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magic-set-editor-fork/data/magic-sevenhalf.mse-style/style
2024-10-01 08:42:16 -05:00

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mse version: 2.0.0
game: magic
short name: SevenHalf
full name: 7.5th Edition Frames
installer group: magic/seven and a half style
icon: card-sample.png
position hint: 730
version: 2024-05-30
depends on: magic.mse-game 2008-06-02
depends on: magic-default-image.mse-include 2007-09-23
depends on: magic-modules.mse-include 2024-10-01
depends on: magic-mana-large.mse-symbol-font 2007-09-23
depends on: magic-mana-small.mse-symbol-font 2007-09-23
depends on: magic-future-common.mse-include 2007-05-21
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
init script:
# Load scripts for image box
include file: /magic-default-image.mse-include/scripts
# Only white cards use a black font
font_colors_white := { input != "w" }
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
#Should multicolor lands with basic land types have a colored name?
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
template_suffix := [card: "card.jpg", pt: "pt.png"]
template := { input + template_suffix[type] }
land_template := { (if input == "a" then "c" else input) + land_template_suffix[type] }
land_template_suffix := [card: "lcard.jpg", pt: "pt.png"]
# Use land templates for previews because they show more contrast
hybrid_previews := "land,hybrid"
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Alpha style lands?
color_combination_std := color_combination
color_combination := {
if type == "card" and land and color_count == 2 and shape != "overlay" and styling.alpha_style_blending then
masked_blend(
mask: "alpha_blend.png",
dark: land_template(colors[0]),
light: land_template(colors[1]),
)
else color_combination_std()
}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
variation:
name: olduncommon
border radius: 0.10
fill type: linear gradient
fill color 1: rgb(224,224,224)
fill color 2: rgb(84, 84, 84)
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
variation:
name: oldrare
border radius: 0.10
fill type: linear gradient
fill color 1: rgb(214,196,94)
fill color 2: rgb(95, 84, 40)
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
variation:
name: oldmyth
border radius: 0.10
fill type: linear gradient
fill color 1: rgb(255, 160, 40)
fill color 2: rgb(202, 49, 35)
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: choice
name: cardname font
description: Use Matrix or MagicMedieval for the cardname font?
initial: Matrix
choice: Matrix
choice: MagicMedieval
styling field:
type: boolean
name: colored multicolor land name
description: Use a colored background for the name and type on multicolor land cards with a basic land type.
styling field:
type: boolean
name: grey hybrid name
description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: choice
name: tap symbol
description: What tap symbol should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: choice
name: image size
description: What is the size of the image for this card?
initial: standard
choice: standard
choice: extended
styling field:
type: boolean
name: center short text
description: Center the text on cards with short rule text and no flavor text.
initial: no
styling field:
type: boolean
name: alpha style blending
description: Use Alpha-style dual blending
initial: no
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
center short text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
image size:
render style: both
choice images:
standard: /magic.mse-game/icons/small-image.png
extended: /magic.mse-game/icons/large-image.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 375
height: 523
left width: 17
right width: 17
top width: 17
bottom width: 18
z index: -1
card color:
left: 0
top: 0
width: 375
height: 523
z index: -2
render style: image
popup style: in place
image: { card_background() }
############################# Name line
name:
left: { if card.card_symbol=="none" then 32 else 51 }
top : { if styling.cardname_font == "MagicMedieval" then "33" else "29" }
right: 278
height: 23
alignment: bottom shrink-overflow
padding bottom: 0
z index: 1
font:
font:
name:
{ if styling.cardname_font == "Matrix" then "Matrix"
else if styling.cardname_font == "MagicMedieval" then "MagicMedieval"
else "Matrix" }
size: 17
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: -1
shadow displacement y: 1
card symbol:
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: 21
width: 23
z index: 5
render style: image
image: { card_symbol_image(face: 1) }
casting cost:
left: 280
top : 32
width: 63
height: 23
alignment: middle right
symbol font:
name: magic-mana-large
size: 15
alignment: middle right
always symbol: true
z index: 2
padding top: 0
############################# Image
image:
left: 32
top: 62
width: 311
height: { if styling.image_size == "extended" then 408 else 228 }
z index: 1
mask:
script: if styling.image_size == "extended" then "imagemask_extended.png" else "imagemask_standard.png"
############################# Card type
type:
left: 35
top : 297
width: { 308 - max(22,card_style.rarity.content_width) }
height: 20
alignment: top shrink-overflow
z index: 2
padding top: 2
font:
name: Matrix
size: 14
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: -1
shadow displacement y: 1
scale down to: 6
separator color: rgb(192,192,192)
rarity:
right: 342
top : 297
width: 44
height: 22
z index: 1
render style: image
alignment: middle right
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 31
top : 328
width: 311
height: 142
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: rgb(0,0,0)
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if styling.center_short_text and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2
then "middle center"
else "middle left"
z index: 2
padding left: 6
padding top: 2
padding right: 4
padding bottom: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 21
top: 328
width: 331
height: 142
z index: 1
render style: image
alignment: middle center
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 4
left: 284
top: 466
width: 60
height: 28
alignment: center middle shrink-overflow
font:
name: ModMatrix
size: 17
weight: bold
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: -1
shadow displacement y: 1
separator color: rgb(200,0,0)
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 57
top : 479
width: 217
height: 16
z index: 1
font:
name: Matrix
size: 10
weight: bold
color: { font_color(card.card_color) }
copyright line:
left: 30
top : 493
width: 247
height: 12
z index: 1
font:
name: MPlantin
size: 6.5
color: { font_color(card.card_color) }
############################################################## Extra card fields
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
extra card style:
pt box:
left: 271
top: 461
width: 81
height: 42
z index: 1
visible: { card.pt != "" }
mask: ptmask.png
render style: image
image: { card_ptbox() }