Files
magic-set-editor-fork/data/magic-modules.mse-include/stamps/card_fields
GenevensiS fd4b8e4c89 card_fields rewrite and magic-modules.mse-include (#21)
Overhauls the card_fields file to allow for template designers more freedom in manipulating data.

Adds magic-modules.mse-include, a large scale include file for building templates in a standardized way. Applying this to existing frames will be coming in future updates.
2024-05-24 17:57:47 -05:00

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card style:
card stamp:
left:
script:
width := face_coordinates_map(1).width
height := face_coordinates_map(1).height
if width > height then face_coordinates_map(1).left + 7 * width/523 + card_stamp_offset_left_1()
else face_coordinates_map(1).left + 166 * width/375 + card_stamp_offset_left_1()
top:
script:
width := face_coordinates_map(1).width
height := face_coordinates_map(1).height
if width > height then face_coordinates_map(1).top + 166 * height/375 + card_stamp_offset_top_1()
else face_coordinates_map(1).top + 473 * height/523 + card_stamp_offset_top_1()
width:
script:
width := face_coordinates_map(1).width
height := face_coordinates_map(1).height
if width > height then 43 * width/523 + card_stamp_offset_width_1()
else 43 * width/375 + card_stamp_offset_width_1()
height:
script:
width := face_coordinates_map(1).width
height := face_coordinates_map(1).height
if width > height then 43 * height/375 + card_stamp_offset_height_1()
else 43 * height/523 + card_stamp_offset_height_1()
visible: { not card_stamp_disabled_1() }
popup style: in place
include file: /magic.mse-game/stamps/menu_choice_images
render style: image
image:
script:
set.stamp_behavior
card.rarity
card_stamp_image(field: 1, face: 1)
z index: 860