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2024-10-01 08:42:16 -05:00

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mse version: 2.0.0
game: magic
short name: M15 Scroll
full name: Demon
icon: card-sample.png
installer group: magic/m15 style/normal cards
position hint: 080
version: 2024-09-01
depends on:
package: magic.mse-game
version: 2014-06-25
depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-10-01
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2015-12-13
depends on:
package: magic-mana-scroll-demon.mse-symbol-font
version: 2015-12-13
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
init script:
# Load scripts for image box
include file: /magic-default-image.mse-include/scripts
# Should hybrids have a grey name?
mask_hybrid_with_land := { false }
#Should multicolor lands with basic land types have a colored name?
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
template_prefix := [
card: ""
pt: ""
identity: "identity/"
]
template_suffix := [
card: "card.jpg"
pt: "pt.png"
identity: "identity.png"
]
template := { template_prefix[type] + input + template_suffix[type] }
land_template := { template_prefix[type] + (if input == "a" then "c" else input) + template_suffix[type] }
# Use land templates for previews because they show more contrast
hybrid_previews := "land,hybrid"
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Is the card a promo card?
is_promo := { styling.promo }
watermark_include := "/magic-modules.mse-include/watermarks"
chop_top := {if styling.chop_top == "" then 0 else if comma_count(styling.chop_top) == "," or comma_count(styling.chop_top) == ",," then split_text(match:",", styling.chop_top).0 else styling.chop_top}
chop_bot := {if comma_count(styling.chop_top) == ",," then split_text(match:",", styling.chop_top).1 else if styling.chop_bottom == "" then 0 else styling.chop_bottom}
is_unsorted := {styling.remove_from_autocount}
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: text
name: chop top
description: Shrinks the textbox X pixels from the top OR shrinks "top,bottom,"
styling field:
type: text
name: chop bottom
description: Shrinks the textbox X pixels from the bottom.
styling field:
type: choice
name: seal stamps
initial: none
choice: none
choice: seal only
choice: with holofoil stamp
description: Optional holofoil seal stamps
include file: /magic-modules.mse-include/rarities/styling_fields
styling field:
type: boolean
name: remove from autocount
description: Removes the automatic card number for specific cards, to allow for overcounted cards like in Planeswalker Decks.
initial: no
styling field:
type: boolean
name: colored multicolor land name
description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-scroll-demon.mse-symbol-font
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: promo
description: Is this card a promo card, with the "P" rarity?
initial: no
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/card_fields
include file: /magic-modules.mse-include/separators/card_fields
card style:
############################# Background stuff
card color:
left: 0
top: 0
width: 375
height: 523
z index: 0
render style: image
popup style: in place
image: { card_background() }
############################# Name line
name:
left: { if card.card_symbol=="none" then 35 else 50 }
top: 43
right: { 341 - card_style.casting_cost.content_width }
height: 23
alignment: bottom shrink-overflow
padding bottom: 0
z index: 1
font:
name: MagicMedieval
size: 15
color: white
casting cost:
right: 346
top: 41
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 23
alignment: middle right
font:
name: MPlantin
size: 15
symbol font:
name: magic-mana-large
size: 15
alignment: middle right
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 28}
top : 44
height: 21
width: 23
z index: 5
render style: image
include file: /magic.mse-game/card-symbols/menu_choice_images
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 28
top: 55
width: 318
height: 283
z index: 1
default: {default_image(card.card_color)}
mask: scroll_mask.png
############################# Card type
indicator:
left: 32
top: 328
width: 17
height: 17
z index: 2
render style: image
visible: { has_identity() }
image: { card_identity() }
type:
left: { if has_identity() then "53" else "32" }
top: 327
width: { (if has_identity() then "288" else "308") - max(22,card_style.rarity.content_width) }
height: 20
alignment: top shrink-overflow
z index: 1
padding top: 2
font:
name: MagicMedieval
size: 13
color: { rgba(0,0,0,0) }
separator color: red
rarity:
right: 343
top: 325
width: 44
height: 22
z index: 2
render style: image
alignment: middle right
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 28
top: {354-(-chop_top())}
width: 318
bottom: { 475-chop_bot() }
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: white
symbol font:
name: magic-mana-small
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 2
padding left: 6
padding right: 4
line height hard: {if is_modal(card.level_4_text) then 0.9 else 1.2 }
line height line: 1.5
line height soft: 0.9
line height hard max: {if is_modal(card.level_4_text) then 1.0 else 1.3 }
line height line max: 1.6
watermark:
left: 21
top: 354
width: 331
height: 120
z index: 1
render style: image
alignment: middle center
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 4
left: 300
top: 451
width: 50
height: 28
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: 16
color: white
weight: bold
separator color: red
############################################################## Extra card fields
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card field:
type: text
name: replacement type
editable: false
save value: false
script: replace(card.type, match: "—", replace: "-")
extra card field:
type: choice
name: stamp
editable: false
save value: false
choice: seal
extra card field:
type: choice
name: pt box
choice: pt box
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: pt back
choice: pt back
editable: false
save value: false
extra card style:
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
mask: { if is_rare() then "foil_mask_rare.png" else "foil_mask.png" }
replacement type:
left: { if has_identity() then "53" else "32" }
top: 327
width: { (if has_identity() then "288" else "308") - max(22,card_style.rarity.content_width) }
height: 20
alignment: top shrink-overflow
z index: 1
padding top: 2
font:
name: MagicMedieval
size: 14
color: white
stamp:
left: 166
top: 480
width: 50
height: 37
z index: 1
render style: image
image: { if contains(styling.seal_stamps, match:"holofoil") then "foilstamp.png" else "stamp.png" }
visible: { not contains(styling.seal_stamps, match:"none") }