add m15-black, future-planeswalker, m15-imageupload, token-invention add dungeon updates add land TTK frames lots of little cleanups
1080 lines
37 KiB
Plaintext
1080 lines
37 KiB
Plaintext
#For vertical alignment, set tab spacing to 8.
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# Scripts for blending images
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# Included by a style file in its init script
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########################################################################
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# Filenames and other defaults
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########################################################################
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include file: masks
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mask_hybrid_with_land := { false }
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mask_hybrid_with_gold := { false }
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mask_multi_land_with_color := { false }
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template := { input + "{type}.jpg" }
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land_template := { ( if input == "a" then "c" else input)+ "l{type}.jpg" }
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offset := 0
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# For what value should thumbnails of hybrids be made?
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hybrid_previews := "hybrid"
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# Are there templates for colored lands, land_template(...)?
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colored_lands := true
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trim_colors :=
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replace@(match:"(, )?(multicolor|hybrid|artifact|land|horizontal|vertical|radial)", replace:"")
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watermark_colors := {
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check_colors := card.card_color
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if face != "" then check_colors := face
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if trim_colors(check_colors) == "white" then "ww"
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else if trim_colors(check_colors) == "blue" then "uu"
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else if trim_colors(check_colors) == "black" then "bb"
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else if trim_colors(check_colors) == "red" then "rr"
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else if trim_colors(check_colors) == "green" then "gg"
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else if contains(check_colors, match:"multi") or
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contains(check_colors, match:"hybrid") or
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contains(check_colors, match:", land") then hybrid_color(face:face)
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else if contains(check_colors, match:"artifact") then "aa"
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else "cc"
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}@(face:"")
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hybrid_color := {
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check_colors := card.card_color
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if face != "" then check_colors := face
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trimmed := trim_colors(check_colors)
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if trimmed == "white, blue" then "wu"
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else if trimmed == "white, black" then "wb"
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else if trimmed == "white, red" then "rw"
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else if trimmed == "white, green" then "gw"
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else if trimmed == "blue, black" then "ub"
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else if trimmed == "blue, red" then "ur"
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else if trimmed == "blue, green" then "gu"
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else if trimmed == "black, red" then "br"
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else if trimmed == "black, green" then "bg"
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else if trimmed == "red, green" then "rg"
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else if trimmed == "white, blue, reversed" then "uw"
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else if trimmed == "white, black, reversed" then "bw"
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else if trimmed == "white, red, reversed" then "wr"
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else if trimmed == "white, green, reversed" then "wg"
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else if trimmed == "blue, black, reversed" then "bu"
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else if trimmed == "blue, red, reversed" then "ru"
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else if trimmed == "blue, green, reversed" then "ug"
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else if trimmed == "black, red, reversed" then "rb"
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else if trimmed == "black, green, reversed" then "bg"
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else if trimmed == "red, green, reversed" then "gr"
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else "mm"
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}@(face:"")
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########################################################################
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# Combining multiple colors (hybrids)
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########################################################################
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card_hybrid_2 := {linear_blend(
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image1: template( colors[0] ),
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image2: template( colors[1] ),
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x1: 0.4, y1: 0
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x2: 0.6, y2: 0
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)
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}
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overlay_hybrid := [
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1: { template( colors[0] ) }
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2: {combine_blend(
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image1: template( colors[0] ),
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image2: template( colors[1] ),
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combine: "symmetric overlay"
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)}
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]
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# vertical version of a horizontal hybrid
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vertical_card_hybrid := {
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do_linear_blend := linear_blend
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linear_blend := { do_linear_blend(x1: 0, x2: 0, y1: x1, y2: x2) }
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card_hybrid.horizontal[color_count]()
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}
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horizontal_card_hybrid := [
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1: { template( colors[0]) }
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2: card_hybrid_2
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3: {linear_blend(
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image1: template( colors[(to_int(offset) + 0 ) mod 3] ),
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x1: 0.22, y1: 0
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x2: 0.4, y2: 0
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image2: linear_blend(
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image1: template( colors[(to_int(offset) + 1 ) mod 3] ),
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image2: template( colors[(to_int(offset) + 2 ) mod 3] ),
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x1: 0.6, y1: 0
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x2: 0.78, y2: 0
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)
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)
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}
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4: {linear_blend(
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image1: template( colors[(to_int(offset) + 0 ) mod 4] ),
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x1: 0.15, y1: 0
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x2: 0.31, y2: 0
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image2: linear_blend(
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image1: template( colors[(to_int(offset) + 1 ) mod 4] ),
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x1: 0.42, y1: 0
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x2: 0.58, y2: 0
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image2: linear_blend(
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image1: template( colors[(to_int(offset) + 2 ) mod 4] ),
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image2: template( colors[(to_int(offset) + 3 ) mod 4] ),
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x1: 0.69, y1: 0
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x2: 0.85, y2: 0
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)))}
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5: {linear_blend(
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image1: template( colors[(to_int(offset) + 0 ) mod 5] ),
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x1: 2.0 / 15, y1: 0
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x2: 4.0 / 15, y2: 0
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image2: linear_blend(
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image1: template( colors[(to_int(offset) + 1 ) mod 5] ),
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x1: 5.0 / 15, y1: 0
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x2: 7.0 / 15, y2: 0
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image2: linear_blend(
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image1: template( colors[(to_int(offset) + 2 ) mod 5] ),
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x1: 8.0 / 15, y1: 0
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x2: 10.0 / 15, y2: 0
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image2: linear_blend(
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image1: template( colors[(to_int(offset) + 3 ) mod 5] ),
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image2: template( colors[(to_int(offset) + 4 ) mod 5] ),
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x1: 11.0 / 15, y1: 0
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x2: 13.0 / 15, y2: 0
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))))}
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6: {linear_blend(
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image1: template( colors[(to_int(offset) + 0 ) mod 6] ),
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x1: 1.5 / 15, y1: 0
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x2: 3.1 / 15, y2: 0
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image2: linear_blend(
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image1: template( colors[(to_int(offset) + 1 ) mod 6] ),
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x1: 4.1 / 15, y1: 0
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x2: 5.7 / 15, y2: 0
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image2: linear_blend(
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image1: template( colors[(to_int(offset) + 2 ) mod 6] ),
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x1: 6.7 / 15, y1: 0
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x2: 8.3 / 15, y2: 0
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image2: linear_blend(
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image1: template( colors[(to_int(offset) + 3 ) mod 6] ),
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x1: 9.3 / 15, y1: 0
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x2: 10.9 / 15, y2: 0
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image2: linear_blend(
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image1: template( colors[(to_int(offset) + 4 ) mod 6] ),
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image2: template( colors[(to_int(offset) + 5 ) mod 6] ),
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x1: 11.9 / 15, y1: 0
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x2: 13.5 / 15, y2: 0
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)))))}
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7: {linear_blend(
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image1: template( colors[(to_int(offset) + 0 ) mod 7] ),
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x1: 1.3 / 15, y1: 0
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x2: 2.7 / 15, y2: 0
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image2: linear_blend(
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image1: template( colors[(to_int(offset) + 1 ) mod 7] ),
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x1: 3.5 / 15, y1: 0
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x2: 4.9 / 15, y2: 0
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image2: linear_blend(
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image1: template( colors[(to_int(offset) + 2 ) mod 7] ),
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x1: 5.7 / 15, y1: 0
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x2: 7.1 / 15, y2: 0
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image2: linear_blend(
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image1: template( colors[(to_int(offset) + 3 ) mod 7] ),
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x1: 7.9 / 15, y1: 0
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x2: 9.3 / 15, y2: 0
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image2: linear_blend(
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image1: template( colors[(to_int(offset) + 4 ) mod 7] ),
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x1: 10.1 / 15, y1: 0
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x2: 11.5 / 15, y2: 0
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image2: linear_blend(
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image1: template( colors[(to_int(offset) + 5 ) mod 7] ),
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image2: template( colors[(to_int(offset) + 6 ) mod 7] ),
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x1: 12.3 / 15, y1: 0
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x2: 13.7 / 15, y2: 0
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))))))}
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]
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card_hybrid := [
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radial: [
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0: { template( "c") }
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1: { template( colors[0]) }
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2: card_hybrid_2
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3:{linear_blend(
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image1: card_hybrid_2( colors: colors[(to_int(offset) + 0 ) mod 3] +
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colors[(to_int(offset) + 1 ) mod 3] ),
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image2: template( colors[(to_int(offset) + 2 ) mod 3] ),
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x1: 0, y1: 0.55
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x2: 0, y2: 0.77
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)}
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4:{linear_blend(
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image1: card_hybrid_2( colors: colors[(to_int(offset) + 0 ) mod 4] +
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colors[(to_int(offset) + 1 ) mod 4] ),
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image2: card_hybrid_2( colors: colors[(to_int(offset) + 3 ) mod 4] +
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colors[(to_int(offset) + 2 ) mod 4] ),
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x1: 0, y1: 0.4
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x2: 0, y2: 0.62
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)}
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5: {linear_blend(
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image1: linear_blend(
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image1: card_hybrid_2( colors: colors[(to_int(offset) + 0 ) mod 5] +
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colors[(to_int(offset) + 1 ) mod 5] ),
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image2: card_hybrid_2( colors: colors[(to_int(offset) + 4 ) mod 5] +
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colors[(to_int(offset) + 2 ) mod 5] ),
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x1: 0, y1: 0.19
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x2: 0, y2: 0.35
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),
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image2: template( colors[(to_int(offset) + 3 ) mod 5] ),
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x1: 0, y1: 0.777
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x2: 0, y2: 0.937
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)}
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6: {linear_blend(
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image1: linear_blend(
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image1: card_hybrid_2( colors: colors[(to_int(offset) + 0 ) mod 6] +
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colors[(to_int(offset) + 1 ) mod 6] ),
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image2: card_hybrid_2( colors: colors[(to_int(offset) + 5 ) mod 6] +
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colors[(to_int(offset) + 2 ) mod 6] ),
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x1: 0, y1: 0.19
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x2: 0, y2: 0.35
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),
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image2: card_hybrid_2( colors: colors[(to_int(offset) + 4 ) mod 6] +
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colors[(to_int(offset) + 3 ) mod 6] ),
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x1: 0, y1: 0.777
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x2: 0, y2: 0.937
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)}
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7: {linear_blend(
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image1: linear_blend(
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image1: linear_blend(
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image1: card_hybrid_2( colors: colors[(to_int(offset) + 0 ) mod 7] +
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colors[(to_int(offset) + 1 ) mod 7] ),
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image2: card_hybrid_2( colors: colors[(to_int(offset) + 6 ) mod 7] +
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colors[(to_int(offset) + 2 ) mod 7] ),
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x1: 0, y1: 0.34
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x2: 0, y2: 0.50
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),
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image2: card_hybrid_2( colors: colors[(to_int(offset) + 5 ) mod 7] +
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colors[(to_int(offset) + 3 ) mod 7] ),
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x1: 0, y1: 0.877
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x2: 0, y2: 0.937
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),
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image2: template( colors[(to_int(offset) + 4 ) mod 7] ),
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x1: 0, y1: 1.140
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x2: 0, y2: 1.300
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)}
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]
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horizontal: horizontal_card_hybrid
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vertical: [
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1: { template( colors[0]) }
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2: { linear_blend(
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image1: template( colors[0] ),
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image2: template( colors[1] ),
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x1: 0, y1: 0.4
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x2: 0, y2: 0.6
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)}
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3: vertical_card_hybrid
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4: vertical_card_hybrid
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5: vertical_card_hybrid
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6: vertical_card_hybrid
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7: vertical_card_hybrid
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]
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overlay: overlay_hybrid
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]
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########################################################################
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# P/T box
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########################################################################
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# These are easier
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horizontal_pt_hybrid := [
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1: { template( colors[0]) }
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2: { template( colors[1]) }
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3: { linear_blend(
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image1: template( colors[(to_int(offset) + 1 ) mod 3] ),
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image2: template( colors[(to_int(offset) + 2 ) mod 3] ),
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x1: -0.51, y1: 0
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x2: 0.26, y2: 0
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)}
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4: { linear_blend(
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image1: template( colors[(to_int(offset) + 2 ) mod 4] ),
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image2: template( colors[(to_int(offset) + 3 ) mod 4] ),
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x1: -0.1, y1: 0
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x2: 0.6, y2: 0
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)}
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5: { linear_blend(
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image1: template( colors[(to_int(offset) + 3 ) mod 5] ),
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image2: template( colors[(to_int(offset) + 4 ) mod 5] ),
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x1: 0.08, y1: 0
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x2: 0.65, y2: 0
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)}
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6: { linear_blend(
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image1: template( colors[(to_int(offset) + 4 ) mod 6] ),
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image2: template( colors[(to_int(offset) + 5 ) mod 6] ),
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x1: 0.07, y1: 0
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x2: 0.7, y2: 0
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)}
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7: {linear_blend(
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image1: linear_blend(
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image1: template( colors[(to_int(offset) + 4 ) mod 7] ),
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image2: template( colors[(to_int(offset) + 5 ) mod 7] ),
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x1: -0.2, y1: 0
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x2: 0.2, y2: 0
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),
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image2: template( colors[(to_int(offset) + 6 ) mod 7] ),
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x1: 0.5, y1: 0
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x2: 0.7, y2: 0
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)}
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]
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pt_hybrid := [
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radial: [
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0: { template( "c") }
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1: { template( colors[0]) }
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2: { template( colors[1]) }
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3: { template( colors[(to_int(offset) + 2 ) mod 3]) }
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4: { template( colors[(to_int(offset) + 2 ) mod 4]) }
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5: { linear_blend(
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image1: template( colors[(to_int(offset) + 2 ) mod 5] ),
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image2: template( colors[(to_int(offset) + 3 ) mod 5] ),
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x1: 0, y1: -1.5
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x2: 0, y2: 0.7
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)}
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6: { linear_blend(
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image1: template( colors[(to_int(offset) + 2 ) mod 6] ),
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image2: template( colors[(to_int(offset) + 3 ) mod 6] ),
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x1: 0, y1: -1.5
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x2: 0, y2: 0.7
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)}
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7: { template( colors[(to_int(offset) + 4 ) mod 7]) }
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]
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horizontal: horizontal_pt_hybrid
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vertical: [
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1: { template( colors[0]) }
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2: { template( colors[1]) }
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3: { template( colors[(to_int(offset) + 2 ) mod 7]) }
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4: { template( colors[(to_int(offset) + 3 ) mod 7]) }
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5: { template( colors[(to_int(offset) + 4 ) mod 7]) }
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6: { template( colors[(to_int(offset) + 5 ) mod 7]) }
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7: { template( colors[(to_int(offset) + 6 ) mod 7]) }
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]
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overlay: overlay_hybrid
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]
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########################################################################
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# P/T boxes of flip cards
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########################################################################
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flip_pt_hybrid := [
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radial: [
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0: { template( "c") }
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1: { template( colors[0]) }
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2: { template( colors[1]) }
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3: { template( colors[(to_int(offset) + 1 ) mod 3]) }
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4: { template( colors[(to_int(offset) + 1 ) mod 4]) }
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5: {linear_blend(
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image1: template( colors[(to_int(offset) + 1 ) mod 5] ),
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image2: template( colors[(to_int(offset) + 2 ) mod 5] ),
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x1: 0, y1: -1
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x2: 0, y2: 1.8
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)}
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6: { linear_blend(
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image1: template( colors[(to_int(offset) + 1 ) mod 6] ),
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image2: template( colors[(to_int(offset) + 2 ) mod 6] ),
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x1: 0, y1: -1
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x2: 0, y2: 1.8
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)}
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7: { template( colors[(to_int(offset) + 4 ) mod 7]) }
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]
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horizontal: horizontal_pt_hybrid
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vertical: [
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1: { template( colors[0]) }
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2: { template( colors[0]) }
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3: { linear_blend(
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image1: template( colors[(to_int(offset) + 0 ) mod 3] ),
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image2: template( colors[(to_int(offset) + 1 ) mod 3] ),
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x1: 0, y1: 0
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x2: 0, y2: 2
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)}
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4: { linear_blend(
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image1: template( colors[(to_int(offset) + 0 ) mod 4] ),
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image2: template( colors[(to_int(offset) + 1 ) mod 4] ),
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x1: 0, y1: -1.5
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x2: 0, y2: 1
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)}
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5: { linear_blend(
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image1: template( colors[(to_int(offset) + 0 ) mod 5] ),
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image2: template( colors[(to_int(offset) + 1 ) mod 5] ),
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x1: 0, y1: -1.1
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x2: 0, y2: 0.2
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)}
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6: { template( colors[(to_int(offset) + 1 ) mod 6] ) } # Probably not right
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7: { template( colors[(to_int(offset) + 2 ) mod 7]) }
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]
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overlay: overlay_hybrid
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]
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flip_pt_hybrid2 := [
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radial: [
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0: { template( "c") }
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1: { template( colors[0]) }
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2: { template( colors[0]) }
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3: { linear_blend(
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image1: template( colors[(to_int(offset) + 0 ) mod 3] ),
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image2: template( colors[(to_int(offset) + 2 ) mod 3] ),
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x1: 0, y1: -1
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x2: 0, y2: 1.1
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)}
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4: { template( colors[(to_int(offset) + 3 ) mod 4]) }
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5: { template( colors[(to_int(offset) + 4 ) mod 5]) }
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6: { template( colors[(to_int(offset) + 5 ) mod 6]) }
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7: { template( colors[(to_int(offset) + 6 ) mod 7]) }
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]
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horizontal: [
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1: { template( colors[0]) }
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2: { template( colors[0]) }
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3: { template( colors[(to_int(offset) + 0 ) mod 3]) }
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|
4: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 0 ) mod 4] ),
|
|
image2: template( colors[(to_int(offset) + 1 ) mod 4] ),
|
|
x1: 0.4, y1: 0
|
|
x2: 1.5, y2: 0
|
|
)}
|
|
5: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 0 ) mod 5] ),
|
|
image2: template( colors[(to_int(offset) + 1 ) mod 5] ),
|
|
x1: 0.08, y1: 0
|
|
x2: 0.65, y2: 0
|
|
)}
|
|
6: { template( colors[(to_int(offset) + 5 ) mod 6] ) } #TODO
|
|
7: { template( colors[(to_int(offset) + 6 ) mod 7] ) } #TODO
|
|
]
|
|
vertical: [
|
|
1: { template( colors[0]) }
|
|
2: { template( colors[1]) }
|
|
3: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 1 ) mod 3] ),
|
|
image2: template( colors[(to_int(offset) + 2 ) mod 3] ),
|
|
x1: 0, y1: -1
|
|
x2: 0, y2: 1.5
|
|
)}
|
|
4: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 2 ) mod 4] ),
|
|
image2: template( colors[(to_int(offset) + 3 ) mod 4] ),
|
|
x1: 0, y1: 0.5
|
|
x2: 0, y2: 3
|
|
)}
|
|
5: { template( colors[(to_int(offset) + 3 ) mod 5]) }
|
|
6: { template( colors[(to_int(offset) + 5 ) mod 6] ) } # Probably not right
|
|
7: { template( colors[(to_int(offset) + 6 ) mod 7]) }
|
|
]
|
|
overlay: overlay_hybrid
|
|
]
|
|
########################################################################
|
|
# P/T boxes for leveler cards
|
|
########################################################################
|
|
|
|
leveler_pt_hybrid := [
|
|
radial: [
|
|
0: { template( "c") }
|
|
1: { template( colors[0]) }
|
|
2: { template( colors[1]) }
|
|
3: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 1 ) mod 3] ),
|
|
image2: template( colors[(to_int(offset) + 2 ) mod 3] ),
|
|
x1: 0, y1: 0
|
|
x2: 0, y2: 1
|
|
)}
|
|
4: { template( colors[(to_int(offset) + 2 ) mod 4]) }
|
|
5: { template( colors[(to_int(offset) + 2 ) mod 5]) }
|
|
6: { template( colors[(to_int(offset) + 2 ) mod 6]) }
|
|
7: { template( colors[(to_int(offset) + 4 ) mod 7]) }
|
|
]
|
|
horizontal: horizontal_pt_hybrid
|
|
vertical: [
|
|
1: { template( colors[0]) }
|
|
2: { template( colors[1]) }
|
|
3: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 1 ) mod 3] ),
|
|
image2: template( colors[(to_int(offset) + 2 ) mod 3] ),
|
|
x1: 0, y1: 0
|
|
x2: 0, y2: 1
|
|
)}
|
|
4: { template( colors[(to_int(offset) + 2 ) mod 4]) }
|
|
5: { template( colors[(to_int(offset) + 3 ) mod 5]) }
|
|
6: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 2 ) mod 6] ),
|
|
image2: template( colors[(to_int(offset) + 4 ) mod 6] ),
|
|
x1: 0, y1: 0
|
|
x2: 0, y2: 0.25
|
|
)}
|
|
7: { template( colors[(to_int(offset) + 5 ) mod 7]) }
|
|
]
|
|
overlay: overlay_hybrid
|
|
]
|
|
|
|
########################################################################
|
|
# P/T boxes for leveler cards
|
|
########################################################################
|
|
|
|
leveler_pt_hybrid := [
|
|
radial: [
|
|
0: { template( "c") }
|
|
1: { template( colors[0]) }
|
|
2: { template( colors[1]) }
|
|
3: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 1 ) mod 3] ),
|
|
image2: template( colors[(to_int(offset) + 2 ) mod 3] ),
|
|
x1: 0, y1: 0
|
|
x2: 0, y2: 1
|
|
)}
|
|
4: { template( colors[(to_int(offset) + 2 ) mod 4]) }
|
|
5: { template( colors[(to_int(offset) + 2 ) mod 5]) }
|
|
6: { template( colors[(to_int(offset) + 2 ) mod 6]) }
|
|
7: { template( colors[(to_int(offset) + 4 ) mod 7]) }
|
|
]
|
|
horizontal: horizontal_pt_hybrid
|
|
vertical: [
|
|
1: { template( colors[0]) }
|
|
2: { template( colors[1]) }
|
|
3: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 1 ) mod 3] ),
|
|
image2: template( colors[(to_int(offset) + 2 ) mod 3] ),
|
|
x1: 0, y1: 0
|
|
x2: 0, y2: 1
|
|
)}
|
|
4: { template( colors[(to_int(offset) + 2 ) mod 4]) }
|
|
5: { template( colors[(to_int(offset) + 3 ) mod 5]) }
|
|
6: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 3 ) mod 6] ),
|
|
image2: template( colors[(to_int(offset) + 4 ) mod 6] ),
|
|
x1: 0, y1: 0
|
|
x2: 0, y2: 0.25
|
|
)}
|
|
7: { template( colors[(to_int(offset) + 5 ) mod 7]) }
|
|
]
|
|
overlay: overlay_hybrid
|
|
]
|
|
|
|
leveler_pt_hybrid2 := [
|
|
radial: [
|
|
0: { template( "c") }
|
|
1: { template( colors[0]) }
|
|
2: { template( colors[1]) }
|
|
3: { template( colors[(to_int(offset) + 2 ) mod 3]) }
|
|
4: { template( colors[(to_int(offset) + 2 ) mod 4]) }
|
|
5: { template( colors[(to_int(offset) + 2 ) mod 5]) }
|
|
6: { template( colors[(to_int(offset) + 2 ) mod 6]) }
|
|
7: { template( colors[(to_int(offset) + 4 ) mod 7]) }
|
|
]
|
|
horizontal: horizontal_pt_hybrid
|
|
vertical: [
|
|
1: { template( colors[0]) }
|
|
2: { template( colors[1]) }
|
|
3: { template( colors[(to_int(offset) + 2 ) mod 3]) }
|
|
4: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 2 ) mod 4] ),
|
|
image2: template( colors[(to_int(offset) + 3 ) mod 4] ),
|
|
x1: 0, y1: 0
|
|
x2: 0, y2: 1
|
|
)}
|
|
5: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 3 ) mod 5] ),
|
|
image2: template( colors[(to_int(offset) + 4 ) mod 5] ),
|
|
x1: 0, y1: 0
|
|
x2: 0, y2: 0.75
|
|
)}
|
|
6: { template( colors[(to_int(offset) + 4 ) mod 6]) }
|
|
7: { template( colors[(to_int(offset) + 5 ) mod 7]) }
|
|
]
|
|
overlay: overlay_hybrid
|
|
]
|
|
|
|
leveler_pt_hybrid3 := [
|
|
radial: [
|
|
0: { template( "c") }
|
|
1: { template( colors[0]) }
|
|
2: { template( colors[1]) }
|
|
3: { template( colors[(to_int(offset) + 2 ) mod 3]) }
|
|
4: { template( colors[(to_int(offset) + 2 ) mod 4]) }
|
|
5: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 2 ) mod 5] ),
|
|
image2: template( colors[(to_int(offset) + 3 ) mod 5] ),
|
|
x1: 0, y1: 0
|
|
x2: 0, y2: 1
|
|
)}
|
|
6: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 2 ) mod 6] ),
|
|
image2: template( colors[(to_int(offset) + 3 ) mod 6] ),
|
|
x1: 0, y1: 0
|
|
x2: 0, y2: 1
|
|
)}
|
|
7: { template( colors[(to_int(offset) + 4 ) mod 7]) }
|
|
]
|
|
horizontal: horizontal_pt_hybrid
|
|
vertical: [
|
|
1: { template( colors[0]) }
|
|
2: { template( colors[1]) }
|
|
3: { template( colors[(to_int(offset) + 2 ) mod 3]) }
|
|
4: { template( colors[(to_int(offset) + 3 ) mod 4]) }
|
|
5: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 3 ) mod 5] ),
|
|
image2: template( colors[(to_int(offset) + 4 ) mod 5] ),
|
|
x1: 0, y1: 0
|
|
x2: 0, y2: 0.5
|
|
)}
|
|
6: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 4 ) mod 6] ),
|
|
image2: template( colors[(to_int(offset) + 5 ) mod 6] ),
|
|
x1: 0, y1: 0
|
|
x2: 0, y2: 0.5
|
|
)}
|
|
7: { template( colors[(to_int(offset) + 5 ) mod 7]) }
|
|
]
|
|
overlay: overlay_hybrid
|
|
]
|
|
|
|
|
|
########################################################################
|
|
# Textbox and typeline for FPM templates and Futureshifts
|
|
########################################################################
|
|
|
|
textbox_hybrid := [
|
|
radial: [
|
|
0: { template( "c") }
|
|
1: { template( colors[0]) }
|
|
2: card_hybrid_2
|
|
3: { template( colors[(to_int(offset) + 2 ) mod 3]) }
|
|
4: { card_hybrid_2( colors: colors[(to_int(offset) + 0 ) mod 4] +
|
|
colors[(to_int(offset) + 3 ) mod 4]) }
|
|
5: { template( colors[(to_int(offset) + 3 ) mod 5]) }
|
|
6: { card_hybrid_2( colors: colors[(to_int(offset) + 0 ) mod 6] +
|
|
colors[(to_int(offset) + 5 ) mod 6]) }
|
|
7: { template( colors[(to_int(offset) + 4 ) mod 7]) }
|
|
]
|
|
horizontal: horizontal_card_hybrid
|
|
vertical: [
|
|
0: { template( "c") }
|
|
1: { template( colors[0]) }
|
|
2: { template( colors[1]) }
|
|
3: { template( colors[(to_int(offset) + 2 ) mod 3] ) } # TODO
|
|
4: { template( colors[(to_int(offset) + 3 ) mod 4]) }
|
|
5: { template( colors[(to_int(offset) + 4 ) mod 5]) }
|
|
6: { template( colors[(to_int(offset) + 5 ) mod 6]) }
|
|
7: { template( colors[(to_int(offset) + 6 ) mod 7]) }
|
|
]
|
|
overlay: overlay_hybrid
|
|
]
|
|
|
|
typeline_hybrid := textbox_hybrid
|
|
|
|
########################################################################
|
|
# Color Identity Marking
|
|
########################################################################
|
|
|
|
identity_horizontal_hybrid := [
|
|
0: { template( "c") }
|
|
1: { template( colors[0]) }
|
|
2: {linear_blend(
|
|
image1: template( colors[0] ),
|
|
image2: template( colors[1] ),
|
|
x1: 0.49, y1: 0.49
|
|
x2: 0.5, y2: 0.5
|
|
)}
|
|
3: {masked_blend(
|
|
light: masked_blend(
|
|
light: template( colors[0] ),
|
|
dark: template( colors[2] ),
|
|
mask: id_mask[32]),
|
|
dark: template( colors[1] ),
|
|
mask: id_mask[33]
|
|
)}
|
|
4: {masked_blend(
|
|
light: masked_blend(
|
|
light: masked_blend(
|
|
light: template( colors[1] ),
|
|
dark: template( colors[0] ),
|
|
mask: id_mask[42] ),
|
|
dark: template( colors[2] ),
|
|
mask: id_mask[43] ),
|
|
dark: template( colors[3] ),
|
|
mask: id_mask[44]
|
|
)}
|
|
5: {masked_blend(
|
|
light: masked_blend(
|
|
light: masked_blend(
|
|
light: masked_blend(
|
|
light: template( colors[0] ),
|
|
dark: template( colors[4] ),
|
|
mask: id_mask[52]),
|
|
dark: template( colors[1] ),
|
|
mask: id_mask[53]),
|
|
dark: template( colors[2] ),
|
|
mask: id_mask[54]),
|
|
dark: template( colors[3] ),
|
|
mask: id_mask[55]
|
|
)}
|
|
6: { template( "m") }
|
|
|
|
]
|
|
identity_hybrid := [
|
|
radial: identity_horizontal_hybrid
|
|
vertical: identity_horizontal_hybrid
|
|
horizontal: identity_horizontal_hybrid
|
|
overlay: identity_horizontal_hybrid
|
|
]
|
|
########################################################################
|
|
# Promo Stamp
|
|
########################################################################
|
|
# These are easier
|
|
|
|
horizontal_stamp_hybrid := [
|
|
1: { template( colors[0]) }
|
|
2: { linear_blend(
|
|
image1: template( colors[0] ),
|
|
image2: template( colors[1] ),
|
|
x1: -0.3, y1: 0
|
|
x2: 1.3, y2: 0
|
|
)}
|
|
3: { template( colors[(to_int(offset) + 1 ) mod 3]) }
|
|
4: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 1 ) mod 4] ),
|
|
image2: template( colors[(to_int(offset) + 2 ) mod 4] ),
|
|
x1: -0.3, y1: 0
|
|
x2: 1.3, y2: 0
|
|
)}
|
|
5: {linear_blend(
|
|
image1: template( colors[(to_int(offset) + 1 ) mod 5] )
|
|
x1: -0.55, y1: 0
|
|
x2: 0.2, y2: 0
|
|
image2: linear_blend(
|
|
image1: template( colors[(to_int(offset) + 2 ) mod 5] ),
|
|
image2: template( colors[(to_int(offset) + 3 ) mod 5] ),
|
|
x1: 0.8, y1: 0
|
|
x2: 1.55, y2: 0
|
|
))}
|
|
6: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 2 ) mod 6] ),
|
|
image2: template( colors[(to_int(offset) + 3 ) mod 6] ),
|
|
x1: 0.1, y1: 0
|
|
x2: 0.9, y2: 0
|
|
)}
|
|
7: {linear_blend(
|
|
image1: template( colors[(to_int(offset) + 2 ) mod 7] ),
|
|
x1: -0.55, y1: 0
|
|
x2: 0.2, y2: 0
|
|
image2: linear_blend(
|
|
image1: template( colors[(to_int(offset) + 3 ) mod 7] ),
|
|
image2: template( colors[(to_int(offset) + 5 ) mod 7] ),
|
|
x1: 0.8, y1: 0
|
|
x2: 1.55, y2: 0
|
|
))}
|
|
]
|
|
|
|
stamp_hybrid := [
|
|
radial: [
|
|
0: { template( "c") }
|
|
1: { template( colors[0]) }
|
|
2: { linear_blend(
|
|
image1: template( colors[0] ),
|
|
image2: template( colors[1] ),
|
|
x1: -0.3, y1: 0
|
|
x2: 1.3, y2: 0
|
|
)}
|
|
3: { template( colors[(to_int(offset) + 2) mod 3]) }
|
|
4: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 3) mod 4] ),
|
|
image2: template( colors[(to_int(offset) + 2) mod 4] ),
|
|
x1: -0.3, y1: 0
|
|
x2: 1.3, y2: 0
|
|
)}
|
|
5: { template( colors[(to_int(offset) + 3) mod 5]) }
|
|
6: { linear_blend(
|
|
image1: template( colors[(to_int(offset) + 4) mod 6] ),
|
|
image2: template( colors[(to_int(offset) + 3) mod 6] ),
|
|
x1: -0.3, y1: 0
|
|
x2: 1.3, y2: 0
|
|
)}
|
|
7: { template( colors[(to_int(offset) + 4 ) mod 7]) }
|
|
]
|
|
horizontal: horizontal_stamp_hybrid
|
|
vertical: [
|
|
1: { template( colors[0]) }
|
|
2: { template( colors[1]) }
|
|
3: { template( colors[(to_int(offset) + 2 ) mod 3]) }
|
|
4: { template( colors[(to_int(offset) + 3 ) mod 4]) }
|
|
5: { template( colors[(to_int(offset) + 4 ) mod 5]) }
|
|
6: { template( colors[(to_int(offset) + 5 ) mod 6]) }
|
|
# 7: { template( colors[(to_int(offset) + 6 ) mod 7]) }
|
|
]
|
|
overlay: overlay_hybrid
|
|
]
|
|
########################################################################
|
|
# Putting it all together.
|
|
########################################################################
|
|
|
|
# Determine the card background based on the card_color multiple choice options
|
|
color_background := {
|
|
|
|
# for thumbnails
|
|
if input == "hybrid" then
|
|
input := "white,blue,red,{hybrid_previews},horizontal"
|
|
else if input == "overlay" then
|
|
input := "blue,red,{hybrid_previews},overlay"
|
|
else if input == "radial" or input == "horizontal" or input == "vertical" then
|
|
input := "white,blue,red,{hybrid_previews}," + input
|
|
else if input == "reversed" then
|
|
input := "white,blue,red,{hybrid_previews},horizontal,reversed"
|
|
|
|
# What type of 'hybrid'?
|
|
land := chosen(choice:"land")
|
|
multi := chosen(choice:"multicolor")
|
|
hybrid := chosen(choice:"hybrid")
|
|
artifact := chosen(choice:"artifact")
|
|
if land and colored_lands then template := land_template # use land template instead?
|
|
|
|
# The selected colors
|
|
colors := sort_text( order: if card_is_wedge(input) then "(wbgur)" else "(wubrg)"
|
|
, (if chosen(choice:"white" ) then "w")
|
|
+ (if chosen(choice:"blue" ) then "u")
|
|
+ (if chosen(choice:"black" ) then "b")
|
|
+ (if chosen(choice:"red" ) then "r")
|
|
+ (if chosen(choice:"green" ) then "g"))
|
|
if multi and (hybrid or colors == "") then (
|
|
colors := colors + "m"
|
|
multi := false
|
|
)
|
|
if artifact and (hybrid or colors == "") then (
|
|
colors := colors + "a"
|
|
artifact := false
|
|
)
|
|
if chosen(choice:"reversed") then colors := reverse(colors)
|
|
color_count := number_of_items(in: colors)
|
|
if colors == "" then colors == "c"
|
|
|
|
# 'shape' / type of hybrid
|
|
shape := if chosen(choice:"horizontal" ) then "horizontal"
|
|
else if chosen(choice:"vertical" ) then "vertical"
|
|
else if chosen(choice:"overlay" ) then "overlay"
|
|
else "radial"
|
|
|
|
# Determine background (allows styles to hook something else here)
|
|
color_combination(folder:folder)
|
|
}@(folder: "")
|
|
|
|
color_combination := {
|
|
# The base hybrid, without the outer frame blended over it
|
|
base := base_hybrid[shape][color_count]()
|
|
# Put a frame around it?
|
|
if land and not colored_lands then
|
|
masked_blend(
|
|
mask: "{folder}multicolor_blend_{type}.png",
|
|
dark: land_template("c"),
|
|
light: base,
|
|
)
|
|
else if land and multi and mask_multi_land_with_color() then
|
|
masked_blend(
|
|
mask: "{folder}hybrid_blend_{type}.png",
|
|
dark: base,
|
|
light: land_template("m"),
|
|
)
|
|
else if multi and artifact then
|
|
masked_blend(
|
|
mask: "{folder}artifact_blend_{type}.png",
|
|
dark: template("a"),
|
|
light: masked_blend(
|
|
mask: "{folder}multicolor_blend_{type}.png",
|
|
dark: template("m"),
|
|
light: base
|
|
)
|
|
)
|
|
else if multi then
|
|
masked_blend(
|
|
mask: "{folder}multicolor_blend_{type}.png",
|
|
dark: template("m"),
|
|
light: base,
|
|
)
|
|
else if artifact and color_count > 1 and mask_hybrid_with_land() then
|
|
masked_blend(
|
|
mask: "{folder}artifact_blend_{type}.png",
|
|
dark: template("a"),
|
|
light: masked_blend(
|
|
mask: "{folder}multicolor_blend_{type}.png",
|
|
dark: template("c"),
|
|
light: base
|
|
)
|
|
)
|
|
else if artifact and color_count > 1 and mask_hybrid_with_gold() then
|
|
masked_blend(
|
|
mask: "{folder}artifact_blend_{type}.png",
|
|
dark: template("a"),
|
|
light: masked_blend(
|
|
mask: "{folder}multicolor_blend_{type}.png",
|
|
dark: template("m"),
|
|
light: base
|
|
)
|
|
)
|
|
else if artifact then
|
|
masked_blend(
|
|
mask: "{folder}artifact_blend_{type}.png",
|
|
dark: template("a"),
|
|
light: base,
|
|
)
|
|
else if color_count > 1 and mask_hybrid_with_land() then
|
|
masked_blend(
|
|
mask: "{folder}hybrid_blend_{type}.png",
|
|
dark: land_template("c"),
|
|
light: base,
|
|
)
|
|
else if color_count > 1 and mask_hybrid_with_gold() then
|
|
masked_blend(
|
|
mask: "{folder}hybrid_blend_{type}.png",
|
|
dark: land_template("m"),
|
|
light: base,
|
|
)
|
|
else base
|
|
}@(folder: "")
|
|
|
|
########################################################################
|
|
# Specific types
|
|
########################################################################
|
|
|
|
card_background := { color_background(type:"card", base_hybrid:card_hybrid) }@(offset:0 )
|
|
card_ptbox := { color_background(type:"pt", base_hybrid:pt_hybrid) }@(offset:0 )
|
|
flip_ptbox := { color_background(type:"pt", base_hybrid:flip_pt_hybrid) }@(offset:0 )
|
|
flip_ptbox2 := { color_background(type:"pt2", base_hybrid:flip_pt_hybrid2) }@(offset:0 )
|
|
leveler_ptbox := { color_background(type:"pt", base_hybrid:leveler_pt_hybrid) }@(offset:0 )
|
|
leveler_ptbox2 := { color_background(type:"pt", base_hybrid:leveler_pt_hybrid2) }@(offset:0 )
|
|
leveler_ptbox3 := { color_background(type:"pt", base_hybrid:leveler_pt_hybrid3) }@(offset:0 )
|
|
card_textbox := { color_background(type:"textbox", base_hybrid:textbox_hybrid) }@(offset:0 )
|
|
card_typeline := { color_background(type:"typeline", base_hybrid:typeline_hybrid) }@(offset:0 )
|
|
card_identity := { color_background(type:"identity", base_hybrid:identity_hybrid) }@(offset:0 )
|
|
card_identity_2 := { color_background(type:"identity2", base_hybrid:identity_hybrid) }@(offset:0 )
|
|
card_stamp := { color_background(type:"stamp", base_hybrid:stamp_hybrid) }@(offset:0 )
|
|
card_stamp2 := { color_background(type:"stamp2", base_hybrid:stamp_hybrid) }@(offset:0 )
|
|
|
|
flip_background := {
|
|
linear_blend(
|
|
image1: card_background(top)
|
|
image2: card_background(bottom)
|
|
x1: 0, y1: 0.4
|
|
x2: 0, y2: 0.6
|
|
)
|
|
}
|
|
|
|
########################################################################
|
|
# Font colors
|
|
########################################################################
|
|
|
|
# For which colors is the font white?
|
|
font_colors_white := { input == "b" or input == "l" }
|
|
|
|
font_color_positions := [
|
|
radial: [0,0,0,2,3,3,4,4]
|
|
horizontal: [0,0,0,0,0,0,0,0]
|
|
vertical: [0,0,1,2,3,4,5,6]
|
|
overlay: [0,0,0,0,0,0,0,0]
|
|
]
|
|
|
|
# Determine whether light or dark fonts should be used
|
|
font_white := {
|
|
hybrid := chosen(choice:"hybrid" )
|
|
artifact := chosen(choice:"artifact" )
|
|
colors := sort_text( order: "(wubrg)"
|
|
, (if chosen(choice:"white" ) then "w")
|
|
+ (if chosen(choice:"blue" ) then "u")
|
|
+ (if chosen(choice:"black" ) then "b")
|
|
+ (if chosen(choice:"red" ) then "r")
|
|
+ (if chosen(choice:"green" ) then "g"))
|
|
+ (if artifact then "a")
|
|
font_colors_white(
|
|
if chosen(choice:"land") then "l"
|
|
else if input == "artifact, multicolor" then "a"
|
|
else if chosen(choice:"multicolor") then "m"
|
|
else if artifact and not hybrid then "a"
|
|
else if colors == "" then "c"
|
|
else colors[
|
|
font_color_positions[
|
|
if chosen(choice:"horizontal") then "horizontal"
|
|
else if chosen(choice:"vertical") then "vertical"
|
|
else if chosen(choice:"overlay") then "overlay"
|
|
else "radial"
|
|
][number_of_items(in: colors)]
|
|
]
|
|
)
|
|
}
|
|
|
|
font_color := { if font_white() then rgb(255,255,255) else rgb(0,0,0) }
|
|
|
|
#####Watermark Blending
|
|
watermark_hybrid:= {
|
|
linear_blend(
|
|
image1: colors[0] + input + ".png"
|
|
image2: colors[1] + input + ".png"
|
|
x1: 0.4, y1: 0
|
|
x2: 0.6, y2: 0
|
|
)
|
|
}
|
|
set_watermark_blend := {
|
|
set_alpha(
|
|
alpha: 0.75
|
|
input:
|
|
linear_blend(
|
|
image1:
|
|
masked_blend(
|
|
light: "/magic-watermarks.mse-include/sets/" + input + ".png"
|
|
dark: "/magic-watermarks.mse-include/sets/" + watermark_colors().0 + "mark.png"
|
|
mask: "/magic-watermarks.mse-include/sets/" + input + ".png"
|
|
)
|
|
image2:
|
|
masked_blend(
|
|
light: "/magic-watermarks.mse-include/sets/" + input + ".png"
|
|
dark: "/magic-watermarks.mse-include/sets/" + watermark_colors().1 + "mark.png"
|
|
mask: "/magic-watermarks.mse-include/sets/" + input + ".png"
|
|
)
|
|
x1: 0.4, y1: 0
|
|
x2: 0.6, y2: 0
|
|
)
|
|
)
|
|
}
|
|
spotlight_watermark_blend := {
|
|
if face == false then face := card.card_color
|
|
wmc := watermark_colors(face:face)
|
|
c1 := "/magic-watermarks.mse-include/spotlight/" + wmc.0 + (if contains(face, match:"land") then "l") + "spotlight.png"
|
|
c2 := "/magic-watermarks.mse-include/spotlight/" + wmc.1 + (if contains(face, match:"land") then "l") + "spotlight.png"
|
|
if contains(input, match:".png,") then (
|
|
array := split_text(input+",,", match:",")
|
|
input := array.0
|
|
l := min(to_number(array.1),500)
|
|
h := min(to_number(array.2),500)
|
|
)
|
|
if (h != 500 or l != 500) then (
|
|
c1 := crop(c1, height:h, width:l, offset_x:0, offset_y:0)
|
|
c2 := crop(c2, height:h, width:l, offset_x:0, offset_y:0)
|
|
)
|
|
set_alpha(
|
|
alpha: 0.75
|
|
input:
|
|
linear_blend(
|
|
image1:
|
|
masked_blend(
|
|
light: input
|
|
dark: c1
|
|
mask: input
|
|
)
|
|
image2:
|
|
masked_blend(
|
|
light: input
|
|
dark: c2
|
|
mask: input
|
|
)
|
|
x1: 0.4, y1: 0
|
|
x2: 0.6, y2: 0
|
|
)
|
|
)
|
|
}@(h:500,l:500,face:false) |