Files
GenevensiS 206de32133 MSE 2.5.2 and Showcase Catchup (#18)
* Updated to MSE 2.5.2
* Added Assassin's Creed Memory Corridor
* Added Bloomburrow Borderless Anime
* Added Bloomburrow Woodland
* Added Compleated Planeswalkers
* Added Duskmourn Paranormal
* Added Kamigawa Neon
* Added Kamigawa Ninja
* Added Kamigawa Samurai
* Added Innistrad Fang
* Added Theros Constellation
* Added Capenna Art Deco
* Added Capenna Golden Age
* Added Capenna Skyscraper
* Added Doctor Who TARDIS
* Added Dominaria Stained Glass
* Added Eldraine Enchanting Tales
* Added Fallout PipBoy
* Added Ikoria Crystal
* Added Innistrad Double Feature
* Added Innistrad Equinox
* Added Ixalan Treasures
* Added Ixalan Legends
* Added Ixalan Caverns
* Added Lord of the Rings Ring
* Added Lord of the Rings Scroll
* Added Ravnica City Mural
* Added Ravnica Dossier
* Added Tarkir Dragon Wing
* Added Thunder Junction Breaking News
* Added Thunder Junction Vault
* Added Thunder Junction Wanted Poster
* Added Unfinity Of Tomorrow
* Added Unfinity Attractions
* Added Secret Lair Baseball
* Added revamped option to Amonkhet Invocations
* Added UB stamp compatibility to old showcase frames
* Added foils and popouts modules
* Add foil_mask blending system
* Fixes #57
2024-09-23 14:11:14 -05:00

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card style:
card stamp:
left:
script:
width := face_coordinates_map(1).width
height := face_coordinates_map(1).height
if width > height and card.card_stamp == "custom" then face_coordinates_map(1).left + 50 * width/523 + card_stamp_offset_left_1()
else if width > height then face_coordinates_map(1).left + 7 * width/523 + card_stamp_offset_left_1()
else face_coordinates_map(1).left + 166 * width/375 + card_stamp_offset_left_1()
top:
script:
width := face_coordinates_map(1).width
height := face_coordinates_map(1).height
if width > height then face_coordinates_map(1).top + 166 * height/375 + card_stamp_offset_top_1()
else face_coordinates_map(1).top + 473 * height/523 + card_stamp_offset_top_1()
width:
script:
width := face_coordinates_map(1).width
height := face_coordinates_map(1).height
if width > height then 43 * width/523 + card_stamp_offset_width_1()
else 43 * width/375 + card_stamp_offset_width_1()
height:
script:
width := face_coordinates_map(1).width
height := face_coordinates_map(1).height
if width > height then 43 * height/375 + card_stamp_offset_height_1()
else 43 * height/523 + card_stamp_offset_height_1()
angle:
script:
width := face_coordinates_map(1).width
height := face_coordinates_map(1).height
if width > height and card.card_stamp == "custom" then -90
else 0
visible: { not card_stamp_disabled_1() }
popup style: in place
include file: /magic.mse-game/stamps/menu_choice_images
render style: image
image:
script:
set.stamp_behavior
card.rarity
card_stamp_image(field: 1, face: 1)
z index: 860