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2024-10-01 08:42:16 -05:00

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mse version: 2.0.0
game: magic
short name: Fuse Splits
full name: Modern Fuse Splits
installer group: magic/new style/split cards/fuse cards
icon: card-sample.png
position hint: 241
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2014-05-27
depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-10-01
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
card width: 523
card height: 375
card dpi: 150
############################################################## Extra scripts
init script:
# Load scripts for image box
include file: /magic-default-image.mse-include/scripts
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
#Should multicolor lands with basic land types have a colored name?
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
template := { input + "{type}.png" }
land_template := { (if input == "a" then "c" else "c") + "l{type}.png" } # else input
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
card_shape := { "fuse split" }
bridge_colored := {
# Card 1
# What type of 'hybrid'?
land := chosen(choice:"land", card.card_color)
multi := chosen(choice:"multicolor", card.card_color)
hybrid := chosen(choice:"hybrid", card.card_color)
artifact := chosen(choice:"artifact", card.card_color)
if land and colored_lands then template := land_template # use land template instead?
# The selected colors
colors := sort_text( order: "(wubrg)"
, (if chosen(choice:"white", card.card_color) then "w")
+ (if chosen(choice:"blue", card.card_color) then "u")
+ (if chosen(choice:"black", card.card_color) then "b")
+ (if chosen(choice:"red", card.card_color) then "r")
+ (if chosen(choice:"green", card.card_color) then "g"))
if multi and (hybrid or colors == "") then (
colors := colors + "m"
multi := false
)
if artifact and (hybrid or colors == "") then (
colors := colors + "a"
artifact := false
)
if chosen(choice:"reversed") then colors := reverse(colors)
color_count := number_of_items(in: colors)
if colors == "" then color1 := "c"
if color_count > 0 then color1 := colors[color_count - 1]
image1 := mask_bridge(color: color1)
# Card 2
# What type of 'hybrid'?
land := chosen(choice:"land", card.card_color_2)
multi := chosen(choice:"multicolor", card.card_color_2)
hybrid := chosen(choice:"hybrid", card.card_color_2)
artifact := chosen(choice:"artifact", card.card_color_2)
if land and colored_lands then template := land_template # use land template instead?
# The selected colors
colors := sort_text( order: "(wubrg)"
, (if chosen(choice:"white", card.card_color_2) then "w")
+ (if chosen(choice:"blue", card.card_color_2) then "u")
+ (if chosen(choice:"black", card.card_color_2) then "b")
+ (if chosen(choice:"red", card.card_color_2) then "r")
+ (if chosen(choice:"green", card.card_color_2) then "g"))
if multi and (hybrid or colors == "") then (
colors := colors + "m"
multi := false
)
if artifact and (hybrid or colors == "") then (
colors := colors + "a"
artifact := false
)
if chosen(choice:"reversed") then colors := reverse(colors)
color_count := number_of_items(in: colors)
if colors == "" then color2 := "c"
if color_count > 0 then (
if chosen(choice:"vertical", card.card_color_2) then
color2 := colors[color_count - 1]
else
color2 := colors[0]
)
image2 := mask_bridge(color: color2)
linear_blend(x1:0, y1:0, x2:1, y2:0)
}
mask_bridge := {
base := color + "bridge.png"
if land then
"clbridge.png"
else if multi then
masked_blend(
mask: "bridgemask.png",
dark: "mbridge.png",
light: base,
)
else if artifact and color_count > 1 and mask_hybrid_with_land() then
masked_blend(
mask: "bridgemask.png",
dark: "clbridge.png",
light: base
)
else if artifact then
base
else if color_count > 1 and mask_hybrid_with_land() then
masked_blend(
mask: "bridgemask.png",
dark: "clbridge.png",
light: base,
)
else base
}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: boolean
name: grey hybrid name
description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
styling field:
type: boolean
name: colored multicolor land name
description: Use a colored background for the name and type on multicolor land cards with colors chosen. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 523
height: 375
z index: -1
card color:
left: 18
top: 18
width: 244
height: 338
z index: 0
render style: image
popup style: in place
image: { color_background(type:"card1", base_hybrid:card_hybrid) }
card color 2:
left: 261
top: 18
width: 244
height: 338
z index: 0
render style: image
popup style: in place
image: { color_background(type:"card2", base_hybrid:card_hybrid) }
############################# Name line
name:
left: 29
top : 28
right: { 242 - card_style.casting_cost.content_width }
height: 17
alignment: top shrink-overflow
padding bottom: 0
z index: 1
font:
name: Matrix
size: 17
weight: bold
color: black
name 2:
left: 280
top : 28
right: { 493 - card_style.casting_cost_2.content_width }
height: 17
alignment: top shrink-overflow
padding bottom: 0
z index: 1
font:
name: Matrix
size: 17
weight: bold
color: black
casting cost:
right: 243
top : 30
width: { max(19, card_style.casting_cost.content_width) + 3 }
height: 18
alignment: bottom right
symbol font:
name: magic-mana-large
size: 18
alignment: middle right
always symbol: true
z index: 2
padding top: 0
casting cost 2:
right: 494
top : 30
width: { max(19, card_style.casting_cost_2.content_width) + 3 }
height: 18
alignment: bottom right
symbol font:
name: magic-mana-large
size: 18
alignment: middle right
always symbol: true
z index: 2
padding top: 0
############################# Image
image:
left: 27
top: 56
width: 217
height: 152
z index: 1
default: {default_image(card.card_color)}
image 2:
left: 278
top: 56
width: 217
height: 152
z index: 1
default: {default_image(card.card_color_2)}
############################# Card type
type:
left: 30
top : 212
width: { 210 - max(13,card_style.rarity.content_width) }
height: 17
alignment: top shrink-overflow
z index: 1
font:
name: Matrix
size: 12
color: black
separator color: red
type 2:
left: 282
top : 212
width: { 210 - max(13,card_style.rarity.content_width) }
height: 17
alignment: top shrink-overflow
z index: 1
font:
name: Matrix
size: 12
color: black
separator color: red
rarity:
right: 244
top : 212
width: 32
height: 16
z index: 2
alignment: middle right
render style: image
include file: /magic-modules.mse-include/rarities/choice_images
rarity 2:
right: 493
top : 212
width: 32
height: 16
z index: 2
alignment: middle right
render style: image
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 29
top : 233
width: 214
height: 75
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: rgb(0,0,0)
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 2
padding left: 2
padding right: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
text 2:
left: 279
top : 233
width: 214
height: 75
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: rgb(0,0,0)
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 2
padding left: 2
padding right: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
rule text 3:
left: 28
top : 308
width: 467
height: 25
font:
name: MPlantin
italic name: MPlantin-Italic
size: 12
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: 12
alignment: "middle center"
z index: 2
padding left: -1
padding right: -1
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
watermark:
left: 103
top : 228
width: 60
height: 84
z index: 1
render style: image
alignment: middle center
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
watermark 2:
left: 354
top : 228
width: 60
height: 84
z index: 1
render style: image
alignment: middle center
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_2() }
############################# PT
pt:
z index: 2
left: 200
top: 327
width: 48
height: 25
alignment: center middle shrink-overflow
font:
name: ModMatrix
size: 14
weight: bold
color: black
separator color: red
pt 2:
z index: 2
left: 451
top: 327
width: 48
height: 25
alignment: center middle shrink-overflow
font:
name: ModMatrix
size: 14
weight: bold
color: black
separator color: red
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 48
top : 337
width: 155
height: 16
z index: 1
font:
name: Matrix
size: 9
color: { font_color(card.card_color) }
illustrator 2:
left: 297
top : 337
width: 155
height: 16
z index: 1
font:
name: Matrix
size: 9
color: { font_color(card.card_color_2) }
copyright line:
left: 26
top : 348
width: 175
height: 12
z index: 1
font:
name: MPlantin
size: 6
color: { font_color(card.card_color) }
copyright line 2:
left: 278
top : 348
width: 175
height: 12
z index: 1
font:
name: MPlantin
size: 6
color: { font_color(card.card_color_2) }
the list icon:
left: 0
bottom: 374
width: 22
height: 33
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_icon_image(face: 1, field: 1) }
z index: 900
########################################################## Extra card fields
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: pt box 2
script: card.card_color_2
editable: false
save value: false
extra card field:
type: choice
name: fuse_bridge
script: "true"
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: the list dot
choice: dot
editable: false
save value: false
extra card style:
pt box:
left: 194
top: 326
width: 56
height: 29
z index: 1
visible: { card.pt != "" }
render style: image
image: { card_ptbox() }
pt box 2:
left: 445
top: 326
width: 56
height: 29
z index: 1
visible: { card.pt_2 != "" }
render style: image
image: { card_ptbox() }
fuse_bridge:
left: 253
top : 306
width: 16
height: 30
z index: 1
render style: image
image: { bridge_colored() }
the list dot:
left: 0
bottom: 374
width: 30
height: 40
render style: image
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_dot_image(field: 1) }
z index: 510