mse version: 2.0.0 game: magic short name: VS style full name: Modeled After VS System icon: card-sample.png position hint: 844 installer group: magic/VS style version: 2024-05-30 depends on: package: magic.mse-game version: 2007-12-29 depends on: package: magic-modules.mse-include version: 2024-10-01 depends on: package: magic-mana-beveled.mse-symbol-font version: 2007-09-23 depends on: package: magic-mana-small-vs.mse-symbol-font version: 2010-05-17 depends on: package: vs-standard-new.mse-symbol-font version: 2010-05-17 depends on: package: vs-common.mse-include version: 2009-02-04 card width: 375 card height: 523 card dpi: 150 #By Pichoro ############################################################## Extra scripts init script: # Should hybrids have a grey name? mask_hybrid_with_land := { styling.grey_hybrid_name } #Should multicolor lands with basic land types have a colored name? mask_multi_land_with_color := { styling.colored_multicolor_land_name } # Colored lands are generated by script. land_template := { masked_blend( mask: "artifact_blend_{type}.png", dark: "cl{type}.jpg", light: ( if input == "c" then "cl{type}.jpg" else input + "{type}.jpg" ), ) } # Use land templates for previews because they show more contrast hybrid_previews := "land,hybrid" # Use the normal tap symbol mana_t := { if styling.tap_symbol == "old" then "old" else if styling.tap_symbol == "diagonal T" then "older" else "new" } # Use guild mana symbols? guild_mana := { styling.use_guild_mana_symbols } card_shape := { if contains(card.super_type, match:"Token") or contains(card.sub_type, match:"Token") or styling.is_token then "token" else "normal" } watermark_include := "/magic-modules.mse-include/watermarks" information_codes_offset_left_1 := {-4} ############################################################## Set info fields ############################################################## Extra style options styling field: type: boolean name: grey hybrid name description: Use a grey background for the name and type line on hybrid cards. This is done on real cards. styling field: type: boolean name: colored multicolor land name description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards. styling field: type: boolean name: use guild mana symbols description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. initial: no styling field: type: choice name: tap symbol description: What tap and untap symbols should be used on cards? initial: modern choice: modern choice: old choice: diagonal T styling field: type: choice name: center text description: When to center text (short text only means only on one-line cards with no flavor text) choice: always choice: short text only choice: never initial: no styling field: type: boolean name: inverted common symbol description: Should the common rarity symbol be inverted, like in Coldsnap? initial: no styling field: type: package choice name: text box mana symbols match: magic-mana-*.mse-symbol-font initial: magic-mana-small-vs.mse-symbol-font styling field: type: package choice name: overlay description: Should there be an overlay applied, such as foil? match: magic-overlay-*.mse-include required: false styling field: type: choice name: team watermark description: Should there be a team watermark? include file: team list styling field: type: boolean name: is token description: Is this card a token? initial: no styling style: use guild mana symbols: choice images: yes: /magic-mana-beveled.mse-symbol-font/mana_guild_rg.png no: /magic-mana-beveled.mse-symbol-font/mana_rg.png tap symbol: render style: both choice images: modern: /magic-mana-beveled.mse-symbol-font/mana_t.png old: /magic-mana-beveled.mse-symbol-font/mana_t_old.png diagonal T: /magic-mana-beveled.mse-symbol-font/mana_t_older.png ############################################################## Card fields include file: /magic-modules.mse-include/corners/card_fields include file: /magic-modules.mse-include/information/the_list_old card style: ############################# Background stuff border color: left: 0 top : 0 width: 375 height: 523 left width: 15 right width: 15 top width: 15 bottom width: 15 z index: 4 card color: left: 0 top: 0 width: 375 height: 523 z index: 0 render style: image popup style: in place image: { card_background() } ############################# Name line name: left: { if card.card_symbol=="none" then 65 else 84 } top : 38 right: 331 height: 23 alignment: bottom shrink-overflow padding bottom: 0 z index: 1 font: name: Matrix size: 17 weight: bold color: rgb(255,255,255) casting cost: left: 28 top : 66 width: 31 height: 280 alignment: top center direction: vertical symbol font: name: magic-mana-beveled size: 22 alignment: middle right always symbol: true z index: 1 padding top: 0 card symbol: left: {if card.card_symbol=="none" then 53 else 61} top : 38 height: 21 width: 23 z index: 5 render style: image image: { card_symbol_image(face: 1) } ############################# Image image: left: 60 top: 84 width: 282 height: 265 z index: 1 mask: imagemask.png ############################# Card type type: left: 78 top : 360 width: 245 height: 20 alignment: top shrink-overflow z index: 1 padding top: 2 font: name: Matrix size: 12 color: rgb(255,255,255) separator color: rgb(128,128,128) rarity: right: 359 top : 314 width: 24 height: 30 z index: 1 render style: image alignment: bottom center choice images: # Images based on the set symbol basic land: script: symbol_variation( symbol: "b.mse-symbol", border_radius: 0.10, fill_type: "solid", border_color: rgb(255,255,255), fill_color: rgb(0,0,0) ) common: script: symbol_variation( symbol: "c.mse-symbol", border_radius: 0.10, fill_type: "solid", border_color: rgb(255,255,255), fill_color: rgb(0,0,0) ) uncommon: script: symbol_variation( symbol: "u.mse-symbol", border_radius: 0.07, fill_type: "radial gradient", fill_color_2: rgb(224,224,224), fill_color_1: rgb(84,84,84), border_color_1: rgb(0,0,0), border_color_2: rgb(0,0,0) ) rare: script: symbol_variation( symbol: "r.mse-symbol", border_radius: 0.07, fill_type: "radial gradient", fill_color_2: rgb(214,196,94), fill_color_1: rgb(95, 84, 40), border_color_1: rgb(0,0,0), border_color_2: rgb(0,0,0) ) mythic rare: script: symbol_variation( symbol: "m.mse-symbol", border_radius: 0.07, fill_type: "radial gradient", fill_color_2: rgb(255,160,40), fill_color_1: rgb(202,49,35), border_color_1: rgb(0,0,0), border_color_2: rgb(0,0,0) ) special: script: symbol_variation( symbol: "s.mse-symbol", border_radius: 0.07, fill_type: "radial gradient", fill_color_2: rgb(224,170,247), fill_color_1: rgb(58,7,80), border_color_1: rgb(255,255,255), border_color_2: rgb(255,255,255) ) ############################# Text box rule text: left: 63 top : 382 width: 274 height: { if (max(30, card_style.rule_text.content_height) + 5) > 85 then 85 else (max(30, card_style.rule_text.content_height) + 10) } font: name: MPlantin italic name: MPlantin-Italic size: 10 scale down to: 8 color: rgb(255,255,255) symbol font: name: { styling.text_box_mana_symbols } size: 10 alignment: script: if (styling.center_text == "short text only" and not contains(match:"\n", card.rule_text) and card_style.text.content_lines <= 2) or styling.center_text == "always" then "middle center" else "middle left" z index: 2 padding left: 6 padding top: 2 padding right: 4 padding bottom: 0 line height hard: 1.2 line height line: 1.5 line height soft: 0.9 flavor text: left: 63 bottom: 482 width: 274 height: { 90 - card_style.rule_text.content_height } font: name: MPlantin italic name: MPlantin-Italic size: 10 scale down to: 8 color: rgb(255,255,255) symbol font: name: { styling.text_box_mana_symbols } size: 10 alignment: script: if (styling.center_text == "short text only" and not contains(match:"\n", card.rule_text) and card_style.text.content_lines <= 2) or styling.center_text == "always" then "middle center" else "middle left" z index: 2 padding left: 6 padding top: 2 padding right: 4 padding bottom: 0 line height hard: 1.2 line height line: 1.5 line height soft: 0.9 watermark: left: 132 top : 378 width: 138 height: 106 z index: 1 render style: image alignment: middle center include file: /magic.mse-game/watermarks/menu_choice_images image: { watermark_image_1() } ############################# PT power: z index: 2 left: 34 top: 400 width: 19 height: 50 alignment: center middle font: name: BadHouseBoldNumbers size: 30 color: rgb(255,255,255) shadow color: rgb(0,0,0) shadow blur: 2 shadow displacement x: 1 shadow displacement y: 1 toughness: z index: 2 left: 34 top: 439 width: 19 height: 50 alignment: center middle font: name: BadHouseBoldNumbers size: 30 color: rgb(255,255,255) shadow color: rgb(0,0,0) shadow blur: 2 shadow displacement x: 1 shadow displacement y: 1 ############################# Card sorting / numbering ############################# Copyright stuff illustrator: left: 97 top : 348 width: 242 height: 16 z index: 1 font: name: Matrix size: 8 weight: bold color: rgb(0,0,0) copyright line: left: 60 top : 483 width: 279 height: 12 z index: 1 font: name: MPlantin size: 6.5 color: rgb(0,0,0) ############################################################## Extra card fields extra card field: type: choice name: publisher symbol choice: none choice: Marvel choice: DC-new choice: DC-old choice: Hellboy choice: Top Cow choice: Dark Horse choice: Malibu choice: Amalgam choice: 2000AD choice: Image description: The symbol for the publisher of the character. extra card field: type: choice name: foil layer choice: foil save value: false editable: false extra card field: type: text name: title description: The title of a character, usually a nickname or description. extra card field: type: text name: illus script: "Illus. by" editable: false save value: false extra card field: type: choice name: pt symbols script: "pt" save value: false editable: false extra card field: type: choice name: text glow script: "glow" save value: false editable: false extra card field: type: choice name: text glow bottom script: "glow" save value: false editable: false extra card field: type: choice name: set symbol script: "sym" save value: false editable: false extra card field: type: choice name: affiliation include file: team list description: The character's team affiliation. extra card field: type: choice name: team watermark save value: false editable: false script: styling.team_watermark extra card style: title: left: 65 top : 60 right: 331 height: 13 alignment: bottom shrink-overflow padding bottom: 0 z index: 1 font: name: Matrix size: 9 weight: bold color: rgb(255,255,255) illus: left: 60 top : 348 width: 217 height: 16 z index: 1 font: name: Matrix size: 8 weight: bold color: rgb(0,0,0) pt symbols: left: 0 top: 0 width: 375 height: 523 z index: 1 visible: { card.power != "" or card.toughness != "" } render style: image choice images: pt: ptsymbols.png text glow: left: 62 top : 382 width: 276 height: { (card_style.rule_text.content_height) + 15 } z index: 0 render style: image choice images: glow: textboxglow.png text glow bottom: left: 62 top : { (card_style.rule_text.content_height) + 397 } width: 276 height: 11 z index: 0 render style: image choice images: glow: textboxglowbottom.png set symbol: right: 359 top : 86 width: 22 height: 30 z index: 1 render style: image alignment: top center choice images: # Images based on the set symbol sym: script: symbol_variation(symbol: set.symbol, variation: "common") affiliation: left: 28 top : 33 height: 27 width: 30 z index: 1 alignment: middle center render style: image include file: team images foil layer: left: 0 top : 0 width: 375 height: 523 z index: 1050 render style: image image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"} publisher symbol: left: 325 top : 478 height: 30 width: 35 z index: 1 render style: image choice images: Marvel: /vs-common.mse-include/marvel.png DC-new: /vs-common.mse-include/dcnew.png DC-old: /vs-common.mse-include/dcold.png Hellboy: /vs-common.mse-include/hellboy.png Top Cow: topcow.png Dark Horse: darkhorse.png Malibu: malibu.png Amalgam: amalgam.png 2000AD: 2000ad.png Image: image.png team watermark: left: 132 top : 383 width: 138 height: 96 z index: 1 render style: image alignment: middle center include file: team watermarks