mse version: 2.0.0 game: magic short name: Rarity Symbol full name: Rarity Symbol Display installer group: magic/symbol display style icon: card-sample.png position hint: 999 version: 2020-06-01 depends on: package: magic.mse-game version: 2008-06-02 card background: white card width: 375 card height: 523 card dpi: 150 ############################################################## Extra scripts init script: is_unsorted := {true} ############################################################## Set info fields set info style: symbol: variation: name: olduncommon border radius: 0.10 fill type: linear gradient fill color 1: rgb(224,224,224) fill color 2: rgb(84, 84, 84) border color 1: rgb(255,255,255) border color 2: rgb(255,255,255) variation: name: oldrare border radius: 0.10 fill type: linear gradient fill color 1: rgb(214,196,94) fill color 2: rgb(95, 84, 40) border color 1: rgb(255,255,255) border color 2: rgb(255,255,255) variation: name: invertedcommon border radius: 0.10 fill type: solid fill color: rgb(255,255,255) border color: rgb(0,0,0) ############################################################## Extra style options styling field: type: boolean name: inverted common description: should the common symbol be inverted? initial: no styling field: type: boolean name: old uncommon description: should the uncommon symbol be the old style version? initial: no styling field: type: boolean name: old rare description: should the rare symbol be the old style version? initial: no styling field: type: boolean name: minisymbol description: use a 25x25 symbol instead initial: no styling field: type: boolean name: image description: Use an image instead of a border. initial: no ############################################################## Card fields card style: border color: left: 0 top : 0 width: 375 height: 523 mask: mask_border.png z index: -1 image: left: 0 top : 0 width: {if styling.image then 375 else 0} height: 523 mask: mask_border.png z index: -1 rarity: left: {if styling.minisymbol then 175 else 0} top : {if styling.minisymbol then 249 else 74} width: { if styling.minisymbol then 25 else 375} height: {if styling.minisymbol then 25 else 375} z index: 0 render style: image choice images: # Images based on the set symbol basic land: script: if styling.inverted_common then symbol_variation(symbol: set.symbol, variation: "invertedcommon") else symbol_variation(symbol: set.symbol, variation: "common") common: script: if styling.inverted_common then symbol_variation(symbol: set.symbol, variation: "invertedcommon") else symbol_variation(symbol: set.symbol, variation: "common") uncommon: script: if styling.old_uncommon then symbol_variation(symbol: set.symbol, variation: "olduncommon") else symbol_variation(symbol: set.symbol, variation: "uncommon") rare: script: if styling.old_rare then symbol_variation(symbol: set.symbol, variation: "oldrare") else symbol_variation(symbol: set.symbol, variation: "rare") mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare") special: script: symbol_variation(symbol: set.symbol, variation: "special") masterpiece: script: symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")