51 lines
2.0 KiB
Plaintext
51 lines
2.0 KiB
Plaintext
#### Consider using the Namelines module instead of this one.
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#### To use this include in a template, add the following in the template headers:
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depends on:
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package: magic-modules.mse-include
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version: 2024-10-01
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#### Also add this, unindented, before the card style section:
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include file: /magic-modules.mse-include/casting-costs/card_fields
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#### For DFC or TFC templates, instead override the faces_coordinates function, and use:
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include file: /magic-modules.mse-include/casting-costs/card_fields_dfc
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include file: /magic-modules.mse-include/casting-costs/card_fields_tfc
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#### Also add this among the styling field section,
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#### (styling fields will appear in the order you place them).
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#### This adds a package option to select an alternate mana font for the casting cost.
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include file: /magic-modules.mse-include/casting-costs/styling_fields
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#### Default Field Placement (@375x523, w=1 h=1)
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casting cost:
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right: 346w
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top: 27h
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width: min(30w, content) + 5w
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height: 21h
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#### Customization
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#### Optionally, you can define which face of the card the casting cost should snap to,
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#### by defining the following function in the init script:
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nameline_face_1 := { 1 }
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#### You can also adjust global alignment by defining the following functions, again in the init script,
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#### which must return an int corresponding to the number of pixels you want to shift the casting cost by:
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#### To shift the casting cost up/down:
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casting_cost_offset_top_1 := { 0 }
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#### To shift the casting cost left/right:
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casting_cost_offset_left_1 := { 0 }
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#### To increase/decrease the width and height of the casting cost:
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casting_cost_offset_width_1 := { 0 }
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casting_cost_offset_height_1 := { 0 }
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#### For DFC or TFC templates, use:
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casting_cost_offset_top_2 := { 0 }
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casting_cost_offset_left_2 := { 0 }
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casting_cost_offset_width_2 := { 0 }
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casting_cost_offset_height_2 := { 0 }
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casting_cost_offset_top_3 := { 0 }
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casting_cost_offset_left_3 := { 0 }
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casting_cost_offset_width_3 := { 0 }
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casting_cost_offset_height_3 := { 0 } |