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magic-set-editor-fork/data/magic-scroll.mse-style/style
2024-10-01 08:42:16 -05:00

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mse version: 2.0.0
game: magic
short name: Scroll style
full name: Ancient Scroll
installer group: magic/scroll style
icon: card-sample.png
position hint: 840
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-modules.mse-include
version: 2024-10-01
depends on:
package: magic-mana-wax.mse-symbol-font
version: 2009-09-24
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
card width: 375
card height: 523
card dpi: 150
#By Pichoro
############################################################## Extra scripts
init script:
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
template := { (if input == "a" then "c" else input) + ".png" }
land_template := { (if input == "a" then "c" else input) + ".png" }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
############################################################## Extra style options
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: old
choice: modern
choice: old
choice: diagonal T
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling field:
type: text
name: left
styling field:
type: text
name: top
styling field:
type: text
name: width
styling field:
type: text
name: height
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-small.mse-symbol-font/mana_t.png
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 375
height: 523
left width: 19
right width: 19
top width: 19
bottom width: 19
z index: 4
card color:
left: 0
top: 0
width: 375
height: 523
z index: -3
render style: image
popup style: in place
image: card.jpg
############################# Name line
name:
left: 42
top: 28
right: { 337 - card_style.casting_cost.content_width }
height: 38
alignment: bottom shrink-overflow
padding bottom: 0
z index: 1
font:
name: Treasure Map Deadhand
size: 32
color: rgb(94,38,18)
shadow color: rgb(228,196,140)
shadow displacement x: 0
shadow displacement y: 0
shadow blur: 2
casting cost:
right: 341
top : 16
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 48
alignment: middle right
symbol font:
name: magic-mana-wax
size: 24
alignment: middle right
always symbol: true
z index: 2
padding top: 0
############################# Image
image:
left: 36
top: 63
width: 302
height: 215
z index: -2
############################# Card type
rarity:
left: 24
top : 473
width: 52
height: 26
z index: 2
alignment: middle left
render style: image
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 43
top : 318
width: 289
height: 153
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: rgb(94,38,18)
shadow color: rgb(228,196,140)
shadow displacement x: 0
shadow displacement y: 0
shadow blur: 2
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 2
padding left: 6
padding top: 2
padding right: 4
padding bottom: 0
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
watermark:
left: 33
top : 318
width: 319
height: 153
z index: 1
render style: image
alignment: middle center
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 2
left: 300
top: 467
width: 47
height: 27
alignment: right middle
font:
name: Treasure Map Deadhand
size: 30
color: rgb(94,38,18)
shadow color: rgb(228,196,140)
shadow displacement x: 0
shadow displacement y: 0
shadow blur: 2
separator color: rgb(200,0,0)
############################# Card sorting / numbering
############################# Copyright stuff
copyright line:
left: { 27 + max(30,card_style.rarity.content_width) }
top : 490
right: { 343 - card_style.pt.content_width }
height: 10
z index: 1
alignment: middle left shrink-overflow
font:
name: MPlantin
size: 6.5
color: rgb(94,38,18)
shadow color: rgb(228,196,140)
shadow displacement x: 0
shadow displacement y: 0
shadow blur: 2
############################################################## Extra card fields
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card field:
type: choice
name: bg copy
choice: bg
save value: false
editable: false
extra card field:
type: choice
name: art copy
choice: art
save value: false
editable: false
extra card field:
type: choice
name: etchings
script: card.card_color
editable: false
save value: false
extra card field:
type: text
name: artist line
save value: false
script: forward_editor(prefix: "Illustrated by ", field: card.illustrator)
description: The artist of the card.
extra card field:
type: text
name: scroll type
save value: false
script:
combined_editor(
field1: card.super_type,
separator: " - ",
field2: card.sub_type,
soft_before_empty: true,
hide_when_empty: true
)
description: The type of this card, type - to go the sub type
extra card style:
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
bg copy:
left: 0
top: 0
width: 375
height: 523
z index: -1
render style: image
image: card.jpg
art copy:
left: 36
top: 63
width: 302
height: 215
z index: 1
render style: image
image: {set_combine(input: card.image, combine: "hard light")}
mask: image_mask.png
etchings:
left: 0
top: 0
width: 375
height: 523
z index: 0
render style: image
image: { card_background() }
artist line:
left: { 27 + max(30,card_style.rarity.content_width) }
top : 473
right: { 343 - card_style.pt.content_width }
height: 16
z index: 1
alignment: middle left shrink-overflow
font:
name: MPlantin
size: 10
color: rgb(94,38,18)
shadow color: rgb(228,196,140)
shadow displacement x: 0
shadow displacement y: 0
shadow blur: 2
scroll type:
left: 39
top : 283
right: 336
height: 20
alignment: middle shrink-overflow
z index: 1
padding top: 2
font:
name: Treasure Map Deadhand
size: 30
color: rgb(94,38,18)
shadow color: rgb(228,196,140)
shadow displacement x: 0
shadow displacement y: 0
shadow blur: 2
separator color: rgb(128,128,128)