91 lines
4.9 KiB
Plaintext
91 lines
4.9 KiB
Plaintext
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add cards script:
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name: &Basic Lands
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description: Adds 5 basic lands to the set (Plains, Island, Swamp, Mountain, Forest)
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script:
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# TODO:
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#show_yes_no_dialog("This set already contains basic lands, do you want to add more?")
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[ new_card([name: "Plains", super_type: "Basic Land", sub_type: "Plains", rarity: "basic land", watermark: "mana symbol white"])
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, new_card([name: "Island", super_type: "Basic Land", sub_type: "Island", rarity: "basic land", watermark: "mana symbol blue"])
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, new_card([name: "Swamp", super_type: "Basic Land", sub_type: "Swamp", rarity: "basic land", watermark: "mana symbol black"])
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, new_card([name: "Mountain", super_type: "Basic Land", sub_type: "Mountain", rarity: "basic land", watermark: "mana symbol red"])
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, new_card([name: "Forest", super_type: "Basic Land", sub_type: "Forest", rarity: "basic land", watermark: "mana symbol green"])
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]
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add cards script:
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name: &Basic Snow-Covered Lands
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description: Adds 5 basic snow-covered lands to the set (Plains, Island, Swamp, Mountain, Forest)
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script:
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# TODO:
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#show_yes_no_dialog("This set already contains basic snow-covered lands, do you want to add more?")
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[ new_card([name: "Snow-Covered Plains", super_type: "Basic Snow Land", sub_type: "Plains", rarity: "common", watermark: "mana symbol white"])
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, new_card([name: "Snow-Covered Island", super_type: "Basic Snow Land", sub_type: "Island", rarity: "common", watermark: "mana symbol blue"])
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, new_card([name: "Snow-Covered Swamp", super_type: "Basic Snow Land", sub_type: "Swamp", rarity: "common", watermark: "mana symbol black"])
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, new_card([name: "Snow-Covered Mountain", super_type: "Basic Snow Land", sub_type: "Mountain", rarity: "common", watermark: "mana symbol red"])
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, new_card([name: "Snow-Covered Forest", super_type: "Basic Snow Land", sub_type: "Forest", rarity: "common", watermark: "mana symbol green"])
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]
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#add cards script:
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# name: &Many Empty Cards
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# script:
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# # TODO:
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# #count := show_number_dialog("How many cards should be added?")
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# count := 1
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# for _ from 1 to count do [new_card()]
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add cards script:
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name: &Common Cycle
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description: Add a common card of each color to the set
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script:
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# TODO:
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#rarity := show_text_dialog("What rarity should the cards be?")
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[ new_card([casting_cost: "W"])
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, new_card([casting_cost: "U"])
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, new_card([casting_cost: "B"])
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, new_card([casting_cost: "R"])
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, new_card([casting_cost: "G"])
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]
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add cards script:
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name: &Uncommon Cycle
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description: Add an uncommon card of each color to the set
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script:
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[ new_card([casting_cost: "W", rarity: "uncommon"])
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, new_card([casting_cost: "U", rarity: "uncommon"])
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, new_card([casting_cost: "B", rarity: "uncommon"])
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, new_card([casting_cost: "R", rarity: "uncommon"])
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, new_card([casting_cost: "G", rarity: "uncommon"])
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]
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add cards script:
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name: &Rare Cycle
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description: Adds a rare card of each color to the set
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script:
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[ new_card([casting_cost: "W", rarity: "rare"]) , new_card([casting_cost: "U", rarity: "rare"]) , new_card([casting_cost: "B", rarity: "rare"]) , new_card([casting_cost: "R", rarity: "rare"]) , new_card([casting_cost: "G", rarity: "rare"]) ]
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add cards script:
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name: &Design Skeleton Full
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description: Basic skeleton of 19C,11U,7R,2M/color, 1U,1R/color pair, 6C,15U,8R,5M/colorless. Type "skeleton_info()" in console tab/help
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script: skeleton_script()
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add cards script:
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name: &Design Skeleton Commons
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description: Basic skeleton of 19C/color. Type "skeleton_info()" into the console tab to change the numbers.
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script: skeleton_runner(count:skeleton_commons)
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add cards script:
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name: &Design Skeleton Uncommons
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description: Basic skeleton of 11U/color. Type "skeleton_info()" into the console tab to change the numbers.
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script: skeleton_runner(count:skeleton_uncommons, prefix:"U", rarity:"uncommon")
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add cards script:
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name: &Design Skeleton Rares
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description: Basic skeleton of 7R/color. Type "skeleton_info()" into the console tab to change the numbers.
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script: skeleton_runner(count:skeleton_rares, prefix:"R", rarity:"rare")
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add cards script:
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name: &Design Skeleton Mythics
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description: Basic skeleton of 2M/color. Type "skeleton_info()" into the console tab to change the numbers.
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script: skeleton_runner(count:skeleton_mythics, prefix:"M", rarity:"mythic rare")
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add cards script:
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name: &Design Skeleton Gold Uncommons
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description: Basic skeleton of 1U/color combination. Type "skeleton_info()" into the console tab to change the numbers.
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script: skeleton_runner(count:skeleton_gold_uncommons, prefix:"UM", rarity:"uncommon", letter_list:blank_list_10, mana_list:mana_list_ally+mana_list_enemy)
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add cards script:
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name: &Design Skeleton Gold Rares
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description: Basic skeleton of 1R/color combination. Type "skeleton_info()" into the console tab to change the numbers.
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script: skeleton_runner(count:skeleton_gold_rares, prefix:"RM", rarity:"rare", letter_list:blank_list_10, mana_list:mana_list_ally+mana_list_enemy)
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