Files
magic-set-editor-fork/data/magic-new-planeswalker.mse-style/style
CajunAvenger c5e1ad9ba9 The List and cleanup
Add The List icon to Old, OldAbu, New, New Planeswalkers, New Conspiracy, M15, M15 Planeswalkers, and Mainframes M15, Adventure, Planeswalker, and DFC
Cleaned up magic-mainframe-extras
Cleaned up some position hints
2023-02-13 16:14:46 -06:00

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mse version: 2.0.0
game: magic
short name: Walkers
full name: Modern Planeswalkers
installer group: magic/new style/planeswalkers
icon: card-sample.png
position hint: 203
version: 2023-02-13
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
card width: 375
card height: 523
card dpi: 150
#Code by Pichoro
#Images by Artfreakwiu, Buttock1234, and Twanvl
############################################################## Extra scripts
init script:
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
# Which artifact template should be used?
template := { input + "{type}.jpg" }
land_template := { "c{type}.jpg" }
# Use land templates for previews because they show more contrast
hybrid_previews := "land,hybrid"
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
paintbrush_color := {
if to_int(card.border_color) < 96 then "white" else "black"
}
# Loyalty cost arrows
loyalty_image := {
if contains(input, match: "+") then "loyalty up"
else if contains(input, match: "-") then "loyalty down"
else "loyalty naught"
}
card_shape := {"planeswalker"}
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: boolean
name: grey hybrid name
description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
bottom width: 18
mask: border_mask.png
z index: 5
card color:
left: 0
top: 0
width: 375
height: 523
z index: 0
render style: image
popup style: in place
image: { card_background() }
############################# Name line
name:
left: { if card.card_symbol=="none" then 32 else 51 }
top : 22
right: { 339 - card_style.casting_cost.content_width }
height: 23
alignment: bottom shrink-overflow
padding bottom: 0
z index: 1
font:
name: Matrix
size: 17
weight: bold
color: rgb(0,0,0)
casting cost:
right: 345
top : 24
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 23
alignment: middle right
symbol font:
name: magic-mana-large
size: 15
alignment: middle right
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
top : 25
height: 20
width: 14
z index: 1
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: 28
top: 54
width: 317
height: 426
z index: 1
mask: image_mask.png
############################# Card type
type:
left: 36
top : 307
width: { 304 - max(22,card_style.rarity.content_width) }
height: 20
alignment: top shrink-overflow
z index: 2
padding top: 2
font:
name: Matrix
size: 14
color: rgb(0,0,0)
separator color: rgb(128,128,128)
rarity:
right: 342
top : 308
width: 42
height: 21
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
############################# Text box
text:
left: 66
top : 336
width: 276
height: 140
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: rgb(0,0,0)
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
paragraph height: 48
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 3
mask: text_mask.png
padding left: 6
padding right: 4
padding bottom: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top : 331
width: 138
height: 150
z index: 2
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
############################# Loyalty
loyalty:
z index: 7
left: 326
top: 467
width: 13.16
height: 34.63
alignment: center middle
font:
name: MatrixBoldSmallCaps
size: 16
weight: bold
color: rgb(255,255,255)
loyalty cost 1:
z index: 7
left: 32
top: 342
width: 13.16
height: 34.63
alignment: center middle
font:
name: Mplantin
size: 12
weight: bold
color: rgb(255,255,255)
loyalty cost 2:
z index: 7
left: 32
top: 390
width: 13.16
height: 34.63
alignment: center middle
font:
name: Mplantin
size: 12
weight: bold
color: rgb(255,255,255)
loyalty cost 3:
z index: 7
left: 32
top: 436
width: 13.16
height: 34.63
alignment: center middle
font:
name: Mplantin
size: 12
weight: bold
color: rgb(255,255,255)
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 63
bottom : 500
width: 287
height: 16
z index: 6
alignment: middle center
font:
name: Matrix
size: 10
weight: bold
color: { paintbrush_color() }
copyright line:
left: 43
top : 497
width: 287
height: 12
z index: 6
alignment: middle center
font:
name: MPlantin
size: 7
color: { paintbrush_color() }
############################################################## Extra card fields
extra card field:
type: choice
name: loyalty box
editable: false
choice: loyalty
save value: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card field:
type: choice
name: loyalty cost box 1
editable: false
script: loyalty_image(card.loyalty_cost_1)
save value: false
extra card field:
type: choice
name: loyalty cost box 2
editable: false
script: loyalty_image(card.loyalty_cost_2)
save value: false
extra card field:
type: choice
name: loyalty cost box 3
editable: false
script: loyalty_image(card.loyalty_cost_3)
save value: false
extra card field:
type: choice
name: paintbrush
script: paintbrush_color(value)
editable: false
save value: false
extra card field:
type: text
name: colon 1
editable: false
script: ":"
save value: false
extra card field:
type: text
name: colon 2
editable: false
script: ":"
save value: false
extra card field:
type: text
name: colon 3
editable: false
script: ":"
save value: false
extra card field:
type: choice
name: list icon
choice: no icon
choice: the list
save value: true
editable: true
extra card style:
paintbrush:
right: { 206 + card_style.illustrator.content_width * -0.5 }
top : 486
width: 30
height: 12
z index: 6
render style: image
choice images:
black: /magic-future-common.mse-include/paintbrush_black.png
white: /magic-future-common.mse-include/paintbrush_white.png
loyalty box:
right: 362
top: 465
width: 60
height: 38
z index: 6
render style: image
visible: { card.loyalty !="" }
choice images:
loyalty: loyalty.png
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 4
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
loyalty cost box 1:
left: 18
top: 340
width: 42
height: 40
z index: 6
render style: image
visible: { card.loyalty_cost_1 !="" }
choice images:
loyalty up: loyaltyup.png
loyalty down: loyaltydown.png
loyalty naught: loyaltynaught.png
loyalty cost box 2:
left: 18
top: 388
width: 42
height: 40
z index: 6
render style: image
visible: { card.loyalty_cost_2 !="" }
choice images:
loyalty up: loyaltyup.png
loyalty down: loyaltydown.png
loyalty naught: loyaltynaught.png
loyalty cost box 3:
left: 18
top: 434
width: 42
height: 40
z index: 6
render style: image
visible: { card.loyalty_cost_3 !="" }
choice images:
loyalty up: loyaltyup.png
loyalty down: loyaltydown.png
loyalty naught: loyaltynaught.png
colon 1:
left: 59
top: 354
width: 5
height: 10
z index: 6
font:
name: MPlantin
size: 15
scale down to: 15
color: rgb(0,0,0)
alignment: middle center
visible: { card.loyalty_cost_1 !="" }
colon 2:
left: 59
top: 402
width: 5
height: 10
z index: 6
font:
name: MPlantin
size: 15
scale down to: 15
color: rgb(0,0,0)
alignment: middle center
visible: { card.loyalty_cost_2 !="" }
colon 3:
left: 59
top: 448
width: 5
height: 10
z index: 6
font:
name: MPlantin
size: 15
scale down to: 15
color: rgb(0,0,0)
alignment: middle center
visible: { card.loyalty_cost_3 !="" }
list icon:
left: 0
top: 487
width: 29
height: 36
render style: image
choice images:
the list: list.png
z index: 7