Files
magic-set-editor-fork/data/magic-m15-keyword.mse-style/style
2024-10-01 08:42:16 -05:00

420 lines
11 KiB
Plaintext

mse version: 2.0.0
game: magic
short name: M15 Keywords
full name: w/keyword symbols
icon: card-sample.png
installer group: magic/m15 style/normal cards
position hint: 056
version: 2024-06-07
depends on:
package: magic.mse-game
version: 2014-06-25
depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-10-01
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
init script:
# Load scripts for image box
include file: /magic-default-image.mse-include/scripts
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
#Should multicolor lands with basic land types have a colored name?
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
template_prefix := [
card: "/magic-modules.mse-include/cards/375 m15 simple/"
pt: "/magic-modules.mse-include/pts/375 m15/"
stamp: "/magic-modules.mse-include/stamps/backs/375 round/"
ubstamp: "/magic-modules.mse-include/stamps/backs/375 ub/"
identity: "/magic-modules.mse-include/indicators/"
]
template_suffix := [
card: "card.jpg"
pt: "pt.png"
stamp: "stamp.png"
ubstamp: "stamp.png"
identity: "identity.png"
]
template := { template_prefix[type] + input + template_suffix[type] }
land_template := { template_prefix[type] + (if input == "a" then "c" else input) + "l" + template_suffix[type] }
# Use land templates for previews because they show more contrast
hybrid_previews := "land,hybrid"
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Is the card a promo card?
is_promo := { styling.promo }
watermark_include := "/magic-modules.mse-include/watermarks"
is_unsorted := {styling.remove_from_autocount}
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: boolean
name: remove from autocount
description: Removes the automatic card number for specific cards, to allow for overcounted cards like in Planeswalker Decks.
initial: no
styling field:
type: boolean
name: grey hybrid name
description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
styling field:
type: boolean
name: colored multicolor land name
description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: promo
description: Is this card a promo card, with the "P" rarity?
initial: no
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling field:
type: boolean
name: keyword icons
description: Should the keyword icon area be present?
initial: yes
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/card_fields
include file: /magic-modules.mse-include/card-symbols/card_fields
include file: /magic-modules.mse-include/stamps/card_fields
include file: /magic-modules.mse-include/stamps/stamp_back
include file: /magic-modules.mse-include/rarities/card_fields
include file: /magic-modules.mse-include/watermarks/card_fields
include file: /magic-modules.mse-include/separators/card_fields
card style:
############################# Background stuff
card color:
left: 0
top: 0
width: 375
height: 523
z index: 0
render style: image
popup style: in place
image: { module_card() }
############################# Name line
name:
left: { if card.card_symbol=="none" then 32 else 50 }
top: 30
right: { 341 - card_style.casting_cost.content_width }
height: 23
alignment: bottom shrink-overflow
padding bottom: 0
z index: 900
font:
name: Beleren Bold
size: 16
color: black
casting cost:
right: 346
top: 29
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 23
alignment: middle right
font:
name: MPlantin
size: 15
symbol font:
name: magic-mana-large
size: 15
alignment: middle right
always symbol: true
z index: 920
padding top: 0
############################# Image
image:
left: 29
top: 60
width: 316
height: 231
z index: 1
default: {default_image(card.card_color)}
############################# Card type
indicator:
left: 31
top: 300
width: 17
height: 17
z index: 800
render style: image
visible: { has_identity() }
image: { module_identity() }
type:
left: { if has_identity() then "52" else "32" }
top: 296
width: { (if has_identity() then "290" else "310") - max(22,card_style.rarity.content_width) }
height: 20
alignment: top shrink-overflow
z index: 900
padding top: 2
font:
name: Beleren Bold
size: 13
color: black
separator color: red
############################# Text box
text:
left: 29
top: 357
width: 314
height: 125
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 900
padding left: 6
padding right: 4
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
line height hard max: 1.3
line height line max: 1.6
############################# PT
pt:
z index: 900
left: 286
top: 469
width: 60
height: 28
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: 16
color: black
separator color: red
############################################################## Extra card fields
extra card field:
type: choice
name: keyword bar
choice: bar
save value: false
editable: false
extra card field:
type: multiple choice
name: keyword icons
description: Icons for keywords
choice: annihilator
choice: can't block
choice: deathtouch
choice: defender
choice: double strike
choice: first strike
choice: flash
choice: flying
choice: forestwalk
choice: haste
choice: hexproof
choice: indestructible
choice: ingest
choice: intimidate
choice: lifelink
choice: menace
choice: must attack
choice: rally
choice: reach
choice: regenerate
choice: renown
choice: token
choice: trample
choice: unblockable
choice: undying
choice: vigilance
choice: protection
choice:
name: protection from
choice: white
choice: blue
choice: black
choice: red
choice: green
choice: multicolor
choice: artifact
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card style:
keyword bar:
left: 0
top: 0
width: 375
height: 523
z index: 740
render style: image
image: keyword_bar.png
visible: {styling.keyword_icons}
pt box:
left: 273
top: 466
width: 81
height: 42
z index: 840
visible: { card.pt != "" }
render style: image
image: { module_ptbox() }
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
mask: { if is_stamped() then "foil_mask_rare.png" else "foil_mask.png" }
keyword icons:
left: 42
top: { if styling.keyword_icons then 321 else 5000 }
width: 297
height: 24
z index: 840
alignment: middle left
render style: image list
spacing: 9
choice images:
annihilator: annihilator.png
can't block: can't_block.png
deathtouch: deathtouch.png
defender: defender.png
double strike: double_strike.png
first strike: first_strike.png
flash: flash.png
flying: flying.png
forestwalk: forestwalk.png
haste: haste.png
hexproof: hexproof.png
indestructible: indestructible.png
ingest: ingest.png
intimidate: intimidate.png
lifelink: lifelink.png
menace: menace.png
must attack: must_attack.png
rally: rally.png
reach: reach.png
regenerate: regenerate.png
renown: renown.png
token: token.png
trample: trample.png
unblockable: unblockable.png
undying: undying.png
vigilance: vigilance.png
protection: protection.png
protection from white: pro-white.png
protection from blue: pro-blue.png
protection from black: pro-black.png
protection from red: pro-red.png
protection from green: pro-green.png
protection from multicolor: pro-gold.png
protection from artifact: pro-artifact.png