2284 lines
58 KiB
Plaintext
2284 lines
58 KiB
Plaintext
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############################################################## Blame GenevensiS for this
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has keywords: true
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############################################################## Keyword mode
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keyword mode:
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name: old
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#name: 古老
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description: Old keywords (Banding, Phasing, etc.)
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keyword mode:
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name: core
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#name: 核心
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description: Core set keywords (Flying, Haste, etc.)
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keyword mode:
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name: expert
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#name: 嫻
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description: Expert set keywords (Storm, Dredge, etc.)
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keyword mode:
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name: pseudo
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#name: 偽
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description: Pseudo keyword / Ability words (Landfall, Threshold, etc.)
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keyword mode:
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name: action
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#name: 行動
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description: Keyword actions, reminder text at end of line (Scry, Regenerate, etc.)
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keyword mode:
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name: custom
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#name: 專門
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description: Custom keywords
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is default: true
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############################################################## Keyword parameter types
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keyword parameter type:
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name: 費用
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match: [ ]?[HSVECTQXYZI0-9WUBRG/|]+|[-—―~][^(\r\n\.。::]*
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optional: true
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script: cost_parameter_script_nonspace()
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reminder script: cost_parameter_script_nonspace()
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separator before is: ( |- ?|— ?|― ?|~|)
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separator after is: [.。::]
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separator script: cost_parameter_dash()
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keyword parameter type:
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name: 數字
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match: [XYZ0-90123456789]+
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optional: true
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keyword parameter type:
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name: 字首
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match: [^(.,”":;\n—]+
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optional: false
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keyword parameter type:
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name: 稱號
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match: ([^(.:;\n—]+|[ ])
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optional: true
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############################################################## All Magic keywords
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keyword:
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#english keyword: Poisonous
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keyword: 劇毒
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match: 劇毒<atom-param>數字</atom-param>
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mode: expert
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reminder: 每當此生物對任一玩家造成戰鬥傷害時,該玩家得到{param1}個中毒指示物。具十個或更多中毒指示物的玩家會輸掉這盤遊戲。
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#example: Snake Cult Initiation
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keyword:
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#english keyword: Deathtouch
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keyword: 死觸
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match: 死觸
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mode: core
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reminder: 它對生物造成的任何數量傷害都足以消滅後者。
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#example: Sedge Scorpion
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keyword:
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#english keyword: Defender
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keyword: 守軍
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match: 守軍
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mode: core
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reminder: 此生物不能攻擊。
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#example: Moat Piranhas
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keyword:
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#english keyword: Double strike
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keyword: 連擊
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match: 連擊
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mode: core
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reminder: 此生物能造成先攻傷害以及普通戰鬥傷害。
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#example: Iroas's Champion
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#keyword:
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# #english keyword: Enchant
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# keyword: 結附
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# match: UNKNOWN
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# mode: core
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# reminder: UNKNOWN
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# #example: Contaminated Bond
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keyword:
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#english keyword: Equip
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keyword: 佩帶
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match: 佩帶<atom-param>費用</atom-param>
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mode: core
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reminder: {param1}:貼附在目標由你操控的生物上。只能於巫術時機佩帶。
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#example: Greatsword of Tyr
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keyword:
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#english keyword: First strike
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keyword: 先攻
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match: 先攻
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mode: core
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reminder: 此生物會比不具先攻異能的生物提前造成戰鬥傷害。
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#example: Warclamp Mastiff
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keyword:
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#english keyword: Flashback
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keyword: 返照
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match: 返照<atom-param>費用</atom-param>
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mode: expert
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reminder: 你可以從你墳墓場中施放此牌,並支付其返照費用,然後將它放逐。
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#example: Rite of Harmony
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keyword:
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#english keyword: Flash
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keyword: 閃現
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match: 閃現
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mode: core
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reminder: 你可以於你能夠施放瞬間的時機下施放此咒語。
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#example: Hired Blade
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keyword:
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#english keyword: Flying
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keyword: 飛行
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match: 飛行
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mode: core
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reminder: 此生物只能被具飛行或延勢異能的生物阻擋。
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#example: Bartizan Bats
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keyword:
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#english keyword: Haste
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keyword: 敏捷
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match: 敏捷
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mode: core
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reminder: 此生物受你操控時便能攻擊與<sym-auto>T</sym-auto>。
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#example: Hostile Minotaur
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keyword:
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#english keyword: Hexproof
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keyword: 辟邪
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match: 辟邪
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mode: core
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reminder: 此永久物不能成為由對手操控之咒語或異能的目標。
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#example: Humongulus
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keyword:
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#english keyword: Indestructible
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keyword: 不滅
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match: 不滅
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mode: core
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reminder: 註明「消滅」的效應和傷害不會消滅{if languages["漢語"].is_creature(card.type) then "此生物" else "此永久物"}。{if languages["漢語"].is_creature(card.type) then "如果其防禦力降到0或更少,它仍會置入其擁有者的墳墓場。" else ""}
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#example: Seraph of the Suns
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keyword:
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#english keyword: Intimidate
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keyword: 威嚇
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match: 威嚇
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mode: old
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reminder: 此生物只能被神器生物和/或與它有共通顏色的生物阻擋。
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#example: Krenko's Enforcer
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keyword:
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#english keyword: Landwalk
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keyword: 地行者
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match: <atom-param>字首</atom-param>行者
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mode: old
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reminder: 只要防禦玩家操控{param1},此生物便不能被阻擋。
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#example: Farbog Explorer
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keyword:
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#english keyword: Lifelink
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keyword: 繫命
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match: 繫命
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mode: core
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reminder: 此生物所造成的傷害會讓你獲得等量的生命。
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#example: Daybreak Chaplain
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keyword:
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#english keyword: Ward
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keyword: 守護
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match: 守護<atom-param>費用</atom-param>
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mode: expert
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reminder: 每當此生物成為由對手操控之咒語或異能的目標時,除非該玩家支付{param1},否則反擊之。
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#example: Rimeshield Frost Giant
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keyword:
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#english keyword: Protection
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keyword: 保護
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match: 反<atom-param>稱號</atom-param>保護
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mode: expert
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reminder: 此永久物不能被{param1}的東西阻擋、指定為目標、造成傷害、結附或是裝備。
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#example: Blightbeetle
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keyword:
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#english keyword: Reach
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keyword: 延勢
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match: 延勢
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mode: core
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reminder: 此生物能阻擋具飛行異能的生物。
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#example: Canopy Spider
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keyword:
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#english keyword: Shroud
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keyword: 帷幕
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match: 帷幕
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mode: core
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reminder: 此永久物不能成為咒語或異能的目標。
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#example: Nimble Mongoose
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keyword:
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#english keyword: Trample
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keyword: 踐踏
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match: 踐踏
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mode: core
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reminder: 此生物造成之過量戰鬥傷害能對所攻擊的玩家或鵬洛客造成之。
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#example: Colossal Dreadmaw
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keyword:
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#english keyword: Vigilance
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keyword: 警戒
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match: 警戒
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mode: core
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reminder: 此生物攻擊時不需橫置。
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#example: Alpine Watchdog
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#keyword:
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# #english keyword: Banding
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# keyword: UNKNOWN
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# match: UNKNOWN
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# mode: old
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# reminder: UNKNOWN
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# #example: Benalish Infantry
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#keyword:
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# #english keyword: Rampage
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# keyword: UNKNOWN
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# match: UNKNOWN
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# mode: old
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# reminder: UNKNOWN
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# #example: Craw Giant
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#keyword:
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# #english keyword: Cumulative upkeep
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# keyword: UNKNOWN
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# match: UNKNOWN
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# mode: old
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# reminder: UNKNOWN
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# #example: Survivor of the Unseen
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keyword:
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#english keyword: Flanking
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keyword: 側面攻擊
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match: 側面攻擊
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mode: expert
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reminder: 每當一個不具側面攻擊異能的生物阻擋此生物時,該阻擋生物得-1/-1直到回合結束
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#example: Benalish Cavalry
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#keyword:
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# #english keyword: Phasing
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# keyword: UNKNOWN
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# match: UNKNOWN
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# mode: old
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# reminder: UNKNOWN
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# #example: Katabatic Winds
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keyword:
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#english keyword: Buyback
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keyword: 購回
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match: 購回<atom-param>費用</atom-param>
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mode: expert
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reminder: 你施放此咒語時可以額外支付{param1}。如果你如此作,則結算此咒語時將它放入你的手牌。
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#example: Elvish Fury
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keyword:
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#english keyword: Shadow
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keyword: 次元幽影
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match: 次元幽影
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mode: expert
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reminder: 此生物只能阻擋具次元幽影異能的生物,亦只能被具此異能的生物阻擋。
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#example: Dauthi Horror
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keyword:
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#english keyword: Cycling
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keyword: 循環
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match: 循環<atom-param>費用</atom-param>
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mode: expert
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reminder: {param1},棄掉此牌:抽一張牌。
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#example: Wilt
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keyword:
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#english keyword: Echo
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keyword: 返響
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match: 返響<atom-param>費用</atom-param>
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mode: expert
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reminder: 在你的維持開始時,若你在你前一個維持開始後才操控它,則除非你支付其返響費用,否則犧牲之。
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#example: Orcish Hellraiser
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#keyword:
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# #english keyword: Horsemanship
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# keyword: UNKNOWN
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# match: UNKNOWN
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# mode: old
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# reminder: UNKNOWN
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# #example: Lu Xun, Scholar General
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#keyword:
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# #english keyword: Fading
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# keyword: UNKNOWN
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# match: UNKNOWN
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# mode: expert
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# reminder: UNKNOWN
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# #example: Skyshroud Ridgeback
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keyword:
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#english keyword: Multikicker
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keyword: 多重增幅
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match: 多重增幅<atom-param>費用</atom-param>
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mode: expert
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reminder: 你施放此咒語時可以任意次數地額外支付{param1}。
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#example: Flametongue Yearling
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keyword:
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#english keyword: Kicker
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keyword: 增幅
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match: 增幅<atom-param>費用</atom-param>
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mode: expert
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reminder: 你施放此咒語時可以額外支付{param1}。
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#example: Tide Shaper
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keyword:
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#english keyword: Madness
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keyword: 瘋魔
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match: 瘋魔<atom-param>費用</atom-param>
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mode: expert
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reminder: 如果你棄掉此牌,將之棄到放逐區。當你如此作時,支付其瘋魔費用施放之,否則便將其置入你的墳墓場。
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#example: Terminal Agony
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keyword:
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#english keyword: Fear
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keyword: 恐懼
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match: 恐懼
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mode: old
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reminder: 此生物只能被神器生物和/或黑色生物阻擋。
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#example: Guiltfeeder
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keyword:
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#english keyword: Mutate
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keyword: 合變
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match: 合變<atom-param>費用</atom-param>
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mode: expert
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reminder: 如果你支付此咒語的合變費用來施放之,則將它放置在目標由你擁有之非人類生物的頂上或底下。它們合變作頂上的生物,外加具有底下所有異能。
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#example: Huntmaster Liger
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keyword:
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#english keyword: Megamorph
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keyword: 威力變身
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match: 威力變身<atom-param>費用</atom-param>
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mode: expert
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reminder: 你可牌面朝下地施放此牌並支付<sym-auto>3</sym-auto>,將其當成2/2生物。可隨時支付其威力變身費用使其翻回正面,並在其上放置一個+1/+1指示物。
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#example: Atarka Efreet
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keyword:
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#english keyword: Morph
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keyword: 變身
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match: 變身<atom-param>費用</atom-param>
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mode: expert
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reminder: 你可牌面朝下地施放此牌並支付<sym-auto>3</sym-auto>,將其當成2/2生物。可隨時支付其變身費用使其翻回正面。
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#example: Witness of the Ages
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#keyword:
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# #english keyword: Amplify
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# keyword: UNKNOWN
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# match: UNKNOWN
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# mode: expert
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# reminder: UNKNOWN
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# #example: Feral Throwback
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#keyword:
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# #english keyword: Provoke
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# keyword: UNKNOWN
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# match: UNKNOWN
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# mode: expert
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# reminder: UNKNOWN
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# #example: Goblin Grappler
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keyword:
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#english keyword: Dash
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keyword: 掩襲
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match: 掩襲<atom-param>費用</atom-param>
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mode: expert
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reminder: 你可以支付此咒語的掩襲費用來施放它。如果你如此作,則它獲得敏捷異能,且在下個結束步驟開始時便需從戰場移回其擁有者手上。
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#example: Screamreach Brawler
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#keyword:
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# #english keyword: Gravestorm
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# keyword: UNKNOWN
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# match: UNKNOWN
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# mode: expert
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# reminder: UNKNOWN
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# #example: Bitter Ordeal
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keyword:
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#english keyword: Storm
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keyword: 風暴
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match: 風暴
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mode: expert
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reminder: 當施放此咒語時,本回合於它之前每施放過一個咒語,便將此咒語複製一次。
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#example: Chatterstorm
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keyword:
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#english keyword: Affinity
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keyword: 共鳴
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match: <atom-param>字首</atom-param>共鳴
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mode: expert
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reminder: 你每操控一個{param1},此咒語便減少<sym-auto>1</sym-auto>來施放。
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#example: Steelfin Whale
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keyword:
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#english keyword: Entwine
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keyword: 打包
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match: 打包<atom-param>費用</atom-param>
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mode: expert
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reminder: 如果你支付打包費用,選擇全部。
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#example: Kaya's Guile
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keyword:
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#english keyword: Modular
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keyword: 套件
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match: 套件<atom-param>數字</atom-param>
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mode: expert
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reminder: 此生物進戰場時上面有{chinese_traditional_number(param1)}個+1/+1指示物。當它死去時,你可以將它的+1/+1指示物置於目標神器生物上。
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#example: Arcbound Prototype
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#keyword:
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# #english keyword: Sunburst
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# keyword: UNKNOWN
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||
# match: UNKNOWN
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||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Etched Oracle
|
||
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keyword:
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#english keyword: Bushido
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keyword: 武士道
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match: 武士道<atom-param>數字</atom-param>
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mode: expert
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reminder: 每當此生物進行阻擋或被阻擋時,它得+{param1}/+{param1}直到回合結束。
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#example: Jade Avenger
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#keyword:
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# #english keyword: Soulshift
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# keyword: UNKNOWN
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||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Thousand-legged Kami
|
||
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||
keyword:
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#english keyword: Splice
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||
keyword: 通聯
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match: 通聯<atom-param>稱號</atom-param><atom-param>費用</atom-param>
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mode: expert
|
||
reminder: 於你施放{param1}咒語時,你可以從手上展示此牌,並支付其通聯費用。如果你如此作,則將此牌的效應加入該咒語中。
|
||
#example: Everdream
|
||
|
||
#keyword:
|
||
# #english keyword: Offering
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Patron of the Moon
|
||
|
||
#keyword:
|
||
# #english keyword: Commander ninjutsu
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Yuriko, the Tiger's Shadow
|
||
|
||
keyword:
|
||
#english keyword: Ninjutsu
|
||
keyword: 忍術
|
||
match: 忍術<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: {param1},將一個由你操控且未受阻擋的攻擊生物移回其擁有者手上:將此牌從你手上或統帥區橫置放進戰場,且正進行攻擊。
|
||
#example: Dokuchi Shadow-Walker
|
||
|
||
#keyword:
|
||
# #english keyword: Epic
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Endless Swarm
|
||
|
||
keyword:
|
||
#english keyword: Convoke
|
||
keyword: 召集
|
||
match: 召集
|
||
mode: expert
|
||
reminder: 此咒語能用你的生物來協助施放。你於施放此咒語時每橫置一個生物,就能為此咒語支付<sym-auto>1</sym-auto>或一點該生物顏色之魔法力。
|
||
#example: Ledev Guardian
|
||
|
||
keyword:
|
||
#english keyword: Dredge
|
||
keyword: 發掘
|
||
match: 發掘<atom-param>數字</atom-param>
|
||
mode: expert
|
||
reminder: 若你將抽一張牌,則你可以改為磨{param1}張牌。若你如此作,則將此牌從你的墳墓場移回你手上。
|
||
#example: Greater Mossdog
|
||
|
||
#keyword:
|
||
# #english keyword: Transmute
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Clutch of the Undercity
|
||
|
||
keyword:
|
||
#english keyword: Bloodthirst
|
||
keyword: 嗜血
|
||
match: 嗜血<atom-param>數字</atom-param>
|
||
mode: expert
|
||
reminder: 如果對手本回合曾受過傷害,此生物進場時上面有{chinese_traditional_number(param1)}個+1/+1指示物。
|
||
#example: Gorehorn Minotaurs
|
||
|
||
#keyword:
|
||
# #english keyword: Haunt
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Exhumer Thrull
|
||
|
||
keyword:
|
||
#english keyword: Replicate
|
||
keyword: 覆誦
|
||
match: 覆誦<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 當你施放此咒語時,每支付一次覆誦費用,就可以將它複製一次。你可以為每個複製品選擇新的目標。
|
||
#example: Lose Focus
|
||
|
||
keyword:
|
||
#english keyword: Forecast
|
||
keyword: 預報
|
||
match: 預報~<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 只能於你的維持中起動此異能,且每回合限一次。
|
||
#example: Piercing Rays
|
||
|
||
keyword:
|
||
#english keyword: Graft
|
||
keyword: 接殖
|
||
match: 接殖<atom-param>數字</atom-param>
|
||
mode: expert
|
||
reminder: 此永久物進戰場時上面有{chinese_traditional_number(param1)}個+1/+1指示物。每當另一個生物進戰場時,你可以將此永久物上的一個+1/+1指示物移到前者上。
|
||
#example: Plaxcaster Frogling
|
||
|
||
#keyword:
|
||
# #english keyword: Recover
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Grim Harvest
|
||
|
||
#keyword:
|
||
# #english keyword: Ripple
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Surging Flame
|
||
|
||
keyword:
|
||
#english keyword: Split second
|
||
keyword: 轉瞬
|
||
match: 轉瞬
|
||
mode: expert
|
||
reminder: 只要此咒語在堆疊上,玩家便不能施放咒語或起動不是魔法力異能的異能。
|
||
#example: Sudden Edict
|
||
|
||
keyword:
|
||
#english keyword: Suspend
|
||
keyword: 延緩
|
||
match: 延緩<atom-param>數字</atom-param>~<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 除了從你手上施放此牌,你能支付{param2}並將它放逐,且上面有{chinese_traditional_number(param1)}個計時指示物。在你的維持開始時,從其上移去一個計時指示物。當移去最後一個時,施放它且不需支付其魔法力費用。
|
||
#example: Sol Talisman
|
||
|
||
keyword:
|
||
#english keyword: Vanishing
|
||
keyword: 消逝
|
||
match: 消逝<atom-param>數字</atom-param>
|
||
mode: expert
|
||
reminder: 此永久物進戰場時上面有{chinese_traditional_number(param1)}個計時指示物。在你的維持開始時,從其上移去一個計時指示物。當移去最後一個時,將它犧牲。
|
||
#example: Deep Forest Hermit
|
||
|
||
keyword:
|
||
#english keyword: Absorb
|
||
keyword: 抵受
|
||
match: 抵受<atom-param>數字</atom-param>
|
||
mode: expert
|
||
reminder: 若某來源將對此生物造成傷害,則防止該傷害中的{param1}點。
|
||
#example: Lymph Sliver
|
||
|
||
#keyword:
|
||
# #english keyword: Aura swap
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Arcanum Wings
|
||
|
||
keyword:
|
||
#english keyword: Delve
|
||
keyword: 掘穴
|
||
match: 掘穴
|
||
mode: expert
|
||
reminder: 你於施放此咒語時每從你墳墓場中放逐一張牌,就能為此咒語支付<sym-auto>1</sym-auto>。
|
||
#example: Magmatic Sinkhole
|
||
|
||
#keyword:
|
||
# #english keyword: Fortify
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Darksteel Garrison
|
||
|
||
#keyword:
|
||
# #english keyword: Frenzy
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Frenzy Sliver
|
||
|
||
#keyword:
|
||
# #english keyword: Transfigure
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Fleshwrither
|
||
|
||
#keyword:
|
||
# #english keyword: Champion
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Lightning Crafter
|
||
|
||
keyword:
|
||
#english keyword: Changeling
|
||
keyword: 化形
|
||
match: 化形
|
||
mode: expert
|
||
reminder: 此牌是所有生物類別。
|
||
#example: Changeling Outcast
|
||
|
||
keyword:
|
||
#english keyword: Evoke
|
||
keyword: 呼魂
|
||
match: 呼魂<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 你可以支付此咒語的呼魂費用來施放它。若你如此作,當它進戰場時便犧牲之。
|
||
#example: Foundation Breaker
|
||
|
||
keyword:
|
||
#english keyword: Hideaway
|
||
keyword: 掩蔽
|
||
match: 掩蔽<atom-param>數字</atom-param>
|
||
mode: expert
|
||
reminder: 當此永久物進戰場時,檢視你牌庫頂的{chinese_traditional_number(param1)}張牌,將其中一張牌面朝下地放逐,然後將其餘的牌以隨機順序置於牌庫底。
|
||
#example: Fight Rigging
|
||
|
||
#keyword:
|
||
# #english keyword: Prowl
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Morsel Theft
|
||
|
||
keyword:
|
||
#english keyword: Reinforce
|
||
keyword: 補強
|
||
match: 補強<atom-param>數字</atom-param>~<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: {param2},棄掉此牌:在目標生物上放置{chinese_traditional_number(param1)}個+1/+1指示物。
|
||
#example: Bannerhide Krushok
|
||
|
||
#keyword:
|
||
# #english keyword: Conspire
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Ghastly Discovery
|
||
|
||
keyword:
|
||
#english keyword: Persist
|
||
keyword: 留存
|
||
match: 留存
|
||
mode: expert
|
||
reminder: 當此生物死去時,若其上沒有-1/-1指示物,則將它在其擁有者的操控下移回戰場,且上面有一個-1/-1指示物。
|
||
#example: Putrid Goblin
|
||
|
||
#keyword:
|
||
# #english keyword: Wither
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Sickle Ripper
|
||
|
||
keyword:
|
||
#english keyword: Retrace
|
||
keyword: 追溯
|
||
match: 追溯
|
||
mode: expert
|
||
reminder: 你可以從你的墳墓場施放此牌,但必須支付其所需費用並額外棄一張地牌。
|
||
#example: Call the Skybreaker
|
||
|
||
#keyword:
|
||
# #english keyword: Devour
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Thunder-Thrash Elder
|
||
|
||
keyword:
|
||
#english keyword: Level up
|
||
keyword: 升級
|
||
match: 升級<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: {param1}:在其上放置一個等級指示物。升級的時機視同巫術。
|
||
#example: Hexdrinker
|
||
|
||
keyword:
|
||
#english keyword: Exalted
|
||
keyword: 頌威
|
||
match: 頌威
|
||
mode: expert
|
||
reminder: 每當一個由你操控的生物單獨攻擊時,該生物得+1/+1直到回合結束。
|
||
#example: Ignoble Hierarch
|
||
|
||
keyword:
|
||
#english keyword: Unearth
|
||
keyword: 破墳
|
||
match: 破墳<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: {param1}:將此牌從你的墳墓場移回戰場。它獲得敏捷異能。在下一個結束步驟開始時,或若它將離開戰場,將它放逐。破墳的時機視同巫術。
|
||
#example: Dregscape Sliver
|
||
|
||
keyword:
|
||
#english keyword: Cascade
|
||
keyword: 傾曳
|
||
match: 傾曳
|
||
mode: expert
|
||
reminder: 當你施放此咒語時,從你的牌庫頂開始放逐牌,直到你放逐一張費用比此咒語低的非地牌為止。你可以施放該牌,且不需支付其魔法力費用。將所放逐的牌以隨機順序置於你的牌庫底。
|
||
#example: The First Sliver
|
||
|
||
keyword:
|
||
#english keyword: Annihilator
|
||
keyword: 殲滅
|
||
match: 殲滅<atom-param>數字</atom-param>
|
||
mode: expert
|
||
reminder: 每當此生物攻擊時,防禦玩家犧牲{chinese_traditional_number(param1)}個永久物。
|
||
#example: Artisan of Kozilek
|
||
|
||
keyword:
|
||
#english keyword: Rebound
|
||
keyword: 彈回
|
||
match: 彈回
|
||
mode: expert
|
||
reminder: 如果你從你手上施放此咒語,於它結算時將之放逐。在你的下一個維持開始時,你可以從放逐區施放此牌,且不需支付其魔法力費用。
|
||
#example: Faithless Salvaging
|
||
|
||
keyword:
|
||
#english keyword: Umbra armor
|
||
keyword: 替身甲
|
||
match: 替身甲
|
||
mode: expert
|
||
reminder: 如果所結附的生物將被消滅,則改為移除它受到的所有傷害,並消滅此靈氣。
|
||
#example: Treefolk Umbra
|
||
|
||
keyword:
|
||
#english keyword: Infect
|
||
keyword: 侵染
|
||
match: 侵染
|
||
mode: expert
|
||
reminder: 此生物會以-1/-1指示物的方式對生物造成傷害,並以中毒指示物的方式對玩家造成傷害。
|
||
#example: Glistener Elf
|
||
|
||
keyword:
|
||
#english keyword: Battle cry
|
||
keyword: 戰嚎
|
||
match: 戰嚎
|
||
mode: expert
|
||
reminder: 每當此生物攻擊時,每個進行攻擊的其他生物各得+1/+0直到回合結束。
|
||
#example: Rhox Veteran
|
||
|
||
keyword:
|
||
#english keyword: Living weapon
|
||
keyword: 活化武器
|
||
match: 活化武器
|
||
mode: expert
|
||
reminder: 當此武具進戰場時,派出一個0/0黑色非瑞人/病菌衍生生物,然後將它裝備於其上。
|
||
#example: Nettlecyst
|
||
|
||
keyword:
|
||
#english keyword: Undying
|
||
keyword: 不息
|
||
match: 不息
|
||
mode: expert
|
||
reminder: 當此生物死去時,若其上沒有+1/+1指示物,則將它在其擁有者的操控下返回戰場,且其上有一個+1/+1指示物。
|
||
#example: Nearheath Stalker
|
||
|
||
keyword:
|
||
#english keyword: Monstrosity
|
||
keyword: 蠻化
|
||
match: 蠻化<atom-param>數字</atom-param>
|
||
mode: action
|
||
reminder: 如果此生物未蠻化,則在其上放置{chinese_traditional_number(param1)}個+1/+1指示物且它蠻化。
|
||
#example: Ember Swallower
|
||
|
||
keyword:
|
||
#english keyword: Miracle
|
||
keyword: 奇蹟
|
||
match: 奇蹟<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 當你抽此牌時,如果它是你於本回合抽的第一張牌,你可以支付其奇蹟費用來施放它。
|
||
#example: Blessings of Nature
|
||
|
||
keyword:
|
||
#english keyword: Soulbond
|
||
keyword: 魂繫
|
||
match: 魂繫
|
||
mode: expert
|
||
reminder: 你可以將此生物與另一未搭檔生物在它們任一進戰場時組搭檔。 只要你操控它們,此兩者便持續搭檔。
|
||
#example: Wolfir Silverheart
|
||
|
||
keyword:
|
||
#english keyword: Overload
|
||
keyword: 超載
|
||
match: 超載<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 你可以支付此咒語的超載費用來施放它。如果你如此作,將其中的「目標」字樣全部更改為「每個」。
|
||
#example: Stirring Address
|
||
|
||
keyword:
|
||
#english keyword: Scavenge
|
||
keyword: 食腐
|
||
match: 食腐<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: {param1},從你的墳墓場放逐此牌:在目標生物上放置若干+1/+1指示物,其數量等同於此牌的力量。食腐的時機視同巫術。
|
||
#example: Slitherhead
|
||
|
||
keyword:
|
||
#english keyword: Unleash
|
||
keyword: 脫韁
|
||
match: 脫韁
|
||
mode: expert
|
||
reminder: 你可以讓此生物進戰場時上面有一個+1/+1指示物。只要其上有+1/+1指示物,它就不能進行阻擋。
|
||
#example: Spawn of Rix Maadi
|
||
|
||
keyword:
|
||
#english keyword: Cipher
|
||
keyword: 暗碼
|
||
match: 暗碼
|
||
mode: expert
|
||
reminder: 然後你可以放逐此咒語牌,並賦碼於一個由你操控的生物上。每當該生物對任一玩家造成戰鬥傷害時,其操控者可以施放所賦碼之牌的複製品,且不需支付其魔法力費用。
|
||
#example: Undercity Plague
|
||
|
||
keyword:
|
||
#english keyword: Evolve
|
||
keyword: 進化
|
||
match: 進化
|
||
mode: expert
|
||
reminder: 每當一個生物在你的操控下進戰場時,若該生物的力量或防禦力大於此生物,則在後者上放置一個+1/+1指示物。
|
||
#example: Adaptive Snapjaw
|
||
|
||
keyword:
|
||
#english keyword: Extort
|
||
keyword: 敲詐
|
||
match: 敲詐
|
||
mode: expert
|
||
reminder: 每當你施放一個咒語時,你可以支付<sym-auto>W/B</sym-auto>。若你如此作,則每位對手各失去1點生命,且你獲得等量的生命。
|
||
#example: Syndic of Tithes
|
||
|
||
keyword:
|
||
#english keyword: Fuse
|
||
keyword: 融咒
|
||
match: 融咒
|
||
mode: expert
|
||
reminder: 你可以從你手上單獨施放此牌任一邊或一同施放兩邊。
|
||
#example: Wear
|
||
|
||
keyword:
|
||
#english keyword: Bestow
|
||
keyword: 神授
|
||
match: 神授<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 如果你支付此牌的神授費用來施放它,則它便是具「結附於生物」的靈氣咒語。如果它未結附於生物上,就會再度成為生物。
|
||
#example: Nighthowler
|
||
|
||
keyword:
|
||
#english keyword: Tribute
|
||
keyword: 致敬
|
||
match: 致敬<atom-param>數字</atom-param>
|
||
mode: expert
|
||
reminder: 於此生物進戰場時,選擇一位對手,他可以在其上放置{chinese_traditional_number(param1)}個+1/+1指示物。
|
||
#example: Nessian Demolok
|
||
|
||
#keyword:
|
||
# #english keyword: Dethrone
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Marchesa, the Black Rose
|
||
|
||
#keyword:
|
||
# #english keyword: Double agenda
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Summoner's Bond
|
||
|
||
#keyword:
|
||
# #english keyword: Hidden agenda
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Hired Heist
|
||
|
||
keyword:
|
||
#english keyword: Outlast
|
||
keyword: 延生
|
||
match: 延生<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: {param1},<sym-auto>T</sym-auto>:在此生物上放置一個+1/+1指示物。延生的時機視同巫術。
|
||
#example: Disowned Ancestor
|
||
|
||
keyword:
|
||
#english keyword: Prowess
|
||
keyword: 靈技
|
||
match: 靈技
|
||
mode: core
|
||
reminder: 每當你施放非生物咒語時,此生物得+1/+1直到回合結束。
|
||
#example: Nimble-Blade Khenra
|
||
|
||
keyword:
|
||
#english keyword: Exploit
|
||
keyword: 搾取
|
||
match: 搾取
|
||
mode: expert
|
||
reminder: 當此生物進戰場時,你可以犧牲一個生物。
|
||
#example: Mindleech Ghoul
|
||
|
||
keyword:
|
||
#english keyword: Menace
|
||
keyword: 威懾
|
||
match: 威懾
|
||
mode: core
|
||
reminder: 此生物只能被兩個或更多生物阻擋。
|
||
#example: Ripscale Predator
|
||
|
||
keyword:
|
||
#english keyword: Renown
|
||
keyword: 銘勇
|
||
match: 銘勇<atom-param>數字</atom-param>
|
||
mode: expert
|
||
reminder: 當此生物對任一玩家造成戰鬥傷害時,若它未銘勇,則在其上放置{chinese_traditional_number(param1)}個+1/+1指示物且它已銘勇。
|
||
#example: Valeron Wardens
|
||
|
||
keyword:
|
||
#english keyword: Awaken
|
||
keyword: 醒轉
|
||
match: 醒轉<atom-param>數字</atom-param>~<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 如果你支付{param2}來施放此咒語,則另在目標由你操控的地上放置{chinese_traditional_number(param1)}個+1/+1指示物,且它成為0/0,具敏捷異能的元素生物。它仍然是地。
|
||
#example: Roil Spout
|
||
|
||
keyword:
|
||
#english keyword: Ingest
|
||
keyword: 攝食
|
||
match: 攝食
|
||
mode: expert
|
||
reminder: 每當此生物對任一玩家造成戰鬥傷害時,該玩家放逐其牌庫頂牌。
|
||
#example: Culling Drone
|
||
|
||
keyword:
|
||
#english keyword: Devoid
|
||
keyword: 虛色
|
||
match: 虛色
|
||
mode: expert
|
||
reminder: 此牌沒有顏色。
|
||
#example: Oblivion Strike
|
||
|
||
keyword:
|
||
#english keyword: Myriad
|
||
keyword: 繁影
|
||
match: 繁影
|
||
mode: expert
|
||
reminder: 每當此生物攻擊時,對防禦玩家之外的每位對手而言,你可以派出一個為此生物複製品的衍生物,其為橫置且正向該玩家或某個由他操控的鵬洛客進行攻擊。在戰鬥結束時,放逐這些衍生物。
|
||
#example: Wyrm's Crossing Patrol
|
||
|
||
keyword:
|
||
#english keyword: Surge
|
||
keyword: 潮湧
|
||
match: 潮湧<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 如果你或隊友本回合中施放過其他咒語,則你可以支付此牌的潮湧費用來施放它。
|
||
#example: Boulder Salvo
|
||
|
||
keyword:
|
||
#english keyword: Skulk
|
||
keyword: 潛匿
|
||
match: 潛匿
|
||
mode: expert
|
||
reminder: 此生物不能被力量比它大的生物阻擋。
|
||
#example: Furtive Homunculus
|
||
|
||
keyword:
|
||
#english keyword: Emerge
|
||
keyword: 化生
|
||
match: 化生<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 你可以犧牲一個生物並支付此咒語的費用來施放之,此時該咒語減少該生物之總魔法力費用來施放。
|
||
#example: It of the Horrid Swarm
|
||
|
||
keyword:
|
||
#english keyword: Escalate
|
||
keyword: 增效
|
||
match: 增效<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 第一個模式之外每多選一個模式,便須支付一次此費用。
|
||
#example: Borrowed Hostility
|
||
|
||
keyword:
|
||
#english keyword: Melee
|
||
keyword: 亂鬥
|
||
match: 亂鬥
|
||
mode: expert
|
||
reminder: 每當此生物攻擊時,本次戰鬥中每有一位受你攻擊的對手,此生物便得+1/+1直到回合結束。
|
||
#example: Wulfgar of Icewind Dale
|
||
|
||
keyword:
|
||
#english keyword: Crew
|
||
keyword: 搭載
|
||
match: 搭載<atom-param>數字</atom-param>
|
||
mode: expert
|
||
reminder: 橫置任意數量由你操控且力量總和等於或大於{param1}的生物:此載具成為神器生物直到回合結束。
|
||
#example: Futurist Sentinel
|
||
|
||
keyword:
|
||
#english keyword: Fabricate
|
||
keyword: 裝配
|
||
match: 裝配<atom-param>數字</atom-param>
|
||
mode: expert
|
||
reminder: 當此生物進戰場時,在其上放置{chinese_traditional_number(param1)}個+1/+1指示物或派出{chinese_traditional_number(param1)}個1/1無色自動機衍生神器生物。
|
||
#example: Marionette Master
|
||
|
||
keyword:
|
||
#english keyword: Partner with
|
||
keyword: 與拍檔
|
||
match: 與<atom-param>稱號</atom-param>拍檔
|
||
mode: expert
|
||
reminder: 當此生物進戰場時,目標玩家可以將{param1}從其牌庫置於其手上,然後洗牌。
|
||
#example: Rhoda, Geist Avenger
|
||
|
||
keyword:
|
||
#english keyword: Partner
|
||
keyword: 拍檔
|
||
match: 拍檔
|
||
mode: expert
|
||
reminder: 你可將兩個具有拍檔異能的生物共同用作指揮官。
|
||
#example: Yoshimaru, Ever Faithful
|
||
|
||
keyword:
|
||
#english keyword: Undaunted
|
||
keyword: 不屈
|
||
match: 不屈
|
||
mode: expert
|
||
reminder: 每有一位對手,此咒語便減少<sym-auto>1</sym-auto>來施放。
|
||
#example: Curtains' Call
|
||
|
||
keyword:
|
||
#english keyword: Improvise
|
||
keyword: 拼造
|
||
match: 拼造
|
||
mode: expert
|
||
reminder: 此咒語能用你的神器來協助施放。你起動完魔法力異能之後每橫置一個神器,就能為此咒語支付<sym-auto>1</sym-auto>。
|
||
#example: Foundry Assembler
|
||
|
||
keyword:
|
||
#english keyword: Aftermath
|
||
keyword: 餘響
|
||
match: 餘響
|
||
mode: expert
|
||
reminder: 此咒語只能從你的墳墓場中施放。然後將它放逐。
|
||
#example: Dawn
|
||
|
||
keyword:
|
||
#english keyword: Embalm
|
||
keyword: 遺存
|
||
match: 遺存<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: {param1},從你的墳墓場放逐此牌:派出一個衍生物,且為此牌的複製品,但它是白色殭屍/{trim(remove_tags(card.sub_type))},且沒有魔法力費用。遺存的時機視同巫術。
|
||
#example: Tah-Crop Skirmisher
|
||
|
||
keyword:
|
||
#english keyword: Eternalize
|
||
keyword: 永生
|
||
match: 永生<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: {param1},從你的墳墓場放逐此牌:派出一個衍生物,且為此牌的複製品,但它是4/4黑色殭屍/{trim(remove_tags(card.sub_type))},且沒有魔法力費用。永生的時機視同巫術。
|
||
#example: Proven Combatant
|
||
|
||
keyword:
|
||
#english keyword: Afflict
|
||
keyword: 折磨
|
||
match: 折磨<atom-param>數字</atom-param>
|
||
mode: expert
|
||
reminder: 每當此生物被阻擋時,防禦玩家失去{param1}點生命。
|
||
#example: Khenra Eternal
|
||
|
||
keyword:
|
||
#english keyword: Ascend
|
||
keyword: 登殿
|
||
match: 登殿
|
||
mode: expert
|
||
reminder: 如果你操控十個或更多永久物,則於這盤遊戲接下來的時段中,你得到黃金城祝福。
|
||
#example: Secrets of the Golden City
|
||
|
||
#keyword:
|
||
# #english keyword: Assist
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Out of Bounds
|
||
|
||
keyword:
|
||
#english keyword: Jump-start
|
||
keyword: 再起
|
||
match: 再起
|
||
mode: expert
|
||
reminder: 你可以從你的墳墓場施放此牌,但必須支付其所需費用並額外棄一張牌。
|
||
#example: Chemister's Insight
|
||
|
||
keyword:
|
||
#english keyword: Mentor
|
||
keyword: 訓導
|
||
match: 訓導
|
||
mode: expert
|
||
reminder: 每當此生物攻擊時,在目標進行攻擊且力量小於它的生物上放置一個+1/+1指示物。
|
||
#example: Hammer Dropper
|
||
|
||
keyword:
|
||
#english keyword: Afterlife
|
||
keyword: 往生
|
||
match: 往生<atom-param>數字</atom-param>
|
||
mode: expert
|
||
reminder: 當此生物死去時,派出{chinese_traditional_number(param1)}個1/1,白黑雙色,具飛行異能的精靈衍生生物。
|
||
#example: Debtors' Transport
|
||
|
||
keyword:
|
||
#english keyword: Riot
|
||
keyword: 起事
|
||
match: 起事
|
||
mode: expert
|
||
reminder: 於此生物進戰場時,你選擇「+1/+1指示物」或「敏捷」異能。它進戰場時上面有所選加成。
|
||
#example: Zhur-Taa Goblin
|
||
|
||
keyword:
|
||
#english keyword: Spectacle
|
||
keyword: 揭幕
|
||
match: 揭幕<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 如果本回合有對手曾失去生命,則你可以支付此咒語的揭幕費用而非魔法力費用來施放它。
|
||
#example: Spikewheel Acrobat
|
||
|
||
keyword:
|
||
#english keyword: Escape
|
||
keyword: 逸脫
|
||
match: 逸脫~<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 你可以從你的墳墓場施放此牌,並支付其逸脫費用。
|
||
#example: Voracious Typhon
|
||
|
||
#keyword:
|
||
# #english keyword: Companion
|
||
# keyword: 行侶
|
||
# match: 行侶~<atom-param>稱號</atom-param>
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Jegantha, the Wellspring
|
||
|
||
keyword:
|
||
#english keyword: Encore
|
||
keyword: 返場
|
||
match: 返場<atom-param>費用</atom-param>
|
||
mode: action
|
||
reminder: {param1},從你的墳墓場放逐此牌:為每位對手各進行以下流程~派出一個衍生複製品,且其本回合若能攻擊該對手,便須如此作。它們獲得敏捷異能。在下一個結束步驟開始時,將它們犧牲。起動的時機視同巫術。
|
||
#example: Amphin Mutineer
|
||
|
||
keyword:
|
||
#english keyword: Boast
|
||
keyword: 炫威
|
||
match: 炫威~<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 只能於此生物攻擊過的回合中起動此異能,且每回合只能起動一次。
|
||
#example: Hagi Mob
|
||
|
||
keyword:
|
||
#english keyword: Foretell
|
||
keyword: 預示
|
||
match: 預示<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 在你的回合中,你可以支付<sym-auto>2</sym-auto>並從你手上牌面朝下地放逐此牌。過了該回合後,便可利用其預示費用來施放之。
|
||
#example: Scorn Effigy
|
||
|
||
keyword:
|
||
#english keyword: Demonstrate
|
||
keyword: 示範
|
||
match: 示範
|
||
mode: expert
|
||
reminder: 當你施放此咒語時,你可以將其複製。若你如此作,則選擇一位對手一同複製。玩家可以為各自的複製品選擇新的目標。
|
||
#example: Replication Technique
|
||
|
||
keyword:
|
||
#english keyword: Daybound
|
||
keyword: 晝形
|
||
match: 晝形
|
||
mode: expert
|
||
reminder: 如果玩家於自己回合中沒有施放咒語,則下一個回合成為黑夜。
|
||
#example: Hookhand Mariner
|
||
|
||
keyword:
|
||
#english keyword: Nightbound
|
||
keyword: 夜形
|
||
match: 夜形
|
||
mode: expert
|
||
reminder: 如果玩家於自己回合中施放至少兩個咒語,則下一個回合成為白晝。
|
||
#example: Hookhand Mariner
|
||
|
||
keyword:
|
||
#english keyword: Disturb
|
||
keyword: 驚擾
|
||
match: 驚擾<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 你可以從你墳墓場中施放已轉化的此牌,並支付其驚擾費用。
|
||
#example: Baithook Angler
|
||
|
||
#keyword:
|
||
# #english keyword: Decayed
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Tainted Adversary
|
||
|
||
keyword:
|
||
#english keyword: Cleave
|
||
keyword: 貫通
|
||
match: 貫通<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 你可以支付此咒語的貫通費用來施放它。如果你如此作,則刪去方括號內的敘述。
|
||
#example: Dig Up
|
||
|
||
keyword:
|
||
#english keyword: Training
|
||
keyword: 見習
|
||
match: 見習
|
||
mode: expert
|
||
reminder: 每當此生物與另一個力量較之為大的生物一起攻擊時,在前者上放置一個+1/+1指示物。
|
||
#example: Rural Recruit
|
||
|
||
keyword:
|
||
#english keyword: Compleated
|
||
keyword: 完化
|
||
match: 完化
|
||
mode: expert
|
||
reminder: {localized_phy_reminder("zht")}
|
||
#example: Tamiyo, Compleated Sage
|
||
|
||
keyword:
|
||
#english keyword: Reconfigure
|
||
keyword: 重配
|
||
match: 重配<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: {param1}:貼附在目標由你操控的生物上;或從生物上卸裝。重配的時機視同巫術。它於貼附期間不是生物。
|
||
#example: Chainflail Centipede
|
||
|
||
keyword:
|
||
#english keyword: Blitz
|
||
keyword: 急襲
|
||
match: 急襲<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 如果你支付此咒語的急襲費用來施放之,則它獲得敏捷與「當此生物死去時,抽一張牌。」在下一個結束步驟開始時,將它犧牲。
|
||
#example: Riveteers Decoy
|
||
|
||
keyword:
|
||
#english keyword: Casualty
|
||
keyword: 催命
|
||
match: 催命<atom-param>數字</atom-param>
|
||
mode: expert
|
||
reminder: 於你施放此咒語時,你可以犧牲一個力量等於或大於{param1}的生物。當你如此作時,複製此咒語,且你可以為該複製品選擇新的目標。
|
||
#example: Light 'Em Up
|
||
|
||
#keyword:
|
||
# #english keyword: Enlist
|
||
# keyword: 征列
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Barkweave Crusher
|
||
|
||
#keyword:
|
||
# #english keyword: Read ahead
|
||
# keyword: 跳讀
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: The World Spell
|
||
|
||
keyword:
|
||
#english keyword: Ravenous
|
||
keyword: 貪食
|
||
match: 貪食
|
||
mode: expert
|
||
reminder: 此生物進戰場時上面有X個+1/+1指示物。如果X等於或大於5,則當它進戰場時抽一張牌。
|
||
#example: Broodlord
|
||
|
||
keyword:
|
||
#english keyword: Squad
|
||
keyword: 小隊
|
||
match: 小隊<atom-param>費用</atom-param>
|
||
mode: expert
|
||
reminder: 你可以支付{param1}任意次數,以作為施放此咒語的額外費用。當此生物進戰場時,派出等量為其複製品的衍生物。
|
||
#example: Ultramarines Honour Guard
|
||
|
||
#keyword:
|
||
# #english keyword: Space sculptor
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Space Beleren
|
||
|
||
#keyword:
|
||
# #english keyword: Visit
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Trash Bin
|
||
|
||
#keyword:
|
||
# #english keyword: Prototype
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Boulderbranch Golem
|
||
|
||
#keyword:
|
||
# #english keyword: Living metal
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Prowl, Pursuit Vehicle
|
||
|
||
#keyword:
|
||
# #english keyword: More Than Meets the Eye
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Soundwave, Sonic Spy
|
||
|
||
#keyword:
|
||
# #english keyword: For Mirrodin!
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Goldwarden's Helm
|
||
|
||
#keyword:
|
||
# #english keyword: Toxic
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Branchblight Stalker
|
||
|
||
#keyword:
|
||
# #english keyword: Friends forever
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Hargilde, Kindly Runechanter
|
||
|
||
keyword:
|
||
#english keyword: Choose a Background
|
||
keyword: 選擇身世
|
||
match: 選擇身世
|
||
mode: expert
|
||
reminder: 你能用一個身世當作第二指揮官。
|
||
#example: Abdel Adrian, Gorion's Ward
|
||
|
||
keyword:
|
||
#english keyword: phases out
|
||
keyword: 躍離
|
||
match: 躍離
|
||
mode: expert
|
||
reminder: 直到你的下一個回合,它及貼附於其上的所有東西都視作不存在。
|
||
#example: Blink Dog
|
||
|
||
keyword:
|
||
#english keyword: Regenerate
|
||
keyword: 重生
|
||
match: 重生
|
||
mode: expert
|
||
reminder: 如果此生物下一次於本回合中將被消滅,則它不會被消滅,而是改為將它橫置,移除受過的所有傷害,並將它移出戰鬥。
|
||
#example: Ancient Silverback
|
||
|
||
#keyword:
|
||
# #english keyword: Fateseal
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: action
|
||
# reminder: UNKNOWN
|
||
# #example: Spin into Myth
|
||
|
||
keyword:
|
||
#english keyword: Scry
|
||
keyword: 占卜
|
||
match: 占卜<atom-param>數字</atom-param>
|
||
mode: action
|
||
reminder: {if param1.value == "1" then "檢視你牌庫頂的牌。你可以將該牌置於你的牌庫底。" else ("檢視你牌庫頂的{chinese_traditional_number(param1)}張牌,然後將其中任意數量的牌以任意順序置於你牌庫底,其餘則以任意順序置於你牌庫頂。")}
|
||
#example: Prism Array
|
||
|
||
#keyword:
|
||
# #english keyword: Clash
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: action
|
||
# reminder: UNKNOWN
|
||
# #example: Fistful of Force
|
||
|
||
keyword:
|
||
#english keyword: Proliferate
|
||
keyword: 增殖
|
||
match: 增殖
|
||
mode: action
|
||
reminder: 選擇任意數量的永久物和/或玩家,然後為其已有之每種指示物各多放置一個同類的指示物。
|
||
#example: Merfolk Skydiver
|
||
|
||
keyword:
|
||
#english keyword: Populate
|
||
keyword: 殖民
|
||
match: 殖民
|
||
mode: action
|
||
reminder: 將一個衍生物放進戰場,此衍生物為由你操控的某衍生生物之複製品。
|
||
#example: Trostani, Selesnya's Voice
|
||
|
||
keyword:
|
||
#english keyword: fight
|
||
keyword: 互鬥
|
||
match: 互鬥
|
||
mode: expert
|
||
reminder: 它們各向對方造成等同於本身力量的傷害。
|
||
#example: Affectionate Indrik
|
||
|
||
keyword:
|
||
#english keyword: Detain
|
||
keyword: 拘留
|
||
match: 拘留
|
||
mode: action
|
||
reminder: 直到你的下一個回合,該永久物不能進行攻擊或阻擋,其起動式異能也不能起動。
|
||
#example: Inaction Injunction
|
||
|
||
keyword:
|
||
#english keyword: Bolster
|
||
keyword: 振勵
|
||
match: 振勵<atom-param>數字</atom-param>
|
||
mode: action
|
||
reminder: 於由你操控的生物中選擇一個防禦力最小的生物,在其上放置{chinese_traditional_number(param1)}個+1/+1指示物。
|
||
#example: Cached Defenses
|
||
|
||
keyword:
|
||
#english keyword: Support
|
||
keyword: 支援
|
||
match: 支援<atom-param>數字</atom-param>
|
||
mode: action
|
||
reminder: 在至多{chinese_traditional_number(param1)}個目標生物上各放置一個+1/+1指示物。
|
||
#example: Lead by Example
|
||
|
||
keyword:
|
||
#english keyword: Investigate
|
||
keyword: 探查
|
||
match: 探查
|
||
mode: action
|
||
reminder: 派出一個無色線索衍生神器,且具有「<sym-auto>2</sym-auto>,犧牲此神器:抽一張牌。」
|
||
#example: Floodhound
|
||
|
||
keyword:
|
||
#english keyword: Surveil
|
||
keyword: 刺探
|
||
match: 刺探<atom-param>數字</atom-param>
|
||
mode: action
|
||
reminder: 檢視你牌庫頂的{chinese_traditional_number(param1)}張牌,然後將其中任意數量的牌置入你的墳墓場,其餘則以任意順序置於你牌庫頂。
|
||
#example: Deadly Visit
|
||
|
||
keyword:
|
||
#english keyword: Adapt
|
||
keyword: 演化
|
||
match: 演化<atom-param>數字</atom-param>
|
||
mode: action
|
||
reminder: 如果此生物上沒有+1/+1指示物,則在其上放置{chinese_traditional_number(param1)}個+1/+1指示物。
|
||
#example: Skitter Eel
|
||
|
||
keyword:
|
||
#english keyword: Amass
|
||
keyword: 囤兵
|
||
match: 囤兵<atom-param>數字</atom-param>
|
||
mode: action
|
||
reminder: 在一個由你操控的軍隊上放置{chinese_traditional_number(param1)}個+1/+1指示物。如果你未操控軍隊,則先派出一個0/0黑色殭屍/軍隊衍生物。
|
||
#example: Crush Dissent
|
||
|
||
keyword:
|
||
#english keyword: Learn
|
||
keyword: 溫習
|
||
match: 溫習
|
||
mode: action
|
||
reminder: 你可以從遊戲外展示一張由你擁有的課程牌並置於你手上,或棄一張牌來抽一張牌。
|
||
#example: Cram Session
|
||
|
||
keyword:
|
||
#english keyword: Venture into the dungeon
|
||
keyword: 深入地城
|
||
match: 深入地城
|
||
mode: expert
|
||
reminder: 進入第一個房間,或前進至下一個房間。
|
||
#example: Dungeon Map
|
||
|
||
keyword:
|
||
#english keyword: Goad
|
||
keyword: 煽惑
|
||
match: 煽惑
|
||
mode: action
|
||
reminder: 直到你的下一個回合,該生物每次戰鬥若能攻擊,則必須攻擊,且若能攻擊除你以外的玩家,則必須如此作。
|
||
#example: Insufferable Balladeer
|
||
|
||
#keyword:
|
||
# #english keyword: Monarch
|
||
# keyword: 君主
|
||
# match: UNKNOWN
|
||
# mode: action
|
||
# reminder: UNKNOWN
|
||
# #example: Custodi Lich
|
||
|
||
keyword:
|
||
#english keyword: Exert
|
||
keyword: 耗竭
|
||
match: 耗竭
|
||
mode: action
|
||
reminder: 已耗竭的生物於你的下一個重置步驟中不能重置。
|
||
#example: Angel of Condemnation
|
||
|
||
keyword:
|
||
#english keyword: Explores
|
||
keyword: 勘察
|
||
match: 勘察
|
||
mode: expert
|
||
reminder: 展示你的牌庫頂牌。如果該牌是地,則置於你手上。若否,則在此生物上放置一個+1/+1指示物,然後將所展示的牌放回原位或置入你的墳墓場。
|
||
#example: Deadeye Tracker
|
||
|
||
keyword:
|
||
#english keyword: Connives
|
||
keyword: 籌謀
|
||
match: 籌謀
|
||
mode: expert
|
||
reminder: 抽一張牌,然後棄一張牌。如果你棄的牌不是地,則在此生物上放置一個+1/+1指示物。
|
||
#example: Hypnotic Grifter
|
||
|
||
keyword:
|
||
#english keyword: Historic
|
||
keyword: 史跡
|
||
match: 史跡
|
||
mode: action
|
||
reminder: 神器、傳奇和傳紀是史跡。
|
||
#example: Jhoira, Weatherlight Captain
|
||
|
||
keyword:
|
||
#english keyword: Party
|
||
keyword: 冒險團
|
||
match: 冒險團
|
||
mode: action
|
||
reminder: 冒險團由僧侶、浪客、戰士和魔法師組成,每種類別至多只計入一個。
|
||
#example: Journey to Oblivion
|
||
|
||
keyword:
|
||
#english keyword: Modified
|
||
keyword: 有飾裝
|
||
match: 有飾裝
|
||
mode: expert
|
||
reminder: 武具,指示物,以及由你操控的靈氣均為飾裝。
|
||
#example: Kodama of the West Tree
|
||
|
||
keyword:
|
||
#english keyword: Devotion
|
||
keyword: 色獻力
|
||
match: 色獻力
|
||
mode: action
|
||
reminder: 你的某色獻力,便是由你操控的所有永久物之魔法力費用中,該色魔法力符號的總數量。
|
||
#example: Nykthos, Shrine to Nyx
|
||
|
||
keyword:
|
||
#english keyword: Manifest
|
||
keyword: 顯化
|
||
match: 顯化
|
||
mode: action
|
||
reminder: 顯化某張牌的流程是,將該牌面朝下地放進戰場,當成2/2生物。如果該牌是生物牌,則可隨時支付其魔法力費用使其翻回正面。
|
||
#example: Wildcall
|
||
|
||
keyword:
|
||
#english keyword: Adamant
|
||
keyword: 固色
|
||
match: 固色
|
||
mode: pseudo
|
||
rules:
|
||
#example: Outmuscle
|
||
|
||
keyword:
|
||
#english keyword: Addendum
|
||
keyword: 附案
|
||
match: 附案
|
||
mode: pseudo
|
||
rules:
|
||
#example: Unbreakable Formation
|
||
|
||
keyword:
|
||
#english keyword: Alliance
|
||
keyword: 聯手
|
||
match: 聯手
|
||
mode: pseudo
|
||
rules:
|
||
#example: Social Climber
|
||
|
||
keyword:
|
||
#english keyword: Battalion
|
||
keyword: 協戰
|
||
match: 協戰
|
||
mode: pseudo
|
||
rules: 每當此生物與至少兩個其他生物攻擊時,[效應]。
|
||
#example: Wojek Halberdiers
|
||
|
||
keyword:
|
||
#english keyword: Bloodrush
|
||
keyword: 血激
|
||
match: 血激
|
||
mode: pseudo
|
||
rules: [費用],棄掉此牌:目標進行攻擊的生物得+{card.power}/+{card.toughness}直到回合結束。
|
||
#example: Ghor-Clan Rampager
|
||
|
||
keyword:
|
||
#english keyword: Channel
|
||
keyword: 魂力
|
||
match: 魂力
|
||
mode: pseudo
|
||
rules: [費用],棄掉此牌:[效應]。
|
||
#example: Mirrorshell Crab
|
||
|
||
#keyword:
|
||
# #english keyword: Chroma
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules:
|
||
# #example: Springjack Shepherd
|
||
|
||
keyword:
|
||
#english keyword: Cohort
|
||
keyword: 齊力
|
||
match: 齊力
|
||
mode: pseudo
|
||
rules:
|
||
#example: Zulaport Chainmage
|
||
|
||
keyword:
|
||
#english keyword: Constellation
|
||
keyword: 星彩
|
||
match: 星彩
|
||
mode: pseudo
|
||
rules: 每當一個結界在你的操控下進戰場時,[效應]。
|
||
#example: Underworld Coinsmith
|
||
|
||
keyword:
|
||
#english keyword: Converge
|
||
keyword: 聚輝
|
||
match: 聚輝
|
||
mode: pseudo
|
||
rules:
|
||
#example: Glinting Creeper
|
||
|
||
#keyword:
|
||
# #english keyword: Council’s dilemma
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules:
|
||
# #example: UNKNOWN
|
||
|
||
keyword:
|
||
#english keyword: Coven
|
||
keyword: 鳩集
|
||
match: 鳩集
|
||
mode: pseudo
|
||
rules:
|
||
#example: Stalwart Pathlighter
|
||
|
||
keyword:
|
||
#english keyword: Delirium
|
||
keyword: 躁狂
|
||
match: 躁狂
|
||
mode: pseudo
|
||
rules: 若你墳墓場中牌的類別有四種或更多,[效應]。
|
||
#example: Prophetic Titan
|
||
|
||
keyword:
|
||
#english keyword: Domain
|
||
keyword: 領土
|
||
match: 領土
|
||
mode: pseudo
|
||
rules: UNKNOWN
|
||
#example: Territorial Kavu
|
||
|
||
#keyword:
|
||
# #english keyword: Eminence
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules:
|
||
# #example: The Ur-Dragon
|
||
|
||
keyword:
|
||
#english keyword: Enrage
|
||
keyword: 激怒
|
||
match: 激怒
|
||
mode: pseudo
|
||
rules: 每當此生物受到傷害時,[效應]。
|
||
#example: Sun-Crowned Hunters
|
||
|
||
keyword:
|
||
#english keyword: Fateful hour
|
||
keyword: 命懸一刻
|
||
match: 命懸一刻
|
||
mode: pseudo
|
||
rules:
|
||
#example: Gather the Townsfolk
|
||
|
||
keyword:
|
||
#english keyword: Ferocious
|
||
keyword: 威猛
|
||
match: 威猛
|
||
mode: pseudo
|
||
rules: 如果你操控力量等於或大於4的生物,[效應]。
|
||
#example: Barrage of Boulders
|
||
|
||
keyword:
|
||
#english keyword: Formidable
|
||
keyword: 強橫
|
||
match: 強橫
|
||
mode: pseudo
|
||
rules: 若由你操控之生物的力量總和等於或大於8,[效應]。
|
||
#example: Sabertooth Outrider
|
||
|
||
#keyword:
|
||
# #english keyword: Gotcha
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules:
|
||
# #example: UNKNOWN
|
||
|
||
#keyword:
|
||
# #english keyword: Grandeur
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules:
|
||
# #example: Tarox Bladewing
|
||
|
||
keyword:
|
||
#english keyword: Hellbent
|
||
keyword: 背水戰
|
||
match: 背水戰
|
||
mode: pseudo
|
||
rules: 只要你沒有手牌,[效應]。
|
||
#example: Slaughterhouse Bouncer
|
||
|
||
#keyword:
|
||
# #english keyword: Hero's reward
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules:
|
||
# #example: UNKNOWN
|
||
|
||
keyword:
|
||
#english keyword: Heroic
|
||
keyword: 勇行
|
||
match: 勇行
|
||
mode: pseudo
|
||
rules: 每當你施放一個以此永久物為目標的咒語時,[效應]。
|
||
#example: Akroan Conscriptor
|
||
|
||
keyword:
|
||
#english keyword: Imprint
|
||
keyword: 壓印
|
||
match: 壓印
|
||
mode: pseudo
|
||
rules:
|
||
#example: Phyrexian Ingester
|
||
|
||
keyword:
|
||
#english keyword: Inspired
|
||
keyword: 啟悟
|
||
match: 啟悟
|
||
mode: pseudo
|
||
rules: 每當此永久物成為未橫置時,[效應]。
|
||
#example: King Macar, the Gold-Cursed
|
||
|
||
#keyword:
|
||
# #english keyword: Join forces
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules:
|
||
# #example: Mana-Charged Dragon
|
||
|
||
keyword:
|
||
#english keyword: Kinship
|
||
keyword: 血族
|
||
match: 血族
|
||
mode: pseudo
|
||
rules: 在你的維持開始時,你可以檢視你的牌庫頂牌。 如果它與CARDNAME有共通之生物類別,你可以展示該牌。 若你如此作,[效應]。
|
||
#example: Ink Dissolver
|
||
|
||
keyword:
|
||
#english keyword: Landfall
|
||
keyword: 地落
|
||
match: 地落
|
||
mode: pseudo
|
||
rules: 每當一個地在你的操控下進戰場時,[效應]。
|
||
#example: Brushfire Elemental
|
||
|
||
keyword:
|
||
#english keyword: Lieutenant
|
||
keyword: 副官
|
||
match: 副官
|
||
mode: pseudo
|
||
rules: 若你操控你的指揮官,[效應]。
|
||
#example: Loyal Guardian
|
||
|
||
keyword:
|
||
#english keyword: Magecraft
|
||
keyword: 魔藝
|
||
match: 魔藝
|
||
mode: pseudo
|
||
rules: 每當你施放或複製瞬間或巫術咒語時,[效應]。
|
||
#example: Clever Lumimancer
|
||
|
||
keyword:
|
||
#english keyword: Metalcraft
|
||
keyword: 金技
|
||
match: 金技
|
||
mode: pseudo
|
||
rules: 若你操控三個或更多神器,[效應]。
|
||
#example: Vedalken Infiltrator
|
||
|
||
keyword:
|
||
#english keyword: Morbid
|
||
keyword: 喪心
|
||
match: 喪心
|
||
mode: pseudo
|
||
rules: 若本回合中有生物死去,[效應]。
|
||
#example: Gravetiller Wurm
|
||
|
||
keyword:
|
||
#english keyword: Pack tactics
|
||
keyword: 集群戰術
|
||
match: 集群戰術
|
||
mode: pseudo
|
||
rules:
|
||
#example: Hobgoblin Captain
|
||
|
||
keyword:
|
||
#english keyword: Parley
|
||
keyword: 論爭
|
||
match: 論爭
|
||
mode: pseudo
|
||
rules:
|
||
#example: Selvala, Explorer Returned
|
||
|
||
#keyword:
|
||
# #english keyword: Radiance
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules:
|
||
# #example: Cleansing Beam
|
||
|
||
keyword:
|
||
#english keyword: Raid
|
||
keyword: 突擊
|
||
match: 突擊
|
||
mode: pseudo
|
||
rules: 若你於本回合中曾以生物攻擊,[效應]。
|
||
#example: Admiral's Order
|
||
|
||
keyword:
|
||
#english keyword: Rally
|
||
keyword: 敏捷奮揚
|
||
match: 敏捷奮揚
|
||
mode: pseudo
|
||
rules:
|
||
#example: Makindi Patrol
|
||
|
||
keyword:
|
||
#english keyword: Revolt
|
||
keyword: 反抗
|
||
match: 反抗
|
||
mode: pseudo
|
||
rules:
|
||
#example: Night Market Aeronaut
|
||
|
||
keyword:
|
||
#english keyword: Spell mastery
|
||
keyword: 精熟咒語
|
||
match: 精熟咒語
|
||
mode: pseudo
|
||
rules:
|
||
#example: Necromantic Summons
|
||
|
||
keyword:
|
||
#english keyword: Strive
|
||
keyword: 積力
|
||
match: 積力
|
||
mode: pseudo
|
||
rules:
|
||
#example: Hour of Need
|
||
|
||
#keyword:
|
||
# #english keyword: Sweep
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules:
|
||
# #example: Barrel Down Sokenzan
|
||
|
||
#keyword:
|
||
# #english keyword: Tempting offer
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules:
|
||
# #example: Tempt with Discovery
|
||
|
||
keyword:
|
||
#english keyword: Threshold
|
||
keyword: 門檻
|
||
match: 門檻
|
||
mode: pseudo
|
||
rules: 只要你的墳墓場中有七張或更多牌,[效應]。
|
||
#example: Far Wanderings
|
||
|
||
keyword:
|
||
#english keyword: Undergrowth
|
||
keyword: 朽力
|
||
match: 朽力
|
||
mode: pseudo
|
||
rules: [效應],X為你墳墓場中的生物牌數量。
|
||
#example: Hatchery Spider
|
||
|
||
keyword:
|
||
#english keyword: Will of the council
|
||
keyword: 議定
|
||
match: 議定
|
||
mode: pseudo
|
||
rules:
|
||
#example: Plea for Power
|
||
|
||
#keyword:
|
||
# #english keyword: Corrupted
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules:
|
||
# #example: Incisor Glider
|
||
|
||
#keyword:
|
||
# #english keyword: Incubate
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: action
|
||
# reminder: UNKNOWN
|
||
# #example: Eyes of Gitaxias
|
||
|
||
#keyword:
|
||
# #english keyword: Backup
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Voldaren Thrillseeker
|
||
|
||
#keyword:
|
||
# #english keyword: Bargain
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Troublemaker Ouphe
|
||
|
||
#keyword:
|
||
# #english keyword: Celebration
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules: UNKNOWN
|
||
# #example: Armory Mice
|
||
|
||
#keyword:
|
||
# #english keyword: Cursed Role token
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Spiteful Hexmage
|
||
|
||
#keyword:
|
||
# #english keyword: Monster Role token
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Monstrous Rage
|
||
|
||
#keyword:
|
||
# #english keyword: Royal Role token
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Royal Treatment
|
||
|
||
#keyword:
|
||
# #english keyword: Sorcerer Role token
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Splashy Spellcaster
|
||
|
||
#keyword:
|
||
# #english keyword: Wicked Role token
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Witch's Mark
|
||
|
||
#keyword:
|
||
# #english keyword: Young Hero Role token
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Cut In
|
||
|
||
#keyword:
|
||
# #english keyword: Virtuous Role token
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Ellivere of the Wild Court
|
||
|
||
#keyword:
|
||
# #english keyword: Doctor's companion
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Leela, Sevateem Warrior
|
||
|
||
#keyword:
|
||
# #english keyword: Paradox
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules: UNKNOWN
|
||
# #example: Sisterhood of Karn
|
||
|
||
#keyword:
|
||
# #english keyword: Time travel
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: action
|
||
# reminder: UNKNOWN
|
||
# #example: Wibbly-wobbly, Timey-wimey
|
||
|
||
#keyword:
|
||
# #english keyword: descended
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Enterprising Scallywag
|
||
|
||
#keyword:
|
||
# #english keyword: Fathomless descent
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules: UNKNOWN
|
||
# #example: Terror Tide
|
||
|
||
#keyword:
|
||
# #english keyword: Descend
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules: UNKNOWN
|
||
# #example: Echo of Dusk
|
||
|
||
#keyword:
|
||
# #english keyword: Discover
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Daring Discovery
|
||
|
||
#keyword:
|
||
# #english keyword: Map token
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Fanatical Offering
|
||
|
||
keyword:
|
||
#english keyword: Treasure token
|
||
keyword: 珍寶衍生物
|
||
match: 珍寶衍生物
|
||
mode: expert
|
||
reminder: 珍寶衍生物是具有「<sym-auto>T</sym-auto>,犧牲此神器:加一點任意顏色的魔法力」的神器。
|
||
#example: Captain Lannery Storm
|
||
|
||
keyword:
|
||
#english keyword: Gold token
|
||
keyword: 黃金衍生物
|
||
match: 黃金衍生物
|
||
mode: expert
|
||
reminder: 黃金衍生物是具有「犧牲此神器:加一點任意顏色的魔法力」的神器。
|
||
#example: Curse of Opulence
|
||
|
||
keyword:
|
||
#english keyword: Blood token
|
||
keyword: 血滴衍生物
|
||
match: 血滴衍生物
|
||
mode: expert
|
||
reminder: 血滴衍生物是具有「<sym-auto>1</sym-auto>,<sym-auto>T</sym-auto>,棄一張牌,犧牲此神器:抽一張牌」的神器。
|
||
#example: Grisly Ritual
|
||
|
||
#keyword:
|
||
# #english keyword: Powerstone token
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Hall of Tagsin
|
||
|
||
keyword:
|
||
#english keyword: Clue token
|
||
keyword: 線索衍生物
|
||
match: 線索衍生物
|
||
mode: expert
|
||
reminder: 線索衍生物是具有「<sym-auto>2</sym-auto>,犧牲此神器:抽一張牌。」的神器。
|
||
#example: Confront the Unknown
|
||
|
||
keyword:
|
||
#english keyword: Food token
|
||
keyword: 食品衍生物
|
||
match: 食品衍生物
|
||
mode: expert
|
||
reminder: 食品衍生物是具有「<sym-auto>2</sym-auto>,<sym-auto>T</sym-auto>,犧牲此神器:你獲得3點生命」的神器。
|
||
#example: Bake into a Pie
|
||
|
||
keyword:
|
||
#english keyword: Shard token
|
||
keyword: 碎片衍生物
|
||
match: 碎片衍生物
|
||
mode: expert
|
||
reminder: 碎片衍生物是具有「<sym-auto>2</sym-auto>,犧牲此結界:占卜1,然後抽一張牌」的結界。
|
||
#example: Niko Aris
|
||
|
||
#keyword:
|
||
# #english keyword: Junk token
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Junktown
|
||
|
||
#keyword:
|
||
# #english keyword: Craft
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Sunbird Standard
|
||
|
||
#keyword:
|
||
# #english keyword: stun counter
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Pugnacious Hammerskull
|
||
|
||
keyword:
|
||
#english keyword: shield counter
|
||
keyword: 後盾指示物
|
||
match: 後盾指示物
|
||
mode: expert
|
||
reminder: 如果它將受到傷害或將被消滅,則改為從其上移去一個後盾指示物。
|
||
#example: Boon of Safety
|
||
|
||
#keyword:
|
||
# #english keyword: finality counter
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: From the Rubble
|
||
|