short text only means only on one-line cards with no flavor text) choice: always choice: short text only choice: never initial: never styling field: type: boolean name: promo description: Is this card a promo card, with the "P" rarity? initial: no styling field: type: boolean name: inverted common symbol description: Should the common rarity symbol be inverted, like in Coldsnap? initial: no styling field: type: package choice name: overlay description: Should there be an overlay applied, such as foil? match: magic-overlay-*.mse-include required: false styling style: use guild mana symbols: choice images: yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png no: /magic-mana-small.mse-symbol-font/mana_rg.png tap symbol: render style: both choice images: modern: /magic-mana-large.mse-symbol-font/mana_t.png old: /magic-mana-large.mse-symbol-font/mana_t_old.png diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png center text: render style: both choice images: always: /magic.mse-game/icons/center-all-text.png short text only: /magic.mse-game/icons/center-short-text.png never: /magic.mse-game/icons/center-no-text.png inverted common symbol: choice images: no: { symbol_variation(symbol: set.symbol, variation: "common") } yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") } ############################################################## Card fields card style: ############################# Background stuff card color: left: 0 top: 0 width: 752 height: 1049 z index: 0 render style: image popup style: in place image: { card_background() } ############################# Name line name: left: { if card.card_symbol=="none" then 64 else 100 } top: 44 right: { 682 - card_style.casting_cost.content_width } height: 42 alignment: bottom shrink-overflow padding bottom: 0 z index: 1 font: name: Beleren Bold size: 30 color: rgb(255,255,255) shadow color: rgb(0,0,0) shadow displacement x: 2 shadow displacement y: 2 casting cost: right: 692 top: 42 width: { max(60, card_style.casting_cost.content_width) + 10 } height: 42 alignment: middle right font: name: MPlantin size: 28 symbol font: name: magic-mana-large size: 28 alignment: middle right always symbol: true z index: 2 padding top: 0 card symbol: left: {if card.card_symbol=="none" then 40 else 60} top: 44 height: 40 width: 28 z index: 1 render style: image choice images: tombstone: tombstone.png ############################# Image image: left: 61 top: 99 width: 627 height: 491 z index: 1 default: {default_image(card.card_color)} ############################# Card type indicator: left: 62 top: 609.5 width: 34 height: 34 z index: 2 render style: image visible: { has_identity() } image: { card_identity() } type: left: { if has_identity() then "104" else "64" } top: 602.5 width: { (if has_identity() then "580" else "620") - max(44,card_style.rarity.content_width) } height: 40 alignment: top shrink-overflow z index: 1 padding top: 4 font: name: Beleren Bold size: 24 color: rgb(255,255,255) shadow color: rgb(0,0,0) shadow displacement x: 2 shadow displacement y: 2 separator color: rgb(128,128,128) rarity: right: 688 top: 603.5 width: 88 height: 44 z index: 2 render style: image alignment: middle right choice images: # Images based on the set symbol basic land: script: if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") else symbol_variation(symbol: set.symbol, variation: "common") common: script: if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon") else symbol_variation(symbol: set.symbol, variation: "common") uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon") rare: script: symbol_variation(symbol: set.symbol, variation: "rare") mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") special: script: symbol_variation(symbol: set.symbol, variation: "special") masterpiece: script: symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare") ############################# Text box text: left: 58 top: 660 width: 630 height: 294 font: name: MPlantin italic name: MPlantin-Italic size: 28 scale down to: 12 color: black symbol font: name: { styling.text_box_mana_symbols } size: 28 alignment: script: if (styling.center_text == "short text only" and not contains(match:"\n", card.rule_text) and card.flavor_text == "" and card_style.text.content_lines <= 2) or styling.center_text == "always" then "middle center" else "middle left" z index: 10 padding left: 12 padding right: 8 line height hard: 1.2 line height line: 1.5 line height soft: 0.9 line height hard max: 1.3 line height line max: 1.6 watermark: left: 234 top: 642 width: 276 height: 332 z index: 1 render style: image popup style: in place alignment: middle center include file: /magic-watermarks.mse-include/watermarks-old ############################# PT pt: z index: 2 left: 582 top: 974 width: 120 height: 56 alignment: right middle shrink-overflow font: name: Beleren Bold size: 32 color: rgb(255,255,255) shadow color: rgb(0,0,0) shadow displacement x: 2 shadow displacement y: 2 separator color: rgb(200,0,0) ############################# Card sorting / numbering set code: left: 48 top: 996 width: 80 height: 20 z index: 1 font: name: Relay-Medium size: 14 color: white weight: bold ############################# Copyright stuff illustrator: left: { 88 + card_style.set_code.content_width } top: 995 width: 400 height: 20 z index: 1 font: name: Beleren Small Caps Bold size: 14.5 color: white copyright: right: 700 top: { if card.pt != "" then 1000 else 976 } width: 280 height: 20 z index: 2 alignment: middle right shrink-overflow font: name: Matrix size: 14 color: white weight: bold ############################################################## Extra card fields extra card field: type: text name: card code save value: false script: if set.automatic_card_numbers then forward_editor(prefix: card_number_m15() + "/" + card_count_m15() + " " + rarity_code() + " ", field: card.card_code_text) else combined_editor(field1: card.custom_card_number, separator: " " + rarity_code() + " ", field2: card.card_code_text) extra card field: type: choice name: artist arrow editable: false save value: false choice: white extra card field: type: choice name: pt box script: card.card_color editable: false save value: false extra card field: type: choice name: stamp script: card.card_color editable: false save value: false extra card field: type: choice name: foil stamp choice: stamp save value: false editable: false extra card field: type: choice name: foil layer choice: foil save value: false editable: false extra card style: card code: left: 48 top: 976 width: 240 height: 20 z index: 1 font: name: Relay-Medium size: 14 color: white weight: bold artist arrow: left: { 56 + card_style.set_code.content_width } top: 1000 width: 24 height: 14 z index: 1 render style: image image: artist_arrow.png stamp: left: 321 top: 943 width: 110 height: 53 z index: 5 visible: { is_rare() } render style: image image: { card_stamp() } foil stamp: left: 330 top: 946 width: 92 height: 52 z index: 6 visible: { is_rare() } render style: image image: foil_stamp.png foil layer: left: 0 top : 0 width: 375 height: 523 z index: 4 render style: image image: foil_stamp.png foil layer: left: 0 top : 0 width: 750 height: 1046 z index: 3 render style: image image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} mask: { if is_rare() then "foil_mask_rare.png" else "foil_mask.png" }