* Updated to MSE 2.5.2 * Added Assassin's Creed Memory Corridor * Added Bloomburrow Borderless Anime * Added Bloomburrow Woodland * Added Compleated Planeswalkers * Added Duskmourn Paranormal * Added Kamigawa Neon * Added Kamigawa Ninja * Added Kamigawa Samurai * Added Innistrad Fang * Added Theros Constellation * Added Capenna Art Deco * Added Capenna Golden Age * Added Capenna Skyscraper * Added Doctor Who TARDIS * Added Dominaria Stained Glass * Added Eldraine Enchanting Tales * Added Fallout PipBoy * Added Ikoria Crystal * Added Innistrad Double Feature * Added Innistrad Equinox * Added Ixalan Treasures * Added Ixalan Legends * Added Ixalan Caverns * Added Lord of the Rings Ring * Added Lord of the Rings Scroll * Added Ravnica City Mural * Added Ravnica Dossier * Added Tarkir Dragon Wing * Added Thunder Junction Breaking News * Added Thunder Junction Vault * Added Thunder Junction Wanted Poster * Added Unfinity Of Tomorrow * Added Unfinity Attractions * Added Secret Lair Baseball * Added revamped option to Amonkhet Invocations * Added UB stamp compatibility to old showcase frames * Added foils and popouts modules * Add foil_mask blending system * Fixes #57
44 lines
1.7 KiB
Plaintext
44 lines
1.7 KiB
Plaintext
include file: /magic-modules.mse-include/stamps/card_fields_dfc
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card style:
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card stamp 3:
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left:
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script:
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width := face_coordinates_map(3).width
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height := face_coordinates_map(3).height
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if width > height and card.card_stamp == "custom" then face_coordinates_map(3).left + 50 * width/523 + card_stamp_offset_left_3()
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else if width > height then face_coordinates_map(3).left + 7 * width/523 + card_stamp_offset_left_3()
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else face_coordinates_map(3).left + 166 * width/375 + card_stamp_offset_left_3()
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top:
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script:
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width := face_coordinates_map(3).width
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height := face_coordinates_map(3).height
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if width > height then face_coordinates_map(3).top + 166 * height/375 + card_stamp_offset_top_3()
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else face_coordinates_map(3).top + 473 * height/523 + card_stamp_offset_top_3()
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width:
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script:
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width := face_coordinates_map(3).width
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height := face_coordinates_map(3).height
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if width > height then 43 * width/523 + card_stamp_offset_width_3()
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else 43 * width/375 + card_stamp_offset_width_3()
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height:
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script:
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width := face_coordinates_map(3).width
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height := face_coordinates_map(3).height
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if width > height then 43 * height/375 + card_stamp_offset_height_3()
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else 43 * height/523 + card_stamp_offset_height_3()
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angle:
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script:
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width := face_coordinates_map(3).width
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height := face_coordinates_map(3).height
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if width > height and card.card_stamp_3 == "custom" then -90
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else 0
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visible: { not card_stamp_disabled_3() }
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popup style: in place
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include file: /magic.mse-game/stamps/menu_choice_images
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render style: image
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image:
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script:
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set.stamp_behavior
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card.rarity_3
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card_stamp_image(field: 3, face: 3)
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z index: 860 |