Overhauls the card_fields file to allow for template designers more freedom in manipulating data. Adds magic-modules.mse-include, a large scale include file for building templates in a standardized way. Applying this to existing frames will be coming in future updates.
14 lines
1.1 KiB
Plaintext
14 lines
1.1 KiB
Plaintext
include file: /magic-modules.mse-include/watermarks/card_fields
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card style:
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watermark 2:
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left: { text_style_field(watermark_text_field_2()).left - face_coordinates_map(watermark_face_2()).width/375*10 - watermark_offset_width_2() + watermark_offset_left_2() }
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width: { text_style_field(watermark_text_field_2()).width + face_coordinates_map(watermark_face_2()).width/375*20 + watermark_offset_width_2()*2 }
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top: { text_style_field(watermark_text_field_2()).top + face_coordinates_map(watermark_face_2()).height/523*3 - watermark_offset_height_2() + watermark_offset_top_2() }
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height: { text_style_field(watermark_text_field_2()).height - face_coordinates_map(watermark_face_2()).height/523*6 + watermark_offset_height_2()*2 + (if is_stamped(field: watermark_stamp_field_2()) then watermark_offset_stamp_2() else 0) }
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visible: { not watermark_disabled_2() }
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alignment: middle center
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popup style: in place
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render style: image
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include file: /magic.mse-game/watermarks/menu_choice_images
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image: { watermark_scripts[card.watermark_2](face:watermark_face_2()) }
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z index: 720 |