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magic-set-editor-fork/data/magic-m15-duplex.mse-style/style
2024-10-01 08:42:16 -05:00

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mse version: 2.0.0
game: magic
short name: M15 Duplex
full name: After M15 Duplex
icon: card-sample.png
installer group: magic/m15 style/Duplex
position hint: 903
version: 2024-06-06
depends on:
package: magic.mse-game
version: 2014-06-25
depends on:
package: magic-m15-altered.mse-style
version: 2014-07-15
depends on:
package: magic-modules.mse-include
version: 2024-10-01
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
init script:
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
#Should multicolor lands with basic land types have a colored name?
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
template_prefix := [
card: "/magic-modules.mse-include/cards/375 m15 simple/"
pt: "/magic-modules.mse-include/pts/375 m15/"
stamp: "/magic-modules.mse-include/stamps/backs/375 round/"
ubstamp: "/magic-modules.mse-include/stamps/backs/375 ub/"
identity: "/magic-modules.mse-include/indicators/"
]
template_suffix := [
card: "card.jpg"
pt: "pt.png"
stamp: "stamp.png"
ubstamp: "stamp.png"
identity: "identity.png"
]
template := { template_prefix[type] + input + template_suffix[type] }
land_template := { template_prefix[type] + (if input == "a" then "c" else input) + "l" + template_suffix[type] }
# Use land templates for previews because they show more contrast
hybrid_previews := "land,hybrid"
card_dir := template_prefix["card"]
color_combination := {
# The base hybrid, without the outer frame blended over it
base := base_hybrid[shape][color_count]()
# Put a frame around it?
if land and not colored_lands then
masked_blend(
mask: "{card_dir}multicolor_blend_{type}.png",
dark: land_template("c"),
light: base,
)
else if land and multi and mask_multi_land_with_color() then
masked_blend(
mask: "{card_dir}hybrid_blend_{type}.png",
dark: base,
light: land_template("m"),
)
else if multi and artifact then
masked_blend(
mask: "{card_dir}artifact_blend_{type}.png",
dark: template("a"),
light: masked_blend(
mask: "multicolor_blend_{type}.png",
dark: template("m"),
light: base
)
)
else if multi then
masked_blend(
mask: "{card_dir}multicolor_blend_{type}.png",
dark: template("m"),
light: base,
)
else if artifact then
masked_blend(
mask: "{card_dir}artifact_blend_{type}.png",
dark: template("a"),
light: base,
)
else if color_count > 1 and mask_hybrid_with_land() then
masked_blend(
mask: "{card_dir}hybrid_blend_{type}.png",
dark: land_template("c"),
light: base,
)
else base
}
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Is the card a promo card?
is_promo := { styling.promo }
ifside := {if styling.side == "left" then left else right}
sideset := {if styling.side == "left" then input else input-15}
watermark_include := "/magic-modules.mse-include/watermarks"
is_unsorted := {styling.remove_from_autocount}
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: choice
name: side
description: Choose which side of the duplex this card is.
choice: left
choice: right
styling field:
type: boolean
name: use holofoil stamps
description: Change to no to disable rare holofoil stamps
styling field:
type: boolean
name: color indicator dot
description: Use the color indicator dot
initial: no
styling field:
type: boolean
name: remove from autocount
description: Removes the automatic card number for specific cards, to allow for overcounted cards like in Planeswalker Decks.
initial: no
styling field:
type: boolean
name: grey hybrid name
description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
styling field:
type: boolean
name: colored multicolor land name
description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: promo
description: Is this card a promo card, with the "P" rarity?
initial: no
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/separators/card_fields
include file: /magic-modules.mse-include/information/card_fields
include file: /magic-modules.mse-include/stamps/card_fields
include file: /magic-modules.mse-include/stamps/stamp_back
include file: /magic-modules.mse-include/watermarks/card_fields
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 375
height: 523
left width: 15
right width: 15
top width: 15
bottom width: 37
z index: 500
card color:
left: 0
top: 0
width: 375
height: 523
z index: 200
render style: image
popup style: in place
image: { module_card() }
############################# Name line
name:
left: { ifside(left:if card.card_symbol=="none" then 32 else 50,right:if card.card_symbol=="none" then 32-311-30 else 50-311-30) }
top: 30
width: { (if card.card_symbol=="none" then 650 else 617+14) - card_style.casting_cost.content_width }
height: 23
alignment: bottom shrink-overflow
padding bottom: 0
z index: 900
font:
name: Beleren Bold
size: 16
color: black
casting cost:
right: {ifside(left:346+340,right:346)}
top: 29
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 23
alignment: middle right
font:
name: MPlantin
size: 15
symbol font:
name: magic-mana-large
size: 15
alignment: middle right
always symbol: true
z index: 920
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 8 else sideset(26)}
top: 29
height: { if styling.side == "left" then 21 else 0 }
width: { if styling.side == "left" then 23 else 0 }
include file: /magic.mse-game/card-symbols/menu_choice_images
render style: image
image: { card_symbol_image(face: 1) }
z index: 810
############################# Image
image:
left: {ifside(left:29,right:-312)}
top: 60
width: 657
height: 231
z index: 300
############################# Card type
indicator:
left: {ifside(left:31 right:-310)}
top: 300
width: 17
height: 17
z index: 800
render style: image
visible: { has_identity() }
image: { module_identity() }
type:
left: {if has_identity() then ifside(left:52 right:-289) else ifside(left:32 right:-309)}
top: 296
width: { (if has_identity() then "616" else "646") - max(22,card_style.rarity.content_width) }
height: 20
alignment: top shrink-overflow
z index: 900
padding top: 2
font:
name: Beleren Bold
size: 13
color: black
separator color: red
rarity:
right: 344
top: 297
width: {if styling.side=="right" then 44 else 0}
height: {if styling.side=="right" then 22 else 0}
z index: 950
render style: image
alignment: middle right
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: {ifside(left:29 right:-312)}
top: 327
width: 658
height: 154
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 900
padding left: 6
padding right: 4
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
line height hard max: 1.3
line height line max: 1.6
watermark:
left: {117+ifside(left:7.5,right:-7.5)}
top : 321
width: {ifside(left:138,right:0)}
height: {ifside(left:166,right:0)}
z index: 710
render style: image
alignment: middle center
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
watermark 2:
left: {117+ifside(left:7.5,right:-7.5)}
top: 321
width: {ifside(left:0,right:138)}
height: {ifside(left:0,right:166)}
z index: 710
render style: image
popup style: in place
alignment: middle center
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 900
left: 286
top: 469
width: { ifside(left:0,right:60) }
height: { ifside(left:0,right:28) }
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: 16
color: black
separator color: red
############################################################## Extra card fields
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card field:
type: choice
name: card overlay 1
script: card.card_color
save value: false
editable: false
extra card field:
type: choice
name: card overlay 2
script: card.card_color
save value: false
editable: false
extra card style:
pt box:
left: 273
top: 466
width: 81
height: 42
z index: 840
visible: { card.pt != "" and styling.side == "right" }
render style: image
image: { module_ptbox() }
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
mask: { if is_rare() then "/magic-m15-altered.mse-style/foil_mask_rare.png" else "/magic-m15-altered.mse-style/foil_mask.png" }
card overlay 1:
left: {ifside(left:29 right:-346)}
top : 0
width: 375
height: 523
z index: 210
render style: image
mask: {ifside(left:"left" right:"right")+"_blend.png"}
image: { card_background() }
card overlay 2:
left: {ifside(left:346 right:-29)}
top : 0
width: 375
height: 523
z index: 210
render style: image
mask: {ifside(left:"left" right:"right")+"_blend.png"}
image: { card_background() }