mse version: 2.0.0 game: magic short name: abu style full name: before revised edition installer group: magic/old style/abu cards icon: card-sample.png position hint: 370 version: 2023-02-13 depends on: package: magic.mse-game version: 2008-06-02 depends on: package: magic-watermarks.mse-include version: 2007-12-29 depends on: package: magic-mana-small-abu.mse-symbol-font version: 2011-01-01 card width: 375 card height: 523 card dpi: 150 ############################################################## Extra scripts init script: # Use guild mana symbols? guild_mana := { styling.use_guild_mana_symbols } # Use the normal tap symbol mana_t := { "older" } # Only white cards use a black font font_colors_white := { input != "w" } # Alpha style lands? Different blending for multicolored lands. #Did it this way because was getting longer other way, due to redefining color_background parts. color_combination := { # The base hybrid, without the outer frame blended over it base := base_hybrid[shape][color_count]() # Put a frame around it? if type == "card" and land and color_count == 2 and shape != "overlay" and styling.alpha_style_blending then masked_blend( mask: "alpha_blend.png", dark: land_template(colors[0]), light: land_template(colors[1]), ) else if land and color_count!=1 then masked_blend( mask: "land_blend_{type}.png", dark: land_template("c"), light: base, ) else if multi then masked_blend( mask: ( if styling.type_of_gradient_multicolor == "full card" then "multicolor_blend_{type}.png" else if styling.type_of_gradient_multicolor == "trim only" then "multicolor_blend_{type}2.png" else "multicolor_blend_{type}.png" ), dark: template("m"), light: base, ) else if artifact then masked_blend( mask: ( if styling.type_of_gradient_artifact == "full card" then "multicolor_blend_{type}.png" else if styling.type_of_gradient_artifact == "trim only" then "multicolor_blend_{type}2.png" else "multicolor_blend_{type}.png" ), dark: template("a"), light: base, ) else if color_count > 1 and mask_hybrid_with_land() then masked_blend( mask: "hybrid_blend_{type}.png", dark: land_template("c"), light: base, ) else base } ############################################################## Set info fields set info style: symbol: variation: name: olduncommon border radius: 0.10 fill type: linear gradient fill color 1: rgb(224,224,224) fill color 2: rgb(84, 84, 84) border color 1: rgb(255,255,255) border color 2: rgb(255,255,255) variation: name: oldrare border radius: 0.10 fill type: linear gradient fill color 1: rgb(214,196,94) fill color 2: rgb(95, 84, 40) border color 1: rgb(255,255,255) border color 2: rgb(255,255,255) ############################################################## Extra style options styling field: type: boolean name: use guild mana symbols description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana. initial: no styling field: type: package choice name: text box mana symbols match: magic-mana-*.mse-symbol-font initial: magic-mana-small-abu.mse-symbol-font styling field: type: boolean name: alpha style blending description: Use Alpha-style dual blending initial: no styling field: type: choice name: type of gradient multicolor description: What parts of the card should be blended for gradient multicolor? choice: full card choice: trim only initial: full card styling field: type: choice name: type of gradient artifact description: What parts of the card should be blended for gradient artifact? choice: full card choice: trim only initial: full card styling field: type: boolean name: art overlay description: Should an overlay be placed over the art to make it look older? initial: yes styling field: type: choice name: center text description: When to center text (short text only means only on one-line cards with no flavor text) choice: always choice: short text only choice: never initial: never styling field: type: boolean name: colored rarities description: Should rarity symbols be different colors, such as gold, silver, and purple? initial: yes styling field: type: choice name: pt font description: Should the font used for p/t be MPlantin or MPlantin-Bold? MPlantin was used until Mirage. initial: MPlantin-Bold choice: MPlantin choice: MPlantin-Bold styling field: type: boolean name: visible rarity description: Should expansion symbols be on your card? initial: yes styling field: type: boolean name: visible copyright description: Should a copyright line be placed on your card? initial: yes styling field: type: package choice name: overlay description: Should there be an overlay applied, such as foil? match: magic-overlay-*.mse-include required: false styling field: type: choice name: overlay combine type description: What type of combine should the overlay use? Only works if overlay is enabled. choice: normal choice: add choice: subtract choice: stamp choice: difference choice: negation choice: multiply choice: darken choice: lighten choice: color dodge choice: color burn choice: screen choice: overlay choice: hard light choice: soft light choice: reflect choice: glow choice: freeze choice: heat choice: and choice: or choice: xor choice: shadow choice: symmetric overlay styling style: use guild mana symbols: choice images: yes: /magic-mana-small-abu.mse-symbol-font/mana_guild_rg.png no: /magic-mana-small-abu.mse-symbol-font/mana_rg.png center text: render style: both choice images: always: /magic.mse-game/icons/center-all-text.png short text only: /magic.mse-game/icons/center-short-text.png never: /magic.mse-game/icons/center-no-text.png colored rarities: choice images: no: { symbol_variation(symbol: set.symbol, variation: "common") } yes: { symbol_variation(symbol: set.symbol, variation: "rare") } ############################################################## Card fields card style: ############################# Background stuff border color: left: 0 top : 0 width: 375 height: 523 radius: 18 left width: 10 right width: 10 top width: 10 bottom width: 10 z index: -1 card color: left: 0 top: 0 width: 375 height: 523 z index: -2 render style: image popup style: in place image: { card_background() } ############################# Name line name: left: 26 top : 26 right: { 341 - card_style.casting_cost.content_width } height: 23 alignment: bottom shrink-overflow padding bottom: 0 z index: 1 font: name: MagicMedieval size: 15.5 color: rgb(201,201,201) shadow color: rgb(0,0,0) shadow displacement x: 1 shadow displacement y: 1 casting cost: right: 341 top : 24 width: { max(30, card_style.casting_cost.content_width) + 5 } height: 24 alignment: middle right symbol font: name: magic-mana-small-abu size: 16 alignment: middle right always symbol: true z index: 2 padding top: 0 ############################# Image image: left: 44 top: 51 width: 286 height: 233 z index: 1 ############################# Card type type: left: 39 top : 288 width: { 298 - max(22,card_style.rarity.content_width) } height: 20 alignment: middle shrink-overflow z index: 1 padding top: 2 font: name: MPlantin size: 12 color: rgb(201,201,201) shadow color: rgb(0,0,0) shadow displacement x: 1 shadow displacement y: 1 separator color: rgb(128,128,128) rarity: left: 296 top : 290 width: 40 height: 18 z index: 1 visible: { styling.visible_rarity=="yes" } alignment: middle right render style: image choice images: # Images based on the set symbol basic land: script: symbol_variation(symbol: set.symbol, variation: "common") common: script: symbol_variation(symbol: set.symbol, variation: "common") uncommon: script: if styling.colored_rarities then symbol_variation(symbol: set.symbol, variation: "olduncommon") else symbol_variation(symbol: set.symbol, variation: "common") rare: script: if styling.colored_rarities then symbol_variation(symbol: set.symbol, variation: "oldrare") else symbol_variation(symbol: set.symbol, variation: "common") mythic rare: script: if styling.colored_rarities then symbol_variation(symbol: set.symbol, variation: "mythic rare") else symbol_variation(symbol: set.symbol, variation: "common") special: script: if styling.colored_rarities then symbol_variation(symbol: set.symbol, variation: "special") else symbol_variation(symbol: set.symbol, variation: "common") masterpiece: script: if styling.colored_rarities then symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare") else symbol_variation(symbol: set.masterpiece_symbol, variation: "common") ############################# Text box text: left: 47 top : 312 width: 281 height: 147 font: name: MPlantin italic name: MPlantin-Italic size: 14 scale down to: 6 color: rgb(0,0,0) symbol font: name: { styling.text_box_mana_symbols } size: 14 alignment: script: if (styling.center_text == "short text only" and not contains(match:"\n", card.rule_text) and card.flavor_text == "" and card_style.text.content_lines <= 2) or styling.center_text == "always" then "middle center" else "middle left" z index: 2 padding left: 6 padding top: 2 padding right: 4 padding bottom: 0 line height hard: 1.2 line height line: 1.5 line height soft: 0.9 watermark: left: 120 top : 313 width: 138 height: 150 z index: 1 render style: image alignment: middle center include file: /magic-watermarks.mse-include/watermarks-old ############################# PT pt: z index: 4 left: 295 top: 466 width: 47 height: 27 alignment: right middle font: name: { styling.pt_font } size: 17 color: rgb(255,255,255) shadow color: rgb(0,0,0) shadow displacement x: 1 shadow displacement y: 1 separator color: rgb(200,0,0) ############################# Card sorting / numbering ############################# Copyright stuff illustrator: left: 35 top : { if styling.visible_copyright=="no" then 470 else 466 } width: 307 height: { if styling.visible_copyright=="no" then 22 else 16 } z index: 2 alignment: middle left font: name: MPlantin size: { if styling.visible_copyright=="no" then 12 else 10 } color: rgb(201,201,201) shadow color: rgb(0,0,0) shadow displacement x: 1 shadow displacement y: 1 copyright line: left: 35 top : 482 width: 307 height: 12 z index: 1 visible: { styling.visible_copyright=="yes" } alignment: middle left font: name: MPlantin size: 6.5 color: { font_color(card.card_color) } ############################################extra card field: extra card field: type: choice name: image overlay choice: overlay initial: overlay editable: false save value: false show statistics: false extra card field: type: choice name: foil layer choice: foil save value: false editable: false extra card field: type: choice name: list icon choice: no icon choice: the list save value: true editable: true extra card style: image overlay: left: 44 top: 51 width: 286 height: 233 z index: 2 render style: image popup style: in place image: { if styling.art_overlay then "artoverlay.png" } foil layer: left: 0 top : 0 width: 375 height: 523 z index: 2 render style: image image: {if styling.overlay == "" then nil else set_combine(input: styling.overlay + "/overlay.png", combine: styling.overlay_combine_type)} list icon: left: 0 top: 487 width: 29 height: 36 render style: image choice images: the list: list.png z index: 4